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* The assault on the Hyenas' headquarters is a massive battle against everything the gangs have as they continually send their best and brightest after you while you travel through the ruins of a DC mall. Eventually, the Council starts facing you directly with the most notable being a guy in a converted ''APC'' that you end up blowing up.

Removed: 1307

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!!Meta
* The E3 2018 confirmed the presence of something that players have been asking for since the first game. Three Words: [[PunctuatedForEmphasis Eight. Player. Raids.]] The game will finally have a pinnacle endgame activity that truly deserves to be called "pinnacle."
** Later information confirmed that the Raid will take place in the Ronald Regan International Airport. A massive location that is outside the normal play area, which opens up the possibility of future Raids taking place in areas that are not within the main play area of the game, such as the Pentagon; or potentially not even within DC at all.
*** As of Title Update 6, the Pentagon is now the location of a couple of missions specifically targeting Black Tusk. Other missions outside of the normal play area are also available, allowing the player to visit Kinley College, Camp White Oak and the National Zoo.
* One of the biggest complaints of the original game was a lack of End Game content at launch. Ubisoft claimed in the run-up to launch that they listened to these complaints and incorporated them into the game. Their answer: [[EliteArmy Black]] [[TheCoup Tusk.]] An army of rogue Black Ops soldiers invade the map and completely overtake all of Washington D.C. effectively resetting the map and launching a second storyline.

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Changed: 52

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* After bringing the SHD network back online, there's an awesome cutscene where every Agent in the US has a collective HellYesMoment as their tech starts working again. That, in and of itself is awesome, but what makes it even better is that we get a cameo of [[spoiler: Faye Lau]] kicking Cleaner ass in NYC while sporting an EyepatchOfPower that would make Big Boss proud!

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* After bringing the SHD network back online, there's an awesome cutscene where every Agent in the US has a collective HellYesMoment as their tech starts working again. That, in and of itself is awesome, but what makes it even better is that we get a cameo of [[spoiler: Faye Lau]] Lau kicking Cleaner ass in NYC while sporting an EyepatchOfPower that would make Big Boss proud!



* Tidal Basin. [[spoiler: The Black Tusk's Stronghold; with all that entails. With the Black Tusk still having some grip on the city, and having a set of anti-virals, the same kind found in [[VideoGame/TheDivision New York]], the SHD decides to do the only thing they can; raid their FOB, make sure they're weakened to all hell, and retrieve the anti-virals. Mid-way, however, it's found that they have a ''fucking battleship'' ready to blow the White House i.e your ''Base of Operations'' to pieces. Overall, it makes you feel like a badass throughout.]]
* [[spoiler: Crossing over with NightmareFuel, the return of the [[TheDreaded Hunters]] from the first game. No fuss about it; a single one of them straight-up uses deception to lure the SHD into a seemingly abandoned Control Point to attempt a rescue of a fellow agent, with only the fact that the Hyenas have been scared shitless about the location serving as a hint that something's wrong. Once it's done, they swoop in, use their signature EMP, and promptly put up a hell of a fight; no matter what level you are by then, it'll be a challenge to grind even a single armor bar down...[[HopelessBossFight not that it matters,]] as once it's completely depleted, they immediately paralyze everyone, approach the lead...and taunts them, before leaving them be. And as it happens, ''twelve'' of his comrades enter D.C once the Black Tusk arrive, all of them using a adapted version of their moveset in the first game.]]

to:

* Tidal Basin. [[spoiler: The Black Tusk's Stronghold; with all that entails. With the Black Tusk still having some grip on the city, and having a set of anti-virals, the same kind found in [[VideoGame/TheDivision New York]], the SHD decides to do the only thing they can; raid their FOB, make sure they're weakened to all hell, and retrieve the anti-virals. Mid-way, however, it's found that they have a ''fucking battleship'' ready to blow the White House i.e your ''Base of Operations'' to pieces. Overall, it makes you feel like a badass throughout.]]
throughout.
* [[spoiler: Crossing over with NightmareFuel, the return of the [[TheDreaded Hunters]] from the first game. No fuss about it; a single one of them straight-up uses deception to lure the SHD into a seemingly abandoned Control Point to attempt a rescue of a fellow agent, with only the fact that the Hyenas have been scared shitless about the location serving as a hint that something's wrong. Once it's done, they swoop in, use their signature EMP, and promptly put up a hell of a fight; no matter what level you are by then, it'll be a challenge to grind even a single armor bar down...[[HopelessBossFight not that it matters,]] as once it's completely depleted, they immediately paralyze everyone, approach the lead...and taunts them, before leaving them be. And as it happens, ''twelve'' of his comrades enter D.C once the Black Tusk arrive, all of them using a adapted version of their moveset in the first game.]]



* One of the biggest complaints of the original game was a lack of End Game content at launch. Ubisoft claimed in the run-up to launch that they listened to these complaints and incorporated them into the game. Their answer: [[spoiler: [[EliteArmy Black]] [[TheCoup Tusk.]] An army of rogue Black Ops soldiers invade the map and completely overtake all of Washington D.C. effectively resetting the map and launching a second storyline.]]

to:

* One of the biggest complaints of the original game was a lack of End Game content at launch. Ubisoft claimed in the run-up to launch that they listened to these complaints and incorporated them into the game. Their answer: [[spoiler: [[EliteArmy Black]] [[TheCoup Tusk.]] An army of rogue Black Ops soldiers invade the map and completely overtake all of Washington D.C. effectively resetting the map and launching a second storyline.]]storyline.
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* You taking on the BTSU and their replacements. First you knock out Bardon Schaeffer's hand picked operators one by one, eventually wiping them out over the course of several missions. Then their replacements don't last their first mission out after they meet you, much to Bardon Schaeffer's annoyance. Then the replacements for them don't even make it to full BTSU status due to you wiping them out during the BTSU tryouts. Then finally when you track down Schaeffer himself the BTSU with him don't even qualify as bosses themselves and are instead elite mooks with a custom look and voice lines. You won't even know their names without the looking at the subtitles when they speak.
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*** As of Title Update 6, the Pentagon is now the location of a couple of missions specifically targeting Black Tusk. Other missions outside of the normal play area are also available, allowing the player to visit Kinley College, Camp White Oak and the National Zoo.
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* Tidal Basin. [[spoiler: The Black Tusk's Stronghold; with all that entails. With the Black Tusk still having some grip on the city, and having a set of anti-virals, the same kind found in [[VideoGame/TheDivision New York]], the SHD decides to do the only thing they can; raid their FOB, make sure they're weakened to all hell, and retrieve the anti-virals. Mid-way, however, it's found that they have a ''fucking rocket launcher'' ready to blow the White House i.e your ''Base of Operations'' to pieces. Overall, it makes you feel like a badass throughout.]]

to:

* Tidal Basin. [[spoiler: The Black Tusk's Stronghold; with all that entails. With the Black Tusk still having some grip on the city, and having a set of anti-virals, the same kind found in [[VideoGame/TheDivision New York]], the SHD decides to do the only thing they can; raid their FOB, make sure they're weakened to all hell, and retrieve the anti-virals. Mid-way, however, it's found that they have a ''fucking rocket launcher'' battleship'' ready to blow the White House i.e your ''Base of Operations'' to pieces. Overall, it makes you feel like a badass throughout.]]
Is there an issue? Send a MessageReason:
None


* Tidal Basin. [[spoiler: The Black Tusk's Stronghold; with all that entails. With the Black Tusk still having some grip on the city, the SHD decides to do the only thing they can; raid their FOB and make sure they're weakened to all hell.]]

to:

* Tidal Basin. [[spoiler: The Black Tusk's Stronghold; with all that entails. With the Black Tusk still having some grip on the city, and having a set of anti-virals, the same kind found in [[VideoGame/TheDivision New York]], the SHD decides to do the only thing they can; raid their FOB and FOB, make sure they're weakened to all hell.hell, and retrieve the anti-virals. Mid-way, however, it's found that they have a ''fucking rocket launcher'' ready to blow the White House i.e your ''Base of Operations'' to pieces. Overall, it makes you feel like a badass throughout.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Tidal Basin. [[spoiler: The Black Tusk's Stronghold; with all that entails. With the Black Tusk still having some grip on the city, the SHD decides to do the only thing they can; raid their FOB and make sure they're weakened to all hell.]]

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** And the Black Tusks? Their AI is easily the most aggressive and tactical of the factions, and as detailed above, their resources allow them a ''lot'' of big options for taking you down. Their Snipers actually use lenses to confuse players as to where their shots are coming from, and a drone fitted with a taser to allow them easy kills. And their Heavies? They have [[GatlingGood honest-to-god belt-fed miniguns]], and a support station on their backs to regenerate their health, staying far from the fray to suppress you.



* Rescuing President Ellis from the Hyenas. Turns out, he survived UsefulNotes/AirForceOne getting shot down, and was taken hostage by the Hyenas. [[VillainRespect Out of respect]] or [[AmbiguousSituation something else]], the President no worse for wear once the Agent finds him, and when they catch up, the President grabs a gun from one of the Hyenas, and starts fighting alongside the Agent. [[ActionPolitician He’s also no slouch in combat either]] despite being the [[UnexpectedSuccessor House Speaker before becoming President]].

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* Rescuing President Ellis from the Hyenas. Turns out, he survived UsefulNotes/AirForceOne getting shot down, and was taken hostage by the Hyenas. Whether [[VillainRespect Out of respect]] or [[AmbiguousSituation something else]], the President is no worse for wear once the Agent finds him, and when they catch up, the President grabs a gun from one of the Hyenas, and starts fighting alongside the Agent. [[ActionPolitician He’s also no slouch in combat either]] combat, either,]] despite being the [[UnexpectedSuccessor House Speaker before becoming President]].
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None

Added DiffLines:

* Rescuing President Ellis from the Hyenas. Turns out, he survived UsefulNotes/AirForceOne getting shot down, and was taken hostage by the Hyenas. [[VillainRespect Out of respect]] or [[AmbiguousSituation something else]], the President no worse for wear once the Agent finds him, and when they catch up, the President grabs a gun from one of the Hyenas, and starts fighting alongside the Agent. [[ActionPolitician He’s also no slouch in combat either]] despite being the [[UnexpectedSuccessor House Speaker before becoming President]].
Is there an issue? Send a MessageReason:
None


* [[spoiler: Crossing over with NightmareFuel, the return of the [[TheDreaded Hunters]] from the first game. No fuss about it; a single one of them straight-up uses deception to lure the SHD into a seemingly abandoned Control Point to attempt a rescue of a fellow agent, with only the fact that the Hyenas have been scared shitless about the location serving as a hint that something's wrong. Once it's done, they swoop in, use their signature EMP, and promptly put up a hell of a fight; no matter what level you are by then, it'll be a challenge to grind even a single armor bar down...[[HopelessBossFight not that it matters,]] as once it's completely depleted, they immediately paralyze everyone, approach the lead...and taunts them, before leaving them be.]]

to:

* [[spoiler: Crossing over with NightmareFuel, the return of the [[TheDreaded Hunters]] from the first game. No fuss about it; a single one of them straight-up uses deception to lure the SHD into a seemingly abandoned Control Point to attempt a rescue of a fellow agent, with only the fact that the Hyenas have been scared shitless about the location serving as a hint that something's wrong. Once it's done, they swoop in, use their signature EMP, and promptly put up a hell of a fight; no matter what level you are by then, it'll be a challenge to grind even a single armor bar down...[[HopelessBossFight not that it matters,]] as once it's completely depleted, they immediately paralyze everyone, approach the lead...and taunts them, before leaving them be. And as it happens, ''twelve'' of his comrades enter D.C once the Black Tusk arrive, all of them using a adapted version of their moveset in the first game.]]
Is there an issue? Send a MessageReason:
None



to:

* [[spoiler: Crossing over with NightmareFuel, the return of the [[TheDreaded Hunters]] from the first game. No fuss about it; a single one of them straight-up uses deception to lure the SHD into a seemingly abandoned Control Point to attempt a rescue of a fellow agent, with only the fact that the Hyenas have been scared shitless about the location serving as a hint that something's wrong. Once it's done, they swoop in, use their signature EMP, and promptly put up a hell of a fight; no matter what level you are by then, it'll be a challenge to grind even a single armor bar down...[[HopelessBossFight not that it matters,]] as once it's completely depleted, they immediately paralyze everyone, approach the lead...and taunts them, before leaving them be.]]
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** The Outcasts' battles are fast and deadly because they upend the combat mechanics from both the Hyenas and the True Sons. Many Outcasts don't use firearms, but instead use improvised weapons and bombs. If a Hyena rushes your position, they'll melee you, but it's not a one hit kills. An Outcast will rush and ''detonate a bomb vest'' with only a few seconds for the player to get out of the blast radius. Their Tanks wield sledgehammers and bullrush the player to try to get one-hit-kills.
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* The different enemy factions have different styles of combat and specialists, forcing players to adopt new tactics depending on who they're fighting.
** Hyena specialists fight from long range while their foot soldiers boost their health through narcotics and rush the player's position. They're easy to pick off but can overwhelm the player like a pack of... well...
** True Sons, being ex-military/police, use cover at all times and almost never engage in melee combat. Battles against the Sons tend to be longer, more drawn out conflicts as they need to be picked off strategically.
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to:

* Securing the Declaration of Independence. After upgrading the Theater to a certain point, a woman will ask the Agent to break into the Historical Archives, and ask them to find the Declaration, and bring it home safely. She says that while the Declaration is a symbol, she also says that saving it will help remind people what they are fighting for. Manny agrees with her, and adds that saving the Declaration will also inspire more people to join them.
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** Later information confirmed that the Raid will take place in the Ronald Regan International Airport. A massive location that is outside the normal play area, which opens up the possibility of future Raids taking place in areas that are not within the main play area of the game, such as the Pentagon; or potentially not even within DC at all.

to:

** Later information confirmed that the Raid will take place in the Ronald Regan International Airport. A massive location that is outside the normal play area, which opens up the possibility of future Raids taking place in areas that are not within the main play area of the game, such as the Pentagon; or potentially not even within DC at all.all.
* One of the biggest complaints of the original game was a lack of End Game content at launch. Ubisoft claimed in the run-up to launch that they listened to these complaints and incorporated them into the game. Their answer: [[spoiler: [[EliteArmy Black]] [[TheCoup Tusk.]] An army of rogue Black Ops soldiers invade the map and completely overtake all of Washington D.C. effectively resetting the map and launching a second storyline.]]
Is there an issue? Send a MessageReason:
None



to:

* After bringing the SHD network back online, there's an awesome cutscene where every Agent in the US has a collective HellYesMoment as their tech starts working again. That, in and of itself is awesome, but what makes it even better is that we get a cameo of [[spoiler: Faye Lau]] kicking Cleaner ass in NYC while sporting an EyepatchOfPower that would make Big Boss proud!
Is there an issue? Send a MessageReason:
None



to:

* Bringing each Settlement and the Base of Operations to full upgrade. They all go from being on the brink of being overrun and collapse to something approaching Pre-Green Poison Levels. Especially the Settlements as hope is restored to the area, artwork starts to crop up on the walls, replace the trash and graffiti. Children playing, people actually living.

Added: 345

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* The private beta gave players a taste of the endgame by opening up the level 30 Invaded version of Jefferson Trade Center. The Black Tusks spare no expense trying to take down the Division, utilizing their own skills and exclusive tech like waist-high robots mounted with gun turrets (two variants, at that). The end of the mission brings the intimidation factor up a notch - instead of spawning by charging through doors as most enemies usually do, the Tusks send ''multiple waves of attack choppers'' with several squads [[DynamicEntry rappelling]] into the battlefield -- [[OhCrap possibly on top of a player caught off-guard]]. The whole ordeal is a far cry from Legendary missions in the previous game, which had no gameplay justification or the same sort of atmosphere this Invaded mission gives. The best part? ''Every single main and side mission'' will get this treatment at level 30!

to:

* The private beta gave players a taste of the endgame by opening up the level 30 Invaded version of Jefferson Trade Center. The Black Tusks spare no expense trying to take down the Division, utilizing their own skills and exclusive tech like waist-high robots mounted with gun turrets (two variants, at that). The end of the mission brings the intimidation factor up a notch - instead of spawning by charging through doors as most enemies usually do, the Tusks send ''multiple waves of attack choppers'' with several squads [[DynamicEntry rappelling]] into the battlefield -- [[OhCrap possibly on top of a player caught off-guard]]. The whole ordeal is a far cry from Legendary missions in the previous game, which had no gameplay narrative justification or the same sort of atmosphere this Invaded mission gives. The best part? ''Every single main and side mission'' will get this treatment at level 30!



* The E3 2018 confirmed the presence of something that players have been asking for since the first game. Three Words: [[PunctuatedForEmphasis Eight. Player. Raids.]] The game will finally have a pinnacle endgame activity that truly deserves the title.

to:

* The E3 2018 confirmed the presence of something that players have been asking for since the first game. Three Words: [[PunctuatedForEmphasis Eight. Player. Raids.]] The game will finally have a pinnacle endgame activity that truly deserves to be called "pinnacle."
** Later information confirmed that
the title.Raid will take place in the Ronald Regan International Airport. A massive location that is outside the normal play area, which opens up the possibility of future Raids taking place in areas that are not within the main play area of the game, such as the Pentagon; or potentially not even within DC at all.

Added: 901

Changed: 10

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None


!!Meta:

to:

!!Meta:!!In-game
* The private beta gave players a taste of the endgame by opening up the level 30 Invaded version of Jefferson Trade Center. The Black Tusks spare no expense trying to take down the Division, utilizing their own skills and exclusive tech like waist-high robots mounted with gun turrets (two variants, at that). The end of the mission brings the intimidation factor up a notch - instead of spawning by charging through doors as most enemies usually do, the Tusks send ''multiple waves of attack choppers'' with several squads [[DynamicEntry rappelling]] into the battlefield -- [[OhCrap possibly on top of a player caught off-guard]]. The whole ordeal is a far cry from Legendary missions in the previous game, which had no gameplay justification or the same sort of atmosphere this Invaded mission gives. The best part? ''Every single main and side mission'' will get this treatment at level 30!

!!Meta
Is there an issue? Send a MessageReason:
None


The E3 2018 confirmed the presence of something that players have been asking for since the first game. Three Words: [[PunctuatedForEmphasis Eight. Player. Raids.]] The game will finally have a pinnacle endgame activity that truly deserves the title.

to:

* The E3 2018 confirmed the presence of something that players have been asking for since the first game. Three Words: [[PunctuatedForEmphasis Eight. Player. Raids.]] The game will finally have a pinnacle endgame activity that truly deserves the title.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!!Meta:
The E3 2018 confirmed the presence of something that players have been asking for since the first game. Three Words: [[PunctuatedForEmphasis Eight. Player. Raids.]] The game will finally have a pinnacle endgame activity that truly deserves the title.

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