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"Revenge on Yavin" does not follow "Triumph of the Empire" in continuity; "Triumph" ends with all Rebel fighters on the station destroyed, implying Yavin IV is blow up next. Only way "Revenge" would make sense is if the Death Star was destroyed.


* There are two alternate continuity levels where you play as ''Darth Freakin' Vader'', in a ship with cluster missiles, no less. The first one takes place during the Battle of Yavin, and you get to stop the Rebels. The second one takes place shortly afterwards and has you [[KickThemWhileTheyreDown destroying grounded Rebel fighters]] and [[HoldTheLine blowing up Rebel transports trying to escape]].

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* There are two alternate continuity levels where you play as ''Darth Freakin' Vader'', in a ship with cluster missiles, no less. The first one takes place during the Battle of Yavin, and you get to stop the Rebels. The second one takes place shortly afterwards after the Death Star has been destroyed (as per the canonical outcome of the battle) and has you [[KickThemWhileTheyreDown destroying grounded Rebel fighters]] and [[HoldTheLine blowing up Rebel transports trying to escape]].
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* The Y-wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V". Mind you, the Y-wing is a [[MightyGlacier lumbering bomber]] while the TIE Interceptor is a high-speed fighter that should've been able to dispatch the former easily.

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* The Y-wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V". Mind you, the Y-wing is a [[MightyGlacier lumbering bomber]] while the TIE Interceptor is a high-speed fighter [[ScissorsCutsRock that should've been able to dispatch the former easily.easily]].
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* The Y-wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V". Mind you, the Y-wing is a [[MightyGlacier lumbering bomber]] while the TIE Interceptor is a high-speed fighter that should've been able to dispatch the latter easily.

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* The Y-wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V". Mind you, the Y-wing is a [[MightyGlacier lumbering bomber]] while the TIE Interceptor is a high-speed fighter that should've been able to dispatch the latter former easily.
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* The Y-wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V".

to:

* The Y-wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V". Mind you, the Y-wing is a [[MightyGlacier lumbering bomber]] while the TIE Interceptor is a high-speed fighter that should've been able to dispatch the latter easily.
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** If you don't feel like getting a medal for the mission, you can take the time to destroy ''every'' gun on the Star Destroyer ''and'' every TIE fighter with it. Your wing mates will even automatically form up on you, as there's nothing else to target. Destroying everything a Star Destroyer has in a puny fighter feels ''amazing''.
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** The mission is also one for ''[[TheChessmaster Palpatine]]''. Ever wondered why the Rebels didn't suspect anything when the security at the second Death Star wasn't increased once the plans were stolen? [[RefugeInAudacity Because the whole mission, including the destruction of the Star Destroyer, is all a set-up to make it appear the Empire thinks the plans were destroyed before being decrypted]].
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** Since the game doesn't count a life lost if you die right as a cutscene begins, and destroying the bridge triggers a cutscene, gold medal strategies almost always recommend that you finish the level by ''crashing into the bridge''.

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** Since the game doesn't count a life lost if you die right as a cutscene begins, and destroying the bridge triggers a cutscene, gold medal strategies almost always recommend that you finish the level by ''crashing [[RammingAlwaysWorks crash your ship into the bridge''.bridge]] like you're Arven Crynyd.
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** Since the game doesn't count a life lost if you die right as a cutscene begins, and destroying the bridge triggers a cutscene, gold medal strategies almost always recommend that you finish the level by ''crashing into the bridge''.
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* There are two alternate continuity levels where you play as ''Darth Freakin' Vader'', in a ship with cluster missiles, no less. The first one takes place during the Battle of Yavin, and you get to stop the Rebels, though sadly [[OffscreenMomentOfAwesome you don't get to see Yavin IV explode]]. The second one takes place shortly after the Death Star is destroyed and has you [[KickThemWhileTheyreDown destroying grounded Rebel fighters]] and [[HoldTheLine blowing up Rebel transports trying to escape]].

to:

* There are two alternate continuity levels where you play as ''Darth Freakin' Vader'', in a ship with cluster missiles, no less. The first one takes place during the Battle of Yavin, and you get to stop the Rebels, though sadly [[OffscreenMomentOfAwesome you don't get to see Yavin IV explode]]. Rebels. The second one takes place shortly after the Death Star is destroyed afterwards and has you [[KickThemWhileTheyreDown destroying grounded Rebel fighters]] and [[HoldTheLine blowing up Rebel transports trying to escape]].
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* The ''very first'' mission in ''Rogue Leader'' is [[Film/ANewHope the famous Death Star assault]], right down to the station-exploding shot.

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* The ''very first'' mission in ''Rogue Leader'' is [[Film/ANewHope the famous Death Star assault]], right down to [[SignatureScene the station-exploding shot.shot]].
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* There are two alternate reality levels where you play as ''Darth Freakin' Vader'', in a ship with cluster missiles, no less.

to:

* There are two alternate reality continuity levels where you play as ''Darth Freakin' Vader'', in a ship with cluster missiles, no less.
less. The first one takes place during the Battle of Yavin, and you get to stop the Rebels, though sadly [[OffscreenMomentOfAwesome you don't get to see Yavin IV explode]]. The second one takes place shortly after the Death Star is destroyed and has you [[KickThemWhileTheyreDown destroying grounded Rebel fighters]] and [[HoldTheLine blowing up Rebel transports trying to escape]].

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* Battlefield Hoth, where you take down two AT-AT's with a lightsaber and some thermal detonators.

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* Battlefield Hoth, where you take down two AT-AT's with a lightsaber and some thermal detonators. Admiral Ackbar emphasized this in the TV Spots.
-->'''Ackbar''': The vaunted Imperial Walkers do have a weakness... ''Slice open their gut'', and you'll bring them to their knees.
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* In co-op, playing Battle of Endor with the Jedi Starfighter and destroying dozens of TIE interceptors in the span of about three seconds by lobbing those sonic detonators right into their formations. OneManArmy doesn't even begin to cover it.

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* In co-op, playing Battle of Endor with the Jedi Starfighter and destroying dozens of TIE interceptors in the span of about three seconds by lobbing those sonic detonators right into their formations. OneManArmy doesn't even begin to cover it.it.
* Battlefield Hoth, where you take down two AT-AT's with a lightsaber and some thermal detonators.
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* The Battle of Corellia. With just a few snowspeeders, Rogue Squadron manages to rescue Crix Madine, destroy an amphibious attack force at Tyrena, take down three AT-ATs and AT-STs attacking Madine's bunker, and destroy an entire wing of TIE Bombers, delaying the attack on Coronet City long enough for Han, Chewie, and Rieekan to evacuate the Corellian leaders and everyone else in the capitol tower. Badass.

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* The Battle of Corellia. With just a few snowspeeders, Rogue Squadron manages to rescue Crix Madine, destroy an amphibious attack force at Tyrena, take down three AT-ATs AT-[=ATs=] and AT-STs AT-[=STs=] attacking Madine's bunker, and destroy an entire wing of TIE Bombers, delaying the attack on Coronet City long enough for Han, Chewie, and Rieekan to evacuate the Corellian leaders and everyone else in the capitol tower. Badass.
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* Shipyards at Fondor, where you, in a GlassCannon prototype TIE fighter, destroy a Super Star Destroyer while it's still being built, on top of killing a couple escort carriers along the way.

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* Shipyards at Fondor, where you, in a GlassCannon prototype TIE fighter, destroy a Super Star Destroyer while it's still being built, on top of killing a couple escort carriers along the way.way.
* In co-op, playing Battle of Endor with the Jedi Starfighter and destroying dozens of TIE interceptors in the span of about three seconds by lobbing those sonic detonators right into their formations. OneManArmy doesn't even begin to cover it.
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* In one level you hijack an AT-AT (Yes, an AT-''AT''. The big one.) and blow the ever-lasting shit out of ''a lot'' of expensive-looking Imperial stuff. For all of the game's shortcomings, the power trip you get from finally putting the Empire on the receiving end of that behemoth (and laughing maniacally while you're at it, of course) is arguably worth it.

to:

* In one level you hijack an AT-AT (Yes, an AT-''AT''. The big one.) and blow the ever-lasting shit out of ''a lot'' of expensive-looking Imperial stuff. For all of the game's shortcomings, the power trip you get from finally putting the Empire on the receiving end of that behemoth (and laughing maniacally while you're at it, of course) is arguably worth it.it.
* Shipyards at Fondor, where you, in a GlassCannon prototype TIE fighter, destroy a Super Star Destroyer while it's still being built, on top of killing a couple escort carriers along the way.
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* The Battle of Corellia. With just a few snowspeeders, Rogue Squadron manages to rescue Crix Madine, destroy an amphibious attack force at Tyrena, take down three AT-ATs and AT-STs attacking Madine's bunker, and destroy an entire wing of TIE Bombers, delaying the attack on Coronet City long enough for Han, Chewie, and Rieekan to evacuate the Corellian leaders and everyone else in the capitol tower. Badass.
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** As the entire fleet turns around and finds themselves trapped between the Death Star II and a massive Imperial fleet, ''over one hundred TIE Interceptors'' engage all of you in combat.

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** As the entire fleet turns around and finds themselves trapped between the Death Star II and a massive Imperial fleet, ''over one hundred TIE Interceptors'' engage all of you in combat. For many players, this is OhCrap meets ThatOneLevel meets "this is going to be ''[[Awesome/VideoGameLevels awesome]]''."
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** As the entire fleet turns around and finds themselves trapped between the Death Star II and a massive Imperial fleet, over ''one hundred TIE Interceptors'' engage all of you in combat.

to:

** As the entire fleet turns around and finds themselves trapped between the Death Star II and a massive Imperial fleet, over ''one ''over one hundred TIE Interceptors'' engage all of you in combat.

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* The ''very first'' mission in ''Rogue Leader'' is the famous Death Star assault, right down to the station-exploding shot.

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* The ''very first'' mission in ''Rogue Leader'' is [[Film/ANewHope the famous Death Star assault, assault]], right down to the station-exploding shot.


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* [[Film/ReturnOfTheJedi "Battle of Endor"]]:
** As the entire fleet turns around and finds themselves trapped between the Death Star II and a massive Imperial fleet, over ''one hundred TIE Interceptors'' engage all of you in combat.
** Destroying two Star Destroyers with ''only an X-wing'' (if this is your first time playing).

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* The Y-Wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V".
-->'''Y-Wing pilot:''' Ha! Like shooting Y-Wings, do ya? Here's a little message from Gold Squadron!

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* The Y-Wing Y-wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V".
-->'''Y-Wing -->'''Y-wing pilot:''' Ha! Like shooting Y-Wings, Y-wings, do ya? Here's a little message from Gold Squadron!
Squadron!



[[AC:Battle for Naboo]]
* Several people have wondered how Anakin was able to fly into the Trade Federation Control Ship's hangar when the ship is allegedly heavily shielded. You learn in the final level it's because ''you took out the shields for him.''



* In "Razor Rendevous", you play as [[BadassNormal Wedge]] in a B-Wing and, if you know exactly what to do, you can take out a Star Destroyer [[http://www.viddler.com/explore/ServerError404/videos/16/ in under a minute]]. ''[[OneManArmy On your own]]''.

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* In "Razor Rendevous", you play as [[BadassNormal Wedge]] in a B-Wing B-wing and, if you know exactly what to do, you can take out a Star Destroyer [[http://www.viddler.com/explore/ServerError404/videos/16/ in under a minute]]. ''[[OneManArmy On your own]]''.



* There are two alternate reality levels where you play as ''Darth Freakin' Vader''; in a ship with cluster missiles, no less.

[[AC:Battle For Naboo]]
* Several people have wondered how Anakin was able to fly into the Trade Federation Command Ship's hanger when the ship is allegedly heavily shielded. You learn in the final level it's because ''you took out the shields for him.''

to:

* There are two alternate reality levels where you play as ''Darth Freakin' Vader''; Vader'', in a ship with cluster missiles, no less.

[[AC:Battle For Naboo]]
* Several people have wondered how Anakin was able to fly into the Trade Federation Command Ship's hanger when the ship is allegedly heavily shielded. You learn in the final level it's because ''you took out the shields for him.''
less.
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[[AC:Rogue Squadron]]
* The Y-Wing pilot disabling and taunting the TIE pilot (Kasaan Moor) at the end of "Liberation of Gerrard V".
-->'''Y-Wing pilot:''' Ha! Like shooting Y-Wings, do ya? Here's a little message from Gold Squadron!

* The fight against [[BigBad Moff Seerdon]] in "Moff Seerdon's Revenge." After enduring his taunts and condescension for the latter half of the game, when he seems one step ahead of you the whole time, you get to take him on one-on-one. His dialogue and threats become steadily more empty and pathetic as the fight wears on, until his satisfying scream when he finally dies.
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* In ''Razor Rendevous'', you play as [[BadassNormal Wedge]] in a B-Wing and, if you know exactly what to do, you can take out a Star Destroyer [[http://www.viddler.com/explore/ServerError404/videos/16/ in under a minute]]. ''[[OneManArmy On your own]]''.

to:

* In ''Razor Rendevous'', "Razor Rendevous", you play as [[BadassNormal Wedge]] in a B-Wing and, if you know exactly what to do, you can take out a Star Destroyer [[http://www.viddler.com/explore/ServerError404/videos/16/ in under a minute]]. ''[[OneManArmy On your own]]''.

Added: 255

Changed: 241

Is there an issue? Send a MessageReason:
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* In ''Razor Rendevous'', you play as [[BadassNormal Wedge]] in a B-Wing and, if you know exactly what to do, you can take out a Star Destroyer [[http://www.viddler.com/explore/ServerError404/videos/16/ in under a minute]]. ''[[OneManArmy On your own]]''.



* In one level you hijack an AT-AT and blow the ever-lasting shit out of ''a lot'' of expensive-looking Imperial stuff.

to:

* In one level you hijack an AT-AT (Yes, an AT-''AT''. The big one.) and blow the ever-lasting shit out of ''a lot'' of expensive-looking Imperial stuff.stuff. For all of the game's shortcomings, the power trip you get from finally putting the Empire on the receiving end of that behemoth (and laughing maniacally while you're at it, of course) is arguably worth it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:



Added DiffLines:

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* In "Imperial Academy Heist", you can hijack a TIE Fighter. At night, you just shoot the pilot and then capture his ship, but in the daytime, you disable the fighter while it's flying and force the pilot to hand the ship over. If you then follow the line of training TIE Fighters, you can slip through the campus unnoticed until you get to the shuttle.

to:

* In "Imperial Academy Heist", you can hijack a TIE Fighter. At night, you just shoot the pilot and then capture his ship, but in the daytime, you disable the fighter while it's flying and force the pilot to hand the ship over. If you then follow the line of training TIE Fighters, you can slip through the campus unnoticed until you get to the shuttle.shuttle.
* There are two alternate reality levels where you play as ''Darth Freakin' Vader''; in a ship with cluster missiles, no less.
[[AC:Battle For Naboo]]
* Several people have wondered how Anakin was able to fly into the Trade Federation Command Ship's hanger when the ship is allegedly heavily shielded. You learn in the final level it's because ''you took out the shields for him.''
[[AC:Rebel Strike]]
* In one level you hijack an AT-AT and blow the ever-lasting shit out of ''a lot'' of expensive-looking Imperial stuff.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:Rogue Leader]]
* The ''very first'' mission in ''Rogue Leader'' is the famous Death Star assault, right down to the station-exploding shot.
* In "Imperial Academy Heist", you can hijack a TIE Fighter. At night, you just shoot the pilot and then capture his ship, but in the daytime, you disable the fighter while it's flying and force the pilot to hand the ship over. If you then follow the line of training TIE Fighters, you can slip through the campus unnoticed until you get to the shuttle.

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