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disambiguated
Changed line(s) 5 (click to see context) from:
* "Die Sturmgewehr". The game talks up the [=STG4=] as a CoolGun, and it [[GameBreaker definitely]] [[SugarWiki/MostWonderfulSound doesn't]] [[MoreDakka disappoint]] when you finally get your hands on it.
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* "Die Sturmgewehr". The game talks up the [=STG4=] as a CoolGun, [=STG4=], and it [[GameBreaker definitely]] [[SugarWiki/MostWonderfulSound doesn't]] [[MoreDakka disappoint]] when you finally get your hands on it.
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Changed line(s) 5 (click to see context) from:
* "Die Sturmgewehr". The game talks up the [=STG4=] as a CoolGun, and it [[GameBreaker definitely]] [[MostWonderfulSound doesn't]] [[MoreDakka disappoint]] when you finally get your hands on it.
to:
* "Die Sturmgewehr". The game talks up the [=STG4=] as a CoolGun, and it [[GameBreaker definitely]] [[MostWonderfulSound [[SugarWiki/MostWonderfulSound doesn't]] [[MoreDakka disappoint]] when you finally get your hands on it.
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* "Die Sturmgewehr". The game talks up the [=STG4=] as a CoolGun, and it [[GameBreaker definitely]] [[MostWonderfulSound doesn't]] [[MoreDakka disappoint]] when you finally get your hands on it.
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No meta moment, see this query.
Changed line(s) 6,7 (click to see context) from:
* Meta: The Omaha Beach level was a landmark achievement for its time and aside from graphics still holds up today.
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Changed line(s) 5 (click to see context) from:
* The final section of "Return to Fort Schmerzen" is called "[[MeaningfulName Final Run]]". Essentially, you're running through Schmerzen as it's [[CollapsingLair collapsing above you]] through waves of German soldiers just standing there as the base explodes. While it can be frustrating, the ending has you jump on a train and escape as you watch Schmerzen crumble away to nothing.
to:
* The final section of "Return to Fort Schmerzen" is called "[[MeaningfulName Final Run]]". Essentially, you're running through Schmerzen as it's [[CollapsingLair collapsing above you]] through waves of German soldiers just standing there as the base explodes.explodes, [[ThemeMusicPowerUp all set to an epic orchestral rendition of the game's main theme]]. While it can be frustrating, the ending has you jump on a train and escape as you watch Schmerzen crumble away to nothing.
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Changed line(s) 19 (click to see context) from:
* Monte Battaglia. After surviving waves of German infantry and a handful of enemy tanks, Baker and a small number of surviving 34th Infantry Divisions manage to HoldTheLine by [[StuffBlowingUp ordering the castle they were originally holding to be bombed into submission by the 15th Air Force]]. The scene showing the formation of B-17s bombing the castle is itself VisualEffectsOfAwesome considering the limitations of the time.
to:
* Monte Battaglia. After surviving waves of German infantry and a handful of enemy tanks, Baker and a small number of surviving 34th Infantry Divisions manage to HoldTheLine by [[StuffBlowingUp ordering the castle they were originally holding to be bombed into submission by the 15th Air Force]]. The scene showing the formation of B-17s bombing the castle is itself VisualEffectsOfAwesome SugarWiki/VisualEffectsOfAwesome considering the limitations of the time.
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Changed line(s) 19 (click to see context) from:
* Monte Battaglia. After surviving waves of German infantry and a handful of enemy tanks, Baker and a small number of surviving 34th Infantry Divisions manage to HoldTheLine by [[StuffBlowingUp ordering the castle they were originally holding to be bombed into submission by the 15th Air Force]].
to:
* Monte Battaglia. After surviving waves of German infantry and a handful of enemy tanks, Baker and a small number of surviving 34th Infantry Divisions manage to HoldTheLine by [[StuffBlowingUp ordering the castle they were originally holding to be bombed into submission by the 15th Air Force]]. The scene showing the formation of B-17s bombing the castle is itself VisualEffectsOfAwesome considering the limitations of the time.
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Changed line(s) 18 (click to see context) from:
* Anzio. Baker, [[OneManArmy all by his lonesome]], manages to destroy a German supply convoy singlehandedly, and then destroy two massive railway cannons with just some TNT and a [[VehicularTurnabout captured Italian armored railcar]].
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* Anzio. Baker, [[OneManArmy all by his lonesome]], manages to destroy a German supply convoy singlehandedly, and then destroy two massive railway cannons with just some TNT and a [[VehicularTurnabout captured Italian armored railcar]].railcar]].
* Monte Battaglia. After surviving waves of German infantry and a handful of enemy tanks, Baker and a small number of surviving 34th Infantry Divisions manage to HoldTheLine by [[StuffBlowingUp ordering the castle they were originally holding to be bombed into submission by the 15th Air Force]].
* Monte Battaglia. After surviving waves of German infantry and a handful of enemy tanks, Baker and a small number of surviving 34th Infantry Divisions manage to HoldTheLine by [[StuffBlowingUp ordering the castle they were originally holding to be bombed into submission by the 15th Air Force]].
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Changed line(s) 17 (click to see context) from:
* Bizerte. Crossing a river under enemy fire and then taking a heavily defended fort? Already awesome in its own right. But then Baker is immediately assigned into partaking a StealthBasedMission with almost no experience in being TrappedBehindEnemyLines. The end result? A sunken freighter, dozens of Italians and Germans dead, and both Baker and his companion Klaus Knefler escaping alive.
to:
* Bizerte. Crossing a river under enemy fire and then taking a heavily defended fort? Already awesome in its own right. But then Baker is immediately assigned into partaking a StealthBasedMission with almost no experience in being TrappedBehindEnemyLines. The end result? A sunken freighter, dozens of Italians and Germans dead, and both Baker and his companion Klaus Knefler escaping alive.alive.
* Anzio. Baker, [[OneManArmy all by his lonesome]], manages to destroy a German supply convoy singlehandedly, and then destroy two massive railway cannons with just some TNT and a [[VehicularTurnabout captured Italian armored railcar]].
* Anzio. Baker, [[OneManArmy all by his lonesome]], manages to destroy a German supply convoy singlehandedly, and then destroy two massive railway cannons with just some TNT and a [[VehicularTurnabout captured Italian armored railcar]].
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None
Changed line(s) 16 (click to see context) from:
* Kasserine Pass. You, a handful of Sherman tanks, and a number of other soldiers manage to halt the German attack before it can go FromBadToWorse for the Americans.
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* Kasserine Pass. You, a handful of Sherman tanks, and a number of other soldiers manage to halt the German attack before it can go FromBadToWorse for the Americans.Americans.
* Bizerte. Crossing a river under enemy fire and then taking a heavily defended fort? Already awesome in its own right. But then Baker is immediately assigned into partaking a StealthBasedMission with almost no experience in being TrappedBehindEnemyLines. The end result? A sunken freighter, dozens of Italians and Germans dead, and both Baker and his companion Klaus Knefler escaping alive.
* Bizerte. Crossing a river under enemy fire and then taking a heavily defended fort? Already awesome in its own right. But then Baker is immediately assigned into partaking a StealthBasedMission with almost no experience in being TrappedBehindEnemyLines. The end result? A sunken freighter, dozens of Italians and Germans dead, and both Baker and his companion Klaus Knefler escaping alive.
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None
Changed line(s) 12 (click to see context) from:
* The epic [[ItsRainingMen drop into Normandy]] at the start of the first level, which is pretty much a ShoutOut to the second episode of ''Series/BandOfBrothers''.
to:
* The epic [[ItsRainingMen drop into Normandy]] at the start of the first level, which is pretty much a ShoutOut to the second episode of ''Series/BandOfBrothers''.''Series/BandOfBrothers''.
[[AC: Breakthrough]]
* Kasserine Pass. You, a handful of Sherman tanks, and a number of other soldiers manage to halt the German attack before it can go FromBadToWorse for the Americans.
[[AC: Breakthrough]]
* Kasserine Pass. You, a handful of Sherman tanks, and a number of other soldiers manage to halt the German attack before it can go FromBadToWorse for the Americans.
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Changed line(s) 6 (click to see context) from:
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* Meta: The Omaha Beach level was a landmark achievement for its time and aside from graphics still holds up today.
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Changed line(s) 10 (click to see context) from:
* The final level, where Barnes manages to [[VehicularTurnabout take back]] a captured T-34 tank from the Germans, and use it to not only make it back to Soviet lines, but also help defend an important bridge from a desperate German breakthrough.
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* The final level, where Barnes manages to [[VehicularTurnabout take back]] a captured T-34 tank from the Germans, and use it to not only make it back to Soviet lines, but also help defend an important bridge from a desperate German breakthrough.breakthrough.
* The epic [[ItsRainingMen drop into Normandy]] at the start of the first level, which is pretty much a ShoutOut to the second episode of ''Series/BandOfBrothers''.
* The epic [[ItsRainingMen drop into Normandy]] at the start of the first level, which is pretty much a ShoutOut to the second episode of ''Series/BandOfBrothers''.
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Changed line(s) 9 (click to see context) from:
* The second part of the Ardennes mission, where Barnes and members of his squad steal a truckload of German supplies and drive them and a captured German half-track all the way back to their lines, all the while fighting enemy tanks, half-tracks and Panzerschreck-armed Germans.
to:
* The second part of the Ardennes mission, where Barnes and members of his squad steal a truckload of German supplies and drive them and a captured German half-track all the way back to their lines, all the while fighting enemy tanks, half-tracks and Panzerschreck-armed Germans.Germans.
* The final level, where Barnes manages to [[VehicularTurnabout take back]] a captured T-34 tank from the Germans, and use it to not only make it back to Soviet lines, but also help defend an important bridge from a desperate German breakthrough.
* The final level, where Barnes manages to [[VehicularTurnabout take back]] a captured T-34 tank from the Germans, and use it to not only make it back to Soviet lines, but also help defend an important bridge from a desperate German breakthrough.
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None
Changed line(s) 5 (click to see context) from:
* The final section of "Return to Fort Schmerzen" is called "[[MeaningfulName Final Run]]". Essentially, you're running through Schmerzen as it's [[CollapsingLair collapsing above you]] through waves of German soldiers just standing there as the base explodes. While it can be frustrating, the ending has you jump on a train and escape as you watch Schmerzen crumble away to nothing.
to:
* The final section of "Return to Fort Schmerzen" is called "[[MeaningfulName Final Run]]". Essentially, you're running through Schmerzen as it's [[CollapsingLair collapsing above you]] through waves of German soldiers just standing there as the base explodes. While it can be frustrating, the ending has you jump on a train and escape as you watch Schmerzen crumble away to nothing.nothing.
[[AC: Spearhead]]
* The second part of the Ardennes mission, where Barnes and members of his squad steal a truckload of German supplies and drive them and a captured German half-track all the way back to their lines, all the while fighting enemy tanks, half-tracks and Panzerschreck-armed Germans.
[[AC: Spearhead]]
* The second part of the Ardennes mission, where Barnes and members of his squad steal a truckload of German supplies and drive them and a captured German half-track all the way back to their lines, all the while fighting enemy tanks, half-tracks and Panzerschreck-armed Germans.
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[[AC: Allied Assault]]
* At the beginning of the second mission, Major Grillo is killed. So what do you do? You infiltrate the German naval base on your own, steal a disguise and sink one of their U-Boats from the inside after destroying the [[NoPlansNoPrototypeNoBackup only prototype radar]] they had, and then you single-handedly escape the base - Now on high alert - and rendezvous with allied forces at the train station.
* Driving the King Tiger in Allied Assault counts more as a Crowning Level of Awesome, especially after the ''maddeningly hard'' [[ThatOneLevel Sniper's Last Stand]] level. After stealing a King Tiger tank from a sniper-infested ruined town, you get to drive it all the way to Brest, steamrolling through the German army along the way. They send Panzerschrek teams, Panzer IV and Tiger I tanks and Flak 88mm cannons, and you just destroy them all.
* The final section of "Return to Fort Schmerzen" is called "[[MeaningfulName Final Run]]". Essentially, you're running through Schmerzen as it's [[CollapsingLair collapsing above you]] through waves of German soldiers just standing there as the base explodes. While it can be frustrating, the ending has you jump on a train and escape as you watch Schmerzen crumble away to nothing.
* At the beginning of the second mission, Major Grillo is killed. So what do you do? You infiltrate the German naval base on your own, steal a disguise and sink one of their U-Boats from the inside after destroying the [[NoPlansNoPrototypeNoBackup only prototype radar]] they had, and then you single-handedly escape the base - Now on high alert - and rendezvous with allied forces at the train station.
* Driving the King Tiger in Allied Assault counts more as a Crowning Level of Awesome, especially after the ''maddeningly hard'' [[ThatOneLevel Sniper's Last Stand]] level. After stealing a King Tiger tank from a sniper-infested ruined town, you get to drive it all the way to Brest, steamrolling through the German army along the way. They send Panzerschrek teams, Panzer IV and Tiger I tanks and Flak 88mm cannons, and you just destroy them all.
* The final section of "Return to Fort Schmerzen" is called "[[MeaningfulName Final Run]]". Essentially, you're running through Schmerzen as it's [[CollapsingLair collapsing above you]] through waves of German soldiers just standing there as the base explodes. While it can be frustrating, the ending has you jump on a train and escape as you watch Schmerzen crumble away to nothing.