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* 6.5 Part 1 is nothing short of a miracle. What proved to be an uphill battle had the tides turned in our favor, with Zero having successfully convinced Golbez that the world can yet be saved. With him fighting with us, Zeromus is repelled, giving Zero and Golbez the opening they need to fell the voidsent once and for all, backed by Zero's newfound power of light. Not only that, Azdaja's soul is still intact, with Vrtra able to call out to her and dispel the darkness. While she is now reduced to the form of a tiny dragonet, she survived.

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* 6.5 Part 1 is nothing short of a miracle. What proved to be an uphill battle had the tides turned in our favor, with Zero having successfully convinced Golbez that the world can yet be saved. With him fighting with us, Zeromus is repelled, giving Zero and Golbez the opening they need to fell the voidsent once and for all, backed by Zero's newfound power of light. Not only that, Azdaja's soul is still intact, with Vrtra able to call out to her and dispel the darkness. While she is now reduced to the form of a tiny dragonet, she survived.survived.
* Thaleia, the third and final of the Myths of the Realm raids that have seen us battle against the Twelve Gods as raid bosses, concludes with a battle against ''all the Twelve combined'' in one called Eulogia [[FinalExamBoss who can use any of the mechanics from any of the Twelve!]]
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* The Moonfire Festival of 2023 brings us the tale of Lyonell, a nervous Adventurer's guild representative in charge of ensuring the safety of festival goers not just as the mascot of the festival giving safety advice, but as its primary bodyguard under the Tokusatsu-esque guise of the Sunshine Savior. He starts his patrol providing moral support, moves on to provide help to an injured attendee, then ends on a high note by briefly channeling fire magic to single-handedly bring down a shark monster with his bare hands after it tried to attack a child.

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* The Moonfire Festival of 2023 brings us the tale of Lyonell, a nervous Adventurer's guild representative in charge of ensuring the safety of festival goers not just as the mascot of the festival giving safety advice, but as its primary bodyguard under the Tokusatsu-esque guise of the Sunshine Savior. He starts his patrol providing moral support, moves on to provide help to an injured attendee, then ends on a high note by briefly channeling fire magic to single-handedly bring down a shark monster with his bare hands after it tried to attack a child.child.
* 6.5 Part 1 is nothing short of a miracle. What proved to be an uphill battle had the tides turned in our favor, with Zero having successfully convinced Golbez that the world can yet be saved. With him fighting with us, Zeromus is repelled, giving Zero and Golbez the opening they need to fell the voidsent once and for all, backed by Zero's newfound power of light. Not only that, Azdaja's soul is still intact, with Vrtra able to call out to her and dispel the darkness. While she is now reduced to the form of a tiny dragonet, she survived.
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** Despite this, Lugae is not defeated yet! Down to just a head, he fires a laser aimed the arriving Warrior of Light. At amazing speed, the digital construct Brandihild (a PS1-styled 3D construct of Hildibrand) finds a piece of metal strong enough to ''reflect the laser'' back at him, sending him flying towards Godbert, who headbutts it towards the Warrior of Light, who performs a Blitzball kick worthy of Tidus himself away from the group and allowing it to explode!

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** Despite this, Lugae is not defeated yet! Down to just a head, he fires a laser aimed the arriving Warrior of Light. At amazing speed, the digital construct Brandihild (a PS1-styled [=PS1=]-styled 3D construct of Hildibrand) finds a piece of metal strong enough to ''reflect the laser'' back at him, sending him flying towards Godbert, who headbutts it towards the Warrior of Light, who performs a Blitzball kick worthy of Tidus himself away from the group and allowing it to explode!
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* At the end of Patch 6.4, it seems all hope is lost as Golbez is able to create the powerful Voidsent Zeromus, one that Zero is unable to even touch. However, Y'shtola knows exactly how to combat a beast of darkness: with a great amount of Light. The look on the Warrior of Light's face makes it easy to see that they know what Y'shtola's planning - she aims to bring help from the Thirteenth's mirror image, the First.

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* At the end of Patch 6.4, it seems all hope is lost as Golbez is able to create the powerful Voidsent Zeromus, one that Zero is unable to even touch. However, Y'shtola knows exactly how to combat a beast of darkness: with a great amount of Light. The look on the Warrior of Light's face makes it easy to see that they know what Y'shtola's planning - she aims to bring help from the Thirteenth's mirror image, the First.First.
* The Moonfire Festival of 2023 brings us the tale of Lyonell, a nervous Adventurer's guild representative in charge of ensuring the safety of festival goers not just as the mascot of the festival giving safety advice, but as its primary bodyguard under the Tokusatsu-esque guise of the Sunshine Savior. He starts his patrol providing moral support, moves on to provide help to an injured attendee, then ends on a high note by briefly channeling fire magic to single-handedly bring down a shark monster with his bare hands after it tried to attack a child.
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** Despite this, Lugae is not defeated yet! Down to just a head, he fires a laser aimed the arriving Warrior of Light. At amazing speed, the digital construct Brandihild (a PS1-styled 3D construct of Hildibrand) finds a piece of metal strong enough to ''reflect the laser'' back at him, sending him flying towards Godbert, who headbutts it towards the Warrior of Light, who performs a Blitzball kick worthy of Tidus himself away from the group and allowing it to explode!

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** Despite this, Lugae is not defeated yet! Down to just a head, he fires a laser aimed the arriving Warrior of Light. At amazing speed, the digital construct Brandihild (a PS1-styled 3D construct of Hildibrand) finds a piece of metal strong enough to ''reflect the laser'' back at him, sending him flying towards Godbert, who headbutts it towards the Warrior of Light, who performs a Blitzball kick worthy of Tidus himself away from the group and allowing it to explode!explode!
* At the end of Patch 6.4, it seems all hope is lost as Golbez is able to create the powerful Voidsent Zeromus, one that Zero is unable to even touch. However, Y'shtola knows exactly how to combat a beast of darkness: with a great amount of Light. The look on the Warrior of Light's face makes it easy to see that they know what Y'shtola's planning - she aims to bring help from the Thirteenth's mirror image, the First.
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** If you opt to not deny the claims of Zenos, the Warrior of Light gives off a unique expression of a [[GrinOfAudacity knowing and confident smirk]], showing that for all of their heroism and kindness, they are still an adventuring warrior deep in their heart and take pride in their battles much like Venat did.

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** If Just before the final clash, if you opt to not deny the claims of Zenos, the Warrior of Light gives off a unique expression of a [[GrinOfAudacity knowing and confident smirk]], showing that for in spite of all of their heroism and kindness, they are still an adventuring warrior adventurer deep in their heart and take pride in enjoy the thrill of their battles struggles much like Venat did.did, and just as Zenos does. This choice shows that they do indeed finally understand each other, and perhaps in another life, they could truly have been good friends.
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* Patch 6.35 gives us probably both the strangest and ''most awesome PromotedToPlayable character yet'': Playing as ''Godbert Manderville''. Godbert and Hildebrand end up facing down a cybernetic monstrosity known as Suprae-Lugae, who attacks you with hired thugs. When that fails, he tries to blast Hildebrand with missiles, which Godbert needs to pummel back to him. Then, he unleashes a hoard of leftover Garlean warmachina. You and they are at level 90 and yet ''they are CherryTapping you'', such is the strength of Godbert! When that fails, Suprae launches seven large missiles that could eradicate them both... and Godbert uses the "[[SpeedEchoes Manderville Sidestep]]" to catch and dampen the blow! At that point, Suprae challenges Godbert himself, also dealing pathetic damage to the man. When he tries to bring the entire building on top of them, the Manderville Men perform their LimitBreak: The Manderville Generational Bonding Overdrive, a massive supplex that has Godbert riding all the way down on top of Hildebrand's feet!
** Despite this, Suprae is not defeated yet! Down to just a head, he fires a laser aimed the arriving Warrior of Light. At amazing speed, the digital construct Brandihild (an 80s-styled 3D construct of Hildibrand) finds a piece of metal strong enough to ''reflect the laser'' back at him, sending him flying towards Godbert, who headbutts it towards the Warrior of Light, who performs a Blitzball kick worthy of Tidus himself away from the group and allowing it to explode!

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* Patch 6.35 gives us probably both the strangest and ''most awesome PromotedToPlayable character yet'': Playing as ''Godbert Manderville''. Godbert and Hildebrand end up facing down a cybernetic monstrosity known Doctor Lugae, who has rather haphazardly integrated the remains of Barnabas to himself as Suprae-Lugae, "Suprae-Lugae", who attacks you with hired thugs. When that fails, he tries to blast Hildebrand with missiles, which Godbert needs to pummel back to him. Then, he unleashes a hoard of leftover Garlean warmachina. You and they are at level 90 and yet ''they are CherryTapping you'', such is the strength of Godbert! When that fails, Suprae Lugae launches seven large missiles that could eradicate them both... and Godbert uses the "[[SpeedEchoes Manderville Sidestep]]" to catch and dampen the blow! At that point, Suprae Lugae challenges Godbert himself, also dealing pathetic damage to the man. When he tries to bring the entire building on top of them, the Manderville Men perform their LimitBreak: The Manderville Generational Bonding Overdrive, a massive supplex suplex that has Godbert riding all the way down on top of Hildebrand's feet!
** Despite this, Suprae Lugae is not defeated yet! Down to just a head, he fires a laser aimed the arriving Warrior of Light. At amazing speed, the digital construct Brandihild (an 80s-styled (a PS1-styled 3D construct of Hildibrand) finds a piece of metal strong enough to ''reflect the laser'' back at him, sending him flying towards Godbert, who headbutts it towards the Warrior of Light, who performs a Blitzball kick worthy of Tidus himself away from the group and allowing it to explode!
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* The Benchmark trailer opens on a snowy battlefield in the dead of night, with remnants of Garlemald's forces fighting as hard as they can with with blade and magitek alike against a legion of horrors brought forth by the second coming of the Final Days. The Warrior of Light then appears on the battlefield and leaps into the fray to aid them. As the monsters are pushed back, the Garleans regroup and rally behind the Warrior of Light as they form up for the next coming wave.

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* The Benchmark trailer opens on a snowy battlefield in the dead of night, with remnants of Garlemald's forces fighting as hard as they can with with blade and magitek alike against a legion of horrors brought forth by the second coming of the Final Days. The Warrior of Light then appears on the battlefield and leaps into the fray to aid them. As the monsters are pushed back, the Garleans regroup and rally behind the Warrior of Light as they form up for the next coming wave.
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* The end of the Savage version of the battle against Hephaistos. Having mutated into a horrific monstrosity, Hephaistos simply cannot be killed in time before he wipes the party, at best being pushed below 40% of his total health. That is, unless the party uses his alchemy-based attacks immediately prior against him and manages to create a Phoenix at the eleventh hour. Should the party succeed, a few seconds after the wipe, fire will cover the screen as the party is revived with a massive damage buff. Hephaistos himself laughs and does nothing for a few seconds in a mixture of shock and respect before returning the favor in kind, unleashing devastatingly powerful attacks that steadily increase in power for every cast, leading to a roughly 90 second frenzy where both sides unleash absurd powerful attacks until only one side is left standing.

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* The end of the Savage version of the battle against Hephaistos. Having mutated into a horrific monstrosity, Hephaistos simply cannot be killed in time before he wipes the party, at best being pushed below 40% of his total health. That is, unless the party uses his alchemy-based attacks immediately prior against him and manages to create a Phoenix at the eleventh hour. Should the party succeed, a few seconds after the wipe, fire will cover the screen as the party is revived with a massive damage buff. Hephaistos himself laughs and does nothing for a few seconds in a mixture of shock and respect before returning the favor in kind, unleashing devastatingly powerful attacks that steadily increase in power for every cast, leading to a roughly 90 second frenzy where both sides unleash absurd powerful attacks until only one side is left standing.standing.
* Patch 6.35 gives us probably both the strangest and ''most awesome PromotedToPlayable character yet'': Playing as ''Godbert Manderville''. Godbert and Hildebrand end up facing down a cybernetic monstrosity known as Suprae-Lugae, who attacks you with hired thugs. When that fails, he tries to blast Hildebrand with missiles, which Godbert needs to pummel back to him. Then, he unleashes a hoard of leftover Garlean warmachina. You and they are at level 90 and yet ''they are CherryTapping you'', such is the strength of Godbert! When that fails, Suprae launches seven large missiles that could eradicate them both... and Godbert uses the "[[SpeedEchoes Manderville Sidestep]]" to catch and dampen the blow! At that point, Suprae challenges Godbert himself, also dealing pathetic damage to the man. When he tries to bring the entire building on top of them, the Manderville Men perform their LimitBreak: The Manderville Generational Bonding Overdrive, a massive supplex that has Godbert riding all the way down on top of Hildebrand's feet!
** Despite this, Suprae is not defeated yet! Down to just a head, he fires a laser aimed the arriving Warrior of Light. At amazing speed, the digital construct Brandihild (an 80s-styled 3D construct of Hildibrand) finds a piece of metal strong enough to ''reflect the laser'' back at him, sending him flying towards Godbert, who headbutts it towards the Warrior of Light, who performs a Blitzball kick worthy of Tidus himself away from the group and allowing it to explode!
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--> '''Endsinger:''' Your time has come. It always does...\\

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--> ---> '''Endsinger:''' Your time has come. It always does...\\



-->'''Comrades:''' Light the way!
** The Scions, praying for you, manifest a shield of light to protect you, much like Hydaelyn protected you from Ultima (the spell) in [=ARR=]. The background of the trial's 2nd phase is the very light of your hope and that of your allies eating away at the black despair bit by bit as you battle the Endsinger with everything you have and your friends giving a combined ShutUpHannibal speech.

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-->'''Comrades:''' --->'''Comrades:''' Light the way!
** The Scions, praying for you, manifest a shield of light to protect you, much like Hydaelyn protected you from Ultima (the spell) in [=ARR=]. [=ARR=], causing the universe-sealing attack of the Endsinger to [[NoSell do absolutely nothing]]. The background of the trial's 2nd second phase is the very light of your hope and that of your allies eating away at the black despair bit by bit as you battle the Endsinger with everything you have and your friends giving a combined ShutUpHannibal speech.speech. During this speech, the Endsinger [[VillainousBreakdown flails in desperation at the party and all but begs them to stop fighting]], while trying to convince herself that [[ThisCannotBe the Warrior of Light cannot possibly be standing]].



'''G'raha Tia:''' That hope ''will'' shine again!

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'''G'raha Tia:''' That For hope ''will'' will shine again!
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* Due to the work of Nidhana and her alchemists, the other Scions can finally join you in fighting Primals. But as the Tower of Babel shows, they're not the only old friends that are along for the ride: Lyse, Pippin, Sadu, Magnai, and Cirina join you for parts of it, essentially turning the four man dungeon into a ''nine man dungeon.''

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* Due to the work of Nidhana and her alchemists, the other Scions can finally join you in fighting Primals. But as the Tower of Babel Babil shows, they're not the only old friends that are along for the ride: Lyse, Pippin, Sadu, Magnai, and Cirina join you for parts of it, essentially turning the four man dungeon into a ''nine man dungeon.''
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* The end of the Savage version of the battle against Hephaistos. Having mutated into a horrific monstrosity, Hephaistos simply cannot be killed in time before he wipes the party, at best being pushed under 60% of his total health. That is, unless the party uses his alchemy-based attacks immediately prior against him and manages to create a Phoenix at the eleventh hour. Should the party succeed, a few seconds after the wipe, fire will cover the screen as the party is revived with a massive damage buff. Hephaistos himself laughs and does nothing for a few seconds in a mixture of shock and respect before returning the favor in kind, unleashing devastatingly powerful attacks that steadily increase in power for every cast, leading to a roughly 90 second frenzy where both sides unleash absurd powerful attacks until only one side is left standing.

to:

* The end of the Savage version of the battle against Hephaistos. Having mutated into a horrific monstrosity, Hephaistos simply cannot be killed in time before he wipes the party, at best being pushed under 60% below 40% of his total health. That is, unless the party uses his alchemy-based attacks immediately prior against him and manages to create a Phoenix at the eleventh hour. Should the party succeed, a few seconds after the wipe, fire will cover the screen as the party is revived with a massive damage buff. Hephaistos himself laughs and does nothing for a few seconds in a mixture of shock and respect before returning the favor in kind, unleashing devastatingly powerful attacks that steadily increase in power for every cast, leading to a roughly 90 second frenzy where both sides unleash absurd powerful attacks until only one side is left standing.
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* The Thirteenth has been terrorized by the conqueror Golbez and his lieutenants, the Four Archfiends, for untold years. Over the course of a single incursion into the world, with practically no foreknowledge of it or its inhabitants, the Warrior of Light and their allies permanently kill off ''two'' of the Archfiends--an especially notable feat in a world where ordinarily DeathIsASlapOnTheWrist!

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* The Thirteenth has been terrorized by the conqueror Golbez and his lieutenants, the Four Archfiends, for untold years. Over the course of a single incursion into the world, with practically no foreknowledge of it or its inhabitants, the Warrior of Light and their allies permanently kill off ''two'' of the Archfiends--an especially notable feat in a world where ordinarily DeathIsASlapOnTheWrist!DeathIsASlapOnTheWrist!
* The end of the Savage version of the battle against Hephaistos. Having mutated into a horrific monstrosity, Hephaistos simply cannot be killed in time before he wipes the party, at best being pushed under 60% of his total health. That is, unless the party uses his alchemy-based attacks immediately prior against him and manages to create a Phoenix at the eleventh hour. Should the party succeed, a few seconds after the wipe, fire will cover the screen as the party is revived with a massive damage buff. Hephaistos himself laughs and does nothing for a few seconds in a mixture of shock and respect before returning the favor in kind, unleashing devastatingly powerful attacks that steadily increase in power for every cast, leading to a roughly 90 second frenzy where both sides unleash absurd powerful attacks until only one side is left standing.
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*** The above named NPCs only show up if you completed the raid/trial series. It's also a moment of awesome for players who went out of their way to complete all the optional quests.

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*** The above named NPCs [=NPCs=] only show up if you completed the raid/trial series. It's also a moment of awesome for players who went out of their way to complete all the optional quests.
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* The Warrior of Light is shown a flashback to the moment Hydaelyn chose to sunder the world; confronting a small group of despairing Amaurotines, she begs them to accept the pain and loss of the Final Days and move forward. Instead, they turn to offer themselves to Zodiark, desperate to bring back their lives free of anguish and suffering. With no choice but inevitable pain in the determined, if vague, hope that mankind will one day overcome Meteion's song of despair, she draws her sword, recounts her love for the world that she had previously told the Warrior, and then stares down her fellows.

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* The quest "Thou Must Live, Die, and Know" is a string of awesome moments for Venat/Hydaelyn. The Warrior of Light is shown a flashback to the moment Hydaelyn chose to sunder the world; confronting a small group of despairing Amaurotines, she begs them to accept the pain and loss of the Final Days and move forward. Instead, they turn to offer themselves to Zodiark, desperate to bring back their lives free of anguish and suffering. With no choice but inevitable pain in the determined, if vague, hope that mankind will one day overcome Meteion's song of despair, she draws her sword, recounts her love for the world that she had previously told the Warrior, and then stares down her fellows.
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* While also a TearJerker, Vrtra finally being roused back into combat once more after a 'thousand' years of remaining hidden and protecting his people from behind the curtain is nothing short of inspiring. A piece of Shiva's leitmotif plays as Estinien convinces Vrtra to take to the skies to defend his people. The power of even the youngest of Midgardsormr's brood is nothing short of spectacular.

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* While also a TearJerker, Vrtra finally being roused back into combat once more after a 'thousand' years of remaining hidden and protecting his people from behind the curtain is nothing short of inspiring. A piece of Shiva's leitmotif plays as Estinien convinces Vrtra to take to the skies to defend his people. The power of even the youngest of Midgardsormr's brood is nothing short of spectacular.spectacular.
* The Thirteenth has been terrorized by the conqueror Golbez and his lieutenants, the Four Archfiends, for untold years. Over the course of a single incursion into the world, with practically no foreknowledge of it or its inhabitants, the Warrior of Light and their allies permanently kill off ''two'' of the Archfiends--an especially notable feat in a world where ordinarily DeathIsASlapOnTheWrist!
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Added DiffLines:

*** The above named NPCs only show up if you completed the raid/trial series. It's also a moment of awesome for players who went out of their way to complete all the optional quests.
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* The VeryDefinitelyFinalDungeon of Ultima Thule, a floating void of planet bits and memories at the edge of the universe overshadowed by a dying sun, starts off as NightmareFuel as you get a distorted ambient soundtrack and have to wander through the despaired shades of civilizations long dead. It's not helped by the fact that the Scions end up a DwindlingParty with each major bout of progress, literally giving up their physical forms so their emotions guide the way. But the further you progress, [[ProgressiveInstrumentation the more the song shifts]] into something more melancholy and solid. By the time it's just the Warrior of Light, Alphinaud and Alisaie left for closing the end of their trek towards Meteion, "[[https://www.youtube.com/watch?v=40KzrUGH_dE Close in the Distance]]" begins to play to really hammer in the finality of their long journey.

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* The VeryDefinitelyFinalDungeon of Ultima Thule, a floating void of planet bits and memories at the edge of the universe overshadowed by a dying sun, starts off as NightmareFuel as you get a distorted ambient soundtrack and have to wander through the despaired shades of civilizations long dead. It's not helped by the fact that the Scions end up a DwindlingParty with each major bout of progress, literally giving up their physical forms so their emotions guide the way. But the further you progress, [[ProgressiveInstrumentation the more the song shifts]] into something more melancholy and solid. By the time it's just the Warrior of Light, Alphinaud and Alisaie left for closing the end of their trek towards Meteion, "[[https://www.youtube.com/watch?v=40KzrUGH_dE com/watch?v=kj_pWv3ISAw Close in the Distance]]" begins to play to really hammer in the finality of their long journey.
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*** [[Film/PacificRim The Scions cancelled the apocalypse]]. That is all.

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*** ** To put it succinctly: [[Film/PacificRim The Scions cancelled the apocalypse]]. That is all.apocalypse]].

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Changed: 89

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** The Endsinger recreates the death of planets and the anguish of dead worlds at you during the fight, but her [[TotalPartyKill greatest move]], Ultimate Fate, can only be survived with a Tank [=LB3=]. You do so... and [[OhCrap then she uses it again]]. Everything goes black...

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** The Endsinger recreates the death of planets and the anguish of dead worlds at you during the fight, but her [[TotalPartyKill greatest move]], Ultimate Fate, can only be survived (barely) with a Tank [=LB3=]. [=LB3=]. You do so... and [[OhCrap then she just rewinds time and uses it again]]. again.]]
--> '''Endsinger:''' Your time has come. It always does...\\
'''10 Seconds until oblivion is sealed...'''
**
Everything goes black... And yet...



** Speaking of said music, the second phase of the Endsinger's battle music is a combination of the above song (''Footfalls'') and a remix of ''The Maker's Ruin''. Aka the theme that triumphantly plays when you first fight the '''Ultima Weapon''', and which is most associated with the Warrior of Light themselves. That's right, '''we are the end boss now''', and it's quite literally all the Endsinger can do but flail helplessly against the dynamis-empowered Warrior of Light's onslaught.

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** Speaking of said music, the second phase of the Endsinger's battle music ("With Hearts Aligned") is a combination of the above song (''Footfalls'') and a remix of ''The Maker's Ruin''. Aka the theme that triumphantly plays when you first fight the '''Ultima Weapon''', and which is most associated with the Warrior of Light themselves. That's right, '''we are the end boss now''', and it's quite literally all the Endsinger can do but flail helplessly against the dynamis-empowered Warrior of Light's onslaught.
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*** [[Film/PacificRim The Scions cancelled the apocalypse]]. That is all.
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-->'''Matsya:''' The divinity?
-->'''Vrtra:''' Nay. But one who would deliver you all the same.

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-->'''Matsya:''' The divinity?
-->'''Vrtra:'''
divinity?\\
'''Vrtra:'''
Nay. But one who would deliver you all the same.
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-->'''Endsinger:''' What is this defiance? No! The hatred, the pain, the loss... We cannot suffer it again!\\

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-->'''Endsinger:''' --->'''Endsinger:''' What is this defiance? No! The hatred, the pain, the loss... We cannot suffer it again!\\
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Added DiffLines:

* Due to the work of Nidhana and her alchemists, the other Scions can finally join you in fighting Primals. But as the Tower of Babel shows, they're not the only old friends that are along for the ride: Lyse, Pippin, Sadu, Magnai, and Cirina join you for parts of it, essentially turning the four man dungeon into a ''nine man dungeon.''
Is there an issue? Send a MessageReason:
None


-->'''Hydaelyn:''' Let there be no way back. From that temptation I sunder us. No more shall man have wings to bear him to paradise! Henceforth, ''he shall walk!''

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-->'''Hydaelyn:''' Let So let there be no way back. From that temptation I sunder us. No more shall man have wings to bear him to paradise! Henceforth, ''he shall walk!''

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