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* Many fans were upset that Mileena and Rain weren't part of the base roster, ''especially'' the former. Both characters were eventually added as part of Kombat Pack 2.

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* Many fans were upset that Mileena and Rain weren't part of the base roster, ''especially'' the former. Both characters were eventually added as part of Kombat Pack 2. They both also ended up in the base roster for the following game, ''Videogame/MortalKombat1''.
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* Many fans were upset that Mileena and Rain weren't part of the base roster, ''especially'' the former. Both characters ere eventually added as part of Kombat Pack 2.

to:

* Many fans were upset that Mileena and Rain weren't part of the base roster, ''especially'' the former. Both characters ere were eventually added as part of Kombat Pack 2.
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* Mileena finally getting in as part of Kombat Pack 2 after over a year of teasing from Ed Boon.

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* Many fans were upset that Mileena finally getting in and Rain weren't part of the base roster, ''especially'' the former. Both characters ere eventually added as part of Kombat Pack 2 after over a year of teasing from Ed Boon. 2.
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* The main complaints for Cassie Cage's outfits were that she was all [[TamerAndChaster covered up in armor]], with [[ItsTheSameSoItSucks very little diversity]]. To address these complaints, she was given a Harley Quinn skin with the Terminator DLC, and now also has the "Klassic" skin from the ''MKX'' comics, which is unzipped jacket with an [[BareYourMidriff exposed midriff]], and spandex shorts, with the Sindel DLC, showing a bit more skin than before.

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* The main complaints for Cassie Cage's outfits were that she was all [[TamerAndChaster covered up in armor]], with [[ItsTheSameSoItSucks very little diversity]]. To address these complaints, she was given a Harley Quinn skin with the Terminator DLC, and now also has the "Klassic" skin from the ''MKX'' comics, which is unzipped jacket with an [[BareYourMidriff exposed midriff]], midriff, and spandex shorts, with the Sindel DLC, showing a bit more skin than before.
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AuthorsSavingThrow examples for ''VideoGame/MortalKombat11''.
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* Ronda Rousey as Sonya Blade has been cited as one of the, if not the weakest voice in the game due to her stiff performance and lack of experience voice acting. With the release of the Klassic MK Movie Skins pack a year later, players now have the option to switch Ronda's voice out with Bridgette Wilson, who played Sonya in the Mortal Kombat film. This decision has received praise from fans who were left disappointed with Sonya's original voice.

to:

* Ronda Rousey as Sonya Blade has been cited as one of the, if not the weakest voice in the game due to her stiff performance and lack of experience in voice acting. With the release of the Klassic MK Movie Skins pack a year later, players now have the option to switch Ronda's voice out with Bridgette Wilson, who played Sonya in the Mortal Kombat film. This decision has received praise from fans who were left disappointed with Sonya's original voice.
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* While Jacqui was never as despised as the likes of Hsu Hao when she debuted in ''MKX'', and she certainly has her fans, there were some who thought that she had a somewhat boring design and playstyle. One major criticism was her use of a PowerFist and {{Arm Cannon}}s when her father already has cybernetic arms and guns, causing some to view her as a "female Jax" rather than her own character, and making her feel redundant with her father's inclusion. In this game, her playstyle has been reworked entirely, giving her cybernetic legs and a wider array of tools, turning her into more of a mixup-centric character, and her outfit has also been redesigned to make her look much more distinct. Her "Future Jacqui" skins have also been very well received.
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* A common complaint from fans was that the villains of the franchise are rarely playable in the story mode and thus rarely win against the heroes until the plot demands it. This was recitified in ''Aftermath'' that allows players to control Sindel, Shao Kahn, and Shang Tsung towards the latter half of the expansion's story, in which they are frighteningly successful with their plans (Even too successful for some people.

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* A common complaint from fans was that the villains of the franchise are rarely playable in the story mode and thus rarely win against the heroes until the plot demands it. This was recitified in ''Aftermath'' that allows players to control Sindel, Shao Kahn, and Shang Tsung towards the latter half of the expansion's story, in which they are frighteningly successful with their plans (Even too successful for some people.people).
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Darkness Induced Audience Apathy was renamed. Don't reference other examples.


* For [[DarknessInducedAudienceApathy those unhappy with how Liu Kang turned out to be embracing evilness]] in ''VideoGame/MortalKombatX'', the game featured an alternate version of Liu Kang before he went evil and Kronika especially warned him that he's taking the wrong path. Additionally, Kung Lao is given the same treatment, and [[FutureMeScaresMe the original good Kung Lao is not pleased with his revenant self.]] The game also brings back a still living and heroic Jade and Kitana, as well as a benevolent Raiden. Throughout the course of story mode, Liu Kang, Kung Lao, Kitana, Jade ''and'' Raiden all undergo CharacterRerailment.

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* For [[DarknessInducedAudienceApathy [[TooBleakStoppedCaring those unhappy with how Liu Kang turned out to be embracing evilness]] in ''VideoGame/MortalKombatX'', the game featured an alternate version of Liu Kang before he went evil and Kronika especially warned him that he's taking the wrong path. Additionally, Kung Lao is given the same treatment, and [[FutureMeScaresMe the original good Kung Lao is not pleased with his revenant self.]] The game also brings back a still living and heroic Jade and Kitana, as well as a benevolent Raiden. Throughout the course of story mode, Liu Kang, Kung Lao, Kitana, Jade ''and'' Raiden all undergo CharacterRerailment.



* A common complaint from fans was that the villains of the franchise are rarely playable in the story mode and thus rarely win against the heroes until the plot demands it. This was recitified in ''Aftermath'' that allows players to control Sindel, Shao Kahn, and Shang Tsung towards the latter half of the expansion's story, in which they are frighteningly successful with their plans (Even too successful for some people. See the DarknessInducedAudienceApathy entry below for more details).

to:

* A common complaint from fans was that the villains of the franchise are rarely playable in the story mode and thus rarely win against the heroes until the plot demands it. This was recitified in ''Aftermath'' that allows players to control Sindel, Shao Kahn, and Shang Tsung towards the latter half of the expansion's story, in which they are frighteningly successful with their plans (Even too successful for some people. See the DarknessInducedAudienceApathy entry below for more details).
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* Many people dislike the ambiguous EsotericHappyEnding of the original story mode where [[spoiler:Fire God]] Liu Kang defeats Kronika [[spoiler:after she erases the current timeline with Kang promising Raiden that he will build a better timeline]]. While ''Aftermath'''s ends similarly, it does give more closure to the franchise's story as [[spoiler:Liu Kang erases Shang Tsung from existence and creates a new timeline where he mentors Kung Lao (implied to be the original Kung Lao, his [[FlipFlopOfGod on-and-off]] ancestor) in a timeline where Shang Tsung never existed]].

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* Many people dislike disliked the ambiguous EsotericHappyEnding of the original story mode where [[spoiler:Fire God]] Liu Kang defeats Kronika [[spoiler:after she erases the current timeline with Kang promising Raiden that he will build a better timeline]]. While ''Aftermath'''s ends similarly, it does give more closure to the franchise's story as [[spoiler:Liu Kang erases Shang Tsung from existence and creates a new timeline where he mentors Kung Lao (implied to be the original Kung Lao, his [[FlipFlopOfGod on-and-off]] ancestor) in a timeline where Shang Tsung never existed]].ancestor)]].
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* For [[DarknessInducedAudienceApathy those unhappy with how Liu Kang turned out to be embracing evilness]] in ''VideoGame/MortalKombatX'', the game featured an alternate version of Liu Kang before he went evil and Kronika especially warned him that he's taking the wrong path. Additionally, Kung Lao is given the same treatment, and [[FutureMeScaresMe the original good Kung Lao is not pleased with his revenant self.]] The game also brings back a still living and heroic Jade and Kitana, as well as a benevolent Raiden. Throughout the course of story mode, Liu Kang, Kung Lao, Kitana, Jade ''and'' Raiden all undergo CharacterRerailment.
* When the game was first announced, enhanced special moves were said to each have a unique input motion different from their normal version. Following some complaints (some of which came from high-level players) that this would make the mechanical skill barrier too big, it was changed to the "normal motion + enhance button" inputs used in the previous games.
* Major voices in the fighting game community such as [[LetsPlay/TheOnlineWarrior Maximilian Dood]] pointed out game felt a little slow and limiting during its pre-release, with a particularly sluggish dash. Almost immediately after the online stress test, a Kombat Kast showed off faster dash speeds to be used in the final build, and later characters were shown to have greater movement and mix-up options.
* While Jacqui was never as despised as the likes of Hsu Hao when she debuted in ''MKX'', and she certainly has her fans, there were some who thought that she had a somewhat boring design and playstyle. One major criticism was her use of a PowerFist and {{Arm Cannon}}s when her father already has cybernetic arms and guns, causing some to view her as a "female Jax" rather than her own character, and making her feel redundant with her father's inclusion. In this game, her playstyle has been reworked entirely, giving her cybernetic legs and a wider array of tools, turning her into more of a mixup-centric character, and her outfit has also been redesigned to make her look much more distinct. Her "Future Jacqui" skins have also been very well received.
* Due to the fans perceiving 21 Savage's use for teaser trailer as {{Narm}}, the launch trailer instead uses a remix of the original ''Mortal Kombat'' theme, specifically ''Film/MortalKombatTheMovie'' rendition. The fans immediately approved.
* There was a rift between hip-hop fans over 21 Savage because he's considered a "mumble rapper". Keeping in tone with the story, one ''[=MK11=]'' trailer uses Music/IceCube's "Check Yo Self", a [[UsefulNotes/TheGoldenAgeOfHipHop Golden Age hip-hop]] song, which was well received.
* With the Krypt revealing numerous fan favorite characters such as Kenshi, Ermac, and Goro to be dead, many are relieved that [[spoiler:Reptile]] [[EasterEgg is still alive and kicking]], although the retention of [[spoiler:his ''MKX'']] design may be a de-confirmation for being playable.
* One of the major complaints in Story Mode from ''[=MK9=]'' onward was that if a character wasn't playable for that chapter, they would generally lose every fight they were seen in to allow further focus on the viewpoint character of that chapter. Now, not only are the scenes rewritten to include multiple fights going on at once, but you can choose which character to play as, while the other engages in a different fight and typically comes out of it successful.
* The Krypt's mechanics at launch was universally panned due to the currencies being in short supply and requiring absurd amounts of grinding due to low payouts from the Towers, as well as unlockables being mostly-randomized in terms of location, meaning that while everyone will unlock the same things, finding things for your favorite character is a chore. In response, a Kombat Kast was held addressing the issue, and in addition to further tweaks to the Tower rewards, all players will be granted a hefty amount of each major currency used in the Krypt.
* The fandom has long considered the Elder Gods punishing Shang Tsung for the crime of stealing souls to rapidly age unless he steals even more souls to be idiotic. This game reveals Kronika set the situation up to serve as an emergency source of power.
* The reveal of a mole within the Elder Gods actively working against Raiden helps explain why they've been so unhelpful throughout the series.
* The main complaints for Cassie Cage's outfits were that she was all [[TamerAndChaster covered up in armor]], with [[ItsTheSameSoItSucks very little diversity]]. To address these complaints, she was given a Harley Quinn skin with the Terminator DLC, and now also has the "Klassic" skin from the ''MKX'' comics, which is unzipped jacket with an [[BareYourMidriff exposed midriff]], and spandex shorts, with the Sindel DLC, showing a bit more skin than before.
* Joker's appearance in the initial Kombat Pack reveal trailer was criticized for looking too smooth and young-looking. Footage from later trailers shows that they adjusted his appearance to look more in line with his classic comic book look.
* A common complaint from fans was that the villains of the franchise are rarely playable in the story mode and thus rarely win against the heroes until the plot demands it. This was recitified in ''Aftermath'' that allows players to control Sindel, Shao Kahn, and Shang Tsung towards the latter half of the expansion's story, in which they are frighteningly successful with their plans (Even too successful for some people. See the DarknessInducedAudienceApathy entry below for more details).
* From ''Aftermath'': Shao Kahn gets back a lot of his villain cred as he, alongside Sindel, [[spoiler: kills Geras, defeats Sonya, Cassie and Johnny, while also defeating Liu Kang/Kitana on his own, retaking Outworld, decapitating Kotal Kahn offscreen and storming Kronika's fortress. The only reason they lost is because of the treachery of [[ManipulativeBastard Shang Tsung]].]]
* Shang Tsung suffered the most VillainDecay in the series, going from the BigBad in the first game to the TheHeavy in the second to being a henchman, unable to beat Kung Lao even with Quan Chi's help. [[spoiler: Aftermath has him successfully betray and outwit ''everyone'' except for Liu Kang and Fujin who anticipated his betrayal, and even the latter must be sacrificed for the plan to succeed. As a result, he gains godlike power and serves as the FinalBoss against Fire God Liu Kang, even succeeding in one of the endings.]]
* Many people dislike the ambiguous EsotericHappyEnding of the original story mode where [[spoiler:Fire God]] Liu Kang defeats Kronika [[spoiler:after she erases the current timeline with Kang promising Raiden that he will build a better timeline]]. While ''Aftermath'''s ends similarly, it does give more closure to the franchise's story as [[spoiler:Liu Kang erases Shang Tsung from existence and creates a new timeline where he mentors Kung Lao (implied to be the original Kung Lao, his [[FlipFlopOfGod on-and-off]] ancestor) in a timeline where Shang Tsung never existed]].
* After Johnny, Past Johnny and Sonya were mysteriously absent from the final battle of the main story, ''Aftermath'' shows that the latter two at least ''were'' part of the fight, just in a different location.
* Mileena finally getting in as part of Kombat Pack 2 after over a year of teasing from Ed Boon.
* Ronda Rousey as Sonya Blade has been cited as one of the, if not the weakest voice in the game due to her stiff performance and lack of experience voice acting. With the release of the Klassic MK Movie Skins pack a year later, players now have the option to switch Ronda's voice out with Bridgette Wilson, who played Sonya in the Mortal Kombat film. This decision has received praise from fans who were left disappointed with Sonya's original voice.
* There was backlash over not being able to play as Baraka, Sindel or Rain in ''MKX'', despite fighting them in the story mode. Here, they are all playable, with Baraka being in the initial roster, and Sindel and Rain later being added through DLC.

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