The TVTropes Trope Finder is where you can come to ask questions like "Do we have this one?" and "What's the trope about...?" Trying to rediscover a long lost show or other medium but need a little help? Head to Media Finder and try your luck there. Want to propose a new trope? You should be over at You Know, That Thing Where.
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resolved A Worker, Not a Friend
A character thinks someone in a service position is being nice to them out of genuine regard, but it's either just a job or a front to get more money out of them.
resolved Family-Friendly Violence
Cuts and blasts don't actually hurt the opponent, just make them very exhausted, due to the target demographic. A non-comedic Amusing Injuries.
resolved Reverse Flanderization?
What’s the trope for when a character’s flanderization is undone and they act more like their old self? Probably not Character Check as this isn’t a temporary reversion, and it’s not Character Rerailment as this isn’t a YMMV scenario.
resolved A product with a fatal flaw becomes popular
In at least a few different western cartoons, I have occasionally seen this plot where the main character(s) create this new product that becomes an instant hit and best seller, only to later discover that the product has some sort of flaw that, more often than not, is not foreshadowed, and does not appear until after dozens, if not hundreds have already been sold to the masses. Does this type of plot exist as a trope on this wiki yet, or does it need to be proposed?
Edited by HipsterDog02resolved Moments That Are Infuriating
Is there any YMMV tropes I can attribute to moments that are aggravating to the audience? And I don't mean the stereotypical moments of "oh this streamer is doing bad at a game and it's painful to watch," I mean more a scenario that is meant to invoke anger in the audience, such as a character who is putting a Woobie through the wringer for no reason, or when someone regales a series of unfortunate events that happened to them and it is just very upsetting to listen to.
Does that sort of entry exist at all, or is there something similar that it could be attached to?
resolved Chekhov's misfire
A trope where a character does or says something that is strongly implied to be a chehkov's gun but it never ends up happening through either it simply not occurring or it being actively prevented
resolved Cut to End of Exposition
There's this thing that's sort of an inverse of As You Know, where the actual "Alice tells Bob" part is skipped over, and we cut straight to either Alice wrapping it up or Bob reacting to what he's just been told, usually because the audience is expected to already know it. In military settings, for example, we open up with Bob acknowledging the new orders.
- Avatar: A scene opens up with Quaritch's reaction to having just been told that Jake said he was from the "Jarhead Clan"
- Star Wars: The Bad Batch S3E15 "The Cavalry Has Arrived": Rampart asks Nala Se to explain what Project Necromancer is. We then cut to something else. When we cut back, the scene opens with Rampart reacting to the info he was just given. A rare case in that the audience does NOT know the exact details.
- The Adventures of Jimmy Neutron, Boy Genius: The episode "Send in the Clones"
Jimmy: Wait, everyone! Oh, I can explain. [4 hours later]' And that's how it all happened.
resolved Parting Gift
Is there a trope where a character leaves something behind when they die - like, for lack of a better description, a video game character dropping loot after defeat? Intentionally or unintentionally.
resolved A work in one medium presented as another.
Pretty self explanatory, when a work has the aesthetics of another medium, here are some examples:
- The Original "Alan Wake" game was framed as a tv show with individual levels as "episodes", the Dlc's are "specials" and each episode begins with a Previously on…...
- "Cuphead" has the aesthetics of a Max and Dave Fleischer cartoon.
- "MythForce" is a Roguelike Action RPG that looks like a Saturday-Morning Cartoon like He-Man and the Masters of the Universe (1983)
- "#Blud" is a Legend Of Zelda like-game with the look and feel of a The '90s cartoon you'd find on Cartoon Network or Nickelodeon, for example the chapters each have an Episode Title Card that looks like something out of My Life as a Teenage Robot and Becky's house looks EXACTLY like Dexter's.
Edited by Muppetresolved Knight of Cerebus Not Quite Inversion
This is when a character makes the other characters scarier. It's not really changing the tone of the story, but the character is sort of teasing out the other characters' potential to be scary. The only example I can think of is in seasons 3 and 4 of Rolling With Difficulty. There's this one antagonist who gets to be scary in their introduction, but then the protagonists all get turns to scare the antagonist.
resolved The entire work is a Villain Episode
The entire work follows the point of view of the very obviously less moral faction
resolved Conversation During Gameplay Videogame
A plot-heavy videogame with voice acting will allow players to continue moving and playing the game (solving puzzles or platforming) while the character is holding a conversation with someone - in modern day/sci fi games, it's implied they're using some sort of communication device to recieve orders, while in fantasy games, if it's not magic, you're supposed to assume the characters are talking loud enough to be understood despite the action going on.
This trope is opposed to when games will stop the gameplay to deliver exposition, either through a cutscene where the player can't control the character, or through a Wall of Text where the action buttons just make the dialog boxes move faster.
resolved Non-Descript City-World
Is there a trope on the phenomenon where the entirety or most of a story takes place within a generic city landscape that is either unnamed or has a very generic name?
resolved Everybody Followed Fashion in the Past Live Action TV
A flashback scene will feature characters wearing stereotypical fashion items of the era, to an exaggerated level, even if in the series' present time they just dress in clothes that might be common in different settings, such as suits, white shirts, and so on.
For instance, in The Simpsons, Dr. Hibbert has a short hairdo that doesn't really stand out, but in flashbacks he'll have jheri curls, braids or dreadlocks depending on the era.
Even Homer wears a nondescript white shirt and jeans, but is fashion-focused on flashbacks, like in That '90s Show, he wore an 8-Ball jacket over a hoodie... even though when the show actually aired in the 90ies, he had the same white shirt.
Might be a Justified Trope in that characters might care more about fashion when they're young, but still...
A character is able to speak the language typical for their nationality or species despite never learning it. For example, an elf who is raised around humans and has never heard or seen Elvish before can speak it fluently when they meet another elf for the first time.
Alternatively, just a character being able to speak a language fluently without learning it, if the above is too specific.