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Amonimus the Retromancer from <<|Wiki Talk|>> (Sergeant) Relationship Status: In another castle
the Retromancer
#1: Aug 9th 2022 at 6:22:53 AM

There are questions that have been brought up in the forums a few times before, so I think it'd be a good time to address them. This is a compilation regarding some loopholes I've seen mentioned over a year.

Edited by Amonimus on Aug 17th 2022 at 2:41:21 PM

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CytoZytokine Since: Jun, 2022
#2: Aug 9th 2022 at 6:27:43 AM

I would be in favor of moving Machinima works to Web Video. Web Animation is a bit of a stretch for them because, aside from clip editing on movie software, the footage is taken in real-time from the games these actors are roleplaying in.

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#3: Aug 9th 2022 at 6:55:12 AM

EDIT: [down] That proposal might work better actually.

Edited by themayorofsimpleton on Aug 9th 2022 at 5:15:38 AM

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#4: Aug 9th 2022 at 2:09:31 PM

1) Machinima is currently categorized as a subset of Web Animation.

2) Red Vs Blue uses a mix of machinima and CGI animation, so if it's decided to merge Machinima/ into other namespace(s), and if it's decided that Machinima generally falls under WebVideo/, Red vs. Blue would likely be an exception to the latter.

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#5: Aug 9th 2022 at 4:45:48 PM

Last I checked, RVB is still mostly Machinima even if a good chunk of it is animated normally.

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#6: Aug 9th 2022 at 4:47:07 PM

Why would the style or source of animation matter in any way to the namespace?

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Amonimus the Retromancer from <<|Wiki Talk|>> (Sergeant) Relationship Status: In another castle
the Retromancer
#7: Aug 17th 2022 at 11:59:34 AM

How others feel about Machinima/? I think it's just a genre of Web Animation and not really own Media.

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FernandoLemon Nobody Here from Argentina (Troper Knight) Relationship Status: In season
#8: Aug 17th 2022 at 3:49:09 PM

I'd say it's a specific type of animation. We don't have puppet shows separate from live-action shows, for example.

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#9: Aug 17th 2022 at 3:58:16 PM

True. I'm not entirely clear on where the line is, all I know is I made one page in the namespace since people told me it belonged there. Web Animation/ would probably work just as well.

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#10: Aug 17th 2022 at 4:02:12 PM

It's definitely next in line for "redundant namespace to kill".

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#11: Aug 17th 2022 at 4:40:23 PM

Are all Machinima works effectively Fanfic (Fan Videos, Fan Animation)?

Fanfic/ the namespace is specifically for written fan works (we don't put fancomics in it, for instance), so as far as namespacing goes, they have nothing to do with each other. Now whether machinima are fan works on the other hand is a valid question, but that would be a matter of indexing rather than namespacing.

I think it is related to the question of what counts as tabletop RPG fanworks. (FanWorks.Tabletop Games includes actual campaigns presented for an audience, pretend campaigns such as Campaign Comics, stories set in D&D-based worlds, stories about characters playing D&D, and other things.)

Amonimus the Retromancer from <<|Wiki Talk|>> (Sergeant) Relationship Status: In another castle
the Retromancer
#12: Aug 17th 2022 at 4:42:28 PM

[up] Changed that bit because I did mean Fan Works, as in almost all Machinima use exported assets or are set in another work.

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WarJay77 Big Catch, Sparkle Edition from The Void (Troper Knight) Relationship Status: Armed with the Power of Love
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#13: Aug 17th 2022 at 4:45:02 PM

Heck, the page I made is explicitly for a series of Warrior Cats fan stories told via the use of a virtual roleplay game for the same series. (It's not an RP of course since the actual narratives are told via voiceover and follow a particular script or at least present in-game events as a thought-out narrative, rather than as a story made up by the players as they're playing.)

Edited by WarJay77 on Aug 17th 2022 at 7:45:18 AM

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Amonimus the Retromancer from <<|Wiki Talk|>> (Sergeant) Relationship Status: In another castle
the Retromancer
#14: Aug 23rd 2022 at 1:24:00 AM

Would it be fine to post a notice on this at Ask The Tropers? For a namespace talk, there hasn't been many people despite quite some time passing.

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#15: Aug 23rd 2022 at 5:27:11 AM

I don't think Machinima is a namespace many people care about. Advertising on ATT is fine.

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#16: Aug 23rd 2022 at 5:38:45 AM

For the record, I agree with merging, probably under WebAnimation/ if it really is animation. And advertising in ATT is fine.

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harryhenry It's either real or it's a dream Since: Jan, 2012
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#18: Aug 23rd 2022 at 8:39:57 AM

Having Machinima/ as a separate media namespace does feel like an artifact from when that genre was 1. at its height of popularity, and 2. when the term was widely used. Not helped by it becoming the namesake of an infamously bad multichannel network, whose former logo is still its current icon.

All of that is a long-winded way of saying I'm fine with the namespace getting absorbed by WebAnimation/.

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#19: Aug 23rd 2022 at 9:35:40 AM

We do technically need a crowner, but this seems like an easy merge.

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#20: Aug 23rd 2022 at 10:56:31 AM

In favor of transferring the lot to Web Animation. Whether it's dicking around with Garry's Mod/SFM or using in-game editor tools, there is some method of animation involved.

Besides, sprite animation already is normally Web Animation, so by extension the same logic would apply for machinimas.

Edited by GrafVonTirol on Aug 23rd 2022 at 11:38:58 AM

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#21: Aug 23rd 2022 at 11:04:45 AM

I would say that, as namespaces go, this one doesn't bother me because at least it has a clear definition — what are, and what aren't Machinimas isn't really too hard to clear up.

Though since examples already go in the "Web Animation" folder, I would understand the move, as part of cleaning up artifact namespaces. I'm just saying it isn't as redundant a namespace as previous cases were, like the Disney/ or Bollywood/ ones.

Also, it is sometimes used for very technical distinctions, for example on FanWorks.Thomas And Friends...

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#22: Aug 23rd 2022 at 11:34:01 AM

I'm personally in favor of the move because A) the term "Machinima" isn't really used that much nowadays, since most animations in the machinima style are referred to as... well, animations, and B) Machinima is a way to make Web Animations, so having them as separate namespaces would be like making "Western Animation" and "Stop-Motion Animation" separate namespaces - that is, it doesn't make a whole lot of sense to me.

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WarJay77 Big Catch, Sparkle Edition from The Void (Troper Knight) Relationship Status: Armed with the Power of Love
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#23: Aug 23rd 2022 at 11:35:48 AM

I'd be fine with a merge. It's one of those weirder namespaces for me where I always knew it existed but never really knew the point, like if it stays fine, if it's cut, also fine.

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FernandoLemon Nobody Here from Argentina (Troper Knight) Relationship Status: In season
#24: Aug 23rd 2022 at 12:03:34 PM

Expanding on my previous post: this is just another medium subgenre, like the other three namespaces we've cut recently. Subgenres are fine as long as they have enough pages to justify their existence, such as Anime/ and WesternAnimation/ being separate from Animation/. This doesn't, and it should be cut.

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Dirtyblue929 Since: Dec, 2012 Relationship Status: [TOP SECRET]
#25: Aug 23rd 2022 at 12:09:43 PM

I think a case-by-case migration of pages under the heading to Web Animation and Fan Animation would be the ideal option. Like others have said this feels like a holdover from when the genre was at the peak of its popularity; it really is just a niche animation subgenre that happened to explode in popularity for a while due to the relatively low barrier to entry for creators. I'd be against a blanket merge with Fan Animation though; a lot of machinimas were/are telling wholly original stories unrelated to the game they're animated in.

EDIT: Also, if we do wind up keeping the Machinima namespace, unlikely as that seems at this point, I 100% think we should replace the current icon for it. It's a little weird to have the entire genre represented by the logo of a specific network that happens to specialize in it. (Especially one that's so infamous and controversial. Heck, is the Machinima network even still around, or are they defunct now?)

Edited by Dirtyblue929 on Aug 23rd 2022 at 12:13:48 PM

23rd Aug '22 11:08:28 PM

Crown Description:

The Machinima/ namespace might be redundant with other namespaces we have such as WebAnimation/

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