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To Save the Worlds - Crossover RP Discussion

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Yomegami Since: Jan, 2011
#1: Feb 24th 2016 at 10:27:22 AM

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Welcome to To Save The Worlds, a crossover RP that has characters visiting canon settings instead of coming together in an original setting!

Besides being the place for the RP's OC chatter, I'll also put some useful information in this thread's OP for easy reference.


General Information

  • GM: Yomegami (Me)
  • Current Chapter/World: 1/Popstar

  • Unless otherwise stated, all PCs start out on the first floor in front of the big door (see Central Agency description below).
  • If a PC dies, they'll respawn in the Central Agency's lobby exactly as they were when they first arrived. They'll lose whatever items they gained since arrival; those will stay around where they died.


The Central Agency

  • The Central Agency exists in the void between realities. There's no windows or doors to the outside; even if Celeste did want them, putting them in would be impossible.
  • The interior has a sterile, high-tech laboratory feel for the most part, although some places have carpets, artwork, and potted plants as decoration. Celeste seems to particularly like buttercups for some reason.
  • The Agency has two floors:
    • The first floor consists of a single room. A huge circular door is attached to the southern wall, and ten smaller but similar doors are on the eastern and western walls. Above each of these doors is a screen that shows the world each door leads to, if they're active. The northern wall has a set of four elevators that lead to the second floor.
    • The elevators open up to the back of the Lobby, the central of the second floor. A big room with a high ceiling that's more exquisitely decorated than the rest of the building, the Lobby has a number of doors on either side, as well as two ramps that lead up to yet another elevator. This elevator is restricted access; Celeste is the only person who can use it.
    • A large door opposite the elevators in the lobby leads to the Audience Chamber. Besides the murals of fields of golden flowers that decorate the walls, it otherwise is a mostly gray-shaded room consisting of rows of seats facing a stage that has the general feel of a newsroom.
    • For the most part, it can be assumed that rooms dedicated to general living needs/luxuries are on the left side of the Agency, while rooms dedicated to carrying out the Agency's goals (offices, training rooms, etc.) are on the right. Beyond that, these other rooms are left open for definition.
    • If a room needs to be staffed (like the medical bay or dining areas), it can be assumed the staff consists of nonsentient drones that resemble a floating sphere with two arms attached to them and a single, robotic eye.


Notable Non-player Characters

  • Celeste: The Director of the Central Agency, the PCs' Mission Control, and apparent Big Good. Not an emotional sort, Celeste is very business-focused and has a low tolerance for failure.


Recap

    open/close all folders 

     Chapter 0: Welcome to Your New Job 
  • World: The Central Agency
  • Manager: Yomegami
  • Starting Page: 1

  • Events:
    • Celeste brings the PCs to the Central Agency, starting the adventure.
    • As everyone gets a hang of their new surroundings, she leaves a message telling everyone to head to the Audience Chamber on the second floor.
    • After everyone or mostly everyone made their way to the Audience Chamber, Celeste appeared personally and explained the situation. Everyone agrees to help her, in some form or fashion.
    • The meeting ends and Celeste frees everyone to get used to the Central Agency, while she goes about fulfilling any personal requests asked of her. This goes on until everyone has their DRD and is prepared to tackle the first mission.

     Chapter 1: Nightmares in Dream Land 
  • World: Popstar
  • Manager: Yomegami
  • Starting Page: 18

  • Events:
    • The group arrives in Popstar, scaring a group of Waddle Dees upon arrival.
    • The group manages to calm the Waddle Dees down enough to try and ask them for information. They're informed that the best person to ask is someone called "King Dedede."
    • The group then comes across a river. While they're discussing how to cross it, they're noticed by Kirby. After a few misunderstandings, they get some more information from him. As they continue forth, Kirby decides to join them.
    • They reach Castle Dedede with no issues. They are greeted by Bandanna Dee and another group of Waddle Dees and Doos, who then lead them to King Dedede after hearing their explanation.
    • King Dedede hears them out, but is incredibly skeptical of their claims to the point that he assumes that they're trying to mislead him. However, the conversation doesn't get very far before the Daemon Queen of Despair makes her grand entrance. She kidnaps King Dedede and attempts to make everyone before her succumb to despair. The group manages to shrug it off, but King Dedede's servants aren't so lucky and transform into lesser daemons. Cue the group's first battle with the daemons.
     Chapter 2: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later
     Chapter 3: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later
     Chapter 4: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later
     Chapter 5: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later
     Chapter 6: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later
     Chapter 7: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later
     Chapter 8: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later
     Chapter 9: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later
     Chapter 10: ??? 
  • World: ???
  • Manager: ???

  • Events:
    • To come later


Voting Slate

N/A (Discussion ongoing)

edited 11th Apr '16 6:20:13 PM by Yomegami

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Kkutwar The Prince of Foolish Relevations from A Place Beneath both Good & Evil Since: Feb, 2013 Relationship Status: What is this thing you call love?
The Prince of Foolish Relevations
#2: Feb 24th 2016 at 10:53:04 AM

Is there a general amount of time allowed for between-chapter activities? You mentioned facilities so I figure that wasn't world fluff.

"The Omniverse is the collection of all possibilities, and all possibilities must eventually come to pass."
Yomegami Since: Jan, 2011
#3: Feb 24th 2016 at 11:08:51 AM

Yes; the next chapter won't start immediately after the previous one, so there's time for breaks/character introspection/subplots if I can think of any. For that matter, I'm also open to the idea of having the PCs split up and tackle more than one world at once past the first chapter. It looks like we've got a pretty big group.

Also, a question of my own: In the Sign Up thread I said that I'd start the RP a week after starting the discussion thread; this was to give people time to submit some last-minute signups or just work out what their plans were for the RP. However, I'm open it starting it sooner if everyone's itching to go. Going off that, should I start it sooner?

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CathariSarad Since: Jan, 2014
#4: Feb 24th 2016 at 12:20:33 PM

I'm not really in a rush to start this thing, plus I kinda want to see how much discussion and stuff develops before the actual RP begins.

Might think of some ideas for possible worlds later, but don't really feel like doing it now.

Also, just to get this out of the way, how does everyone think we should organize our task groups and whatnot? Considering how big our group is, it's fairly likely we're each going to go our separate story routes. I think we should work out what everyone's combat role is and work out whose toolkits synergize with each other the most so we have an idea who should and should not be grouped together.

Kkutwar The Prince of Foolish Relevations from A Place Beneath both Good & Evil Since: Feb, 2013 Relationship Status: What is this thing you call love?
The Prince of Foolish Relevations
#5: Feb 24th 2016 at 1:42:55 PM

Well with Samson's speed and teleportation he would make a good scout & explorer. Plus the possibility of him lifting others up on ice platforms, he certainly covers Movement for a group. The majority of his attacks all have some range so he can easily fill a Sniper role in combat as well as a Hit & Run style.

"The Omniverse is the collection of all possibilities, and all possibilities must eventually come to pass."
ShoutmonZ I mean it when I say I'm an RPG nut from Somewhere on Earth Since: Oct, 2015 Relationship Status: All is for my lord
I mean it when I say I'm an RPG nut
#6: Feb 24th 2016 at 2:50:25 PM

Me neither, I don't mind the wait. And it'll let me get other RP stuff off my plate first also.

As for my duo...who I just realized could also be called Mr. and Mrs. York... I have no idea what role they'd fill together, but Cecil will definitely try to fill The Medic role and try to shield those who don't have shields of their own. Zeta...I'm not sure either, besides stating the obvious (close range shock troop soldier).

"You said you had a dream... That dream... Make it come true! ... If anyone can, it's you!" - N (shortened) Oh, and I'm a girl.
svenorzokarkoff Since: Apr, 2013
#7: Feb 24th 2016 at 3:30:59 PM

I'd classify Jack as a close-range fighter with the potential of learning some mid-range attacks, depending on whether/how his abilities develop throughout the RP.

edited 24th Feb '16 3:32:11 PM by svenorzokarkoff

TruthHurts22 That One Gal from her own little world Since: Mar, 2013 Relationship Status: Faithful to 2D
That One Gal
#8: Feb 24th 2016 at 3:31:17 PM

I'll try getting my character in tonight. Currently have a thunderstorm going on, so hoping my power doesn't go out again.

JustaUsername from Melbourne, Australia Since: Jul, 2009
#9: Feb 24th 2016 at 4:43:54 PM

Irwin being a Mighty Glacier (well, at least in comparison to the speedier fighters in the group and his more dangerous weapons are powerful but slow) is probably going to make a good Tank and heavy hitter.

Ribbon meanwhile, is probably going to fill the roles of nuker and illusionist with the whole light manipulation deal.

Some people say I'm lazy. It's hard to disagree.
Blaze_Vortex The Unlurking Sentinel from The Youtube Comment Section Since: Oct, 2015 Relationship Status: In denial
The Unlurking Sentinel
#10: Feb 24th 2016 at 4:54:04 PM

Stannum (Call him Stan, he'll hate you) is a Status Effect character, with some Non-superhuman DPS. I wonder if I should have him be above-average physically. I somehow forgot to mention such things in the midst of explaining the entire Curses of Purgatal system. I didn't want him to be too powerful, but that was before Pomo-tan was released.

Speaking of Pomo-tan, should we try to come up with ways to kill him? Who knows how easy it will be to be hated by him. Oh wait, infinite respawns... Well, I'm sure that our deaths by his hand would be slow and painful, so we should at least try to come up with ways to detain him and seperate him from his god-backpack.

Though maybe my character wouldn't be as scared of him as I am. The backpack has tons of supplies that only he can access, and it would be useful for carrying Curse crafting materials. And also, my character was raised by Dark Elves, so who knows how they would interact. Huh. The more I think about it, I want to improve my character sheet quite a bit. Maybe improve his backstory too. And all because of Pomo-tan's existence. Anyways, I doubt that I can change my character sheet now. It's probably too late.

Fun Fact: I came up with the "Unlurking Sentinel" name because I was intending to stop being a Lurker. I don't think it worked.
CathariSarad Since: Jan, 2014
#11: Feb 24th 2016 at 5:01:23 PM

Okay, a few thoughts on character lineup and whatnot.

Samson and Sheik both seem like they'd be good infiltrators as they both have decent mobility with their teleports. Ribbon's got that projection ability and Sun's got that transformation thing, which might also help with getting into places. Pomo-tan's got stealth too, but I'm not sure how useful it'll be with evading demons and enemies.

Jack might work well with Dr Emma Bremach due to machines and charging ability.

Amanda Shepard's probably gonna be the fight initiator based on her toolkit.

Stannum looks like he's built around locking down enemies and stuff.

Cecil is Medic.

Pomo-tan's more or less built around establishing area control by placing gnome mines all over the place. He can do other stuff, but he's kinda built for defending an area and knowing where the enemy is via gnome cameras.

Also gonna mention that, if the party does split up, putting Pomo-tan and Abigail in the same group is probably a bad idea.

[up]: Wat?

Darkomega245 Glory to Arachnos from Rogue Isles Since: May, 2012 Relationship Status: Get out of here, STALKER
Glory to Arachnos
#12: Feb 24th 2016 at 5:05:10 PM

Since the advanced class Trabesh is in SWTOR is a Sith Marauder, he would be the close-ranged melee Glass Cannon of the team.

And I'm fine with waiting for a while before the game starts.

edited 24th Feb '16 5:06:42 PM by Darkomega245

-Spider Lizard Noises-
JustaUsername from Melbourne, Australia Since: Jul, 2009
#13: Feb 24th 2016 at 5:07:07 PM

[up][up][up]I think improvements to the character sheet is okay as long as it is before your character appears in the RP and you show the changes to the GM.

Irwin isn't a big fan of revenge the damage one act caused, so he's probably not going to be a fan of Pomo-tan's vengefulness and the cheerful façade ain't going to work on the hunter either. Ribbon is likely going to share Irwin's feelings, although she is going to envy how well prepared Pomo-tan is!

edited 24th Feb '16 5:07:26 PM by JustaUsername

Some people say I'm lazy. It's hard to disagree.
Kkutwar The Prince of Foolish Relevations from A Place Beneath both Good & Evil Since: Feb, 2013 Relationship Status: What is this thing you call love?
The Prince of Foolish Relevations
#14: Feb 24th 2016 at 5:51:53 PM

Well, I suppose Samson could also make a good Trapper (being able to manipulate his cyromancy so finely) and a Saboteur (being able to freeze something on the inside without breaking the outer layer). He can also be pretty sneaky if needed, and yeah- He could teleport past locked doors even. So certainly could pull the Infiltrator role off well.

Oh yeah, Justa Username, since Irwin can sense magic how would he read Samson's nature as a Homunculus?

"The Omniverse is the collection of all possibilities, and all possibilities must eventually come to pass."
JustaUsername from Melbourne, Australia Since: Jul, 2009
#15: Feb 24th 2016 at 6:22:10 PM

[up]Irwin can't sense magic, he can only sense living things and emotions.

Ribbon would be able to pick up on it though, since Samson being right next to the jinni rat definitely be enough for her to know Samson is a Homunculus.

Some people say I'm lazy. It's hard to disagree.
svenorzokarkoff Since: Apr, 2013
#16: Feb 24th 2016 at 7:10:25 PM

I should probably mention this now as I didn't write a backstory for Jack (mainly because I'm not familiar with the story arc I set him in), but since we're talking about teams, it's worth mentioning that he's a convict, as the the more lawfully aligned members might take exception to him because of that.

Long story short, two muggers held Jack at gunpoint 2 years before the RP began, he fought back, accidentally killed the first mugger during the scuffle and got control of the gun, didn't see the 2nd mugger surrender due to adrenaline-induced panic, and shot him in the chest. Jack was arrested soon after and was given a sentence of 7 years for imperfect self-defense (1st mugger) and voluntary manslaughter (2nd mugger).

@Pomo-tan: Depending on how the murderous fluffball reacts to Jack's status as a convict, he's probably going to be pretty wary of Pomo-tan for a while.

edited 24th Feb '16 7:13:40 PM by svenorzokarkoff

TruthHurts22 That One Gal from her own little world Since: Mar, 2013 Relationship Status: Faithful to 2D
That One Gal
#17: Feb 24th 2016 at 7:15:15 PM

Hope it isn't too forward of me to bring it up, what with not being accepted yet, but what sorta class would Alvin fall into, y'think?

NitrousThunder Yeeeeah! Uh-huh! Wiz Khalifa Knows What It Is! from the Wild Side Since: Jun, 2012 Relationship Status: If the gov't can read my mind, they know I'm thinking of you
Yeeeeah! Uh-huh! Wiz Khalifa Knows What It Is!
#18: Feb 24th 2016 at 7:19:13 PM

I'd say Anita is primarily a hit-and-run melee combatant, at least based off how I played her in Guild of Friendship. If she can't get to whoever she's fighting, she'll use Sword Beams, but for the most part, her strategy is get close, throw punch, get back, repeat from another angle.

edited 24th Feb '16 7:22:43 PM by NitrousThunder

Just pretend I wrote something witty here, okay?
Hashil Since: Aug, 2010
#19: Feb 24th 2016 at 8:19:38 PM

Minna's a tank, chiefly for dealing with magic and other supernatural entities that her shields can block or at least mitigate. Not fail proof, of course, but outside of big bursts of damage that's what she's best at. Basically a shadow-powered yojimbo.

And any kind of night ops are best by virtue of having more dark to work with.

Yomegami Since: Jan, 2011
#20: Feb 24th 2016 at 9:28:22 PM

It's okay to apply updates to your character sheet after you've signed up. Just let me know if you've changed it somehow.

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kagescorpionakki Breath of the Sun from Long Ago Since: Apr, 2009 Relationship Status: Anime is my true love
Breath of the Sun
#21: Feb 24th 2016 at 9:41:04 PM

I'd think Setsuko would be tops in terms of pure physical stats (Ruyi Jingu Bang is said to way around nine tons, but that level of strength might be a bit extreme since this RP seems to have a lower power level), though not so much in versatility since she's mostly focused on direct combat.

Since she's probably the most durable as well, she'd likely be an all-around front line melee fighter. With a few tricks up her sleeve. Basically everyone who isn't super tough get behind her and take potshots at her enemies tongue.

What is so amusing about this? Why do you take lives? How can you forget?
whizzerd Transcender of Gender from Scotland Since: Oct, 2010 Relationship Status: I'm just high on the world
Transcender of Gender
#22: Feb 24th 2016 at 10:28:23 PM

I might change Sheik's signup to include her elemental magic harp from Hyrule Warriors; I thought at first it might be OP (even if it's only five spells) but looking at some of the others she might actually need the buff.

Anyway, Sheik would definitely excel in an infiltration/stealth role; what else would you need a ninja for? Her combat skills aren't to be underestimated though; she's currently #1 on the SSB tier list for a reason. tongue She's mostly a combo-and-run fighter with agility and evasion to compensate for her normal-strength attacks.

Since there's now eighteen characters (with the possibility of more) might we looking at around 4 groups of 4-5 characters?

they/them || "Forgive me, regent of queer amphibians" - Lt.BGob
JustaUsername from Melbourne, Australia Since: Jul, 2009
#23: Feb 24th 2016 at 10:39:04 PM

[up][up]Irwin is probably tougher than her but Setsuko is definity stronger and faster than him, so she's going to be more dangerous in melee combat.

[up]I'd wait for the count of stable players first before we decide who goes on what group, otherwise there will be groups with more players as the starting weeks cause players to drop out.

Also, I might just edit it so the Ribbon Badge that holds the jinni rat is very durable to justify why Irwin puts it in an area that's possible to get hit. It ain't going to be a Pocket Protector though, because that trope is dumb and Irwin is already armoured (well, except around the head)

Some people say I'm lazy. It's hard to disagree.
TruthHurts22 That One Gal from her own little world Since: Mar, 2013 Relationship Status: Faithful to 2D
That One Gal
#24: Feb 25th 2016 at 4:15:53 PM

Let's see...So far we have:

A psychic conductor, a magical girl, a fantasy-ninja, a demon hunting rebel, a surrogate Dark Elf, a magical Homunculus, a Space Captain, two penguins, a Kung fu monkey, a murderous hamster/badger/gerbil/furball, a Space Hunter, a Dark Knight Moogle, a cyborg warrior and her Can'tLiveWithoutYou buddy, a Sith, and a superhero. Quite the team.

JustaUsername from Melbourne, Australia Since: Jul, 2009
#25: Feb 25th 2016 at 4:29:20 PM

[up]Ironically Irwin has never been to space. Also, Ribbon doesn't like being left out. sad

Some people say I'm lazy. It's hard to disagree.

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