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One Life - A Perma-Permadeath game

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EchoingSilence Since: Jun, 2013
#1: Oct 25th 2015 at 9:14:49 AM

Apparently it's a post apoc survival game meant to perfectly simulate reality, the catch is that when your character dies. That's it, you can't ever play the game ever again. It's apparently going to be 10 bucks on Steam.

Thoughts?

Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#2: Oct 25th 2015 at 9:20:05 AM

I've seen the gimmick before, but i didn't have to pay for it.

I have a message from another time...
YoKab Since: Jan, 2015
#3: Oct 25th 2015 at 9:36:19 AM

That is a good way to make people turn away from your game. When you go in blind in these kind of games you are guaranteed to die early and you learn from your mistakes when you fuck up.

As the troper above said, I have seen the gimmick before in free games and in most of those dying is not exactly easy.

edited 25th Oct '15 9:45:06 AM by YoKab

EchoingSilence Since: Jun, 2013
#4: Oct 25th 2015 at 9:37:37 AM

I am thinking the same thing myself.

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#5: Oct 25th 2015 at 9:39:05 AM

Didn't people learn from that experimental failure The Flock? A game's kind of useless if you can only play it once, and the Flock's permanent game-over mechanic wasn't nearly as draconian as this.

Dumb gimmick.

yey
VeryMelon Since: Jul, 2011 Relationship Status: Anime is my true love
#6: Oct 25th 2015 at 9:44:01 AM

So it's an extreme take on the Roguelike genre? I don't see the appeal of buying a game you can only play once ever though.

Nettacki Since: Jan, 2010
#7: Oct 25th 2015 at 9:48:50 AM

They did mention that it'd be difficult to die here as well, for there are options to spare the player you defeated rather than kill them outright, making them work for you to make up for their loss, and choose where you can spawn so that you wouldn't get spawn killed.

TargetmasterJoe Since: May, 2013
#8: Oct 25th 2015 at 9:54:29 AM

Wait, "ever again"?

Can't you like start from scratch after dying? When you're dead, you're dead?

Yeah, good luck getting people to play that game in a world that's accustomed to continues and extra lives. tongue

YoKab Since: Jan, 2015
#9: Oct 25th 2015 at 9:56:23 AM

In multiplayer survival games most strangers are paranoid and will just go for the kill option either due to the virtual paranoia or trolling. Besides, choosing spawn points does not mean you will not die early.

This game will be Dying On Arrival.

EchoingSilence Since: Jun, 2013
#10: Oct 25th 2015 at 9:58:04 AM

Yeah, let's not forget people are assholes and in Day Z can kill you in slow ways.

So I get the feeling that this game will not be too popular.

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#11: Oct 25th 2015 at 9:59:03 AM

If permadeath were handled on a per-character basis, with someone needing to roll up a new person with new stats every time they bite it, then okay- that has potential to be interesting. But this?

[up][up] Absolutely. Dead on arrival.

edited 25th Oct '15 9:59:13 AM by Gault

yey
Rotpar Always 3:00am in the Filth from California (Unlucky Thirteen) Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Always 3:00am in the Filth
#12: Oct 25th 2015 at 11:35:27 AM

Perhaps if survival was a contest and there was a prize or at least a leaderboard, this could work. But one of those survival-sandbox-MMOs?

Seriously, there will be teams of assholes camping the starting point just to LOLZ over making you waste $10 for 10 seconds of "gameplay".

"But don't give up hope. Everyone is cured sooner or later. In the end we shall shoot you." - O'Brien, 1984
PhysicalStamina so i made a new avatar from Who's askin'? Since: Apr, 2012 Relationship Status: It's so nice to be turned on again
so i made a new avatar
#14: Oct 25th 2015 at 11:47:26 AM

A game like that isn't even worth ten cents.

To pity someone is to tell them "I feel bad about being better than you."
Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#15: Oct 25th 2015 at 12:00:24 PM

Can't you just uninstall and reinstall the game?

Insert witty 'n clever quip here.
EchoingSilence Since: Jun, 2013
#16: Oct 25th 2015 at 12:01:33 PM

I think it works like Permaban. Fight. Die. Get permanently banned with your account.

PolarPhantom Since: Jun, 2012
#17: Oct 25th 2015 at 6:38:42 PM

It was only a matter of time before someone tried the gimmick at this level.

I don't think it will work, but I admire the ballsiness of the developers.

HamburgerTime The Merry Monarch of Darkness from Dark World, where we do sincerely have cookies Since: Apr, 2010 Relationship Status: I know
The Merry Monarch of Darkness
#18: Oct 25th 2015 at 7:30:54 PM

This is extremely weird. I'm reminded of those "BreaKeys" things mentioned on Toys.

The pig of Hufflepuff pulsed like a large bullfrog. Dumbledore smiled at it, and placed his hand on its head: "You are Hagrid now."
SapphireBlue from California Since: Jan, 2001 Relationship Status: Drift compatible
#19: Oct 25th 2015 at 7:46:44 PM

$10 seems like a lot for a game like that.

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#20: Oct 25th 2015 at 7:52:28 PM

Actively buying the game at all seems like a lot for a game like that.

SapphireBlue from California Since: Jan, 2001 Relationship Status: Drift compatible
#21: Oct 25th 2015 at 8:21:59 PM

Yeah, exactly.

edited 25th Oct '15 8:22:14 PM by SapphireBlue

Rotpar Always 3:00am in the Filth from California (Unlucky Thirteen) Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Always 3:00am in the Filth
#22: Oct 26th 2015 at 1:03:23 AM

Jim Sterling did a video on the trailer. According to an FAQ, it suggests thqt you'll have a secure base to start at, which is very different from the usual "start with nothing in the middle of nowhere" format.

The devs said that if you die right after starting the game, it's because you asked for it. Guess we'll see. Because you really can't underestimate the lengths online gamers will go to to piss strangers off.

edited 26th Oct '15 1:08:06 AM by Rotpar

"But don't give up hope. Everyone is cured sooner or later. In the end we shall shoot you." - O'Brien, 1984
ironcommando smol aberration from Somewhere in space Since: May, 2009 Relationship Status: Abstaining
#23: Oct 26th 2015 at 1:18:48 AM

So this is You Only Live Once: The FPS?

(Yep, this idea is Older Than They Think. On a flash game no less.)

...eheh
Hylarn (Don’t ask) Relationship Status: Anime is my true love
#24: Oct 26th 2015 at 1:48:46 AM

This is a concept I've seen a few times before, but they were free, single-player, and making some kind of point

stevebat Since: Nov, 2009
#25: Oct 26th 2015 at 2:36:40 AM

To do this in the age of steam refunds is pretty funny.

and a little stupid. I can't wait to see the devs inevitable breakdown of "People not understanding art" and "People playing the game wrong"

Apocalypse: Dirge Of Swans.

Total posts: 40
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