It's not so much the stock standard 3D platform gameplay that has aged. It's the humor that makes the game. The overly bloody, gory, sexual and Toilet Humor as well as the pop culture gags were fresh and funny back in 2001.
Not so much now when the media industry has run that particular style of comedy into the ground.
I'm having to learn to pay the priceI loved and still love Digimon World 1 and 2. However, I know that if those games were released today, in the same state they're in (glitches, repetitive gameplay, etc.), everybody would be tearing them apart.
This is all very subjective, since most games named here will probably have at least a handful of fans who steadfastly maintain that they blow everything newer out of the water even without remakes or updates.
@Recon: Oh, of course. One such example I could think of is Super Mario 64, which was amazing and amazingly innovative for its day and highly influential, but had plenty of control issues that needed to be a bit smoothed out in later installments. Not as many as plenty of games that (ironically) came after it, but still enough to make you realize how old the game is.
Insert witty and clever quip here. My page, as the database hates my handle.I will always, ALWAYS love the original Metal Gear Solid on the PSX. Although, yes, it IS a bit clunky nowadays.
Also, Final Fight. Capcom's beat em ups only got better and better the more they worked on it.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.I loved Jet Force Gemini back in the day. The resurgance of Third-Person Shooters since Gears of War means that a lot of games have far surpassed it.
Half Life. It's a classic, but it's definitely old.
"Hipsters: the most dangerous gang in the US." - Pacific MackerelI can't play the first Devil May Cry any more, simply because everything it did has been done better by pretty much every 3D hack-&-slash that came after it.
(this coming from a guy who thinks Seinfeld is still funny)
Somehow you know that the time is right.Although it blows Planetside 2 out of the water.
Pokemon Red And Blue. A fantastic game to reminisce about, and I love the remakes, but the originals? Tedious as hell to actually play.
"For all those whose cares have been our concern, the work goes on, the cause endures, the hope still lives, and the dream shall never die."A minor example, but pre-gen 4 Pokemon games for me. I just cannot stand playing without the physical/special split anymore.
For a major example, Knights of the Old Republic. I love that game to pieces, but the interface is clunky, animations awkward, and the voice acting is really bad for almost anyone that isn't a major character, and that's not including the repetitive alien voice clips.
It has also physically not aged well, since my game disk is really starting to shit itself (mainly in the form of audio skips and loud screeching.) Sad.
"It's so hard to be humble, knowing how great I am."Forgot one: Sonic CD
I'm playing the first Digimon World right now.
Pretty much everything about it makes me shout "Fuck! This is old!", but I'm still having some fun with it.
Something I've noticed.
Sprites age MUCH better than 3D games. I mean Sonic still is a pretty looking game more or less. But Sonic Adventure....
Isn't that more or less common knowledge? Only a few 3d games manage that kind of longevity, and most of those feature stylized art like Wind Waker or Okami.
Marvel vs Capcom 2. It used to be my favorite fighter but now it feels kind of sloppy and for a while I disliked it. It's okay when none of the big 6 are being used but so many other fighters surpass it.
Yeah, I'd say sprites aging better than 3D is pretty much People Sit On Chairs.
"It's so hard to be humble, knowing how great I am."The Lunar games. Really repetitive battles, and some cliches. And outdated pop culture references (though said references are still pretty funny)
I really loved Future Cop LAPD when it was first out, but then I downloaded it from the Playstation store, and oh my days, the controls are so clunky and terrible compared to today's games. I kept wanting to circle-strafe, but the setup made it impossible. You can strafe, but you can't turn while doing so.
The first Mass Effect. For the most part it's still a good game, but the Mako sections, sparse, repetitive interior environments, and unbalanced combat system would seriously hurt the game's rating if it were to be released today.
Resident Evil 3. While I still think the game is fun and even occasionally scary to play tank controls suck and the fact that RE 4 and 5 control so much better kind of puts a damper on things. Also nothing aside from Nemy and the hunters actually provide a scare and the graphics aged terribly.
The inspiration for this thread was my decision to download Sonic Adventure oj my Xbox 360. I'd played the Game Cube version years ago, but only very briefly, not even really past the second level I believe. But I've always heard good things about this game from people who aren't just fanboy of the 16-bit Sonic games.
Lemme tell you, I've been enjoying playing it (for the most part)...but it has aged like rotting cheese in the sun. The overly narmy voice acting, the rarely tight enough controls, the abysmal camera that you have almost no control of and that always points in the opposite direction of where you need...
Like I said, I really like this game (from what I've played of it so far at least), but I don't think it holds up well at all nowadays. Any games you really like that haven't aged well?
Insert witty and clever quip here. My page, as the database hates my handle.