Total posts: 
Antagonist Advice :
Greetings all, I’ve hit a brick wall (well not the usual way) about a story I’m developing. The short of it is that I’m having a hard time coming up with a satisfying and believable antagonist. And here’s the long of it: The premise is deliberately simple: Earth was drafted; this would normally be the main source of conflict but I’d like to see it more as a narrative device linking together the stories of a cast of Loads and Loads of Characters The tech is as such, the aliens put us into ambulatory tanks that inductively provide Cyber Space so that everybody’s time is divided into VR and VR + Remote Body at varying speeds, humanity being less of an operators than observers. There are tanks, artillery, planes, Space Planes, spaceships, tankettes, etc. all operating under various degrees of autonomy. They in turn are controlled by something akin to Carrier Battle Groups (IN SPACE!). Aesthetically I've combined a lot of elements from several sources.
edited 26th Sep '11 1:18:51 PM by GiantSpaceChinchilla
Well, first question:
edited 15th Sep '11 11:05:21 PM by KingZeal
Hopefully this comes off as being coherent
edited 26th Sep '11 1:19:45 PM by GiantSpaceChinchilla
You could probably get by having them fight some Horde of Alien Locusts, Cosmic Beings or otherwise Sufficiently Advanced Aliens.
I don't think I'll go with the Horde of Alien Locusts idea as it's pretty close to the original, invisible aliens bit. a Cosmic Being or rather Dimension Lord might work, but I don't think that Sufficiently Advanced Aliens would go well in the verse. I'm trying to stay around the 4-5 mark of the Mohs Scale of Science Fiction Hardness and as far as the Three Kinds of Science Fiction, it would vary from character to character.
Wimpy Mc SquishyIt seems to me that some of your ideas up to this point have been pretty good ones, specifically that one about "watchers" that have been driven mad by their imprisonment inside war machines. The protagonists forced to mow down these rebels would have to face the fact that, essentially, they're fighting themselves, and that one day they'll be on the other side of this conflict being mowed down by the next generation. The entire conflict could be the perpetual state of things in the 'Verse; soldiers are created, eventually go crazy, and have to be exterminated by new soldiers. Or at least the protagonists will predict that it will become the state of things. Whatever conflict originally created the necessity for "watchers" will eventually pass into history. This idea could even be combined with the Elves vs Dwarves idea; the Watchers that survive the wars long enough to eventually go crazy are the ones that earn all the medals and awards and decorations. They get honored for their obviously superior skill in combat, which gets more and more refined with age. Maybe whatever interface the drafters are using makes Watchers immortal, so these guys are actually really really old. Anyway, that's my 2 cents.
Thank you. I do think I'll use some of your advice; I particularly like the recurrence bit. But it just seems off to me to have such a feature in place. I think what will end up happening is that in the Alike and Antithetical Adversaries department I’m going to end up with Heterogenous Heroes vrs Heterogenous Villains. while the teleoperated machines are a uniting factor, the drafted (or whatever I end up calling them) come from various planets and the antagonists will just be numerous. think that will work?
Wimpy Mc SquishySure. Heterogeneity (is that the word I'm looking for?) means you can add more variety and depth to both the heroes and the villains.
Terror Management TheoryPerhaps your antagonist seeks benefit by keeping the madness cycle going and your protagonist is aiming to break it once and for all.
It was chance, fate or whatever you believe in that enabled us to meet.
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
Total posts: 9
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from email@example.com.