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  • Complacent Gaming Syndrome: In all three Radiant Mythology games, expect Magic Knight to be Descender's most used class. Paladin and Dualswords were popular in RM2, while RM3 has Gunner.
  • Ensemble Dark Horse: Kanonno Earhart, the heroine of the second Radiant Mythology game. She made it into the 5th Tales Of popularity poll, beating out fan-favorites like Asch and Spada, which is pretty uncommon and quite a feat for an escort title character. Since then she has been a recurring character in Drama CDs, Tales of Link and even played a heroine role in the second part of the Tales of Asteria game trilogy. Not bad for a main character from a spin-off game.
    • What makes her notable is that neither her predecessor nor successor managed to make it to her level of popularity among the Tales Of fandom.
    • Tales Of The Rays takes another step by adding her to the playable cast before other main protagonists who haven't been added yet despite all of them appearing in the game's opening and promotional materials while she hasn't.
  • Fan Nickname: "Nonnos" for the Kanonnos as a whole. Each of the Kanonnos also has nicknames to differ them since all three of them can be in your party in RM3.
    • "Pascanonno" for Pasca Kanonno.
    • "Earnonno" for Kanonno Earhart.
    • "Grassnonno" for Kanonno Grassvalley.
    • "Orinonno" for the Original Kanonno.
  • Just Here for Godzilla: Most people buy the games simply because hey, it's a crossover game including fan-favorites like Yuri Lowell and Asbel and you can use them any way you see fit.
  • Low-Tier Letdown: Since each game has such a large amount of characters, some are not very useful. For the third game specifically:
    • Chat. She only has four artes, none of which are that helpful. The only useful thing about her is her ability to spam attacks in Radiant Drive but its more useful to use other characters for that.
    • Asch. He's a Magic Knight that suffers from being a Master of None, with no high-end spells, no healing, and he's a bit clunky due to having a slow combo system. Other characters from Abyss do his job better; Luke has most of his artes but is stronger, Jade is a better spellcaster, and Van is a Magic Knight with more unique artes compared to Asch.
    • Judith. Like in her home game, she has aerial arte usage, but the way it was implemented is clunky due to the limited aerial combat system. The result is that her already difficult combat system doesn't work as intended.
    • Annie. While she has some useful elements such as arte variety, her fighting style focuses on using glyphs in battle. While this worked back in her home game because of the more limited movement system, the transition to a 3D plane means its difficult to actually use her glyphs properly compared to other characters. Due to this, she doesn't get used much.

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