YMMV / Night Trap

  • Angst? What Angst?: The final sequence of the game has the Martins chase Kelly around the house as you trap them one by one. Strangely, almost none of them seem to mind much that their family members are being trapped and killed in front of them.
    • Before that, however, if you don't trap Jeff in the living room, then after he has strangled S.C.A.T. member Swanson and Kelly runs away distraught, he tries to go through the secret passageway, only to open the bookcase door the wrong way and end up getting burned to death. Sheila at first becomes distraught at the loss of her son, but her husband Victor tells her not to worry about Jeff, and she recovers in a few seconds before she, Victor, and Sarah go after Kelly.
  • Cult Classic: Its legacy as a legendarily bad FMV game with corny acting has given it a following that continues to the present day, to the point that it is being rereleased for modern platforms.
  • Hilarious in Hindsight: The game's "watching security cameras" mechanic becomes this in the wake of Five Nights at Freddy's. The whole idea of the game being the subject of hearings in regards to its content, since it is downright chaste compared to Mortal Kombat and later Mature-rated games.
    • The Teen rating from the 25th anniversary remaster. This came from a game which, alongside Mortal Kombat and Doom, was responsible for the ESRB in the first place.
      • Fridge Brilliance kicks in here. The current ESRB can tell the violence is not exactly realistic, the 'blood extraction' is laughably fake-looking, and the infamous bathroom scene is barely risque by modern standards, so its rating has dropped like a rock, while Mortal Kombat and Doom have gotten MORE gruesome and violent to keep its high rating.
    • Back during that same early 90's violent video game controversy, Nintendo, which was still adamantly enforcing a family friendly image on all of their 3rd party developers, took pride in the fact this game wasn't on their systems and publicly denounced Sega for licensing it. Over 25 years later, the remastered version was ported to a Nintendo system, the Nintendo Switch. Adding to the hilarity, the reveal trailer opens with a clip of then-chairman of Nintendo of America Howard Lincoln testifying before Congress that the game would never appear on a Nintendo console. Cue a cut to the Nintendo Switch logo. Another trailer doesn't feature Lincoln's quote, but references it by being titled "Never Say Never".
  • Moment of Awesome: One of the accolades has to go to Lisa. Ever the Screaming Woman, she takes her mascara purse and fights back against the Augers attacking her before escaping through the window (and all this after you have saved her). This can also count as a Dying Moment of Awesome if you failed to save her, as not even getting her blood extracted from her by the Augers can deter her from screaming all the way to the very end. Many civilians get their blood extracted from their necks by Augers and either faint or die quickly as a result of blood loss, but not Lisa, as she is Made of Iron and refuses to die easily, but just keeps going. Even her Auger captors/executioners are getting annoyed by her screams while they are dragging her through the secret passageway, as if to say, "Shut up and die already!!" For a kid who grew up in The '90s and saw this bathroom scene that provoked the U.S. into having the 1993 Senate hearing on video game violence that would lead to the creation of the ESRB, you might even say that it's "the cry (of Lisa) heard 'round the world".
  • Narm: A lot of the dialogue, but the ending especially. This was actually invoked, too. The "Violence" in the game was deliberately designed to be so cartoonish and over-the-top that nobody would possibly think to try it in real life. The crew was even laughing on-stage at how ridiculous it was.
  • Nightmare Retardant: Invoked. And boy, did they succeed.
  • Overshadowed by Controversy: One of the games that contributed to the ESRB ratings; one bathroom scene in particular led to intense Senate hearings in the United States, although the game specifically calls you out for failing to save the woman.
  • Play the Game, Skip the Story: Odds are, you're too busy looking for Augers to actually care about the story. 25th Anniversary Edition fixes this problem by letting you unlock a mode that lets you watch the story details on their own.
  • Polished Port: The updated releases for the CD 32X, 3DO and home computers featured much-improved video quality over the blocky, stuttery Sega CD original version of the game.
    • The PS4 and XBOX One versions, since they're both on much larger discs and have beefy modern video hardware, give the best video quality ever, with not a scrap of artifacting.
  • "Seinfeld" Is Unfunny: Younger players who try this game for the first time will probably fail to see what what the fuss was about. Like mentioned before, the "violence" is deliberately over-the-top and cartoonish, and the bathroom scene is very tame by modern standards. This is probably the reason the re-release got a T for Teen rating.
  • So Bad, It's Good: While the gameplay itself is lacking, the movie that plays out during it is pretty damn hilarious. (Sadly, you won't see most of it if you're going for a perfect score.) Click here to watch it. (Don't worry, it's completely work safe.)
  • Special Effect Failure: You can spot actors with microphones attached to their waists.
    • In the second part of the driveway, when Weird Eddie flees from the threatening Martin cousins Jeff and Tony, if you listen hard, you can hear the boys' laughter followed by a director calling out "Cut!" from the background.
    • Also, when SCAT member Jason barges in to the Downstairs Hallway and crouches down, you can hear some stifled laughter from the crew before he speaks through his walkie-talkie.
    • And again, when you trap Sheila in the bedroom and Kelly thanks you before turning to the remaining Martins, and then to you with an "Oh, Crap!" look, you can hear some of the film crew bursting into laughter at the closet trap from far away if you listen closely.
  • They Wasted a Perfectly Good Plot: While the Augers were interesting enemies, it would've been more fun to see more normal vampires. We don't get those unless you let one of the Martins escape. Wouldn't it have been cooler to see the previous sleep over guests now vamped come attacking you for blood? Heck, they could've allowed at least Cindy to be bitten so you'd have to face her undead form later. Even if you do save all the girls (and Danny in the never-before-seen extra footage added for the upcoming PS4/Xbox One remaster), most of them are last seen running away from augers to who knows where. It might have been cool if they all showed up to help Kelly and you for the big finale.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/NightTrap