troperville

tools

toys


main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Kickstarter Message
TV Tropes Needs Your Help
X
Big things are happening on TV Tropes! New admins, new designs, fewer ads, mobile versions, beta testing opportunities, thematic discovery engine, fun trope tools and toys, and much more - Learn how to help here and discuss here.
View Kickstarter Project
Western Animation: JLA Adventures: Trapped In Time
JLA Adventures: Trapped In Time is a direct-to-DVD animated film set in the DC Universe. The film features the Justice League of America attempting to Set Right What Once Went Wrong after Lex Luthor and the Legion of Doom travel back in time and prevent Superman from ever existing. Partnered with Robin, as well as Dawnstar and Karate Kid from the Legion of Super Heroes, the remaining Leaguers are forced to travel through time and rescue their comrades.

This film provides examples of:

  • Adaptation Distillation: The movie takes elements from the classic continuity, as well as the New 52 (mainly Superman's costume and the inclusion of Cyborg) and Super Friends.
  • Adaptational Badass: Dawnstar gets some impressive light powers to fill out her comics powerset, which was limited to tracking and flight. And while the the Time Trapper was always a major powerhouse, he's treated like a Lovecraftian horror here, a Shout-Out to the Paul Levitz/Keith Giffen Legion run, where he was in his Entrophy Personified incarnation.
  • Adapted Out: Green Lantern. Volpe claims that in his head, the film takes place during the events of Green Lantern: The Animated Series, where Hal Jordan was off in space.
  • Arrogant Kung-Fu Guy: Although not your typical loner, Karate Kid certainly qualifies. It's his arrogance that causes the trouble in the first place, and it's a major character flaw he eventually learns to overcome by the end of the movie.
  • Aura Vision: One of Karate Kid's powers, to see a person's or object's ki and determine its weakest point.
  • Batman Can Breathe in Space: The trope namer can't, but Toyman can.
  • Bond One-Liner: "Times up!" *punch*
  • Casting Gag:
  • Deadpan Snarker: Robin.
  • Enemy Mine: Averted; Karate Kid attempts to form an alliance with Captain Cold, Gorilla Grodd, and Black Manta at one point due to common interests, but the villains won't have any of it.
  • Evil Is One Big Happy Family: The Legion of Doom seems to have a stronger bond here than most versions. Cheetah flat-out tells Luthor that they were lost without him.
  • Generic Doomsday Villain: The Time Trapper's main motivation seems to be to destroy everything, without much explanation given. He's eventually revealed to be living Dark Matter, with no actual emotions beyond the desire to spread and consume.
  • Harmless Freezing: Lex survives 1000 years in an iceberg no worse for wear.
  • Here We Go Again: When Dawnstar and Karate Kid return to their own time, they find a statue of Lex Luthor where the Superman one had previously stood, and so return to the past to correct this as the film ends.
  • Humanoid Abomination: The Time Trapper is in human shape, but looks more along the lines of a corpse, appears to be able to do some amount of alteration to the environment, and is entirely made of Dark Matter.
  • The Fool: Many, including Bizzaro, Grundy and the Toyman.
  • Ineffectual Sympathetic Villain: Bizzaro.
  • Insufferable Genius: Gorilla Grodd. He almost can't speak a sentence without mentioning his "superior intellect".
  • Kid-Appeal Character / Token Minority / Affirmative Action Girl: According to Word of God, Lynell Forrestal suggested adding Karate Kid and Dawnstar to the cast to offset the number of white males in the JLA. (Karate Kid is Japanese, while Dawnstar is Ambiguously Brown - her comics counterpart is a Native American) Likewise, Robin was included so the three teens could provide a youthful counterpoint to the adult heroes.
  • Legion of Doom: The Trope Namers appear as the main antagonists of the film.
  • Let's You and Him Fight: Robin's first meeting with Karate Kid and Dawnstar goes like this.
  • Light 'em Up: Dawnstar.
  • Lighter and Softer: Word of God states that the film was created specifically to provide an all-ages alternative to the Darker and Edgier DC films like Justice League: War.
  • Make Wrong What Once Went Right: The villains' goal is to prevent the origins of Superman through time travel. Since he inspired the majority of superheroes, this will effectively cripple the competition.
  • Merchandise-Driven: The film was commissioned by Target to promote its line of Justice League action figures.
  • Mugged for Disguise: Cheetah and Solomon Grundy rob a pair of Smallville residents for their clothes in order to fool the Kents. It's implied that they killed them.
  • Mythology Gag: Karate Kid's costume (which is unlike any he's ever worn in the comics) looks like that of Samurai, one of the Canon Foreigner Captain Ethnics from Superfriends.
    • A couple of pedestrians resemble Wendy and Marvin, walking their dog looking like Wonder Dog.
    • Baby Kal-El is called "Superbaby", the name he's often called in comics featuring a toddler Superman.
  • Near Villain Victory: Lex Luthor's plan to prevent baby Superman from being found and raised by the Kents initially succeeds. Later, Time Trapper almost kills the heroes, thereby insuring his victory, but he's done in by Dawnstar.
  • Never Bring a Gun to a Knife Fight: Black Manta mocks Aquaman for trying to fight him with a "fork", only to have his gun cut in half.
  • Nice Job Breaking It, Hero: Karate Kid kicks off the plot by showing off his ability to almost punch the weak point in the ice holding Lex. The near-miss is still enough to do the job. Later on, Dawnstar and Karate Kid try to paradox Lex out of existence, but this leads to the Time Trapper nearly destroying reality and their temporal meddling changes their relative present so that Lex is the one remembered as a hero.
  • Nice Job Fixing It, Villain: As a consequence of the Time Trapper erasing Lex, the entire Justice League gets to come back.
    • Not to mention Captain Cold's bungling at the start of the film is what foils Lex's plan to enlarge the polar ice caps and seals in him in ice in the first place.
  • Not Helping Your Case: When trying to convince Robin that they aren't from the Legion of Doom, Karate Kid mentions the other Legion they weren't accepted into. Lacking context, this only confirms Robin's suspicions.
  • Not in Kansas Anymore: Apparently the one time that doesn't work.
  • Not So Stoic: Dawnstar was becoming increasingly aggravated when Robin doesn't stop fighting to listen.
  • Paper-Thin Disguise: Solomon Grundy and Cheetah pretend to be Superbaby's parents. Ma and Pa Kent are understandably confused since they saw the baby fall out of the sky.
  • Platonic Life Partners: Karate Kid and Dawnstar.
  • Race Lift: The creators have stated that Karate Kid is full-blooded Japanese in this continuity, as opposed to the main DC Universe, where he's a Caucasian kid who was Retconned into being half-Asian, but rarely looks it. Though he's Asian in Legion of Super Heroes.
  • Role Reprisal: Once again, Diedrich Bader is playing Batman, and joining him is Kevin Michael Richardson as Black Manta.
  • Sealed Evil in a Can: The Time Trapper's hourglass is both the source of his power and his can. So long as someone else holds it, he's bound to their will. In his own hands, he's free.
    • Plus there's the future version of Lex Luthor who's sealed in ice until Karate Kid frees him.
  • Sequel Hook: The movie ends with Grodd ominously claiming that with his newfound knowledge of the future, the key to vengeance against the Justice League is in his grasp. Later, when Karate Kid and Dawnstar return to the future, they find Lex Luthor has taken control of the world, and they go back in time again to fix things just before the credits roll.
  • Spotlight-Stealing Squad: Karate Kid and Dawnstar get most of the screentime.
  • Temporal Paradox: Though a very selective one. Anyone who shouldn't technically exist in the present can be erased by the Time Trapper, but the timeline doesn't change beyond that. Despite the far-reaching implications of an absent Superman, the only change seems to be that the Justice League suddenly stops existing now, as opposed to never having existed at all. This is particularly bad with Bizarro, who literally only exists because there is/was a Superman. Justified in that the Time Trapper seems to be selectively enforcing the paradox, and since Lex was controlling him, Bizarro was spared
  • There Was a Door: Dawnstar and Karate Kid blast their way into the Hall of Justice, since they couldn't figure out how to get inside. Apparently the large glass doors at the front mystified them.
  • Underwear of Power: A given, yet while Superman doesn't have his, Bizzaro bizarrely does.
  • Villain Ball: It's noted that Dawnstar and Karate Kid have made themselves walking paradoxes, thus rendering them vulnerable to Time Trapper's erasure power. When he gets the chance, however, he just gloats that they cannot stop him (no points for guessing his undoing).
  • Whole Costume Reference: Toyman has his "wooden puppet" appearance from Justice.
  • Whole Plot Reference: The story is basically a modernization of the Super Friends episode "Secret Origins of the Superfriends". The main difference is the inclusion of the Time Trapper and the Legion of Super-Heroes.
  • Worthless Yellow Rocks: The cab driver demands Karate Kid and Dawnstar to pay him. But they either don't seem to understand the concept of money or are unaware that currency is printed on paper.
DC NationDC Comics AnimatedAmethyst, Princess of Gemworld

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
26092
45