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An original animated short released on a DVD packed as a bonus with some of Fisher-Price's Imaginext DC Super Friends toys.

When the DC Super Friends renovate the Hall of Justice, The Joker infiltrates it and takes over, leaving Superman and Batman trapped inside a holographic training program. The four remaining DC Superfriends, The Flash, Green Lantern, Hawkman and Cyborg, must find a way to rescue the World's Finest, but Joker has called on Gorilla Grodd and Mr. Freeze for backup.

For a 17-minute short aimed primarily at ages 3 to 7, it is surprisingly entertaining, featuring plenty of action, quirky characters and good humor. It wonderfully apes the classic Superfriends cartoon and has found its fair share of enthusiasts in the adult fandom.

It can be viewed on Fisher-Price's official YouTube channel.

This short provides examples of:

  • All Your Base Are Belong to Us: Joker takes over the Hall of Justice with help from Gorilla Grodd and Mr. Freeze.
  • Arm Cannon: Cyborg has one on each arm.
  • Back-to-Back Badasses: Batman and Superman.
  • Bash Brothers: Again, Batman and Superman!
  • Big "NO!": Green Lantern lets one out when Mr. Freeze leaves him trapped inside a yellow smiley-face bomb.
  • Crazy-Prepared: Near the end of the cartoon, it turns out The Joker had a mech ready that had weapons designed to take out each hero by targeting their specific weaknesses. They beat him by helping each other out and working as a team.
  • Deadly Training Area: Batman and Superman are locked in one.
  • Freeze-Frame Bonus:
  • Genre Savvy: The Flash can tell those big presents in the hallway are a trap. Not that it does him any good.
  • Hard Light: The holographic training simulator in the Hall of Justice runs on this. Joker makes sure to trap Batman and Superman in it and have them fight "holograms" of Solomon Grundy and some mud monsters.
  • Humongous Mecha: The Joker has one.
  • Lady Not Appearing in This Short: Wonder Woman. Along with Sirs Aquaman and Robin.
  • Lame Pun Reaction: After trapping Grodd in some super-sticky bubble gum, Hawkman tells him to "stick around". Flash promptly tells Hawkman to let him [Flash] tell the jokes from here on out.
  • Large Ham: Both the narrator and Hal Jordan.
  • Merchandise-Driven: Surprisingly averted, aside from some Imaginext and Hero World vehicles showing up in the motor pool... the episode prominently features toyless toyline characters such as Cyborg, Solomon Grundy and Gorilla Grodd, as well as locations and vehicles that don't have toys, like the Hall of Justice (the only playsets in the toyline are Batcaves) and Joker's big mecha. note 
  • The Most Dangerous Video Game: Joker turns Cyborg's room into a live video game, complete with video game sound effects.
  • Narrator: The video has one, aping the classic Superfriends narrator perfectly.
    "Gathered together from the cosmic reaches of the universe! Are the most powerful forces of good ever assembled! Superman! Wonder Woman! Batman and Robin, the Boy Wonder! Aquaman! The Flash! Battling the world's most sinister force for evil, the Legion of Doom! This is... The DC Superfriends!"
  • Parental Bonus: Since this is intended for young children, the sheer number of shout-outs to Superfriends and the DC universe in general all qualify.
  • Shout-Out:
    • The intro is basically a remake of the classic Superfriends one.
    • Cyborg's feet as he jumps from building to building bring to mind Inspector Gadget.
    • The Joker's jack-in-the-box robots use hammers based on Joker's old Super Powers toy's accessory.
  • The Stoic: Hal Jordan is a Dudley Do-Right–sounding cardboard dullard in this one. It works magnificently.
  • Swiss-Army Appendage: Cyborg is practically the superhero version of Inspector Gadget in this department! He has extending legs and arm cannons, the cyborg part of his head can turn into a radar dish, and when he gets electrocuted, tons of other trinkets pop out of him.
  • Worf Had the Flu: Superman's massive powers are kept in check thanks to the Joker lining the walls with kryptonite.

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