- Jossed according to the information currently released. The game will mainly follow Ezio, but will be able to take a look at Altaïr's life through special seals.
- In fact Ezio's weapons get damaged fighting an army by himself, and his armor gets damaged when he gets dragged behind galloping horses for a few miles.
- Related: Altaïr's son will also be named Altaïr so we will be playing as "Altaïr", just not the one we're familiar with.
- Possibly jossed. As mentioned above, special seals will allow Ezio to peer into Altaïr's life.
- Jossed: We play as Altaïr at various stages of his life. We see one of his sons, but not the son from whom Desmond is descended.
- ... Alternatively, you still won't be able to swim because Altaïr really was hydrophobic.
- Sidestepped, all of Altaïr's portions are set at Masyaf so he never encounters water again.
- So long as they didn't contract disease or a sudden case of steel poisoning, there wasn't really any reason our ancestors couldn't live roughly as long as we do. The reasons for increased longevity these days are mostly do to superior nutrition (available to limited segments of the population in the middle ages) and better cures for disease (which can be avoided by reasonably clean living). The only certain killer is age itself. As for Ezio being a badass at fifty... yeah, that could be down to TWCB. That, or Rule of Cool.
- Actually, Ezio did start complaining about the small pains of age as early as (I think) Sequence 2 in Brotherhood. "Ow, my back" anyone?. And he does mutter "This used to be so easy" early on in Revelations. His age does affect him but because he has made sure all his life to keep himself fit and healthy it affects him less than it would any normal person. Accurately handled in my opinion.
- Well to be fair, he was complaining about his back because he was recently shot, fell of a roof, and was exposed to the elements for who knows how long before Machiavelli brought him to that house.
- Doesn't even have to be directly related to Ezio. If anyone who was there to witness Ezio's death eventually winds up on Desmond's ancestry, this could be justified.
- Jossed: The animated short Assassin's Creed: Embers will have Ezio quite old and gray, have a family, and still remain just badass enough before passing away at the end of it.
- Confirmed, albeit he passes away of old age before the Mongols could break through Masyaf.
- Nope, Altaïr passed away of old age inside the "vault" and Ezio finds his skeleton in rotted Grand Master's robes.
- As an extension: Altaïr is a rotten corpse when Ezio finds him, because the Apple made Altaïr mad and think he could survive being locked in that room for several centuries.
- After four centuries? Make that a skeleton or a mummy at best.
- Actually Ezio does come across his skeleton; Altaïr had sealed away the Apple from the first game before deciding to "sit down and rest a moment..."
- After four centuries? Make that a skeleton or a mummy at best.
- Technology from Those Who Came Before that formed the basis for the Animus.
- Jossed (maybe?) as the writer of Revelations Darby McDevitt in an interview that Altaïr and Ezio are from different sides of Desmond's family tree, so Ezio wouldn't have Altaïr's genetic memory.
- Kind of Jossed and Confirmed. There is one critical moment in the game where the fates of all three characters converge.
- Jossed, though Desmond does have to share his Animus mindspace with Subject 16.
- Jossed. The entire plot of the game was for Desmond to finish Ezio's story and to piece together his original personality.
- Really not likely to happen. Ezio's a devout atheist. Meeting what the rest of humanity thought of as gods will do that to you.
- Ezio could convert to Islam out of convenience, just to get by in the Middle-East more easily, but it's not very likely, since converts tend to attract unwanted attention from both sides of the fence.
- Also, aren't you forgetting that most of the Assassins from the original game would have been Muslim or at least lived in a way that was very heavily influenced by Islam?
- Not Muslim. Assassins are atheists — religion isn't quite compatible with the "nothing is true" mantra. They oppose both Muslim and Christian armies in the Holy land.
- Some could still be religious. In Buddhism, there is no God and no permeance fo the soul, but Buddhism allows for adherents to follow other religious tradition if it helps them achieve their end goal of Nirvana, and some Buddhists do just that. Similarly, some Assassins may be religious because it helps them keep going or because they feel that acting as Assassins is the best way to adhere to their faith (ie, a Christian may become an Assassin because they feel that saving humankind from the Templar's plans is one way of doing God's will or that their salvation is necessary sacrifice for the good of many).
- If you listen to Ezio's explanation of the Creed, "nothing is true" refers to the fact that the foundations of society (like religion), are fragile and that humans must take care of their own problems. Basically, the ideal Assassin would not let anything as unreliable as religion guide their actions.
- As a note, Ezio has met Assassins who are Christian (see at least one unconventional nun in the Second Game). Altaïr is an atheist as of his writings but Ezio, himself, never expresses any religious preference whatsoever and can build a church in his home town.
- Losing a woman they loved. Ezio lost Cristina, Altaïr lost Adha and possibly outlived Maria and Desmond was forced to stab Lucy, who he clearly had feelings for.
- Would explain Juno's actions.
- Losing their father before they have reached manhood, maybe?
- The game shows that the moment is when both Ezio and Desmond view Altaïr's final memory.
- It's one thing that she was made one in Brotherhood, but I'm sure we'll see her parkour her way across Turkey as well as some killing.
- Unfortunately, she never makes an appearance in the game so we may never know.
- According to the Encyclopedia Claudia stepped down as the Mistress of the Rosa In Fiore in 1504 and took on a non-combat advisory role to Ezio and the rest of the Assassins.
- Seems likely. Ezio is collecting First Civilization artefacts, and a member of the Triad appearing in each of the games in Ezio's trilogy has even more symmetry.
- As Ezio and Desmond has met one "god" each, that leaves Altaïr to meet Jupiter, possibly through the Apple.
- Jupiter appears to Desmond at the sync nexus, but neither Ezio nor Altaïr meet him.
- Jossed. He's still with the Assassins by the end.
- Confirmed, sorta: The Piece of Eden from the first game activates when Ezio and Altaïr's corpse are in the library beneath Masyaf, and Ezio is alerted to Desmond's spectral presence by the recurrance of Desmond's name in his mind. Ezio even has time to speak to Desmond (and can see him at the very end) before the nexus kicks in, triggering Jupiter's message.
As far as we know, the last three people to interact with the Apple are the protagonists. Maybe that wouldn't have meant anything had it just been Altaïr, Ezio, and someone else, but Desmond is the link between the two, and his presence makes that significant.
- But Ezio put it under that Church in Rome before he went off to Masyaf. The model for Ezio when Desmond sees his ghost placing it on that pedestal is that same as in the normal game. Therefore, unless another Apple suddenly materializes (Time-cloning perhaps?), Ezio won't have it with him.
- Jossed? The "secret" in Altaïr's library is actually the Apple of Eden from the first game, while the one in 2 and Brotherhood is a separate one.
- Not just Subject 16, but perhaps Subjects 1-15 as well.
- 16's there because he hacked his mind into the Animus using the synch-nexus he's sending you after, the other ones probably failed in some way or went mad upon discovering their body was gone.
- Jossed with Subject 4 at least (if you've read The Fall).
- Confirmed. The program you pieced together in Brotherhood was Subject 16, an AI of himself, and he explains what Desmond needs to do to free himself from the Animus and avoid deletion.
- Not necessarily. Perhaps the immortality bestowed by the Apple is the kind of the First Civilization: They're immortal to age, but can still be killed by disease or murder.
- Jossed: Altaïr's corpse makes an appearance in Ezio's time, and we have to play through Altaïr's final memories. Also, Ember ends with Ezio's death.
- This would explain the video-game like controls and Animus-style prompts outside of the Animus.
- Or the Desmond sequences in the first three games are memories, but they're being relived by Desmond sometime between Brotherhood and Revelations, during his Animus coma.
- Confirmed. There's an achievement/trophy for beating him up again.
- Chances are he's probably going to harass Sofia, cue Ezio's fist to the face.
- Sadly Jossed, as while Ezio jokingly sings about their rivalry, Duccio's only harassing Sofia. When Ezio interrupts them though, cue this gem of an exchange:Duccio: Le diavolo in persona! (The Devil Himself!)Ezio: Duccio. A pleasure.Duccio: Run, buona donna! Run for your life! [runs]
- Sadly Jossed, as while Ezio jokingly sings about their rivalry, Duccio's only harassing Sofia. When Ezio interrupts them though, cue this gem of an exchange:
- The achievement/trophy is called "Bully", where you have to find and beat up Duccio. If anything, the title implies that Duccio's done nothing wrong this time and Ezio just wants to fuck him up some more, just for the fun of it.
- In this case, Ezio just finds Duccio wandering around drunk in the city after scaring the hell out of him, so basically Confirmed.
- Although the player has some incentive to do it, because he shows up as a target on the minimap that never goes away. Although, you have the option of killing him over and over and over in different ways rather than beating him up.
- Achievement list is up, and sadly, it's Jossed.
- http://youtu.be/pTXvFqHvMBg?t=56s
- If the above theory, that Desmond is being held by the Templars, is true he could even be a Templar agent crawling around inside Desmond's brain. That is some creepiness.
- Confirmed to be Subject 16, more fully formed than ever.
- And now Ezio is in Soul Calibur V. If Zasalamel shows up as well, it could be the start of an eternal rivalry between him and the Assassins.
- OR it could be that Zasalamel is actually an ally of or an Assassin himself, as he didn't seem to have the Knight Templar sort of mindset in his ending of 4.
- His body's "worm food now," making any such pretensions futile, and he knows it — so in the end he seems to sacrifice himself to save Desmond when the Animus starts deleting the entire Animus Island, by "tossing" Desmond into the Ezio partition of Desmond's collective memories.
- The earliest portions of the game hint at a possible Grand Theft Me, and at one point 16 even asks for Desmond's help in doing that. But Desmond immediately shoots it down and 16 accepts that with good grace (Secret Test of Character?), and eventually performs a Heroic Sacrifice to save Desmond from deletion by the Animus. So Jossed and Confirmed, maybe.
- Jossed, sadly: the Animus raw data is completely dumped before Sequence 9, and 16 allows himself to be deleted so that Desmond can get to the sync nexus and return to his body.
- Sophia: Who are you, Messere?
- Isn't Machiavelli more high ranking?
- Confirmed with the novel of the game that Ezio leaves Claudia in charge of the Assassins in Italy during his journey, but bequeaths the role of Mentor to Ludovico Ariosto when he retires.
Getting back to the point of the WMG, maybe sometime after Ubisoft had decided on her for AC3, they decided to include her in Embers, explaining why it's half about her journey and half about Ezio's final days, rather than entirely about him.
- This idea actually has considerable potential considering the political situation at the time. Considering that the Portuguese were establishing their empire around the Indian ocean at this time, this gives an opportunity to include vastly different cities in the game. Let's say that it starts shortly after Embers with Shao Jun arriving in Lisboa in order to catch a ship back to China. You could fight Templars in that city before you leave, then maybe a stopover in Goa before reaching Shangchuan Island and nearby Guangzhou and so on.
- Wouldn't this require that Shao Jun is somehow related to Desmond? I guess it's possible to handwave her as being a great-great-(so on)-granddaughter of Darim or Sef, but that would be a heavy stretch.
- Would not a relation in the other direction (that is, that Shao Jun is an ancestor of Desmond, rather than a relative of Ezio or Altaïr) be more likely, given the mechanics of the Animus? They do have quite a number of centuries to work in for merging the lines...
- Wouldn't this require that Shao Jun is somehow related to Desmond? I guess it's possible to handwave her as being a great-great-(so on)-granddaughter of Darim or Sef, but that would be a heavy stretch.
- Not to mention that shortly before she leaves, Ezio gives Shao Jun a box and instructs her to only open it if she "loses her way". We never do find out what's in that box...
- Plus, Shao Jun has a hidden blade IN HER BOOT. Imagine the amount of crazy new kill animations the devs can make on that alone!
- Also, with one on each wrist, she'd have three hidden blades. In Assassin's Creed: 3...
- Unfortunately Jossed. Ubisoft has confirmed that AC3 will take place during the American Revolution and that the protagonist will be a Native American.
- Without any memories other than the ones 16 uploaded while he was alive, explaining why Desmond can't just outright ask him about Eve or anything else.
- Actually it's not incomplete. In this case, for the first time, we see a complete version of Subject 16, the version of him WITHOUT any ancestral memories to interfere.
- He may be a Knight in Sour Armor (what with being dead and knowing it), but he's not insane, incomplete, or evil in any way. Kind of surprising, really.
- No, he actually is pretty crazy, it's just that he doesn't adhere to the Insane Equals Violent trope. He's definitely not evil, though. An argument could be made for 'incomplete', since he doesn't remember committing suicide (he uploaded his mind before that, obviously) but beyond that, yes, he has all of his memories and personality.
- If there was a traitor it was probably Lucy, programmed by Abstergo as a sleeper agent. Would explain why they try to subdue Desmond at the end of II with nothing but batons.
- Lucy being a Templar is Confirmed (someone hacked the game disc and got some on-disc DLC out of it).In case any one's interested, she switched sides 'cos she thought the Assassins ditched her. Clay/16 gave himself up to infiltrate Abstergo to find her, but obviously Lucy didn't bother going along with the plan and let him die. Everything, from letting Desmond read Vidic's emails to breaking him out in Assassin's Creed II was to gain his trust.
- If there was a traitor it was probably Lucy, programmed by Abstergo as a sleeper agent. Would explain why they try to subdue Desmond at the end of II with nothing but batons.
- That long hug? Yeah, it was 16 implanting himself in Desmond's head. The man was desperate and actually asked if Desmond would let him. And hell, he was going to be erased completely when the Black Room started to crumble, so why would he ask again? He just went there and did it, and will return on Assassin's Creed III.
- Additionally, Ubisoft has confirmed that atleast four characters' voice actors will be returning. Said characters are Desmond, Shaun, Rebecca, and... Clay Kaczmarek? Now who could that be? Of course: Subject Sixteen.
- That is Subject Sixteen's name: it says so in his database entry, where he introduces himself. I really, really hope that Clay is wandering around in Desmond's head. I find him to be the most interesting character of the entire series. If that is the case, though, I also hope that he doesn't turn into a villain.
- Additionally, Ubisoft has confirmed that atleast four characters' voice actors will be returning. Said characters are Desmond, Shaun, Rebecca, and... Clay Kaczmarek? Now who could that be? Of course: Subject Sixteen.
- Desmond could die in an Animus...
- Rome, New York, for obvious reasons having to do with the Da Vinci Disappearance.
- Mystery Hill, Salem, New Hampshire, because it is an inexplicably old archaeological site not matching anything that the native groups built in the area at the ethnographic present. That site, and others like it around New England, while obviously man-made, have the native tribes of New England just as perplexed as the archaeologists.
- I think one of the vaults might be a gene bank of some kind. It wasn't designed to shelter any people, but rather to store genetic information of members of the First Civilisation so that they could be resurrected following the disaster and help rebuild the society faster than they otherwise would. The First Civilisation created humanity from scratch, so that requires some fantastic genetic knowledge. Therefore it's definitely possible that they could have a gene bank containing hundreds, if not thousands, of individual First Civilisation genomes. Think of the sheer amount of information stored in the titular ship in Titan A.E., but probably more. Whether or not they've survived the 750 or so centuries since the disaster is uncertain.
- I'm not sure about the vault part, but my WMG regarding the methods of salvation actually do with the pieces of Eden - we already know about three: the Apple(s), the Staff, and the Shroud. Granted, we only know about what functions the Apple seems to give off, as well as a brief glimpse on what the Staff might do, which, assuming, has different functions as the Apple had done. So how much of a stretch could it be that the methods of salvation have to do with (or are) the pieces of Eden?
Now that Lucy's dead, other agents (currently posing as Templars) will try to recapture Desmond. Aside from giving them access to Desmond's memories again, this will provoke the Assassins into an all-out attack on Abstergo, which will inflict heavy casualties on both sides. The only way to win is for the Assassins and Templars to ally. The Assassins have the genes that make them resistant to the Pieces of Eden, but only the Templars have the resources and familiarity with the pieces themselves to develop a true defense.
Oh, and that satellite launch? Yeah, that's just how the TWCB are snatching up the PoEs. They get the Templars to launch them into space, then the rocket explodes. The Templars assume it's Assassin sabotage, and the TWCB get the PoEs.
- While it's obvious that they weren't going to pay to bring Kirsten Bell back for a brief DLC cameo, the fact that The Lost Archive frames the reveal of her Templar alliance is... interesting. Prior material had indicated that Lucy was THERE when Clay killed himself, and yet so far as Lost Archive plays it, her only attempt at swaying Clay to her side with the Templars is in an email, not even in person. Plus there's the fact that it's Juno herself who leads Clay to the information that Lucy is working with the Templars. Considering we see in Assassin's Creed III, Juno CAN manipulate material on the computers she has access to, that makes the information Clay got from her suspect. Juno needed Desmond to both be in a position to activate the device to free her entirely AND in a mental state where he'd be willing to die in order to do so, and knows enough of humans to understand that guilt is a powerful motivator. While it's clear that Vidic did believe that Lucy was secretly working for him, he's also the guy who let Desmond walk in with the Apple of Eden, an object he KNOWS can manipulate people - overconfidence in his plans is kind of a thing, which gives Lucy the opening that she needs to play triple agent and pretend to have turned on the Assassins, only to intend to take the chance to kill Vidic, but needing no one to know - Lucy sure does spend a lot of time feeling guilty in the course of II and Brotherhood, and there's no indication that she'd necessarily need to in order to further a plan of betrayal of the Assassins. So Juno shows Clay the images he needs to see to push him over the edge, leaving the Templars in need of getting "Subject 17," and then, not caring that Lucy's plan is to betray the Templars, has Desmond kill her, as she is both a perceived threat and someone who might motivate him to stay alive for.