Video Game / The Visitor
is a flash game series consisting of three games made by Zeebarf of ClickShake Games.The Visitor
and The Visitor Returns
are point and click Adventure Games
, while Massacre at Camp Happy
is a maze game where one fights enemies.
In The Visitor
series in general, one takes the role of a pink, leech-like alien parasitoidnote
who absorbs DNA from the animals and people it kills.
Not to be confused with the 2007 Thomas McCarthy film.
Tropes appearing in the Visitor
- Aerosol Flamethrower: See The Alcoholic
- The Alcoholic: The old man at the camper table in Returns is so deep in his cups he only reacts to being set on fire with Dull Surprise and smothers the flames on his arm. It's enough to distract him and allow the visitor to kill him, however. Though given that his reaction upon seeing the visitor is to instantly skewer it with a thrown knife, it's possible he's simply a badass.
- Alien Blood: Averted, the worm has normal, red blood.
- All Webbed Up: Eating a spider allows for this in Returns
- Artistic License – Biology: The Visitor uses 100 percent of the biomass it ingests.
- Battle Couple: In Returns. The man thinks nothing of his arm being lit on fire, and will immediately counter with a throwing knife if he sees the visitor, whereas woman is a crack shot with a revolver.
- Beware My Stinger Tail: Consuming a scorpion gives you a stinger tail.
- Black Dude Dies First: Inverted in Massacre at Camp Happy. The one black dude in the game dies last.
- Black Eyes of Evil: You get these at the end of the first game.
- Body Horror
- Came from the Sky: You come out of a Meteorite in each Game.
- Canon Discontinuity: Massacre at Camp Happy was so reviled that they made Returns another point-and-click adventure game where you can keep the abilities of the animals you eat as an apology (combining animal traits wasn't present in Massacre because it would have been too easy if you could).
- Cannibalism Superpower:
- Eating an animal gives you some of its abilities. Eating a person results in the parasite becoming humanoid.
- In Massacre at Camp Happy, if your monster dies, its corpse becomes a health pickup on your next try.
- Chest Burster: You can erupt out of your first host in Returns.
- Crossover: The parasites are a major antagonist in The Several Journeys of Reemus.
- Cruel and Unusual Death: There's a variety of ways that the Visitor's enemies die, like getting eaten from the inside out, or impaling their head on a knife, etc.
- Delicious Distraction: Quite a number of animals are distracted via food, such as the small bird and the flies in the first game, and the raccoon, skunk and spider in Returns.
- Discard and Draw: Unlike in the point-and-click games, the abilities gained from consuming animals in Camp Happy are mutually exclusive. The ability gained from devouring one animal will override the previous one you had.
- Eyeless Face: The Visitor is like this for most of the games except the end of the first.
- Gameplay and Story Segregation: In Massacre at Camp Happy, the parasite can only attack animals smaller than it is. The object of the game is to eat all the campers, and there's a good chance you'll be significantly smaller than the targeted human of the level.
- Genre Blind: Apparently, none of the denizens of Camp Happy have ever seen a horror movie in their lives. And probably won't after you're done with them.
- Humans Are Special: The parasite really wants to eat one, but won't go after them without a host of animal-based superpowers and the Golden Ending of Returns is where you do and become humanoid, rather than brutally dismembering one or getting shot to pieces.
- Insectoid Alien:
- In the beginning of the first game, you start out as a worm-like creature.
- In Returns, you can become one by killing a scorpion and spider.
- It Can Think: Never mind that the parasite can think. It can also move objects with its mind.
- Kill 'em All: It's possible for everyone, including the alien, to die in one of the endings.
- Mind over Matter: How can a such a little Worm manipulate its environment from a distance? Telekinesis, of course!
- More Teeth than the Osmond Family: With Close ups, you can see that the creature has lots of teeth.
- Multiple Endings: In the first game:
- Mutually Exclusive Powerups: The animal utility abilities in Massacre at Camp Happy. You can only have one at a time—claws allow the alien to pass through bushes, fins allow it to swim and pass though water passages, and wings allow it to fly over water and holes but not through bushes.
- Night Swim = Death: Massacre at Camp Happy has two people out taking a dip at night. Enter the alien worm.
- Orifice Invasion:
- In The Visitor, you kill a troublesome cat by crawling up its anus and eating it from the inside-out. You also kill a man by forcing yourself down his throat. In fact, in its original worm-like parasite form, it's fond of letting itself be eaten by nearby vermin.
- In Returns this is a possible ending; tearing off a woman's jaw and crawling down her throat to anthropomorphosize yourself.
- Slashed Throat: Well, more like ripped out throat, but this is the fate of the drunk old man in Returns.
- Smelly Skunk: Eating a skunk gives the parasite the ability to spray foul-smelling gas. Said skunk also acts as an obstacle by gassing the parasite whenever it gets close.
- Telepathic Spacemen: While not telepathic, the little worm is telekinetic.
- Things That Go "Bump" in the Night: Invoked. The parasite can become a monster under someone's bed.
- Too Dumb to Live: If the parasite is the one that moves the stuff around via telekinesis, it would mean that the Bittersweet Ending of the first game has the alien purposely commit suicide by making itself slip, then finding a gun in the cabinet and shooting itself before using the gun to split its own head in two.
- To Serve Man: The one ending of the first game results in you eating the survivor. He was crunchy.
- Villain Protagonist: You're a vicious alien parasitoid.
- You Will Be Assimilated