Video Game / Revenant

http://static.tvtropes.org/pmwiki/pub/images/revenant.jpg
Locke D'Averam has been chilling out in Hell for centuries when someone decided to resurrect him. As it turns out, the Kingdom of Ahkuilon is under attack by a Cult calling themselves the Children of the Change, who kidnapped the king's only daughter, and Locke, the long-dead ruler of a long-gone empire, seems like just the right guy to bring her back. Unable to defy his new master's orders, the eponymous Revenant Zombie sets off on his quest, which proves all but simple and straightforward.

Revenant is a largely forgotten epic Action RPG by Cinematix Studios from the year 1999. One of its most notable features was a complex and elaborate real-time combat system, consisting of a large number of various combos and tactics, which had to be adopted on the fly against specific enemies. Combined with surprisingly fluid animations (for the time), Revenant was a remarkable gaming experience.

The game provides examples of following tropes:

  • And Show It to You: Locke threatens with this, among other taunts and jeering, often.
  • Anti-Hero: Locke. While the player has the choice sometimes to have him be more polite, patient and empathetic in dialogue, by default his aggressive and blunt traits and lines are that of a classic fantasy antihero.
  • Bittersweet Ending: On the sweet side, Locke defeats the cult, frees the enslaved Humans, Ogrok, Druhg and other creatures from the cult's magical control, slays Yhagoro in one on one combat, prevents the resurrection of the Demon King Kraxxus, frees the Princess, stops Sardok and his plans, and ultimately saves Ahkuilon and the entire world. On the bitter side, one of Locke's mentors, Olihoot, is murdered by the treacherous Sardok, along with Lord Tendrick himself. Even more bitter, Princess Andria is revealed to be the reincarnation of Locke's long dead Queen, and the two are finally reunited after ten thousand years. She is promptly murdered by Sardok, an act that also potentially ends the House of Averam, leaving Ahkuilon without a ruler. The ending cutscene shows a silent Locke, grimly carrying the Princess's body back to the portal to Ahkuilon.
  • Cult: Children of the Change.
  • Deal with the Devil: Locke has made one in the backstory.
  • Did Not Get the Girl: For everything Locke accomplished in his quest, his efforts were in vain in regards to the Princess/Queen.
  • The Dragonslayer: There are various types of powerful Dragons throughout Ahkuilon for Locke to slay. There is even a quest that involves slaying one of them.
  • Enemy Mine: Locke proves his strength and strikes a truce of sorts between the normally feuding humans of Ahkuillon and Ogrok against the Cult of the Change. At least between those humans and Ogrok not already under the cult's magical control. Whether it stands after the cult's defeat is unknown, but unlikely.
  • Evil Laugh: Sardok has an impressive one after murdering the Princess and seemingly having gained control over Locke... right before his plans immediately backfire on him.
  • Hell: Called Anserak here.
  • Interspecies Romance: Played for laughs. The Druhg (goblin-like beings) female Shegra is very attracted to Locke, and requests a kiss in exchange for a weapon that will kill one of the sorcerer overseers of the slave pits in one hit. Locke, reluctantly, complies and kisses her... and she promptly slobbers all over his face, much to his chagrin and her pleasure.
  • In the Back: How the treacherous Sardok murders the Princess, by levitating the sacrificial dagger into her back before she and Locke are even able to kiss.
  • Kick the Dog: The sorcerer Sardok delivers the most worthless, cruel and petty one to The Princess and Locke in the ending.
  • No-Gear Level: The fight against the Ogrok Hand Combat champion.
  • Reincarnation Romance: Princess Andria is the reincarnation of Locke's beloved ex-wife from his past life.
  • Resurrected for a Job: The whole premise.
  • Resurrected Romance: Locke and Andria.
  • Revenant Zombie: Locke.
  • Save the Princess: What your quest seems to be at first. Locke's goals soon grow far more numerous and complicated. Tragically, this is the one goal he fails to achieve.
  • Technicolor Science: Revenant features the usual red/health and blue/mana potions, among other vibrant potion colors, codified by Diablo.
  • Training Dummy: In the tutorial mission.
  • Treacherous Advisor: The court sorcerer Sardok is obviously this right from the beginning. Clearly keeping his own secrets, plots and murdering anyone who might stand in his way, and even some that don't. Unfortunately, you are in his thrall as a Revenant, and unable to deal with him until it's too late.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Revenant