Follow TV Tropes

This is based on opinion. Please don't list it on a work's trope example list.

Following

Nightmare Fuel / Star Wars Jedi: Survivor

Go To

  • When Cal rescues Dagan Gera from his hundreds of years in stasis within a Bacta tank, it seems as if Cal is about to acquire a new ally who understands his plight better than anyone ever could as Dagan begins tinkering with his lightsaber... ...before he starts seething about the Jedi Order abandoning him and starts bleeding his Kyber crystal, much to Cal's horror.
  • Koboh's Shattered Moon's Firing Chamber - a weapon that can vaporize enemies upon touch - surely will bring you bad memories from the Death Star.
  • The horrifying sight of Jedha being swarmed by a full-scale Imperial invasion. Dozens upon dozens of Stormtroopers, AT-AT's, AT-ST's, Purge Troopers, you name it. Bode warned the Inquisitorious that multiple Jedi were hiding on Jedha, and to the Imperials' credit, they came prepared. It's like Order 66 all over again. Thankfully, the Path is almost immediately prepared for such an invasion, having surely known they could've been exposed at any point, and they also have Cere who singlehandedly wipes out a vast portion of the invading forces on her own. But even she cannot stand against their last resort...
    • When Cal confronts Bode after catching up with him, Bode urgently warns Cal to evacuate his friends because something "terrible" is coming for them. That alone should send chills down any player's spine, but just in case it hasn't sunken in yet...
    • When Cere tells BD to retreat, she stops and glares at the closed door to the archive, sternly ordering him to do as she says, without breaking her gaze at the door. Finally, the door begins to open, forced upon, that is. Darth Vader is back.
      • It shouldn’t be understated how effectively frightening Vader’s entrance is. Considering his surprise arrival at the end of the prior game, one would expect his appearance to feel less impactful, but somehow he feels like he is given even more gravitas. Instead of the auditory cue of his breath quietly fading in and slowly growing louder, the door opens to reveal his form silhouetted by raging flames. You can’t even see his mask at first, just the outline of his helmet, and still, you know it’s him. And for a split second, there isn’t even any sound other than the door creaking open, not even his trademark breathing. It feels like the whole game is briefly stunned into silent fear. The framing of the scene gives the impression of a demon emerging from the depths of Hell, and considering who exactly this is, it fits like a glove.
    • Even though Cere is giving it her all in her duel with Vader, even almost managing to run him through, it's ultimately not enough to prevent her death at the last moment. Even after Cere Took a Level in Badass since the last game, the Sith Lord's powers are still beyond hers.
  • Three words: Embrace the Darkness. That's right, Cal turns to the Dark Side in the climax of the game after Bode uses him as a distraction to escape the Imperial Stronghold with his daughter Kata. We get to see what happens when someone decides to push a Jedi over the edge which Cal demonstrates as he single-handedly slaughters the large number of Imperial forces that stand in-between him and Bode, even breaking apart reinforced doors with his anger. If not for Merrin, Cal likely would've reached the point of no return if he killed Bode's associate Denvik out of vengeance.
    (Cal has just disarmed Denvik and his holding his lightsaber to his throat.)
    Denvik: Damn you! Go on, Jedi. Do it. DO IT! Rather you than Lord Vader!
    Merrin: Who is this?!
    Cal: (Deactivates his lightsaber and begins choking Denvik.) He sent Bode after our team. My crew... Cordova... CERE! They're all dead because of HIM!
    Merrin: Cal! This is what Bode wants! I know you are in pain, but this is not you! The Empire has taken enough from us! I will not lose you too!
    Cal: (Turns to face Merrin and stops choking Denvik.) You won't.
    • If you use the mind trick ability on a stormtrooper while tapped into the Dark Side, they simply flail around while standing in place, their health drains and then they die. Cal basically broke their minds to the point of death.
    • Following Bode's betrayal and Cere's death, the normally greyscale-coloured menus that Cal can check his appearance, customise his skills and so on at, are all dyed an eerie blood-red, like a blood moon was shining down on the surroundings. It can be quite jarring the first time you see it, and given Cal's outburst upon hitting his Rage Breaking Point, is indicative of how seething he is underneath his exterior about how Bode used and betrayed them all. Even after Merrin talks him down from murdering Denvik after he neutralises him, the menus remain dyed red, giving the impression that Cal has done something he can't turn back from by touching the Dark Side.
    • And when you have the option of returning to Nova Garon, Cal (now relatively more stable after dealing with Bode) can return to the Officer's Quarters and come across a Force Echo in the very same spot Cal tapped into the Dark Side, the floor covered in scorch marks made by his lightsaber. Cal is vocally unnerved by the echo and has a bit of a My God, What Have I Done? moment.
      • While there, Cal can also learn of Denvik's fate through an echo:
        Denvik: It's you...
        [Vader Breath]
        Denvik: [Death Gurgle]
  • The rancor has an unblockable One-Hit Kill attack which, if it hits you, will result in a lovely sequence where it grabs you and chomps down on your body while you're wriggling helplessly in its grasp. Later in the game, rancors can spawn in the overworld, which can result in this happening out of nowhere if you're not paying attention.
  • Bode's death. After rejecting to give in once more and attacking Merrin, Cal shoots Bode in the chest to put him down for good. Which might sound less frightening than the fates of other enemies, like the Ninth Sister, who was decapitated. But the way the situation is framed is chilling. It's not a moment of self-defense, nor is it an instinctual firing. Bode and Cal both draw their blasters, and Bode shoots first, but his blaster is damaged and unable to fire. He gives one last shocked and sad look to both his damaged blaster and to Cal, as he processes that he’s about to die. Cal pauses for a moment, seemingly considering sparing him now that he's unarmed, but then fires at Bode anyway, leaving him wheezing in pain. He glances over at Merrin, before taking a step forward and firing one more time. Bode goes limp. The whole time, Cal is completely silent, making the act feel somewhat cold-blooded. It's far from the most brutal way Cal's taken a life, but the way the scene is framed makes it feel so much worse.
    • What comes after the scene isn't much better. As Merrin is talking to Kata about how she was afraid to let go of the anger from losing her entire people, Cal is shown contemplating Bode's lightsaber, staring into the red blade. The color is reflected in his eyes, making them take on a very familiar shade...

Top