Wind Turbine Power

They're romantic, too..

Wind turbines. When they appear they are mostly the horizontal type with three long, rotating blades. They can be an expression of environmental themes, and a symbol of old technology—windmills—meeting modernity, in that they make electricity.

They make for striking imagery against a blue or dramatically cloudy sky—or when used in large numbers. In other words, they make for great Scenery Porn. Anime and manga are two media where the trope is popular, particularly in more recent works.

Compare Everything's Better with Spinning.


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    Anime and Manga 

  • The end of Chocolate sees Zen and her father walking along the ocean with a row of wind turbines at their side as she holds her own little pinwheel.
  • Mack passes by a pretty large field of wind turbines in Cars on his way to Los Angeles.

  • Artemis Fowl has a reference to a super-effective wind turbine with solar panels on it.

    Live-Action TV 

    Video Games 
  • Nintendo seems to be fond of this trope lately:
    • Alternative energy seems to be a big deal in Sinnoh, so it makes sense that wind turbines would make an appearance in Pokémon Diamond and Pearl. Wind turbines also appear in New Bark Town (but only in the remakes) and Nuvema Town of Pokémon Black and White .
    • In Wii Sports Resort, a set of wind turbines are used as the sole source of electricity on Wuhu Island.
  • From SimCity 2000 onward, wind turbines are a cheap source of clean energy, but have to be constructed in bunches in order to be effective.
  • In No More Heroes, Letz Shake is fought in a wind farm, and the area is shown in the starting theme too.
  • Persona 3: Wind turbines are visible from the roof of Gekoukan High School. They can also be seen on the map screen.
  • You can build windmills in Civilization IV. In the pre-modern eras, they appear as the classic old European windmill - stone tower, big sails on a wooden framework. When you reach the Modern era, they transform into modern wind turbines.
  • There is a mission in Borderlands which requires the player to activate several wind turbines which have been shut off ("Braking Wind"). Wind turbines often appear in the background, as well.
  • Quite a few levels in Ace Combat games have them dotted round the landscape, such as Mission 4 in Ace Combat 04: Shattered Skies and Mission 14 in Ace Combat Zero: The Belkan War.
    • Subverted with Ace Combat 5: The Unsung War in which Mission 8 has a damaged transport attempting an emergency landing, which unfortunately happens in the middle of a wind farm, and requires you to destroy any turbines the plane might crash into.
  • The original Silent Hill has a unique example. The Otherworld streets, in addition to being full of nightmarish delusions and pulse-pounding music, contain many rusted functioning windmills that inexplicably jut haphazardly from the abyss under the town's now steel-grating "streets". Good to know even some ancient demons are thinking green, despite being one of the physically darkest alternate worlds within the series, with next to no working lamps other than our hero's flashlight.
  • There is a wind farm north of Los Santos in Grand Theft Auto V. As terrain is not destructible and the wind turbines count as terrain, it is not recommended for aerial vehicles to stray too close. This can be helpful if making a last stand against the police as their intent is always to flys towards those with 3 stars or above ... There are a few race maps as well with the tracks positioned in and around the blades - player vehicles don't treat being hit by indestructible scenery any better than the police copters do ...