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Funny / Pokémon Mystery Dungeon: Rescue Team

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  • The morning after you form your rescue team with your partner, you find them asleep in front of your house, and as you approach, they suddenly wake up, shocking you into backing away, and your partner apologizes.
    • Then, your partner mentions the fact that they didn’t get any rescue requests while they sweat drop...or at least that’s what happens in the originals. In the DX remake, when your partner tells you about the lack of rescue requests, it is you who ends up sweat dropping in response.
  • This part after you and your partner rescue Diglett from Skarmory:
    Diglett: My feet feel like they're still walking on air...
    (In the original games only, the two Magnemite, you, and your partner sweat drop)
    Your Partner: (Feet...?)
    Magnemite: (HE HAS THEM? FEET?)
    • In addition, you can choose to decline the Magnemite and claim that two is plenty. Afterwards, you are forced to be a Bad Liar by claiming either your body stretches or you can fly. When your partner asks you to show them, you are forced to pick between two options saying you can't. Cue Face Fault from your partner (and the two Magnemite in the originals only).
  • You get letters from Pelipper detailing jobs and how to play the game. Post-game the letters discuss Pokemon mysteries, like what Shellder and Shelgon look like inside their shells. This world is entirely inhabited by Pokemon and not even they know what they look like!
  • In every Mystery Dungeon game, Kecleon only appears as a merchant to sell stuff to you, and in dungeons if you steal from it an endless horde of IMMENSELY high leveled Kecleon will warp in and defeat you, unless you are as high leveled as them, and even then you're still pretty much doomed. In Red/Blue Mystery Dungeon, a letter from Pelipper suggests that one of the Kecleon who sells to you in the square just ventures out into dungeons to sell stuff and gets angry easily.
  • One of the dialogue options for the day after the Xatu mission, you and your partner have a conversation about what the world's balance is. If you select 'It's in space.', your partner will be surprised and ask exactly where it is. If you select 'If you go, you'll find out', your partner will ask how they'll get to space, and if your pick 'Fly there', your partner will wonder HOW they're supposed to fly. Of course, in comes Pelipper with the mail as your partner asks if he could take you and your partner up to space. Pelipper's response?
    Pelipper: No way! Not a chance! (proceeds to fly off without leaving your mail)
  • Any time you go with the quirkier dialogue options tends to wind up hilarious, since the game always ends up getting back to the plot either way. The partner awkwardly changing the topic often comes across as them being the Straight Man to your Cloud Cuckoolander.
  • During the scene where Gengar is telling the villagers about the player supposedly being the human from the Ninetales Curse, Wigglytuff is at the side, behind the others, moving up and down while trying to get a view of what's going on.
  • In the early morning before you and your partner flee, you can talk to some of the sleepy folks of the town. If you speak to Gulpin for info regarding how to remember moves, it'll say this:
    Zzz... Snuffle... I'd go broke if it weren't for those forgetful Pokémon…
    Zzz... Gwaaah... Especially that [Player]... It seems to be forgetful...
    Sssnore... I hope it forgets more moves... So it needs to see me...
    Zzz... Mumble... But we decided to get rid of that [Player]…
    Gwaaaah... Gweh... [Player] won't be coming around anymore...
    • Kinda hilarious that when they are sleeping, this would be when one would think to steal from them (especially from Kecleon). But no, you do business with them. With money. That they are able to count in their sleep. Taken up even further is when you are going to the bank Persian is able to calculate pretty high numbers in his drowsy state.
    • Or the fact that they are MANNING THEIR SHOPS WHILE SLEEPING! Or at least very drowsy.
  • After you make it through Lapis Cave, your partner wonders where the mob is. They're not far off, and as the two of you continue your escape, you get this:
    Mob: Stop right there! Don't let them get away!
    Partner: They expect us to stop and wait for them?
    • Then there’s the snarky male dialogue (typically used by Squirtle, Totodile and Meowth)
      Partner: Sure, like we’re going to stop just because they told us to!
  • After defeating Moltres, it brushes this off and repeatedly intimidates you by unleashing a loud cry as it spreads its wings. The third time:
    Your Partner: Waaaah! Is... is there anything else?
    Moltres: No. I was only preparing to take off.
    • It's even better in the remake, as each cry is accompanied by pillars of fire from the volcano.
    • The partner even lampshades the situation.
      Partner: (Does it have to do that?)
  • During your rescue mission to save Shiftry in Silent Chasm, when your partner hears the story of a monster (actually Zapdos) residing in the depths of the dungeon, they fake a stomachache to get out of it. Either the player character can jump in on the act, or misread the cues entirely. Both options end the same, as faking it results in Jumpluff pointing out that you haven't eaten breakfast yet, while saying you're fine causes the partner to get angry at you for missing the cues.
    • Becomes a Brick Joke later on, as Team A.C.T. tell you about how dangerous Zapdos is, saying it's very powerful, it's electic attacks will leave you stunned and shaking, and that it might even try to eat you. The player character can say they're not scared... or they can feign a stomachache. If you do so, the partner says that you do this act all the time, and that it's a real headache.
    • Everyone hyping up Zapdos's Electric attacks can be hilarious if you chose to play as Cubone. Cubone is immune to electricity.
  • When you and the partner receive chestnuts after one mission, the partner, though grateful, says (in their thoughts) that money would be nice. In the original games, you promptly sweat drop and turn to your partner.
  • The conclusion of the Rescue Team Base renovation. In order to get the Mankey Gang to assist in renovating, you have to give them chestnuts so they're actually motivated to help. And then once the base is finished, they realize that you won't give them any more chestnuts. Cue the Mankey flipping out and attempting to destroy your base.
  • When you gain access to the Buried Relic from Shiftry, there's this delightful line:
    Leaving aside the disturbing fact that Shiftry made them compadres...
  • At the start of the day of the Latios mission:
    "The next morning...No...Morning, but only by time...A time so early in the morning that everyone is still in bed..."
    • Then, it cuts to you asleep, and you are awoken by a loud noise. As you investigate the noise outside, you sense the sound is getting closer, and Latios promptly zooms past the base, and since you were the only one awake at the time, you are unfortunate enough to be near Latios, resulting in you spinning briefly. The DX remake makes this even more funny by showing you sweat dropping shortly after Latios has zoomed past the base.
    • After realizing that Latios went to the Northern Range, you are stopped by you yawning and deciding to catch up on sleep. Several hours later and you are STILL asleep (AKA you slept in), requiring your partner to enter the base to wake you up.
  • In the remakes, you don't look at your surroundings before spontaneously deducing that you are a Pokemon, you actually check your body and see that you have paws for hands and feet and the last thing you check is your tail both by looking at it and shaking it. Then you realize you really have been transformed into a Pokemon.
    • In addition, after finding out that you’re not the human in the legend, your partner doesn’t circle you in affection. What do they do instead? Leap forward toward you with a Sparkling Stream of Tears, and they glomp you. You are even seen attempting (and failing) to back away to avoid the glomp. It is then shown your partner knocked you to the ground.
  • Before Western Cave opens up to you, the townsfolk is in a debate on who is the strongest, Rayquaza or Groudon. You happen to pass by and they ask you who is the strongest. If you say yourself, you are met with blank stares. Rescue Team DX takes this further by having even the shop keepers staring at you. The best part is that you're not wrong; at this point, you've beaten both.

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