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Player Characters

    Sam 
The poor person trying to stay alive that you play in Wick.
  • Ambiguous Gender: He's revealed to be male later on, but appears to be female in concept art.
  • Dead All Along: In the bad end.
  • Do Well, But Not Perfect: Survive all night but collect none of the Weaver children's Artefacts, and the game ends at 4:00 with Sam being rescued by the cops and his "friends" being arrested for Reckless Endangerment and Hoax. Finding them all results in unlocking 5:00 (the most dangerous time, when all of them are out to get him) and The Reveal that he's been dead for some time and the Weavers want him to join in their hauntings.
  • Featureless Protagonist: You never see his face nor does he speak. Even his name is a secret for most of the game.
  • Heroic Mime: Despite being the game's protagonist, he never speaks.

     Travis "T Bubber" Burton 
Amateur Paranormal Investigator and YouTube personality, investigating the legend surrounding the Weavers and Mt. Todd Park. The PC of the No Way Out DLC.
  • Hunter of Monsters: Implied that this isn't his first foray into the Unknown.
  • Karma Houdini: Defied. The ghosts wait juuuust long enough to let him think he escaped retribution for desecrating their graves, then ambush him. He escapes them, but not the unidentified third party who clocks him with a shovel...
  • Named After Somebody Famous: Shares the last name and first initial with horror lite writer/director Tim Burton.
  • Never Found the Body: He gets knocked out just when he thinks he made it to safety. What exactly happens to him after that is unknown.
  • Take That!: Travis is a bratty internet celebrity who does things like desecrating children's graves just to gain more views. Unlike most webstars in real life, he doesn't get away with it unpunished.
  • Too Dumb to Live: This guynote  thought moving each of the ghosts Tragic Keepsake away from their graves was a good idea.

The Weaver Family

The Children

     In general 
  • Abusive Parents: Heavily implied that Mary Weaver murdered her children one-by-one and abused them in life, especially the twins.
  • Ax-Crazy: Having been driven to madness by their deaths and/or possibly the unknown entity, the children have Came Back Wrong as violent spirits, willing to brutally murder anyone that steps foot in their forest.
  • Don't Look At Me: Being stared at is a Berserk Button shared between 60% of them, with the exception of Caleb (who is a Tunnel King visible only by Worm Sign until he jumps out and eats your face) and Benny (who's asleep 90% of the time).
  • Game Face: All take on some aspects of Body Horror in the No Way Out DLC after a paranormal investigator deliberately screws with them; either by adopting it in the case of Benny, Lillian, and Tim, or by making their default state of nightmarishness worse in the case of Caleb and Tom.
  • Jacob Marley Apparel: They all seem to wear the clothes they died in, with them being dirty and even torn.
  • Never Found the Body: None of their bodies were ever located. It's revealed in the bad ending that they're buried in a very well hidden graveyard.
  • Tragic Keepsake: All have a few trinkets associated with them, 2-3 per child.
  • The Un Dead: Malevolent ghosts haunting Mt. Todd Forest. Even the parents, Mary and John Weaver get in on the act: Mary as a burning voice in the Cabin Ruins, and John as a hanged figure in the Woodshed.
  • Vengeful Ghost: They attack anyone who enters their woods at night, presumably due to their anger over their deaths.

    Tim Weaver 
https://static.tvtropes.org/pmwiki/pub/images/tom_0.PNG
The first ghost the player encounters and the twin brother of Tom.
  • Ambiguously Human: Some of the evidence the player comes across implies that he might have been of supernatural origin, even while alive.
  • Big Brother Instinct: It's never officially stated in-game whether or not he was the older twin, but a lot of his dialogue makes it clear that his relationship with Tom was a protective and devoted one.
  • Changeling Tale: He and his twin brother were thought to be this by the local pastor. It's implied they burnt down the church in retaliation.
  • Coordinated Clothes: With Tom. They wear matching uniforms; a white long-sleeved shirt, green plaid vest, shorts, and a tie.
  • Malevolent Masked Men: Wears a "comedy" mask.
  • Sibling Team: Can spawn alongside his twin brother Tom, even sharing one of their kill animations.
  • Tragic Keepsake: His whittling knife with his name carved into the hilt, his father's WWI gas mask, and his hand-carved mask.
  • Vader Breath: Hissing, wheezing, and coughing.

    Tom Weaver 
https://static.tvtropes.org/pmwiki/pub/images/tom_37.PNG
The third or fourth ghost encountered and the twin brother of Tim.
  • Body Horror: Body is disjointed and broken; his head also leaning to the side due to his weak neck (weak muscles in the neck, legs and arms are caused due to polio), or perhaps his neck being broken. His spawn animation is to rise from the ground as a mangled lump and "unfold" into a more humanoid shape. In the screenshot providing his picture, you can clearly see that darn near every bone in his body is broken.
  • Changeling Tale: He and his twin brother were thought to be this by the local pastor. It's implied they burnt down the church in retaliation.
  • Coordinated Clothes: With Tim. They wear matching uniforms; a white long-sleeved shirt, green plaid vest, shorts, and a tie. His is more torn and dirtied than Tim's.
  • Malevolent Masked Men: Wears a "Tragedy" mask.
  • Sibling Team: Can spawn alongside his twin brother Tim.
  • Tragic Keepsake: The mask Tim carved for him, and his baby rattle. His leg brace from when he was an infant.
  • Vader Breath: His only sounds are choking and labored breathing, possibly due to his polio in life.

    Lillian Weaver 
https://static.tvtropes.org/pmwiki/pub/images/lillian.PNG
The second ghost encountered and the only Weaver sister.

    Benjamin "Benny" Weaver 
https://static.tvtropes.org/pmwiki/pub/images/benjamin.PNG
A sleeping, fat ghost who gets very cranky if you wake him up. The third or fourth ghost encountered.
  • Dead Weight: The fattest Weaver by far.
  • "L" Is for "Dyslexia": Implied, as he writes the "E" in his name backwards.
  • Sleepy Head: And he snores, too.
  • Religious Bruiser: Is associated with a bible and a homemade cross. Seems to have struggled with Gluttony and Sloth, however.
  • Say Your Prayers: The flashback the cross triggers is him reciting Now I Lay Me Down to Sleep.
  • Stout Strength: He can punch you clear across the forest if he catches you.
  • Tragic Keepsake: His bible, which the pastor gave him, and crucifix he made himself. A lamp is also special to him.

    Caleb Weaver 
https://static.tvtropes.org/pmwiki/pub/images/caleb.PNG
A ghost who digs his way towards you.

The Parents

     John Weaver 
https://static.tvtropes.org/pmwiki/pub/images/john.PNG
A World War One veteran who served at Ypres. Heavily disfigured by the horrors of war, upon his return home, he never left the cabin. He manifests as a man with hideous facial scars and two missing fingers on his left hand hanging himself in the woodshed
  • Curse: His suicide letter blames Mary for his children's deaths. He curses her to die just before he hangs himself.
  • Driven to Suicide: Hung himself after all of his five children were murdered.
  • Deadly Gas: The source of his disfigurement was a leaky gas mask, which allowed a puff of mustard in.
  • Gas Mask Mooks: During his tour of duty at Ypres.
  • Tragic Keepsake: His gas mask, which is held by Tim.

     Mary Weaver 
https://static.tvtropes.org/pmwiki/pub/images/mary_1.PNG
John Weaver's wife, and the mother of the children.
  • Abusive Parents: She was, at the very least, neglectful towards the kids, preferring to spend all her time praying.
  • The Atoner: Spent her whole life praying at the church for forgiveness from an unknown sin committed in her childhood.
  • Offing the Offspring: Not confirmed either way, but John blames her for their deaths.
  • Noodle Incident: We don't ever actually find out what she did.
  • Tragic Keepsake: The lantern she gave to Benny, and a bottle of Holy Water.

Other Characters

    Wickbutt 
https://static.tvtropes.org/pmwiki/pub/images/wickbutt.PNG
The 'boss' of the Wickbutt minigame unlocked by finding all of the hidden buttons.
  • Joke Character: Dickbutt with a candle up his arse instead of a willy.
    • Lethal Joke Character: That being said, since the game automatically ends once he catches you, he's probably no less deadly than the Weavers.

     Duncan "Dunk" 
TBubber's former associate and proprietor of the "playwick.com" website. Also one of Sam's otherwise unnamed friends.
  • Abandoned Info Page: In-Universe. "playwick.com" has fallen into disrepair by the events of No Way Out.
  • Fling a Light into the Future: It's his journal that you find pages out of.
  • Hunter of Monsters: Like TBubber, this isn't his first brush with darkness.
  • No Name Given: No last name.
  • We Used to Be Friends: Right up until they graduated Junior High. TBubber made a paranormal investigation YouTube account, Dunk started researching the legend of the Weavers. When he saw that TBubber stole his idea, he was pissed, enough so that he told the police that TBubs had eloped, rather than gone and played Wick.

     Old Man Edwards 
An elderly fellow who knew the Weaver kids personally when he was a boy. TBubber interviewed him before the events of No Way Out but inadvertently insulted him.
  • Oh, No... Not Again!: Thinks the reason he's been woken up at three in the morning is because one of the local kids broke his fence again (as a matter of fact they did, but the police are looking for Sam at the time and his fence is not a priority).

     Rev. James Mc Alroy 
The local pastor during the time the Weavers were alive.

     The Campers 
A pair of hillbillies who liked to drink beers in the forest near the abandoned summer camp, right up until the paranormal happenings in the woods drove them off.
  • Do Not Do This Cool Thing: Admit to drinking-and-driving, but they "drive real slow."
  • Irony: Their favorite beer is a local brew named "Dead is Dead." Their favorite place to drink it is in a forest known to be haunted. They were even driven off by Benny's snoring.
  • No Name Given: No names for either one.

     Friends 
Sam's classmates. Two boys and two girls, discernable only by their voices.
  • Laser-Guided Karma: If Sam avoids touching the Artefacts and simply focuses on staying alive, then the police come to rescue him while arresting his so-called friends for endangering his life.
  • No Name Given: Three out of four, one of them being Duncan.
  • Teens Are Monsters: Who but a teenager would invent a "game" that involves locking someone in a Corpse Land at midnight and betting them they can't make it until dawn? It's also implied that they vandalize Mr. Edward's fence semi-regularly.
  • With Friends Like These...: "Friends" belongs in Scare Quotes always and forever when referencing this group.

     Entity 
God, or perhaps the devil, only knows. Something that haunted Mary Weaver and may or may not be related to her undisclosed sin.
  • Demonic Possession: May have driven Mary to kill her children.
  • The Ghost: You could miss it entirely if you don't know what to look for.
  • Nothing Is Scarier: It can be heard snarling in Journal Page 34's flashback, and that's all we know for certain. It's not even directly interacted with the way the ghosts are.
  • Our Demons Are Different: Implied to be this. Several references are made to the devil snatching children and stalking the unwary, and this... thing is subtly hidden in the game.
  • Would Hurt a Child: Either directly responsible for, or forced Mary to, kill the Weaver children.

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