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Characters / Summoner 2

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Queen Maia and her friends make up the main party of the game. In all, there are eight playable characters, though you will only have control over seven of them at a time. Each has a role in the story, though some of them have larger parts than others.

Queen Maia of Halassar

Queen Maia of Halassar is the main character in Summoner 2. Born shortly after Joseph's sacrifice in the first game, Maia was hailed by a priestess named Surdama Kir as the "Goddess Lahara Reborn." This led to the secession of Halassar from the Empire of Galdyr and Maia being placed on the throne.

  • A God Am I: Sort of. Initially, Maia believes this about herself. She later learns that she's actually just a part of the creator and that gods don't exist.
  • Alpha Bitch: Pretty much. Talks down to people, reminds them that she's a god, etc.
  • Brainy Brunette: Maia is intelligent, poised, and always ready to cut someone up with either swords or words.
  • Dark Is Not Evil: Maia's other starting magic to use is called "Necromancy" - despite the name, it's basic healing spells at the lower levels. You should still consider putting points into it, since it has a higher-tier revive spell YOU WILL want (the revive you start with gives you a ridiculously small amount of hp and it isn't uncommon to see your party members die again) and an instant-death spell that is pretty useful since, even with it's low hit-rate, 80% of the enemies in the game don't resist it.
  • Deadpan Snarker: At one point in the game when she's being put on trial a list of Maia's crimes is read off to her and the rest of the party. Maia's response? "Don't forget trespassing."
  • Fusion Dance: With Iari at the end of the game after her body has been damaged beyond repair.
  • Hartman Hips: Has a very small waist, so her hips and backside are impressive.
  • Jerk With A Heartof Gold: Alpha bitch she may be, but Maia is a queen who states that she exists only to serve her people.
  • Magic Knight: What Maia ultimately amounts to. She has healing and fire spells, but is also a halfway decent swordsman as well.
  • Mini-Mecha: What Maia ultimately becomes after fusing with Iari at the end of the game.
  • Most Common Superpower: Maia is stacked, more so than any other female in the game. Most of her armors seem to accentuate this.
  • Playing with Fire: Maia specializes in fire magic, with Fire Arrow being one of her most basic spells. In fact, it's recomended you put points into Dicipline: Fire since it boosts these attacks, any weapons that have fire attribute on them, AND makes Maia immune to fire at max levels.
  • Royals Who Actually Do Something: Is a queen, but actively participates in the wars that her country fights in and leads the party in nearly all of its endeavors. She also actually does her royal duties when not adventuring and has game-spanning quests in her palace that require you to gather a truly obscene amount of money to fix up the kingdom.
  • Shapeshifter Mode Lock: This happens at the end of the game, with Maia transforming into the new Tree of Eleh.
  • Summon Magic: Maia gains this power shortly after the game beings. Interestingly, she becomes her summons rather than controlling them as a separate entity.

Sangaril

A member of the aquatic Munari race, Sangaril was raised from a very young age to be an assassin. After being sent to kill Queen Maia, she found that the young girl gave her people so much joy and hope that she couldn't go through with it. She then swore her loyalty to Maia and the two became very close. Sangaril joins the party immediately upon starting the game and becomes an essential part of it until about the midway point, where she can be more freely switched out for other characters.

  • Back Stab: One of Sangril's most potent skills, allowing her to cause massive damage by stabbing a foe in the back, sometimes killing them instantly.
  • Boring, but Practical: The best way to use Sangril is to dump her points into Sneak, and then Assassination, and then use solo mode on Sangril to just wipe out the unaware enemies yourself. If you get caught? Use Paralyse - it's a skill that lasts longer when more points are put into Assassination, and at max it's RIDICULOUSLY GOOD since enemies can be frozen for entire minutes at a time, allowing you to chain-backstab them to death.
  • Broken Bird: Not so much in the main story, but it's implied that she had never known happiness before seeing Queen Maia inspire it in her people.
  • Dual Wield: Does so with bladed weapons, usually daggers or katana.
  • Fish People: The Munari, Sangaril's race, are this. While not seen swimming, she mentions that the Munari "never drown" and that they are "swimmers, not climbers."
  • Fragile Speedster: Sangril is fast and sneaky. She is not, however, a tank and will frequently keel over first at the beginning of the game if she is hit by a strong attack.
  • Heart Broken Badass: Becomes this toward the end of the game, knowing that she will never see Maia again. The ending implies that Taurgis helps her get over it.
  • Heel–Face Turn: Pulls on on her Munari handler to join Queen Maia. A side-quest allows you to confront and kill him during the game.
  • Master Poisoner: One of Sangaril's skills allows her to mix poisons and add them to her weapons for various effects. However, despite the varity of poisons you can get to inflict status effects, since most of the poisons require a bunch of quests - 70% of which are "do these things over the course of the game or loose out" - The poison you'll most likly use is the default one (which can be buffed with a easy quest), and the instant-death one (which has materials that are easy to grind, and is usfull for endgame)
  • Platonic Life-Partners: Is this with Maia. The pair care very deeply about each other, so much that Sangaril calls out Maia's name in fear when she first activates a summoning rune, scared for her life.
  • Vitriolic Best Buds: Seems to have this going with Taurgis, especially at the end of the game. The two are united in their love for Maia, but take jabs at each other left and right.

Taurgis

Once a prince of Galdyr, Taurgis opposed his elder brother to support Surdama Kir and the succession of Halassar. He was the one who trained Maia to fight and is one of her most loyal and trusted soldiers, as well as a close friend. Taurgis becomes a playable character when Maia chooses to go to the Sepulcher and remains an essential part of it until around the midway point, after which he can be switched out freely for other characters.

  • The Big Guy: Absolutely. He has no magic (outside of consumable magic scrolls), but hits like a freight train.
  • Defector from Decadence: Was the prince of Galdyr, but gave it up for Maia and her prophecy, even fighting against his own brother in the process.
  • Heartbroken Badass: As with Sangaril above, Taurgis is clearly anguished by the fact that he'll never see Maia again at the end of the game.
  • Like Father, Like Son: While not her biological father, Taurgis helped trained Maia in the art of combat. Both are complete badasses and are willing to fight tooth and nail for what they believe in.
  • Mighty Glacier: Slow and vulnerable to magic, but hits very hard and takes physical attacks like a sponge. Then again, he does a flip when performing one of his attacks, so make of that what you will.
  • No-Sell: Taurgis ALSO has Dicipline: Fire to put skillpoints into, despite being unable to use magic. It's recomened you max it anyway, as it allows him ignore fire alltogether, either enemy fire spells or Maia's AOE fire spells.
  • Vitriolic Best Buds: As stated above, with Sangaril.

Krobelus

The Hierophant of Urath, who attacks Halassar near the beginning of the game. He reveals after he is defeated that he is possessed by "The Tempest" the force that shattered the Tree of Eleh and brough Chaos into the world. After a stint in prison, Krobelus joins the party but doesn't stick around for long. It was revealed that he killed his and Prince Neru's master when they were younger and that he gave Yago's daughter Rosalind a book that ultimately ended her life.

  • An Ice Person: Krobelus has ice magic. It's honestly kind of a waste that it isn't worth investing points into him.
  • Artificial Stupidity: The game's AI doesn't control Krobelus very well and he'll often stand around and do nothing, when he should be wrecking the enemies with his powerful spells.
  • Demonic Possession: Gets possessed by the personification of destruction during the course of the game.
  • Guest-Star Party Member: This is ultimately his role in your party - you barely have any time to play as him if you just follow the story, and at one point he refuses to go any further with Maia and subsequently turns evil (again). He is then replaced by Yago, a nearly identical character in terms of game play.
  • Pure Energy: Krobelus also has energy spells. Which you probably won't invest in.
  • So Long, and Thanks for All the Gear: When he leaves. It's honestly recommended that you never, ever play as Krobelus or have him in your active party for this reason.
  • Squishy Wizard: Oh yes. He's got powerful magic, but he'll go down really fast to any powerful attacks.
  • Token Evil Teammate: Serves as a party member, but he started the game leading a crusade into your kingdom, the only reason you even free him from your OTHER mortal enemy's dungeon is because your god's prophecy needs him, and he's directly possessed by The Tempest late-game. And given what he did to Neru's master and Rosalind, it was clear he was already a bastard even before being possessed.
  • White Mage: Krobelus fills this role alongside Maia, but his magic more powerful than hers and he can heal more. It's honestly his only use if you DO plan on using him for hat little time you have him for.

Prince Neru

A pirate prince with a mysterious past, Neru is encountered early on in the game as he had acquired the Book of the Prophets, which had been stolen from Maia. In exchange for getting it back, Neru asks Maia to bring him Krobelus for undisclosed reasons. It turns out that Krobelus and Neru had the same master when they were young and that the former had murdered him. This left Neru hungry for revenge. Ultimately, Neru gets his revenge and murders Krobelus after the Hierophant was possessed by the Tempest.

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