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Characters: Shovel Knight

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     Main Characters 

Shovel Knight

The titular Blue Burrower himself. Shovel Knight rushes Shovel Blade first into danger to defeat the Enchantress and save his lost love.

  • 10-Minute Retirement: While not precisely stated how long he was out of action, he's still sharp enough for most of his enemies to either respect or fear him.
  • Badass: Fights his way through eight bosses by himself only getting help from Shield Knight during the last fight. Even more impressive in the New Game Plus mode. Both he and the player have to be this to make it through to the end.
  • Battle Couple: With Shield Knight.
  • Call to Agriculture: After losing Shield Knight to the Tower of Fate, Shovel Knight couldn't bring himself to keep adventuring, and used his shovel for farming instead.
  • Determinator: Nothing will stop him from reaching the Tower of Fate.
  • The Faceless: Like just about every other knight character, he is never seen without his face obscuring helmet.
  • Heroic BSOD: Before the events of the game, when Shield Knight is sealed away in the Tower of Fate. The reappearance of the Tower both breaks him out of it and kicks off the plot.
  • Hyperspace Arsenal: Shovel Knight has a wide array of relics that could impress a certain other hero.
  • The Hero: A combination of Mega Man and Link in terms of platforming and battle abilities.
  • Hurting Hero: He dreams of Shield Knight falling constantly, and his catching her makes no difference.
  • Improbable Weapon User:
    • His main weapon is a Shovel Blade, which is exactly the weird combination weapon that it sounds like. This is Lampshaded by several knight NPC's in the village, who laugh at the idea of using a shovel as a weapon.
    • Shovel Knight also finds such items as the War Horn and even a Fishing Rod (which has an anchor for a hook) during his adventures.
  • Knight in Shining Armor: It's even his Idle Animation!
  • Multi-Ranged Master: As long he has relics he can virtually cover anything coming from anywhere.
  • Nice Guy: He addresses politely to most wandering travelers and tries to avoid pointless battles. He also tries to cheer up a grumpy frog, albeit with horrible jokes.
  • Pre Ass Kicking One Liner: Occasionally delivers one towards the Knights of the Order of No Quarter:
    [Against King Knight] Shovel Knight: "Prepare for Justice. Shovel Justice!".
    [Against Propeller Knight] Shovel Knight: "Get down here and face me, you gyroscopic jester!".
  • Shovel Strike: His weapon and tool of choice. He isn't called "Shovel Knight" for nothing.

Shield Knight

Shovel Knight's beloved. Years ago, she journeyed alongside Shovel Knight on many adventuring campaigns, and the two were inseparable and unstoppable partners. However, during a journey to the Tower of Fate, a cursed amulet unleashed its magic, and Shield Knight disappeared. Shovel Knight now searches the land for any clue as to her fate and whereabouts.

  • Badass in Distress: Emphasis on the badass. She's fully capable of assisting Shovel Knight right after being free of a curse that who knows how long it lasted. On top of that she holds an attack that downs him instantly long enough for Black Knight carry Shovel Knight to safety.
  • Battle Couple: With Shovel Knight.
  • Expy: Of Proto Man. Both utilize shields, wear red-colored armor, and have a major relation to the retrospective protagonist.
  • Fashionable Asymmetry: She uses a pair of Asymmetrical Shields; one fist-sized, and one almost as tall as she is.
  • Faux Action Girl: Subverted. At first she looks like an allegedly competent knight who still managed to get herself kidnapped to fulfill the classic "rescue your girlfriend" Excuse Plot, but it's revealed that she simply got punked by a surprise curse in an amulet among their loot, turning her into the Enchantress, which could have just as easily happened to Shovel Knight if he had been the one to touch it. And during the final boss battle, it's shown she's every bit as badass as Shovel Knight is.
  • The Heart: Her apparent demise in the Tower of Fate caused Shovel Knight and Black Knight to part ways.
  • Heroic Sacrifice: Sacrifices herself at the end of the game to save an injured Shovel Knight from the Enchantress's final attack... But turns up alright anyways.
  • Luckily My Shield Will Protect Me: The larger of her Asymmetrical Shield is nearly as tall as she is, and can turn aside all manner of attacks. It's even enough to stop the Enchantress's final attack, albeit at the apparent cost of the shield itself.
  • One Head Taller: The top of Shovel Knight's head (not his helmet's horns) is level with Shield Knight's shoulders.
  • Shield Bash: Her fighting style. Generally, she uses her shields to stop attacks until she can get close enough to pulverize the enemy with her shields.
  • Undying Loyalty: Towards Shovel Knight.

The Enchantress

The magic wielding villainess of the story and the one who commands the Order of No Quarter.

  • Amazing Technicolor Population: Her skin appears to be an odd greenish-blue. It helps to mask The Reveal that she's a possessed Shield Knight.
  • Big Bad: The Order of No Quarter is subservient to her, and she is the one that Shovel Knight must defeat to save his love.
  • Boss Arena Urgency: Somewhat. Some of her attacks regenerate the floor, but she'll still destroy enough to put Shovel Knight at more risk.
  • Expy: Of Maleficent.
  • One-Winged Angel: After being freed from the amulet.
  • Pre Ass Kicking One Liner: "Let us dance together into the abyss!"
  • Red Baron: "The Possessor", and "The Betrayer".
  • Sequential Boss: Thankfully, once you beat her first form, you don't have to fight it again.
  • Tennis Boss: Not required, but it's one of the better ways to fight her. At first.
  • Turns Red: BOTH of her forms do this- the first flies underneath the arena and attacks you from there, and then moves around more when she eventually gets back up, and the second gets even more attacks.
  • Walking Spoiler: I hope curiosity didn't get the best of you.

The Black Knight

Shovel Knight's rival, who will show up repeatedly to try to prove himself.

  • Anti-Villain: Type IV. He only opposes Shovel Knight because his primary concern is Shield Knight's safety, and the Enchantress is possessing Shield Knight's body.
  • Attack Reflector: Like Shovel Knight he can and will reflect projectiles. He will only do that after the first battle, though.
  • Catch Phrase: "Steel thy shovel!". Also serves as Pre Ass Kicking One Liner as it is said right before his battle starts.
  • Evil Counterpart: To Shovel Knight, naturally. Subverted eventually.
  • Evil Laugh: Gives one prior to and during his boss battle.
  • Expy: Of Bass. A black-armored rival to a blue-armored hero, using the same form of attack as said hero, and not actually allied with the main antagonist.
  • Improbable Weapon User: Like Shovel Knight, he wields a Shovel Blade.
  • The Lancer: He used to travel with Shield Knight and Shovel Knight. He ends up saving Shovel Knight at the end of the game.
  • Mirror Boss: Can use several maneuvers akin to those Shovel Knight can, some even better than him.
  • Not So Stoic: He's left broken in his final defeat and reveals that he feels helpless about confronting The Enchantress.
  • Power Gives You Wings: Specifically, the Enchantress's power.
  • Pre Ass Kicking One Liner:
  • Red Baron: "The Rival". Later on, this is replaced with "The Defender", as his true motives come to light.
  • The Rival: At least tries to prove himself as this, persistently challenging and confronting Shovel Knight, no matter how many times he has been defeated. The title of his boss theme also outright refers to him as this.
  • Spikes of Villainy: His helmet and shovel are notably more pointy than Shovel Knight's. Subverted by the fact he's not evil at all.
  • Recurring Boss: He's fought a total of three times throughout the game—first at the end of the intro stage, again in a map encounter about halfway through the game, and once more at the end of the first Tower of Fate stage.
  • Tennis Boss: While it's not a required method of engaging him, hitting his purple fire attack will reflect it towards him. He will hit it back repeatedly during any encounter other than the initial boss battle.
  • We Used to Be Friends: He was once Shovel Knight's Lancer, but the loss of Shield Knight created a rift between them.
  • Walking Spoiler: Highlighting anything tagged will spoil a big reveal near the end of the game.
  • Warm-Up Boss: He's the boss of the intro stage.
  • Undying Loyalty: To the Enchantress. Not really, he's entirely loyal to Shield Knight.

     Order of No Quarter 

King Knight

A Knight clad in gold armor. The Enchantress gave him Pridemoor Castle, but he isn't really the king of it.

  • Angry Fist-Shake: In his ending, in response to being made to scrub the floors while the rightful king once again sits on his throne.
  • Ain't Too Proud to Beg: After his final defeat he is the one to beg for mercy from Shovel Knight to save him and his companions.
  • Arrogant Kung-Fu Guy: Being a King-themed knight, he's very proud.
  • Bling of War: Solid gold armor, with a "royal" cloak and a crown built into his helmet.
  • Break the Haughty: After the rightful king is restored, he forces King Knight to scrub the floors of Pridemoor Keep.
  • Carry a Big Stick: His scepter.
  • Ominous Walk: Will do this after his ground pound followed by an attempt to bash Shovel Knight with his scepter.
  • Promoted to Playable: As a result of a fan poll.
  • Puppet King: He serves the Enchantress, and only stands in a position of power because of her.
  • Red Baron: "The Decadent Dandy". Shovel Knight calls him this as an insult, so it may also count as an Insult Backfire.
  • Royal "We": Until he gets called out on not being a real king.
  • The Usurper: Was given Pridemoor Keep by the Enchantress. The deposed king can be found within a village near the castle.
  • Turns Red: Will summon trumpets to rain harmful confetti on Shovel Knight, likely decreasing his maneuverability.
  • Warmup Boss: Likely to be the first of the Order challenged, he has no particular gimmicks compared to later members.

Specter Knight

An undead knight who wields a scythe. He controls The Lich Yard.

Treasure Knight

A Knight clad in a diving suit. He's found in the Iron Whale, a gigantic submarine-like vehicle. He attacks with an anchor attached to a harpoon gun.

  • Anchors Away: Has a cannon/harpoon gun that fires one.
  • Arm Cannon: Uses it to fire an anchor on a chain, which he also uses as a grappling hook.
  • Break the Haughty: In his ending he's left with nothing except a single penny.
  • Greed: As his name would suggest, he spends his time searching the sea floor for treasure and confronts anyone who would try to take it...
  • OOC Is Serious Business: If saved after his second defeat he states that no amount of gold is worth the pain Shovel Knight will have to face later.
  • Pirate: ...Though he's not above stealing from others to increase his hoard.
  • Pre Ass Kicking One Liner: "Let us duel. Winner takes all..."
  • Red Baron: "The Bounty Hunter".
  • Schmuck Bait: Occasionally he'll toss out a treasure chest. Trying to open it will not only hurt Shovel Knight, but also steal some of his gold.
  • Shockwave Stomp: In this case, the shockwave is a wave of gold coins.
  • Shut Up, Kirk!: Shovel Knight criticizes him for his greed, he's having none of it.
    Shovel Knight: You are to lay claim to the sea itself? Your greed knows no bounds, Treasure Knight.
    Treasure Knight: Your hands are no less dirty. Even now, others are paying for your avarice.
  • Treasure Room: Mountains of gold are visible in the background of his boss room. The gold also covers the floor of the room, to the point that his Shockwave Stomp sends out waves of them.

Plague Knight

A cloaked knight who wears a plague doctor mask. He specializes in chemical warfare of the explosive variety. He's hiding in the depths of The Explodatorium.

  • Evil Laugh: Part of his verbal tic.
  • Get Back Here Boss: Chances are you'll spend most of the battle chasing after him while getting constantly bombarded by him.
  • Informed Flaw: Stated to be physically weak, but he's very fast and moves by jumping frenetically all over his arena.
  • Mad Bomber: He utilizes his potions to this effect.
  • Mad Scientist: Specializes in alchemy, and doesn't exactly seem to be the most stable of characters.
  • Nonindicative Name: He doesn't really have much to do with disease or poison, aside from his plague doctor mask, but "Chemist Knight" doesn't sound nearly as cool.
  • Pre Ass Kicking One Liner: "Now let's have a lesson, shall we? I promise... Hee! It will be enlightening!"
  • Promoted to Playable: As a result of a fan poll.
  • Red Baron: "The Vital Vitriol".
  • Smoke Out: With vials of chemicals.
  • Turns Red: Will throw in quick succession several bombs and summon chemical flasks to enhance the explosion of his bombs more often.
  • Verbal Tic: Frequently litters his speech with random "Hee!"s.

Mole Knight

A rotund knight who has mole-like claws and fiery ports on his armor. He's digging his way through the Lost City.

  • Acrofatic: Even though he's very stubby he can jet himself through his arena and he only gets faster as the fight goes on.
  • Animal Motifs: Moles, naturally.
  • Arrogant Kung-Fu Guy: He is always eager to prove his digging superiority.
  • Dishing Out Dirt: He frequently burrows into the walls and floor of his boss room, and can attack by sending walls of dirt hurtling at Shovel Knight or even dropping dirt blocks all around him.
  • Fast Tunnelling: So fast he launches himself across the room.
  • Graceful Loser: He recognizes Shovel Knight as his better after the rematch in the Tower of Fate.
    Mole Knight: I have to hand it to you, you have superior digging technique. We should share notes.
  • Playing with Fire: Magma, technically. He coats himself in it and lobs balls of it.
  • Pre Ass Kicking One Liner: "I will bury you!"
  • Red Baron: "The Claws of Fate"
  • Top-Heavy Guy: His torso looks like a bulb with toothpicks for legs.
  • Turns Red: Will trap Shovel Knight around large blocks of dirt and begin to move much faster while tunneling.

Propeller Knight

A flamboyant knight with helicopter-like headgear. He's the captain of the Flying machine.

  • All Work vs. All Play: His pre-battle dialogue gives this vibe towards Shovel Knight saying he's all about work with no rest.
  • Blow You Away: Using his propeller hat.
  • Evil Laugh: Unlike Black Knight, his is more silly.
  • Funny Foreigner: Supplementary material claims he has an outrageous accent. In-game, his slightly irregular speech patterns hint at his foreignness, but the accent isn't specifically written out.
  • Handsome Lech: Acts like one. The ending reveals his charms are true; he manages to make women and even a bulky guy swoon over him.
  • Impaled with Extreme Prejudice: Tries to do this to Shovel Knight in their battle by using his hat to blow Shovel Knight into the sky and then catching him on his rapier.
  • Red Baron: "The Spin Controller".
  • Royal Rapier: Styled as somewhat of a noble and wields a rapier.
  • Sky Pirate: Though they're not too big on piracy, his crew is styled as this.
  • The Tragic Rose: He drops one during his defeat animation.
  • Turns Red: Will summon a backup battleship to break part of the arena and attempt to pull or push Shovel Knight into the pits.

Tinker Knight

A tiny knight who wears a wielding mask. He may be short but he makes up for it with ingenuity. Don't underestimate him. He has a workshop in the Clockwork Tower.

  • Butt Monkey: He's the smallest member of the Order and tends to trip a lot. His only attack is throwing wrenches at you. Until he gets into his medieval tank.
  • Friend to All Children: In the ending, he's shown to have put his tinkering skills to work making tin toys for children.
  • For Massive Damage: The Mobile Gear will instantly defeat his first form.
  • Red Baron: "The Schemer".
    • "The Destroyer", for the Tinker Tank.
  • Sequential Boss: At first, all he does is run around throwing wrenches in the air, but after he's defeated in this phase, he jumps into his Tinker Tank.
  • Shout-Out: To Metal Man. In addition to the conveyor belts in both characters' stages, he also has a massive weakness to a gear-shaped weapon.
  • The Klutz: Trips over his own feet constantly in his boss fight.
  • Turns Red: He will desperately fling wrenches all over the place when damaged enough. During the second phase of the fight, he will turn the slow moving missiles of his mecha into bouncing bombs, making the way to the top of his mecha more dangerous.

Polar Knight

A huge viking helmeted knight. Apparently he and Shovel Knight have fought before. He wields a massive snow shovel and is found in the remote Stranded Ship.

  • Badass Beard: Appropriate for being a Viking knight, he has quite the Nordic beard.
  • Informed Flaw: He's said to have the most annoying laugh in the Order, but is one of the few not to laugh before his boss fight.
  • Red Baron: "The Stalwart".
  • The Big Guy: Largest member of the Order, and is only rivaled by Baz for largest character in the game.
  • The Rival: While Black Knight is a mirror of Shovel Knight, Polar Knight is his opposite, being a ruthless Viking knight wielding a snow shovel. Pre-fight dialogue implies they've fought before, and Polar Knight seems to genuinely wish that Shovel Knight would join up with them.
  • Pre Ass Kicking One Liner: "The bitter cold will claim you!"
  • The Stoic: Doesn't emote beyond the occasional "Hmph!"
  • Turns Red: Will start digging up one hit kill spikes from the ground of his arena.

     Wandering Travelers 

General Tropes

  • Bonus Boss: None of them are mandatory to beat the game, but offer a nice challenge.
  • Hero of Another Story: The composer's notes for their theme, "Fighting With All Our Might", implies they are this.
  • Tuckerization: Intentionally done, as all 4 are based on high tier backers of the Kickstarter.

Reize Seatlan

A group of evil knights is terrorizing the countryside? Reize Seatlan is on the scene! This plucky young adventurer travels the land, helping people in need and following his own invented Knight�s Vows. But which of these knights are good, and which ones are bad?

  • Turns Red: Reize will create several fireballs that will orbit around him giving extra protection.

Mr. Hat

Mr. Hat is obsessed with hats, but for good reason! For although he wears a helmet, each hat that he places atop his head gives him the powers of that hat�s owner! Mr. Hat can switch from a charismatic foppish dandy to military genius in a moment, and he takes great pride in his varied fighting styles. Lately, though, there have been rumblings of an even greater warrior who wields a Shovel Blade; one with a wonderfully blue, horned helmet...

  • Cash Gate: You have to spend 3000 gems to make everyone leave his shop before he'll challenge you; however he drops over 5000 when you beat him. If you chase him around town after beating him, you can get all the gems you spent back as well.
  • Expy: He's the closest thing to Mega Man in the game, as his equipping of different hats gives him different powers.
  • Insistent Terminology: Shovel Knight is confused as to why Mr. Hat wants his helmet, since it is, well, a helmet. But Mr. Hat insists that as a piece of headgear it still counts.
  • Nice Hat: With the additional bonus of gaining a special power for whatever hat he wears.

The Baz

The storm is coming� With a fearsome rope whip and the toughest-looking armor around, one might think that the traveling warrior Baz would be a shoe-in to join up with the Order of No Quarter. Imagine his surprise when he was rejected! He now roams the land, taking out his anger on passersby. Could he ever prove himself strong enough to earn the title of �Baz Knight�?

  • Big Bad Wannabe: Not Big Bad really, but a member of the Order of No Quarter. He challenges Shovel Knight in hope to get in.
  • Building Swing: Using his rope whip.
  • Guest Fighter: A regular fixture on Two Best Friends Play, The Baz was added as a secret boss after Matt and Woolie supported the game's Kickstarter campaign.
  • Inelegant Blubbering: After being defeated, he throws a tantrum worthy of a three-year-old.
  • Mythology Gag: His being rejected from the Order is a callback to The Baz's origins as a rejected Street Fighter character.
  • Shock and Awe: He can discharge lightning with certain attacks.
  • Sore Loser: After being beaten, The Baz throws a crying fit like a big baby.
  • Turns Red: The Baz will create a lightning storm that will strike him giving a brief shield from time to time.
  • Whip It Good: Which somehow also makes him immune to the shovel plant. Must be the spinning.

Phantom Striker

A lone warrior, Phantom Striker appears to those that he deems worthy of challenging him. Light on his feet and wielding a rapier, this enigmatic fighter also controls the power of lightning! Always in search of an honorable battle, Phantom Striker may reward those who fare well against his cyclonic charge.

  • Blood Knight: Has apparently battled several other knights to reach you, and believes conflict itself is reason enough for a fight.
  • Blow You Away: Gains these abilities when he Turns Red.
  • Graceful Loser: Accepts his defeat, but warns Shovel Knight that he needs to be even stronger for the later challenges.
    • Even more so if you do well enough in your fight with him- he compliments your fighting skills, says he'll be watching, and leaves a lot of extra money for you.
  • Shock and Awe: Most of his abilities are lightning based.
  • Worthy Opponent: What he sees you as, especially if you do well enough in the fight with him.

     Townsfolk and other NPCs 

Gastronomer

A master chef who will cook nourishing meals for Shovel Knight in exchange for Meal Tickets, improving his maximum health.

  • Supreme Chef: His meals are so hearty and healthy that they increase Shovel Knight's maximum health value, permanently.
  • Rhymes on a Dime: Everything he says is in rhyme.
    "I'll dazzle your palate in no time or less! So bon apetit, and don't mind the mess!

Magicist

A mage who sells magical relics to the Shovel Knight, improving his maximum mana.

  • Absent-Minded Professor: She is an expert in magical relics, but her speech patterns implies that she is not fully "there" when conversing with Shovel Knight.

The Bard

This talented composer has written songs for various customers, including the Order of No Quarter. He has one problem, though: his entire musical collection has been scattered across the land. He asks Shovel Knight for help in retrieving his music sheets, and will pay 500 gold for each one retrieved.

Mona

A really bored woman who is holed up to the left of the juice bar. You can pay her 100 gold to play a mini-game where you hit flasks at targets.

The Troupple King

A forest deity that appears to be a cross between an apple and a trout. If you hold your Troupple chalice aloft to him, he'll grant you Ichor with magical properties.

  • Berserk Button: He's won't be amused if you try to fish near him.
  • Expy: He appears to be one of Manbo from The Legend of Zelda: Link's Awakening. A fish who does a lengthy dance sequence before he helps you out. He grants you potions just like Crazy Tracy from the same game.
  • Healing Potion: One of his potions can do this, others can grant invincibility and attract items to you.
  • Planimal: He's half-apple, half-trout.

Chester

An intrepid salesman/explorer. He sells Shovel Knight magical Relics that he can use to supplement his Shovel Blade while fighting against the Order of No Quarter.

  • Inexplicable Treasure Chests: In each Order of No Quarter stage, Chester can be found hanging out inside of blue treasure chests, in which he has found a new Relic that he'll sell to Shovel Knight on the spot.
  • Intrepid Merchant: He's always one-step ahead of you and ready to sell you treasure that he just found.

Croaker

A frog-man who will regale Shovel Knight with a wide variety of puns.

  • Pungeon Master: Every one of his lines is a pun-base joke based on some character in the game. There's even an achievement for listening to every one of his puns.


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