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The titular Blue Burrower himself. Shovel Knight rushes Shovel Blade first into danger to defeat the Enchantress and save his lost love.
- 10-Minute Retirement: While it's not precisely stated how long he was out of action, he's still sharp enough for most of his enemies to either respect or fear him.
- The Ace: Not so much any more, but he was this without question back in the day. Any NPC who recognizes him immediately gives him the respect he deserves. Others just tend to poke fun at his size or his shovel.
- Adorkable: Small, brightly-colored, incredibly dedicated to knightly speech and behavior, and loves him some bad puns.
- Audience Surrogate: Kinda. In Plague Of Shadows, he's basically a player invoking Video Game Cruelty Potential, attacking Plague Knight when he's vulnerable and leaving the Order to rot. Not to mention, Mona mentions that he just seems to really like destroying stuff, much like how many completionists will destroy anything they can to find all the secrets possible.
- Badass: Fights his way through eight bosses and their armies by himself, only getting help from Shield Knight during the last fight. Even more impressive in the New Game Plus mode, where all damage received is doubled and there's only 2 checkpoints in each level. Both he and the player have to be this to make it through to the end.
- Battle Couple: With Shield Knight as seen in the prelude, they even battle The Enchantress together.
- Beware the Nice Ones: Shovel Knight is about as chivalrous— er, shovelrous as it gets, and is regularly very polite and considerate. If he considers you a threat, however, may God help you. Just ask Kratos.
- Broken Ace: Has this twice: once when he reaches Polar Knight and another when he reaches the final level in the Tower of Fate.
- Call to Agriculture: After losing Shield Knight to the Tower of Fate, Shovel Knight couldn't bring himself to keep adventuring, and used his shovel for farming instead. His adventure begins when rogue knights start ravaging the land.
- Cloud Cuckoo Lander: As an apparent consequence of becoming an NPC in Plague of Shadows, he appears to be doing everything a player might do; his boss battle reflects a player's erratic movements and item usage, and Mona comments that he "seems to love busting up glassware".
- The Comically Serious: Shovel Knight's polite speech is in sharp contrast to that of the Totally Radical accent of the Battletoads once they meet within the Xbox version of the game. The fact that he keeps calm even while talking to them borders on this trope, especially since the way he answers them implies that they dumbfound him.
- Determinator: Nothing will stop him from reaching the Tower of Fate.
- Expy Of Mega Man. Both wear blue, have default weapon, and while Mega Man copies abilities, Shovel Knight uses relics found in stages.
- The Faceless: Like just about every other knight character, he is never seen without his face-obscuring helmet.
- Genius Bruiser: More of an Informed Attribute, what Shovel Knight is praised the most for in his prowess is the sheer, peerless level of raw skill. Bear in mind, he became the greatest and most respected knight in the land with nothing but a shovel, even with the likes of Black Knight and Polar Knight out there to contend with, and he can take eight knights of borderline-superhuman prowess handily with nothing but that aforementioned shovel at his back.
- Then comes his appearance in Plague of Shadows, and this becomes far more than mere word of mouth. In his boss fight in the Explodatorium, Shovel Knight has access to his full arsenal, and he uses it all masterfully. Trap him in a blown away section of ground? He'll free himself with the War Horn. Back him into a corner? He'll bust out the Phase Locket and engage rapid-fire Shovel Drops. Trying to use your range over him? Here comes the Flare Wand! Running low on life and just trying to get some breathing room? Don't look now — he just sent the Orb of Chaos after you.
- The Hero: A combination of Mega Man and Link in terms of platforming and battle abilities.
- Hero of Another Story: Shovel Knight becomes this within Plague of Shadows where the game still portrays him as being on a quest (this time as an NPC and boss for Plague Knight's stage).
- Heroic B.S.O.D.: Before the events of the game, when Shield Knight is sealed away in the Tower of Fate. The reappearance of the Tower both breaks him out of it and kicks off the plot.
- Hurting Hero: He dreams of Shield Knight falling constantly, and his catching her makes no difference.
- Hyperspace Arsenal: Shovel Knight has a wide array of relics that could impress a certain other hero. He uses this arsenal against you in Plague of Shadows, where he's the boss of the Explodatorium.
- Improbable Weapon User:
- His main weapon is a Shovel Blade, which is exactly the weird combination weapon that it sounds like. This is Lampshaded by several knight NPCs in the village, who laugh at the idea of using a shovel as a weapon. It is, however, quite effective in combat, acting a lot like a Blade on a Stick. This also lampshaded by Kratos when you fight him, due to him being dismayed at the thought of fighting a "peasant" armed with an unlikely weapon... until you've beaten him, that is. It is then revealed that Shovel Knight can't just use any sort of shovel as a weapon — the shovel Kratos gives him is, according to its description, "only good for digging dirt". You have to give it to the armorer in order to get something useful out of it.
- Shovel Knight also finds such items as the War Horn and even a Fishing Rod (which has an anchor for a hook) during his adventures.
- Knight in Shining Armor: It's even his Idle Animation! He becomes even shinier when he dons the (useless) Gold Armor.
- Logical Weakness: When fighting him as a boss in Plague of Shadows, one of the most effective strategies is to use a Berserker potion to give Plague Knight collision damage, much like Shovel Knight would suffer from back when he was playable.
- Magic Knight: He's able to use a variety of magical relics to supplement his shovel-play.
- Squishy Wizard: Gains shades of this when using the Conjurer's Coat. It gives him a bigger pool of magic power which is easier to refill, but it also makes him take more damage.
- Multi-Ranged Master: As long he has relics, he can cover virtually anything coming from anywhere.
- Nice Guy:
- He politely addresses most wandering travelers and tries to avoid pointless battles. He also tries to cheer up a grumpy frog, albeit with horrible jokes.
- Zigzagged in Plague of Shadows he attacks Plague Knight from behind the two times after he was defeated and ignores the pleas of King Knight when The Order of No Quarter is hanging from the Tower of Fate.
- Pint Sized Power House: One of the smallest characters in the game, yet he handily trounces huge guys like Polar Knight or Treasure Knight.
- Pre Ass Kicking One Liner: Occasionally delivers one towards the Knights of the Order of No Quarter:[Against King Knight] Shovel Knight: "Prepare for Justice. Shovel Justice!".[Against Propeller Knight] Shovel Knight: "Get down here and face me, you gyroscopic jester!".
- Shovel Strike: His weapon and tool of choice. He isn't called "Shovel Knight" for nothing.
- Tiny Guy, Huge Girl: Well, not so much the latter on Shield Knight's part —certainly not to the extent of Plague Knight and Mona— but enough that she could use the little guy like a teddy bear.
- Took a Level in Jerkass: Noticeable during the Plague of Shadows expansion, he has no problem attacking a distracted foe from behind (twice, actually), and after all of the Order of No Quarter has been defeated (by Plague Knight) he decides to just leave them hanging for their lives, instead of helping them back up. It doesn't help that these two instances are about his only interactions in the entire expansion.
- Top-Heavy Guy: Seems to have this build, but he's also a Pint-Sized Powerhouse, since he's shorter than most of the other characters.
- Sword Plant: By pressing down during a jump, Shovel Knight can bounce off of enemies a la Link in Zelda II: The Adventure of Link and Scrooge McDuck in DuckTales. This is often used for traversing Bottomless Pits.
- Underestimating Badassery: Shovel Knight's been out of the adventure game for a while, and people have largely forgotten him in turn. As a result, when many see a very tiny man running around with a shovel for a weapon, they react about the way you'd expect.
- Your Size May Vary: Not in the game itself but across his various cameos in other indie titles. Typically he's short (for example: He's an inch shorter in Indivisible than its teenage protagonist) but in others he can be towering (Bloodstained).
Shovel Knight's beloved. Years ago, she journeyed alongside Shovel Knight on many adventuring campaigns, and the two were inseparable and unstoppable partners. However, during a journey to the Tower of Fate, a cursed amulet unleashed its magic, and Shield Knight disappeared. Shovel Knight now searches the land for any clue as to her fate and whereabouts.
- Badass in Distress: Emphasis on the badass. She's fully capable of assisting Shovel Knight right after being freed from a curse that's lasted for who knows how long. On top of that, she holds off an attack that downs him instantly long enough for Black Knight carry Shovel Knight to safety.
- Battle Couple: As shown in the prelude, she was this with Shovel Knight. We get to see this in action when they team up again against the Enchantress.
- Determinator: Just as much as the one she loves. Highlighted in her Heroic Sacrifice. Black Knight is certain the Remnant of Fate's final attack will annihilate her? Well, Shield Knight decides otherwise.
- Damsel in Distress: An interesting deconstruction due to Shield Knight having never actually been kidnapped, as well as Shovel Knight's focus on trying to figure out what happened to her.
- Expy: To Proto Man. Both utilize shields, wear red armour, and have a major relation to the retrospective protagonist. They also are first encountered in-game as an antagonist, before allying with the protagonist to fight the final boss. However, the reasons for doing this are different - while Proto Man was simply deceived by Wily, in contrast, Shield Knight was possessed.
- Fashionable Asymmetry: She uses a pair of Asymmetrical Shields; one fist-sized, and one almost as tall as she is.
- Faux Action Girl: Subverted. At first she looks like an allegedly competent knight who still managed to get herself kidnapped to fulfill the classic "rescue your girlfriend" Excuse Plot, but it's revealed that she simply got punked by a surprise curse in an amulet among their loot, turning her into the Enchantress, which could have just as easily happened to Shovel Knight if he had been the one to touch it. And during the final boss battle, it's shown she's every bit as badass as Shovel Knight is.
- The Heart: Her apparent demise in the Tower of Fate caused Shovel Knight and Black Knight to part ways.
- Heroic Sacrifice: Sacrifices herself at the end of the game to save an injured Shovel Knight from the Remnant of Fate's final attack. Subverted in that she turns out to be alright.
- Luckily, My Shield Will Protect Me: The larger of her Asymmetrical Shields is nearly as tall as she is, and can turn aside all manner of attacks. It's even enough to stop the Remnant of Fate's final attack, albeit at the apparent cost of the shield itself.
- Non-Standard Character Design: Downplayed. She's one of the only Knights in the game (the other being Polar Knight) whose face is uncovered, but her armor, aside from the "wings" on her helmet, is still decorated much like everyone else's.
- One Head Taller: The top of Shovel Knight's head (not his helmet's horns) is level with Shield Knight's shoulders.
- Shield Bash: Her fighting style. Generally, she uses her shields to stop attacks until she can get close enough to pulverize the enemy with her shields.
- What Happened to the Mouse?: Doesn't show up at all in Plague of Shadows, though it's implied that Shovel Knight still manages to save her, she doesn't even appear in the credits sequence.
Shovel Knight's rival, who will show up repeatedly to try to prove himself.
- Anti-Villain: He only opposes Shovel Knight because his primary concern is Shield Knight's safety, and the Enchantress is possessing Shield Knight's body. Even more so in Plague of Shadows where he only opposes Plague Knight because he's concerned about The Enchantress' safety, and before the final boss, he brings Mona to tell Plague Knight he does not need to create the Ultimate Potion to make her love him.
- Attack Reflector: Like Shovel Knight, he can and will reflect projectiles. He will only do that after the first battle, though.
- Catch Phrase: "Steel thy shovel!". Also serves as a Pre Ass Kicking One Liner, as it is said right before his battle starts.
- Cowardly Lion: When it comes to how he's been dealing with the issue of Shield Knight. He recognizes she's trapped within the Enchantress, so he keeps anybody from ever meeting her because, well, everybody else in the land wants her dead. However, he later shamefully admits that, beyond somewhat trying to speak to her, he never made any real attempt to save Shield Knight from nothing else but fear of the Enchantress' power.
- Evil Counterpart: To Shovel Knight, naturally. Subverted eventually.
- Evil Laugh: Gives one prior to and during his boss battle.
- Exact Words: The Enchantress' safety is his only concern. Emphasis on safety, not the Enchantress herself. Were it not for Shield Knight's pseudo-hostage situation, he'd be aiming his shovel her way just as well.
- Expy: Of Bass. A black-armored rival to a blue-armored hero, using the same form of attack as said hero, and not actually allied with the main antagonist. He can also be seen as an Expy of Proto Man due to the fact that he's fiercely independent and that he serves as a somewhat similar foil to Shovel Knight.
- Fridge Brilliance: Both Protoman and Bass are seen as Megaman's foil in certain ways.
- Go Through Me: He answers to no one and has no allegiance to the Order of No Quarter, but due to Shield Knight underneath, he's named himself the Enchantress' personal bodyguard. If he catches wind of anybody with ill intent towards her, he will hunt them down and personally quell it.
- Improbable Weapon User: Like Shovel Knight, he wields a Shovel Blade.
- Jerk with a Heart of Gold: He's pretty insufferable in his opposition of Shovel Knight, he openly mocks Plague Knight not unlike the stereotypical Jerk Jock, and according to Reize, he's even been terrorizing the land aside. But all the he does he does because he's determined to protect Shield Knight, while being shamed by his own cowardice to actually physically oppose the Enchantress. The outcome is a fervent desperation to keep her from being attacked — really all he knows how to do.
- The Lancer: He used to travel with Shield Knight and Shovel Knight. He ends up saving Shovel Knight at the end of the game.
- Mirror Boss: Can use several maneuvers akin to those Shovel Knight can, some even better than him.
- Not So Stoic: He's left broken in his final defeat and reveals that he feels helpless about confronting The Enchantress.
- One-Winged Angel: A forced version, the Enchantress forces her power into him after he refuses to serve her, causing him to sprout wings and go into a berserker rage.
- Pre Ass Kicking One Liner:
- "Steel thy shovel!" in the first encounters.
- "I warned you to stay away!" in the last one. (He then makes you wish you had.)
- "Prepare to taste steel!" when he fights Plague Knight.
- Red Baron: "The Rival". Later on, this is replaced with "The Defender", as his true motives come to light.
- The Rival: At least tries to prove himself as this, persistently challenging and confronting Shovel Knight, no matter how many times he has been defeated. The title of his boss theme also outright refers to him as this.
- Spikes of Villainy: His helmet and shovel are notably more pointy than Shovel Knight's. Subverted by the fact he's not evil at all.
- Recurring Boss: He's fought a total of three times throughout the game — first at the end of the intro stage, again in a map encounter about halfway through the game, and once more at the end of the first Tower of Fate stage.
- Tennis Boss: While it's not a required method of engaging him, hitting his purple fire attack will reflect it towards him. He will hit it back repeatedly during any encounter other than the initial boss battle.
- Vocal Dissonance: An Informed Attribute at best, but apparently he has a high-pitched, squeaky voice.
- Wake-Up Call Boss: He gets much more difficult in the third fight.
- Walking Spoiler: Highlighting anything tagged will spoil a big reveal near the end of the game.
- Warm-Up Boss: He's the boss of the intro stage.
- We Used to Be Friends: He was once Shovel Knight's Lancer, but the loss of Shield Knight created a rift between them.
- Wrong Genre Savvy: In Plague of Shadows' opening stage, Black Knight asserts that Plague Knight seeks the Ultimate Potion to win the Magicist's love. He's not wrong at all about the motives, just the target. This causes problems later.
Order of No Quarter
The magic-wielding villainess of the story and the one who commands the Order of No Quarter.
- Amazing Technicolor Population: Her skin appears to be an odd greenish-blue. It helps to mask The Reveal that she's a possessed Shield Knight.
- The Battle Didn't Count: After being defeated by Plague Knight, she claims that she doesn't really care if he takes her essence and that killing him would be a terrible waste of such a useful alchemist. Seeing what she was capable of when fighting Shovel Knight, she very well wasn't being facetious and really was holding back.
- Big Bad: The Order of No Quarter is subservient to her, and she is the one that Shovel Knight must defeat to save his love.
- Boss Arena Urgency: Somewhat. Some of her attacks regenerate the floor, but she'll still destroy enough to put Shovel Knight at more risk.
- Can't Kill You, Still Need You: Her excuse for not going One-Winged Angel and finishing off Plague Knight in the Plague of Shadows expansion is that she still has need of his alchemical talents.
- Expy: Her design appears to be that of Maleficent, from the green skin to the black, spiky dress and horn-like headdress.
- Genre Savvy: She shows shades of it. She avoids insurrection by letting the Order of No Quarter do more or less whatever they please, mainly stays in the Tower of Fate likely to keep anybody from interfering with her possession, and after Black Knight's second time refusing her, she picks up on that he has some ulterior motive and turns him on Shovel Knight by force. Even when Shovel Knight corners her, she keeps her cool and attempts to break his resolve in exploiting her and Shield Knight's shared form. Ultimately though, none of it works out.
- Hot Witch: Not overtly, mind you, but she's quite a looker. Though this may be due to forming over Shield Knight.
- Humanoid Abomination: Apart from being an unfathomably powerful witch, she's not even an actual person. She's something of the embodiment of the Tower of Fate and its twisted magics, only able to take form around whoever should take up her amulet. That aside, nothing implies she was ever an actual living being or is some manner of ghost — her raw essence being referred to as the "Remnant of Fate" appears to solidify her position as the tower's incarnation.
- Nightmare Face: After being reduced to the Remnant of Fate, she occasionally alters her visage to display a vicious-looking, howling fanged maw.
- One-Winged Angel: After being freed from the amulet and separated from Shield Knight, she takes on a new monstrous form.
- Pre Ass Kicking One Liner: "Let us dance together into the abyss!"
- In general, Let's Dance appears to be her go-to analogy for preparing for battle, as she uses a similar line in facing Plague Knight.
- Red Baron:
- "The Possessor", and "The Betrayer".
- "Remnant of Fate" is the official name given for her second form, according to Challenge Mode.
- Sequential Boss: Thankfully, once you beat her first form, you don't have to fight it again.
- Tennis Boss: Not required, but it's one of the better ways to fight her. At first.
- Turns Red: BOTH of her forms do this — the first flies underneath the arena and attacks you from there, and then moves around more when she eventually gets back up, and the second gets even more attacks.
- Walking Spoiler: The mere fact that she's actually a spirit possessing Shield Knight makes her qualified as one.
- What Happened to the Mouse?: In "Plague of Shadows", after being defeated by Plague Knight, she escapes and isn't seen again after that.
A Knight clad in gold armor. The Enchantress gave him Pridemoor Keep, but he isn't really the king of it. One of the Knights to be Promoted to Playable thanks to the Kickstarter campaign.
- All That Glitters: According to Plague Knight, his crown isn't even real gold. Whether this means it's "Fools Gold" or something cheaper is up to you.
- Angry Fist-Shake: In his ending, in response to being made to scrub the floors while the rightful king once again sits on his throne.
- Ain't Too Proud to Beg: After his final defeat, he is the one to beg for mercy from Shovel Knight to save him and his companions.
- Arrogant Kung-Fu Guy: Being a King-themed knight, he's very proud.
- Bling of War: Solid gold armor, with a "royal" cloak and a crown built into his helmet. If you equip the Ornate Armor (which also happens to be golden) during the Boss Rush, he'll compliment you on your taste in armor afterwards if you save the Order. Somewhat subverted, since, as stated above, his crown isn't real gold. Pretender indeed.
- Break the Haughty: After the rightful king is restored, he forces King Knight to scrub the floors of Pridemoor Keep.
- Butt Monkey: He's one of the easier bosses in the game, at least two Order members don't really seem to take him seriously, and in both Shovel Knight and Plague Knight's epilogues, they're forced to scrub the floor for the king. To rub salt in the wound, Plague Knight, who had betrayed him, is being knighted in the same room as him.
- Carry a Big Stick: His Weapon of Choice is his royal scepter.
- Ermine Cape Effect: Always, always, always wears a fur-trimmed cape, even when scrubbing floors.
- Flash Step: King Knight will sometimes crouch, draw his scepter, then quickly dash to the other side of the screen.
- Kneel Before Zod: His ground pound will force his foe to kneel, so he can saunter forward and bring his scepter down upon their head.[[labelnote: In case your curious...]] He actually just stuns you and bops you on the head, the "Kneeling" animation is just Shovel Knight's stun animation.
- Pimped-Out Cape: Comes with the kingly theme.
- Promoted to Playable: As a result of a fan poll, he will be given his own expansion where he will be featured as the protagonist.
- Pride: One of the most arrogant bosses around.
- Puppet King: He serves the Enchantress, and only stands in a position of power because of her.
- Red Baron: "The Decadent Dandy". Shovel Knight calls him this as an insult, so it may also count as an Insult Backfire.
- Requisite Royal Regalia: Combines it with golden armor for just the right mix of impractical luxury and... impractical luxury.
- Royal Blood: Insists that he has it.
- Royal "We": Not surprising as he does everything possible to evoke his royal rights ... until he gets called out on not being a real king.
- The Usurper: Was given Pridemoor Keep by the Enchantress. The deposed king can be found within a village near the castle.
- Turns Red: Will summon trumpets to rain harmful confetti on Shovel Knight, likely decreasing his maneuverability.
- Warmup Boss: Likely to be the first of the Order challenged, he has no particular gimmicks compared to later members.
- Your Size May Vary: Averted. Unlike Plague Knight and Specter Knight, who have become smaller when becoming playable, King Knight's the same large size as he is as a boss.
An undead knight who wields a scythe. He controls The Lich Yard. One of the Knights to be Promoted to Playable thanks to the kickstarter campaign.
- Early Bird Boss: While the rematch with him will quickly demonstrate that he's not that difficult, he is fought early on before the player is likely to have gotten lots of extra health and magic, or access to relics like the throwing arc or, potentially, the lob casing that would make him easier to fight in the air. And don't get us started on his last ditch move.
- Expy: Of Death from Castlevania. He doesn't go for the projectile spam, but he does throw his scythe around and try to use Death's run-up-and-slash move.
- Flunky Boss: Summons three skeleton minions at a time to assist him in battle. They pose little threat, but if not slain he can later consume them to restore his health.
- Grim Reaper: Has skeleton minions, uses a scythe, and wears an evil cloak.
- Hidden Depths: His official bio on the Kickstarter describes one of his bad points as being "overly sentimental".
- Interface Screw: Capable of plunging the arena into flickering darkness during the battle.
- Not So Above It All: Implied in his Kickstarter profile, where it says that he "tries too hard to be cool". In Shovel Knight's epilogue, it shows him playing one of Mona's games (hackey sack, except with a potion), and getting frustrated when he can't keep up the pace.
- Not So Stoic: In the epilogue for Plague of Shadows, he charges into the area you find the Phase Locket, looks through the chest in a panicked fashion, and angrily slices it in half when he can't find it.
- That One Boss: He is one of the harder bosses in the game due to his fast movement, hard to avoid attacks and Inter Face Screw.
- Pre Ass Kicking One Liner:[Against Shovel Knight] Specter Knight: "[The Enchantress] granted me new life... So that I may take yours!"[Against Plague Knight] Specter Knight: "How tragic that you shall never emerge from cowardice! For here...your story must end."
- Precision-Guided Boomerang: His tossed scythe always returns to him, even if he teleports to a different spot.
- Promoted to Playable: Was selected to be given his own storyline where he will be the playable protagonist as a result of a fan poll.
- Red Baron: Is known as "The Apparition".
- Sinister Scythe: His weapon of choice. It's especially sinister, with its massive size and red-and-black coloring.
- Stealth Pun: As an Expy of Castlevania's Death, this means that he is technically a Death Knight.
- The Undead: Underneath his cloak, he appears to be a shriveled corpse, but his magic keeps him in the realm of the living.
- Tragic Keepsake: The Phase Locket is implied to be this during the ending of Plague of Shadows.
- Turns Red: He turns the arena dark once he's low enough on health.
- Your Size May Vary: Like with Plague Knight, his sprites have been downsized to accommodate becoming a fully playable character although he's still a bit bigger than both Shovel Knight and Plague Knight.
- Villain Teleportation: He employs this frequently, especially in order to catch his spinning scythe.
- Wake-Up Call Boss: Unlike Black Knight and King Knight, who are rather easy and predictable, Spectre Knight hovers in the air and moves around very quickly to prevent the player from chain-bouncing him for very long, has an intricate set of movement patterns and attacks that need to be memorized to ensure victory, and can punish players who try to blitz him down with all-out aggression. And, at low health, he pulls out an Interface Screw that can turn the tide in his favor rather quickly. In his terminology, His fight will be your time.... MULTIPLE TIMES.
A cloaked knight who wears a Plague Doctor mask. He specializes in chemical warfare of the explosive variety. He's hiding in the depths of The Explodatorium. He's also the protagonist of the Plague of Shadows expansion.
- A Sinister Clue: It's pretty subtle, but if one pays close attention, they can see that plague knight carries and throws bombs with his left hand.
- Actually Pretty Funny: As a "reward" for beating him, Reize tells Plague Knight a really bad pun involving octopi, this actually gets Plague Knight to lose his composure laughing.
- Adorkable: His interactions with Mona once their feelings become more overt. Especially if you try to dance in front of her after learning how to from the troupple king, where he does Shy Finger-Twiddling instead.
- Alchemy Is Magic: While the game specifically refers to Plague Knight's Alchemy as science, it's treated like the standard magical potions.
- An Ice Person: His Frost Burst allows him to rain harmful ice shards on enemies when he uses his burst jump.
- Awesome, but Impractical: The Pandemonium Cloak, it requires all 420 Cipher Coins to obtain and could be considered Plague Knight's Infinity+1 Sword since it allows him to always be able to use three bombs, even with bomb-types that limit their uses. However, what bombs you have equipped are entirely up to the Random Number God, you may get an extremely useful combination, or you might get something that leaves you at a severe disadvantage. It also randomly changes your Arcana, so you may not be able to use the ones you need at any given moment. And to top it all off, a good or bad combination only lasts 10 seconds (you're locked into the bomb type, burst, Arcana it gives you during that time) before it changes and you're once again at the mercy of random chance.
- Bad Boss: His story opens with a couple of his minions running when they hear him coming out of fear of being experimented on, and whenever you see them in the field in gameplay, you can blow them up, some of them even beg you not to.
- Bragging Rights Reward: The Pandemonium Cloak can only be obtained with the Pandemonium Chalice, which itself can only be gotten if Plague Knight has scoured every inch of every level before the final boss to collect all 420 Cipher Coins.
- Can't Spit It Out: Causes the Third-Act Misunderstanding in Plague of Shadows when he can't bring himself to tell Mona what he really thinks of her. It's foreshadowed after Plague Knight tries to impress Mona with his dancing skills, but twiddles his thumbs when he's around her.
- Covered in Gunge: Played serious, getting covered in the Troupple King's ichor is Plague Knight's equivalent to upgrading his armor ... although he still finds it pretty gross.
- Deadpan Snarker: Some of his internalized quotes are incredibly snarky, his line after beating Phantom Striker is probably the best example.Plague Knight: Hee, I wonder if people can tell when I roll my eyes under this mask.Plague Knight: [after getting catapulted into Armor Outpost] Ugh.. Percy couldn't hit the broad side of a barn!
- Difficult but Awesome: His gameplay style. He jumps lower than Shovel Knight (but can double jump and do a "bomb burst" to jump higher), lacks his pogo jumping ability and has a default attack that basically amounts to a grenade: until you learn to control him, you'll easily end up overshooting platforms and fail to hit enemies that Shovel Knight could kill with no difficulty. This is made up by his ridiculous mobility when mastered, a vastly customizeable main attack with an answer for basically any situation and Regenerating Mana that allows him to spam his Arcana much more freely than Shovel Knight can use his Relics. Overlaps with Magikarp Power due to his starting equipment not being that great.
- Even Evil Has Loved Ones: For all his insanity and tendency to use his minions as guinea pigs, he truly does care for Mona. Wanting her to love him is the reason he tried making the Ultimate Potion in the first place (not that he needed to).
- Everyone Can See It: During Plague of Shadows its mentioned how everyone can see how Plague Knight has a crush on the Magicist, this is subverted, however, since he doesn't have a crush on her, he actually loves Mona.
- For the Evulz: During his ending montage, him and Mona steal all of Treasure Knight's treasure (and then bomb him for good measure). This after they both say that his gold was useless to them since they could just alchemize their own if they wanted to.
- Gameplay and Story Segregation: Its mentioned at one point (after he defeats Treasure Knight) that as an alchemist he could just craft all the gold he wanted out of sawdust and mouse skulls, however in actual gameplay he still needs to scour for treasure in order to buy things like bomb upgrades and armor ichor.
- Giggling Villain: Laughing seems to be a borderline Verbal Tic for Plague Knight.
- Explosive Propulsion: In Plague of Shadows, he can boost himself mid-air by causing an explosion at his feet.
- For Science!: One of his key motivations is doing crazy experiments. He launches his own campaign against his teammates on the basis of collecting material for his experiments. His minions mention that he sometimes experiments on them, and his battle cry is "For Science."
- "Get Back Here!" Boss: Chances are you'll spend most of the battle chasing after him while getting viciously bombarded by him.
- Hard Levels, Easy Bosses: While it'll get easier as he obtains new upgrades and Arcana, levels can still give Plague Knight a lot of trouble. However with his bombs and the ability to change the trajectory of his explosives to be whatever the player may want, he normally rips through bosses with relative ease.
- Having a Blast: Explosives are his Weapon of Choice. He utilizes his potions to this effect by throwing them like grenades. The playable version of him can also "burst" (cause an explosion) to reach higher places.
- Hidden Depths: After getting scolded by the Troupple King, he learns how to dance the tango.
- Inferiority Superiority Complex: His main flaw and the focus of his character arc.
- Informed Flaw:
- Stated to be physically weak, but he's ''very'' fast and moves by jumping frenetically all over his arena. Zigzagged within his game mode where while his gameplay style makes it difficult to maneuver and gives him less base health (in comparison to Shovel Knight), his potent alchemy skills make up for it with versatile attacks and regeneration potions. This trope also plays into the story line when nearly every character belittles him in one way or another, whether they mean to or not. Even Plague Knight himself believes it. It's part of what drives him to craft the Potion of Ultimate Power, so he'll be "strong" enough to deserve Mona.
- Also mocked for being a Coward by some of the Knights in the Order of No Quarter, despite this the only thing Plague is reluctant about is his feelings, in combat proper he isn't intimidated by a single foe, he snides insults on all of them as a matter of fact.
- Black Knight questions Plague Knight's motives for coming to the Tower of Fate. When he hears them, he calls him a fool for not recognizing love even when it's staring him in the face.
- Jerk Ass: He's very quick to insult people (whether to their face or not), abuses his own henchmen, and during Plague of Shadows, blows up the house one of his acolytes has lived in his entire life, and never apologizes. The only person that is generally free from this attitude is Mona.
- Leitmotif: His stage theme, "Flowers of Antimony". Multiple songs, such as the secret lab and post-credits scene, follow a number of the same beats in Plague of Shadows.
- Mad Scientist: Specializes in alchemy, and doesn't exactly seem to be the most stable of characters. In fact, Plague of Shadows reveals he's actually The Starscream, only using the Order of No Quarter for his own scientific ends.
- Magic Staff: Plague Knight has one, although he only utilizes it with the Staff of Surging for a Rocket Jump or the Staff of Striking to swing it like a Simple Staff.
- Magikarp Power: His "Informed Flaw" of being physically weak is more apparent during his mode due to him starting with sub-par equipment and having less total health (unlike his boss fight). You have to build his abilities by researching and buying them from Mona or Percy after she leaves, as well as trading "useless relics" (the ones Shovel Knight uses) to Chester for Arcana.
- Mirror Boss: He fights a shadowy version of himself as the penultimate boss of Plague of Shadows, with the same fighting style and even the same music and animations as his boss fight in the main story.
- Nonindicative Name: He doesn't really have much to do with disease or poison, aside from his Plague Doctor mask, but "Chemist Knight" doesn't sound nearly as cool.
- Not Quite Flight: His Float Burst upgrade allows him to slowly glide after using his bomb burst, which can make platforming and boss fights significantly easier.
- Official Couple: With Mona at the end of Plague of Shadows.
- O.O.C. Is Serious Business: He loses most of his liveliness and merriment after Mona leaves her laboratory.
- Plague Doctor: The basis of his character design, although he's really more of an alchemist and scientist in actual practice.
- Pragmatic Villainy: In Plague of Shadows, he decides to blow up the Enchantress's tower after finding out Mona loves him, since it would greatly sway public opinion toward him and allow him to do more or less what he wants in the open.
- Pre Ass Kicking One Liner: "Now let's have a lesson, shall we? I promise... Hee! It will be enlightening!"
- Progressively Prettier: His playable version, Plague Knight is shorter, his colors are more vibrant and his cloak has more details, compare to his original Boss Version, he is taller, is more threatening looking and his colors are more bleak.
- Promoted to Playable: As a result of a fan poll, he is the protagonist of his own scenario, "Plague of Shadows".
- Rocket Jump: Has two options, he can launch himself into the air using his own explosives, or use the Staff of Surging arcana to magically propel himself skywards.
- Spin Attack: His Spin Burst upgrade launches him forward like a cannonball, slamming into and damaging enemies.
- Squick: In-universe, whenever the Troupple King hoarks his ichor all over Plague Knight for his 'armor upgrade', Plague Knight will always retort with a rather sharp "Yuck!".
- Smoke Out: With vials of chemicals. When playable, he uses the Smoke Bomb Arcana to disappear and become invulnerable to all forms of damage, even instant-death spikes.
- Spam Attack: His Staff of Striking allows him to spam melee attacks for as long as his Arcana power holds out, it can easily allow Plague Knight to rip through bosses (with the exception of Shovel Knight and Dark Knight, due to their extended Mercy Invincibility).
- The Starscream: The prologue to Plague of Shadows reveals he was only pretending loyalty to the Order of No Quarter in that game mode. In reality, he was planning on making a potion potent enough to allow him to take anything he desires. Which fortunately, isn't a dark or evil desire at all. By sheer coincidence, each of the knights carry the exact crucial ingredients he needs to make his potion, setting up the events of his story.
- Temporary Platform: His Vat Arcana allows him to create Floating Platforms in the form of glass vats filled with volatile liquid, they slowly sink if created in mid-air, and explode if they hit the ground, or after a short time if made on the ground.
- Tiny Guy, Huge Girl: He's about as tall as Shovel Knight, and Mona is one of the tallest NPCs, period. You see she's about twice his size while they waltz together after the credits.
- Trash Talk: He taunts his former teammates before he fights them within the Plague of Shadows expansion, even though some of them tell him he's not worth fighting and he should just see himself off.
- Turns Red: Will throw in quick succession several bombs and summon chemical flasks to enhance the explosion of his bombs more often.
- Token Evil Teammate: Less obvious within Shovel Knight's story, but Plague Knight's actually even more evil than his fellow brethren, even willing to turn on him within his own game mode just to collect their essences for his "ultimate potion". Subverted as he only wanted to make the ultimate potion in order to woo Mona. He can be just as much of a jerk as any of the rest of the Order, but he's no more evil. Personally, he doesn't even care about taking over the world. By the end of Plague of Shadows, he's hailed as a hero alongside Shovel Knight.
- Throw Down the Bomblet: His primary form of attack is throwing down bombs. As a playable character he can even customize his bombs with different casings, powder and fuses so that they have different properties when tossed.
- Underestimating Badassery: Despite being a renown alchemist and explosives expert, none of the other members of the Order treat him with any respect, considering him weak and cowardly. He then proceeds to kick every one of their asses and steal their essences.
- Verbal Tic: Frequently litters his speech with random "Hee!"s.
- Villain Protagonist: Plague Knight doesn't become less evil within his own game mode. In fact, said game mode actually makes him out as him being even more evil than his fellow brethren due to having his own goals within the Order of No Quarter that involves collecting their essences.This is subverted once his motives for making said potion becomes apparent - to woo love interest Mona over to him. He is hailed as a hero by the end, and likes that idea just fine. It's easier to do science when you're praised for it instead of hated.
- Villain Teleportation: As if his constant jumping around wasn't annoying enough, he'll also pull this.
- Your Size May Vary: As a boss, he's about as tall as King Knight. As a playable character, he's about as tall as Shovel Knight. If you bomb your way into his secret room in the Explodatorium, you'll see the larger, more hooked mask he wears as a boss battle sitting alongside the smaller masks he wears as a playable character. This implies that both sizes are canon and he uses some form of trickery to seem larger when you play as Shovel Knight. Fitting, considering the Inferiority Superiority Complex he suffers from.
A Knight clad in a diving suit. He's found in the Iron Whale, a gigantic submarine-like vehicle. He attacks with an anchor attached to a harpoon gun.
- Anchors Away: His Weapon of Choice, as he as a cannon/harpoon gun that fires an anchor.
- Arm Cannon: Uses it to fire an anchor on a chain, which he also uses as a grappling hook.
- Berserk Button: Becomes enraged after Plague Knight states there is something more valuable than gold.
- Break the Haughty: In his ending, he's left with nothing except a single penny... Or a Bait Bomb, courtesy of Plague Knight.
- Butt Monkey: In both game's endings, he has his entire treasure trove stolen from him while he just sulks in the corner. In Plague of Shadows specifically, he also he gets bombed just for the heck of it.
- Greed: As his name would suggest, he spends his time searching the sea floor for treasure and confronts anyone who would try to take it...
- Laser-Guided Karma: In the ending, the people who he pillaged take their money back from him, and leave him with nothing but a penny. In Plague of Shadows, Plague Knight and Mona both steal all of his fortune (despite earlier stating they could just create gold), and leave him a bomb.
- Non-Standard Character Design: He wears a diving suit as opposed to armor like everyone else, and his proportions look more along the lines of a retro, Rubberhose Animation character.
- O.O.C. Is Serious Business: If saved after his second defeat, he states that no amount of gold is worth the pain Shovel Knight will have to face later.
- Pet the Dog: After Shovel Knight saves the Order, he can talk to each one. Treasure Knight is one of the few to wish him luck in the final fight.
- Pirate: ...Though he's not above stealing from others to increase his hoard.
- Pre Ass Kicking One Liner: "Let us duel. Winner takes all..."
- Red Baron: "The Bounty Hunter".
- Schmuck Bait: Occasionally, he'll toss out a treasure chest. Trying to open it will not only hurt Shovel Knight, but also steal some of his gold.
- Shockwave Stomp: An attack he can do. In this case, the shockwave is a wave of gold coins. Even when you refight him during the Boss Gauntlet (where the gold apparently appears out of Hammerspace when he does that attack).
- Shut Up, Kirk!: Shovel Knight criticizes him for his greed, but he's having none of it.Shovel Knight: You are to lay claim to the sea itself? Your greed knows no bounds, Treasure Knight.Treasure Knight: Your hands are no less dirty. Even now, others are paying for your avarice.
- Treasure Room: Mountains of gold are visible in the background of his boss room. The gold also covers the floor of the room, to the point that his Shockwave Stomp sends out waves of them.
A rotund knight who has mole-like claws and fiery ports on his armor. He's digging his way through the Lost City.
- Acrofatic: Even though he's very stubby, he can jet himself through his arena, and he only gets faster as the fight goes on.
- Animal Motifs: Moles, naturally.
- Arrogant Kung-Fu Guy: He is always eager to prove his digging superiority.
- Defeat Equals Friendship: Shovel Knight and Plague Knight both befriend him, and the latter lends him the aid of his Shovel Knight slime for extra digging power.
- Dishing Out Dirt: He frequently burrows into the walls and floor of his boss room, and can attack by sending walls of dirt hurtling at Shovel Knight or even dropping dirt blocks all around him.
- Doppleganger Spin: 4 piles of dirt emerge from the floor, one of them contain Mole Knight digging from the floor. Each pile Shovel Knight doesn't dig bursts forth and spews lava, although everything is defused if he digs up Mole Knight.
- Expy: He seems to be one of Flammole the Moleroid, both being mole-themed characters with fire-elemental powers.
- Fast Tunnelling: He can tunnel into the walls and burst through with such force he can immediately dive right into the opposite wall.
- Graceful Loser: He recognizes Shovel Knight as his better after the rematch in the Tower of Fate.
- Mole Knight: I have to hand it to you, you have superior digging technique. We should share notes.
- Magma Man: In addition to digging, Mole Knight can cover himself in fire and flick off lava at Shovel Knight.
- Mole Miner: He's actually just a guy in a mole-like suit of armor, but still applies since he's excavating the Lost City.
- Playing with Fire: Magma, technically. He coats himself in it and lobs balls of it.
- Pre Ass Kicking One Liner: "I will bury you!"
- Red Baron: "The Claws of Fate"
- Top-Heavy Guy: His torso looks like a bulb with toothpicks for legs.
- Turns Red: Will trap Shovel Knight by surrounding him with large blocks of dirt and begin to move much faster while tunneling.
A tiny knight who wears a wielding mask. He may be short, but he makes up for it with ingenuity. Don't underestimate him. He has a workshop in the Clockwork Tower.
- Butt Monkey: He's the smallest member of the Order and tends to trip a lot. His only attack is throwing wrenches at you. Until he gets into his medieval tank.
- Dub Name Change: He is named Machine Knight in the Japanese Version.
- Friend to All Children: In the ending to Shovel Knight's story, he's shown to have put his tinkering skills to work making tin toys for children.
- Gadgeteer Genius: While it may be a bit off given the setting, Tinker Knight is a master gadeteer.
- One-Hit Kill: The Mobile Gear will instantly defeat his first form.
- Red Baron: "The Schemer". "The Destroyer" for the Tinker Tank.
- Sequential Boss: At first, all he does is run around throwing wrenches in the air, but after he's defeated in this phase, he jumps into his Tinker Tank.
- Shorter Means Smarter: Is, without question, the shortest member of the Order, but also quite possibly the smartest member as well (even Plague Knight requires assistants for his alchemy).
- Shout-Out: To Metal Man. In addition to the conveyor belts in both characters' stages, he also has a massive weakness to a gear-shaped weapon.
- The Klutz: Trips over his own feet constantly in his boss fight.
- Turns Red: He will desperately fling wrenches all over the place when damaged enough. During the second phase of the fight, he will turn the slow-moving missiles of his mecha into bouncing bombs, making the way to the top of his mecha more dangerous.
A huge viking-helmeted knight. Apparently, he and Shovel Knight have fought before. He wields a massive snow shovel and is found in the remote Stranded Ship.
- Badass Beard: Appropriate for being a Viking knight, he has quite the Nordic beard.
- Dub Name Change: He is named Frost Knight in the Japanese Version.
- Informed Flaw: He's said to have the most annoying laugh in the Order, but is one of the few not to laugh before his boss fight.
- Mysterious Past: His familiarity with the heroes is left ambiguous. As noted in The Rival he and Shovel Knight have met and fought before, with Polar Knight asking he'd join them, even when he's beaten through the entire Order, Polar Knight still extends a hand in allegiance. Shovel Knight's campaign ends with him staring off into the sunset, contemplating, while Plague of Shadows ends with him sharing a campfire with Black Knight with the title being "Reunion."
- Non-Standard Character Design: He looks more like a Viking as opposed to the more heavily armored or clothed members of the cast, and is one of the few Knights in the game aside from Shield Knight to have his face exposed.
- Red Baron: "The Stalwart".
- The Big Guy: Largest member of the Order, and is only rivaled by Baz for largest character in the game.
- The Rival: While Black Knight is a mirror of Shovel Knight, Polar Knight is his opposite, being a ruthless Viking knight wielding a snow shovel. Pre-fight dialogue implies they've fought before, and Polar Knight seems to genuinely wish that Shovel Knight would join up with them.
- Pre Ass Kicking One Liner: "The bitter cold will claim you!"
"Hmph. Pass the salt."
- There's also this quote before the Boss Rush:
- The Stoic: Doesn't emote beyond the occasional "Hmph!"
- Not So Stoic: In Plague of Shadows, he flies into a rage when Plague Knight, a "weak wizard", challenges him.
- That One Boss: Not only is he able to block your bouncing move, move around quickly for a big dude, and is hard to hit, but he is one of 3 bosses who can insta-kill you (in his case, spikes). This makes him especially aggravating since he's one of the bosses who wasn't toned down to compensate in the Boss Rush.
- Turns Red: Will start digging up one hit kill spikes from the ground of his arena.
- Worthy Opponent: He and Shovel Knight have fought before, and he has enough respect for Shovel Knight that he wishes that he could have fought alongside him in the Order of No Quarter. This doesn't extend to Plague Knight, who he considers a weakling that relies on cheap tricks to win.
A flamboyant knight with helicopter-like headgear. He's the captain of the Flying Machine.
- All Work vs. All Play: His pre-battle dialogue gives this vibe towards Shovel Knight, saying he's all about work with no rest.
- Ambiguously Gay: His mannerisms seem to evoke this, not to mention that during his ending he's endeared himself to several women ... and one guy.
- Blow You Away: Using his propeller hat, becomes especially dangerous after he's had one of his airships blast a couple Bottomless Pits into his stage.
- Evil Laugh: One of the few villains with an audible laugh clip ... but unlike Black Knight, his is more silly.
- Funny Foreigner: Supplementary material claims he has an outrageous accent. In-game, his slightly irregular speech patterns hint at his foreignness, but the accent isn't specifically written out.
- Graceful Loser: When Shovel Knight lifts up The Order of No Quarter then Propeller Knight will compliment him and say that they join together in an adventure one day. In Plague of Shadows he will be a waiter for Plague Knight and Mona while they are on a date on his airship.
- Gratuitous English: In the French localization, he speaks in broken French and peppers his dialogue with a few English words, like how English speakers are portrayed in French comedy.
- Gratuitous French: Calls Shovel Knight his "petitenote " blue friend and (appropriately for a fencer) starts the battle with an 'En Guard!"
- Handsome Lech: Acts like one. The ending reveals his charms are true; he manages to make women and even a bulky guy swoon over him.
- Hat of Flight: See those helicopter blades? Those are not just for show. He spends a large part of his boss fight flying out of reach.
- Impaled with Extreme Prejudice: Tries to do this to Shovel Knight in their battle by using his hat to blow Shovel Knight into the sky and then catching him on his rapier.
- Red Baron: "The Spin Controller".
- Royal Rapier: Styled as somewhat of a noble and wields a rapier.
- Sky Pirate: Though they're not too big on piracy, his crew is styled as this.
- The Tragic Rose: He drops one during his defeat animation.
- Turns Red: Will summon a backup battleship to break part of the arena and attempt to pull or push Shovel Knight into the pits.
- And the Adventure Continues: In the ending, we see the four of them preparing to fight a team of Liguid Samurai and Archers, with narration noting they're "Always ready for battle"
- Bonus Boss: None of them are mandatory to beat the game, but offer a nice challenge.
- Hero of Another Story: The composer's notes for their theme, "Fighting With All Our Might", implies they are this.
- Tuckerization: Intentionally done, as all 4 are based on high-tier backers of the Kickstarter.
A group of evil knights is terrorizing the countryside? Reize Seatlan is on the scene! This plucky young adventurer travels the land, helping people in need and following his own invented Knight's Vows. But which of these knights are good, and which ones are bad?
- Actually Pretty Funny: Makes a terrible joke after being defeated by Plague Knight which manages to get him into a laughing fit nonetheless.
- Diving Kick: One of his attacks involve jumping into the air, than diving towards Shovel Knight.
- Guest Fighter: Initially seen in Valdis Story: Abyssal City as an Assist Character.
- Horrible Judge of Character: One could forgive him for believing Shovel Knight might been Black Knight, but in Plague of Shadows he confuses Plague Knight for a legendary alchemist hero, even saying "That looks like a face I could trust".
- Non-Standard Character Design: His design is noticeably more anime-styled than the other characters.
- Not What It Looks Like: Thinks Shovel Knight is a murderous criminal.
- Playing with Fire: Can surround himself with a barrier of fireballs.
- Precision-Guided Boomerang: Attacks with a pair of huge crystal boomerangs that can fly all over the screen, hit Shovel Knight several times, and still always return to him.
- Turns Red: Reize will create several fireballs that will orbit around him, giving extra protection.
Mr. Hat is obsessed with hats, but for good reason! For although he wears a helmet, each hat that he places atop his head gives him the powers of that hat's owner! Mr. Hat can switch from a charismatic foppish dandy to military genius in a moment, and he takes great pride in his varied fighting styles. Lately, though, there have been rumblings of an even greater warrior who wields a Shovel Blade; one with a wonderfully blue, horned helmet...
- Berserk Button: Hoods.Mr. Hat: !!! You miscreant! Hoods! That's not even a proper hat! No structure, no support! No... flair!Plague Knight: Hats are a waste of felt, old man! They fall off in the wind! Hoods are objectively more utilitarian!Mr. Hat: How... How dare you, sirrah...... I demand satisfaction! HAVE AT YOU!
- Cash Gate: You have to spend 3000 gems to make everyone leave his shop before he'll challenge you; however, he drops over 5000 when you beat him. If you chase him around town after beating him, you can get all the gems you spent back as well. Subverted in Plague of Shadows, where he just fights Plague Knight outright.
- Expy: He's the closest thing to Mega Man in the game, as his equipping of different hats gives him different powers.
- Insistent Terminology: Shovel Knight is confused as to why Mr. Hat wants his helmet, since it is, well, a helmet. But Mr. Hat insists that as a piece of headgear it still counts.
- Nice Hat: With the additional bonus of gaining a special power for whatever hat he wears. After you beat him as Plauge Knight, he says that the hats don't work on anyone else but him.
The storm is coming... With a fearsome rope whip and the toughest-looking armor around, one might think that the traveling warrior Baz would be a shoe-in to join up with the Order of No Quarter. Imagine his surprise when he was rejected! He now roams the land, taking out his anger on passersby. Could he ever prove himself strong enough to earn the title of "Baz Knight"?
- Guest Fighter: A regular fixture on Two Best Friends Play, The Baz was added as a secret boss after Matt and Woolie supported the game's Kickstarter campaign. Other players may also recognize him from Divekick, where he is a playable character.
- Defeat Means Friendship: After Plague Knight defeats him, he can offer The Baz to become one of his minions. Happy to finally be offered a membership of an organisation, The Baz gladly accepts this.
- Heroic Wannabe: Or rather, Villainous Wannabe. He wishes to be a member of the Order of No Quarter. He challenges Shovel Knight in hope to get in.
- Inelegant Blubbering: After being defeated by Shovel Knight, he throws a tantrum worthy of a three-year-old.
- Insane Troll Logic: He believes that becoming a scientist works like Klingon Promotion; if he can kill a scientist, like, say, Plague Knight, he becomes one himself.
- Mythology Gag: His being rejected from the Order is a callback to The Baz's origins as a rejected Street Fighter character.
- Shock and Awe: He can discharge lightning with certain attacks.
- Sore Loser: After being beaten, The Baz throws a crying fit like a big baby. Subverted in Plague of Shadows where, after being defeated by Plague Knight, he accepts his loss with more dignity this time. Plague Knight can also recruit him to be his minion, even giving him robes similar to the ones already working for him.
- Throw the Dog a Bone: In the ending, he's seen with the other Wandering Travelers preparing for battle, finally in an Order of a sort. In Plague of Shadows, Plague Knight can recruit him, and Baz is completely fine with it.
- Turns Red: The Baz will create a lightning storm that will strike him, giving a brief shield from time to time.
- Whip It Good: He uses a whip for a weapon. This somehow also makes him immune to the shovel plant. Must be the spinning.
A lone warrior, Phantom Striker appears to those that he deems worthy of challenging him. Light on his feet and wielding a rapier, this enigmatic fighter also controls the power of lightning! Always in search of an honorable battle, Phantom Striker may reward those who fare well against his cyclonic charge.
- Blood Knight: Has apparently battled several other knights to reach you, and believes conflict itself is reason enough for a fight.
- Graceful Loser: Accepts his defeat, but warns Shovel Knight that he needs to be even stronger for the later challenges. Even more so if you do well enough in your fight with him — he compliments your fighting skills, says he'll be watching, and leaves a lot of extra money for you.
- Shock and Awe: Most of his abilities are lightning-based.
- Worthy Opponent: What he sees you as, especially if you do well enough in the fight with him.
- And Your Reward Is Clothes: Defeating him rewards you with the Chaos Armor, which turns Shovel Knight's normal attacks into 3-hit combos with increased reach and gives him the ability to float in air when performing one while jumping, much like Kratos. His shovel drop also causes him to stop in midair and pierces straight through dirt blocks without bouncing off. It also causes health and magic pickups turn into green and blue orbs that home automatically into Shovel Knight and defeating an enemy or dealing damage to a boss may cause a red orb to appear, which makes Shovel Knight's next attack fire out a fireball that goes through enemies and scenery.
- Guest Fighter: From God of War.
- Sequential Boss: Once he gets low on health, he goes into Rage of Sparta, getting a full health refill and starts throwing bits of the arena at you. Once you deplete his health in that mode, the arena crumbles completely and you have to fight him on a series of falling platforms.
- Stop Poking Me!: A subdued version, which is ironic considering who's at the receiving end of it: when he's starting to leave after the battle, he'll pull a hood over his head and start walking away slowly. Hitting him with the shovel causes his hood to fall off, causing him to stop, pull it back up and continue walking slightly faster. You can keep repeating this to make him walk faster and faster until he finally leaves the screen.
- Worthy Opponent: Acknowledges you as one for defeating him armed only with a shovel.
Rash, Zitz, and Pimple
- And Your Reward Is Clothes: Defeating them rewards you with the Toad Armor, which allows Shovel Knight to sprint, deliver rapid-fire strikes, and increase the size of his shovel when doing a downward strike.
- Graceful Loser: If they are defeated, they name Shovel Knight an honorary battle toad, give him armor to match, and even invite him to get in on an Ass Kicking Pose.
- Guest Fighter: From Battletoads.
- Mascot with Attitude: All of them, but especially Rash.
- Sequential Boss: They are fought in multiple stages, with the first two representing levels of Battletoads (including the infamous speeder bike section).
- Shapeshifter Weapon: The Toads can transform their bodies to attack, turning into weights and making their fists and feet gigantic.
- Stock Animal Diet: As toads, they naturally enjoy eating bugs. In fact, before the encounter, they were just looking for a place to get a burger and flies. And after the encounter, they invite Shovel Knight to join them for some grub.
- Unexpected Gameplay Change: The second stage of their boss battle involves hoverbikes.
Townsfolk and other NPCs
This talented composer has written songs for various customers, including the Order of No Quarter. He has one problem, though: his entire musical collection has been scattered across the land. He asks Shovel Knight for help in retrieving his music sheets, and will pay 500 gold for each one retrieved.
- Creator Cameo: He's quite obviously Jake Kaufman in a suit of armor.
- Deadpan Snarker: He comes off as very sarcastic sometimes.
- Happy Dance: He dances with joy whenever you've got a new music sheet for him.
- Noodle Incident: Asking for info in regards to the songs he wrote reveals they were commissioned by various characters, including the Order of No Quarter. He also reveals some misadventures in the process, such as being given an amulet as payment for composing a song for the Enchantress; he recommends not taking an amulet as payment when asked about the song from the Enchantress's second phase.
A master chef who will cook nourishing meals for Shovel Knight in exchange for Meal Tickets, improving his maximum health.
- Supreme Chef: His meals are so hearty and healthy that they increase Shovel Knight's maximum health value, permanently.
- Rhymes on a Dime: Everything he says is in rhyme."I'll dazzle your palate in no time or less! So bon apetit, and don't mind the mess!
A mage who sells magical relics to Shovel Knight, improving his maximum mana. Reprises this role in Plague of Shadows, which also shows her to be a frequent research collaborator of Plague Knight.
- Absent-Minded Professor: She is an expert in magical relics, but her speech patterns imply that she is not fully "there" when conversing with Shovel Knight.
- All Love Is Unrequited: She's clearly attracted to Plague Knight, but he's either too dense or just doesn't care since he has eyes for Mona. at the end of the story, she hooks up with Percy.
- Funny enough when talking to her, she will often say Plague Knight would look more charming if he added something to his style, ex: Put a feather on his hood, other times she will flat out state what she likes in a man, ex: Tall, long hair, it gets to the point where Plague Knight couldn’t physically fit that standard; at the end Magicist realizes she was describing a man like Percy, not Plague Knight.
An intrepid salesman/explorer. He sells Shovel Knight magical Relics that he can use to supplement his Shovel Blade while fighting against the Order of No Quarter.
- Inexplicable Treasure Chests: In each Order of No Quarter stage, Chester can be found hanging out inside of blue treasure chests, in which he has found a new Relic that he'll sell to Shovel Knight on the spot.
- Intrepid Merchant: He's always one step ahead of you and ready to sell you treasure that he just found. He didn't actually find any of them himself. Plague Knight found them all and traded them to Chester in exchange for Arcanas, but Shovel Knight doesn't need to know that...
- Punny Name: Get it?
- Sublime Rhyme: His slogan/sales pitch whenever he pops out of a blue chest.Base Game: In the village or out in the field, I have all the deals!
Plague of Shadows: Poured in a beaker or stuffed in a bag, Chester's always got the swag!
A really bored woman who is holed up to the left of the juice bar. You can pay her 100 gold to play a mini-game where you hit flasks at targets. She plays a bigger role in "Plague of Shadows", where it's revealed that she's Plague Knight's accomplice and love interest.
- Adorkable: Plague Knight unexpectedly dropping in on her reveals that she likes to turn on some tunes and dance the day away when she's alone. In her flustered state after being found out, she admits that she does this all the time.
- Ascended Extra: She plays a bigger role in "Plague of Shadows" and even gets a new portrait.
- Amazing Technicolor Population: Her skin is green.
- Armor-Piercing Question: Deliver a series of very sharp ones directed at Plague Knight as their journey is coming to an end:Mona: Let me ask you something, Plague Knight. Where do I fit, in your big plans? Are we partners? Are we more?Plague Knight: W-wait... I... I... I...Mona: This whole time, I though we were in this together... Was I just a tool to you?
- The Dragon: She becomes this to Plague Knight in Plague of Shadows, where she assists him in his research and develops new equipment for him against payment.
- Deadpan Snarker: She's usually really bored, but if you manage to score high enough, she'll be impressed.
- Hidden Depths: While she claims to be a "really bored woman" in Shovel Knight's story, Plague Knight's story reveals that she's secretly Plague Knight's partner in crime, complete with having a secret lab beneath her room (of which Plague Knight heavily takes advantage of). Also, very fond of dancing when she's alone (or thinks she is) and is really quite good at it.
- Statuesque Stunner: She's one of the taller NPCs in the game, and Plague of Shadows shows that she's also quite shapely. No wonder Plague Knight has a crush on her.
- Mini-Game: She has one where you can hit the targets with your shovel.
- Tiny Guy, Huge Girl: When standing up at her full height, she's at least One Head Taller than Plague Knight. They're also Plague of Shadows' Official Couple
- Twice Shy: She's in love with Plague Knight. He's in love with her. Neither of them is particularly good at hiding it, either, but somehow the other is utterly clueless. It takes the forming of the Ultimate Potion and the creation of some horrendous Plague Knight-looking abomination to get them to finally be square with each other on the matter.
The Troupple KingA forest deity that appears to be a cross between an apple and a trout. If you hold your Troupple chalice aloft to him, he'll grant you Ichor with magical properties.
- Berserk Button: He won't be amused if you try to fish near him. He's also not pleased if you manage to drown in his lake.
- Expy: He appears to be one of Manbo from The Legend of Zelda: Link's Awakening. A fish who does a lengthy dance sequence before he helps you out. He grants you potions just like Crazy Tracy from the same game.
- Healing Potion: One of his potions can do this; others can grant invincibility and attract items to you.
- Luck-Based Mission: In order to recieve gifts from him, you need to have a free chalice and get lucky when fishing in the sparkling spots.
- No Hero Discount: Inverted. He provides Shovel Knight with ichor for free, but Plague Knight has to pay through the beak, since he's a villain. note
- No Pronunciation Guide: Averted. His acolyte helpfully informs you that it "Rhymes with 'mouthful'". The king himself explains the proper pronunciation of ichor as eye-core.
- Planimal: He's half-apple, half-trout.
CroakerA frog-man who will regale Shovel Knight with a wide variety of puns.
- Pungeon Master: Every one of his lines is a pun-base joke based on some character in the game. There's even an achievement for listening to every one of his puns.
PercyA horse-man who serves as one of Plague Knight's colleagues, he mechanically fills the Bard's payment role in the Plague of Shadows expansion (actually listening to the music is handled by another NPC). He also fancies himself something of a love guru, but his advice is terrible.
- Ascended Extra: More so than even Mona (who had a minigame attached to her in Shovel Knight's campaign), Percy was actually in Shovel Knight's story as an unnamed NPC fanboying over the catapult on top of the Aerial Anvil, Plague of Shadows gave him a degree of story prominence, a portrait and a better animated sprite.
- The Ditz: Percy is a bit thick, which is best demonstraded by his inability to recognize a node sheet. He is also a terrible shot with the catapult. Plague Knight often makes fun of his intelligence, or rather lack there of, under his breath.
- Though that being said, after Mona disappears for the rest of the game after meeting with the Black Knight, Percy takes her place as well and can produce new equipment for Plague Knight just as well as she can.
OolongA strange creature that resides in Mona's laboratory. He is essentially a living music instrument, and is able to read and perform the "useless" pieces of paper Percy throws away.
- Affectionate Nickname: He holds Plague Knight in high regard and calls him "Doctor Knight".
- Iron Butt Monkey: It's possible for Plague Knight to force feed him his explosive potions and make him regurgitate the potions effects with visible discomfort on his part. Not only does the game encourage this by giving you a music sheet the first time you do this, there's even an achievement for feeding him every type of potion.
- You No Take Candle: He has a rather strange manner of speaking, frequently getting grammar wrong and occasionally talking in pluralses.
The DancerA woman that hangs around in the pub and enjoys dancing. She'll dance around the pub for you if you speak with her after defeating Specter Knight.
- You Gotta Have Green Hair: along with an entirely green ensemble, right down to her eye shadow.
- Funny Afro: Sports one nearly twice the size of her own head.
- Life of the Party: She'll dance around on tables if you ask her to dance and eventually causes the other patrons to join in the festivities by clapping along to her song.