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Characters: Persona 4: Arena
A character sheet for Persona 4 Arena and Persona 4 Arena Ultimax, the Fighting Game sequels of the Eastern RPG Persona 3 and Persona 4. More tropes can be found in the character sheets of Persona 3 and Persona 4.

WARNING: The descriptions within this sheet assume that the reader has played Persona 3 and Persona 4. As such, it contains UNMARKED SPOILERS regarding the stories of both games. Viewer discretion is advised.

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The Investigation Team

     Yu Narukami 

Yu Narukami (The Sister Complex Kingpin of Steel)

Nobody touches his precious Nanako!
Voiced by: Daisuke Namikawa (Japanese) and Johnny Yong Bosch (English)

"It's only natural."

Arcana: Fool / World (Wild Card)
Persona: Izanagi / Izanagi-no-Okami
Main Weapon: Katana

The protagonist of Persona 4. Yu was a transfer student at Yasogami High School, where he awakened to the power of Persona, formed the Investigation Team with his friends and solved the murder mysteries behind the Midnight Channel. He left Yaso-Inaba to return to the city at the end of the school year, but decides to return during Golden Week on vacation. Shortly after arriving, however, Yu witnesses the advertisement for the "P-1 Grand Prix" on the Midnight Channel and reforms the Investigation Team to find out why the phenomenon has returned suddenly.

Yu's Persona, Izanagi, can utilize electric attacks. With enough willpower, it can also transform into his Ultimate Persona: Izanagi-no-Okami.

Yu's Instant Kill is Myriad Truths, the final attack he used to defeat Izanami, the true mastermind behind the Inaba incident in the original Persona 4. He plunges his sword into the ground, creating a wave of electricity that launches the opponent into the air. Izanagi then evolves into its Ultimate form, Izanagi-no-Okami, swings its own sword in a circular motion, and summons a HUGE thunderbolt that rains down on the opponent, crashing them into the ground.

  • The Ace: Even in terms of gameplay he's one, being a Jack-of-All-Trades character with really no weaknesses.
    • Broken Ace: It's hinted a few times in-game that deep down, Yu is not as calm and confident as he appears.
  • Badass: There's a reason he's the leader of the Investigation Team.
  • Berserk Button / Big Brother Instinct:
    • Exploited by Shadow Labrys, who eggs Yu on by saying she has Nanako captive, one of Yu's only real fears after Nanako's kidnapping and near death during the events of Persona 4. Also lampshaded in the P-1 Grand Prix commercial:
    Announcer: Nobody touches his precious Nanako!
  • Blade on a Stick: Izanagi's weapon of choice.
  • The Bus Came Back: He wasn't gone for very long.
  • Canon Name: His name came directly from the anime, and now that it's actually used in-game it's official.
  • Chick Magnet: Hinted at by Teddie and Rise.
  • Deadpan Snarker: Far heavier on the snark side than in the anime.
  • Decoy Protagonist: In the manga adaptation, he has fewer fights and a lesser impact on the plot than Yosuke.
  • Determinator: Big time.
    (after using a continue) "I'll get up as many times as I have to!"
  • Difficult but Awesome: Ultimax gave Yu a secret super that requires 150 SP to use. Said super is a long combo that requires quick and precise button pressing from the player in order to get to its climactic finish. If successful, though, the super deals a lot of damage.
  • Diving Kick: Yu has two variations: one is an actual kick, and the other is more of a leaping downward stab with his katana.
  • Expy: Visually. His animations recycle a large number of elements from Ky Kiske, resident lightning swordsman of Arc System Works' Guilty Gear series. Add in a little Hakumen from BlazBlue to round out the rest.
  • Exact Words: A rare heroic example. At the end of the game, Mitsuru tells the P4 cast to leave the antagonists to them, which Yu appears to concede to. Later, however: "I said that we should trust Mitsuru-san, but I didn't tell her we wouldn't get involved".
  • First-Person Smartass: Not an outright smart-ass like Youske, but he does pepper his narration with a fair helping of dry wit.
  • Game-Breaking Injury: Though he manages to defeat Akihiko in the manga, the injuries sustained during their fight greatly weaken him, contributing to his loss against Yosuke.
  • Genre Savvy: He realizes something is wrong with the people he interacted with in his story mode after his first fight with Yosuke.
    • No Sell: The Illusions of Shadow Labrys and the Malevolent Entity simply do not work on him. Heck, in later battles, the illusions begin breaking down because he's able to see through them (except for the one with Nanako). This turns into Fridge Brilliance when you remember that this was his whole shitick in the last game: He reached out to the truth. This is also the reason why he never runs into his "Shadow" (The Malevolent Entity) in his story. When it appears in his arcade mode, Yu immediately picks up that his Persona and Shadow cannot co-exist.
    • Refuge in Audacity: Yu's reaction to Chie before fighting her. See Sanity Slippage under Shadow Labrys.
  • Giving Someone the Pointer Finger: During Yosuke's story. It's actually just an illusion.
  • Heroic Willpower: Whenever he unleashes Izanagi-no-Okami. Also after his fight with Elizabeth in her story.
  • Heterosexual Life-Partners: With Yosuke. They do refer to each other as "Partner" after all like they did in the first game.
  • I Have Your Cousin: General Teddie taunts Yu by saying that he has Nanako captive and will not let her go unless he continues with the tournament. It's all a ruse by Shadow Labrys.
  • Jack of All Stats: He is the game's most well-rounded character, possessing no real strengths or weaknesses. His strengths lie solely in the player's skill and mindset.
    • Lightning Bruiser: In the hands of a skilled player, Yu is practically unstoppable, as even though he isn't as specialized as other characters, he has surprisingly long range, extensive combo ability, infamous mixups, and good damage.
  • Katanas Are Just Better: Switches his two-handed swords from Persona 4 to a katana.
  • Kamehame Hadoken: Ziodyne.
  • Knight Templar Big Brother: While he obviously cares a lot about Nanako, it's played for exaggeration when Yosuke fights Yu though that was just an illusion.
  • Leitmotif: Reach Out To The Truth (Arena ver.). For Shadow Yu, Reach Out To The Truth (First Battle).
  • Limited Wardrobe: Yu is still wearing his Yasogami High uniform even though he's no longer attending that school. When Labrys asks him about it, Yu sheepishly explains that it's "what I wear for going into the TV". He probably brought it along for old time's sake.
  • Mystery Magnet: Yosuke seems to think so, especally when you realize this is the second time the TV world has gone active when he arrived.
  • Properly Paranoid: Upon his return to Inaba, he decided to check for the Midnight Channel. "Just in case." He had good reason to be suspicious though, seeing as he had been summoned to the Velvet Room during the train ride over.
  • Shock and Awe: Thanks to Izanagi.
  • Shotoclone: With Big Gamble as his Shoryuken, Zio as his Kamehamehadoken, and Raging Lion and Swift Strike as the closest he has to Hurricane Kicks.
  • Slide Attack: Swift Strike.
  • Spell Blade: Yu charges his katana with electricity in many of his moves, sometimes independently of Izanagi.
  • Standard Status Effects: Can inflict Shock with SB Zio (and in Ultimax with SB Ziodyne and SB Cross Slash).
  • The Stoic: Very. He's one of the (if not THE) most collected individuals in the setting, and it's a rare occurrence when something manages to phase him.
  • Suddenly Voiced: Now has actual lines, as opposed to the limited grunts and Persona name shouts of the original game.
  • Sword Plant: One of his victory poses.
  • Theme Naming: In Japanese, any moves Yu has that aren't named after a skill Izanagi could use in Persona 4 are named after old Japanese proverbs.
  • Throw the Sheath Away: One of his battle intros.
  • Tranquil Fury: Carried over form the anime. Yu never shows his anger, but there are a few points in the game when his demeanor turns chilly, indicating this trope. Such as when he tells "General Teddie" to stuff it, or in a more humorous example In Chie's joke ending, where he chews her out for tying to eat something she found in the Tv World.
  • True Sight: As a result of Myriad Truths from his game. In the story it allows him to No Sell the illusions of the bad guys.
  • You Remind Me of X: Gets this from the Shadow Operatives (especially Aigis), who note his similarities to the Persona 3 Main Character. Elizabeth also states that he heavily reminds her of Aigis, Yu's true predecessor and fellow wielder of the Wild Card.

    Yosuke Hanamura 

Yosuke Hanamura (Captain Ressentiment)

Wage slave in the boonies by day, hero by night!
Voiced by: Showtaro Morikubo (Japanese) and Yuri Lowenthal (English)

"Everything that bores me has gotta go!"

Arcana: Magician
Persona: Jiraiya
Main Weapons: Twin Kunai

The happy-go-lucky second-in-command of the Investigation Team. Yosuke came from the big city before his father took a job as the manager of the Junes supermarket in Inaba. Despite his initial dislike of the town and its inhabitants, Yosuke learned to love Inaba and made several friends in the town.

He joined the Investigation Team after the murder of his crush, Saki Konishi, in the TV world. While there, he encountered his Shadow self - a twisted mirror image created from the darkest parts of his soul who claimed he only joined the team to "play hero" and that he secretly resented Inaba because it was "boring". Upon denying its hurtful claims, Yosuke's Shadow turned into a monster, but with the help of Yu and Teddie, Yosuke eventually came to accept the Shadow as part of him, and it transformed into his Persona: Jiraiya, which specializes in wind-based skills.

After the events of Persona 4, he and Teddie plan a surprise party for Yu upon learning of his return, but Teddie, Rise, and Kanji suddenly disappear mysteriously. Shortly after learning of this, Yosuke witnesses the "P-1 Grand Prix" advertisement and rejoins the team.

Yosuke's Instant Kill is Brave Blade. He summons Jiraiya, who delivers a spinning uppercut to the opponent. While they are spinning in the air, Yosuke and Jiraiya perform a series of cross-slashes, ending with Jiraiya launching its shurikens at the opponent.

  • Balloon Belly: Jiraiya gets one of these before unleashing Tentarafoo from its mouth.
  • Blow You Away: Specializes in Garu attacks.
  • Butt Monkey: Because some things never change. In the manga he tends to get hurt a lot as well.
  • Call Back: Among his intros are him crashing his bicycle (which can end with either a wheel rolling away or him stuck in a trash can) and him falling after his infamous lifeline is severed.
  • Combat Commentator: An unlockable option.
  • Diving Kick: Gets one as a special attack in Ultimax, with the twist that he'll jump and attack again once he hits the ground (and repeat the process over again for the SB version).
  • The Dulcinea Effect: He gets hit with this hard for Labrys, especially after realizing the truth behind the P1 Grand Prix. At the end of his and Aigis' story modes, Yosuke even goes so far as picking a fight with Aigis knowing he has almost no chance of winning against a combat android just so he can protect Labrys, despite just meeting her.
  • Dual Wielding: His kunai, as with the original game.
  • First-Person Smartass: Biggest smart-ass of the bunch.
  • Flash Step: When under Sukukaja, Yosuke's dash becomes one. So is his throw (which is also the basis for part of his Sukukaja-only autocombo in Ultimax).
  • Fragile Speedster: He can rush down enemies from all directions, but he needs combos to really dish out damage, and he has the 4th lowest health of the playable cast. This almost causes him to lose against Yukiko in the manga, as her attacks are too fast and widespread to avoid while being too strong to power through. He improvises by covering himself and Jiraiya with debris to take the brunt of the explosions and allow him a chance to strike.
  • Freudian Excuse: He's initially driven to protect Labrys because he doesn't want the TV World to kill her like it did Saki.
  • Getting Crap Past the Radar: In the English version of the game, he enrages Yu by calling Nanako a dummy. In the original Japanese version, he did so by screaming that Nanako had an 'outie' bellybutton, implying that he'd seen her naked.
  • Headphones Equal Isolation: Completely subverted during his fight against Shadow Labrys in the manga as the real Rise uses them in conjunction with Himiko to broadcast words of encouragement from the other Investigation Team members to Yosuke, giving him the strength to confront the deadly android alone.
  • Heterosexual Life-Partners: With Yu. They both refer to each other as "Partner" after all.
  • Hidden Weapons: Hides his kunai in the sleeves of his uniform. Taken to Hyperspace Arsenal levels in Ultimax, where one of his new moves lets him launch a massive amount of kunai at his opponent.
  • Highly-Visible Ninja: Jiraiya, with it's light blue body and bright red scarf, is no going unnoticed by anyone.
  • Hit-and-Run Tactics: The best way to play as Yosuke is to strike quickly and retreat before the enemy can counter.
  • I Just Want to Be Special: Exploited. General Teddie and the Malevolent Entity try to convince him that The Midnight Channel is the only place that makes Yosuke special, and that Labrys was brought to the tournament exclusively so he could have the chance to "rescue a cute girl."
  • Knife Nut: Not only does he dual wield them but he also has many to throw at his opponents.
  • The Lancer: To Yu.
  • Leitmotif: The Hero from Junes. For Shadow Yosuke, Zone Time.
  • Pose of Supplication: Yosuke defeat pose. No matter what the finishing blow is, Yosuke always assumes a humiliating pose where he's bent over on his knees, with his butt protruding upward.
  • Shout-Out:
    • Yosuke's crouching B attack is pretty obviously based off of one of Hazama's normals. (The one where he crosses in front of himself) He even lampshades it occasionally by calling out "I can do it too!" when doing so.
    • One of this new attacks in Ultimax is something that looks close to Leona Heidern's V-slasher, which is itself based on Voltes V's V Slash. It's even called V-Slash in the localization!
  • Small Town Boredom: Exploited. Shadow Labrys and the Malevolent Entity try to convince him he wanted the P-1 Grand Prix to happen, so his life wouldn't be so boring. It's only thanks to The Power of Friendship that they fail in the end.
  • Standard Status Effects: Can inflict Panic with Tentarafoo and Poison with his grabs.
  • Super Mode: Sukukaja temporarily makes Yosuke much faster than normal, alters the properties of his normals so he can dash to cancel most of them, changes his autocombo, and in Ultimax, it enables a completely new super that costs 0 SP, but immediately ends Sukukaja when used.
  • Vitriolic Best Buds: With Chie, as usual.

     Chie Satonaka 

Chie Satonaka (The Carnivore Who's Discarded Womanhood)

A Spunky Dragon With Deadly Legs!
Voiced by: Yui Horie (Japanese) and Erin Fitzgerald (English)

"You need to eat more meat!"

Arcana: Chariot
Persona: Tomoe Gozen
Main Weapons: Martial Arts (Kung-Fu)

A tomboyish native of Inaba, and the best friend of Yukiko Amagi. Chie is a fierce fighter who enjoys the occasional meat bowl and martial arts movie. She joined the Investigation Team when Yukiko was kidnapped and thrown into the Midnight Channel. She also encountered her Shadow self, which claimed that Chie enjoyed being the "dominant one" in her relationship with Yukiko. Upon accepting her Shadow, it transformed into her Persona, Tomoe Gozen, which specializes in physical attacks much like Chie herself.

After the Midnight Channel incident, Chie is now studying to become a police officer in order to protect the people she loves. While jogging one day, she overhears a rumor that the Channel has returned, and later confirms it to be real along with Yu, Yosuke, and Yukiko. Furious at the insulting nickname given to her by the "P-1 Grand Prix" advertisement, she rejoins the Team to find out the truth behind the Midnight Channel's return.

Chie's Instant Kill is Galactic Punt. Tomoe launches the opponent into the air as Chie readies herself. As they fall, Chie flies forward in slow motion, delivering a flying kick that sends them flying high into the sky, out of the arena.

  • Friendly Rivalry: With fellow Extremity Extremist and meat lover Akihiko.
  • Glass Cannon: Can rush enemies with powerful combos, but can't really take punishment herself.
    • In the manga adaptation, she and Tomoe utterly demolish the area that she and Yosuke are fighting in, but a precise Mirage Slash on his part manages to take her down almost instantly.
  • Green-Eyed Monster / I Just Want to Be Badass: Exploited. Shadow Labrys and the Malevolent Entity try to convince her she wanted the P-1 Grand Prix to happen, so she could be a hero and get all the attention. It's only thanks to a quick "Get a Hold of Yourself, Man!" speech from Rise that it fails.
  • An Ice Person: In Ultimax, one of Tomoe's attacks now freezes the opponent on hit.
  • I'm a Humanitarian: In Yosuke's Story Mode. Good thing it was just an illusion. Also happens in her story mode where Teddie mentions his sweet bear claws and she says she doesn't want his meat then says "They're sweet huh?".
  • Kick Chick / Extremity Extremist: Almost all of her attacks are kicks and variations, with only a few punches.
  • The Knights Who Say Squee: By the end of her story mode she's become a big Akihiko fangirl and even calls him master.
  • Leitmotif: Like a Dragon. For Shadow Chie, Backside of the TV.
  • No Guy Wants an Amazon: Teddie's voice is twisted into mocking Chie by saying this. She becomes very hurt by this.
  • Obsessed with Food: Her predilection for meat is taken far beyond her original characterization, to the point it becomes her primary title in the tournament. In story mode, she can outright abandon the P-1 GP to fight Akihiko over an Aiya Beef Bowl, leading to her joke ending. And even after she wins, she can choose not to share even one bite of it. Granted, she hadn't eaten much that day, and given the situation, anyone would be pretty tired and hungry by that point. But still…
  • Power of the God Hand: God Hand returns as one of her supers.
  • She's Got Legs: She certainly likes to show them off.
  • Standard Status Effects: In Ultimax, one of her new attacks can Freeze her opponent if it hits.
  • Super Mode: Power Charge makes all of Chie's physical attacks more powerful for a short amount of time. This power boost can be stacked up to three times; the more stacks (indicated by the color of the Power Charge timer changing from red to yellow to blue), the less time Power Charge lasts, but in return, Chie's damage output further increases. With three stacks of Power Charge active, Chie's damage output is ridiculously high.
  • Vitriolic Best Buds: With Yosuke, as usual.

     Yukiko Amagi 

Yukiko Amagi (The Unconquerable Snow Black)

Please escort me to the ring, my prince!
Voiced by: Ami Koshimizu (Japanese) and Amanda Winn Lee (English)

"I'll finish you in one strike!"

Arcana: High Priestess
Persona: Konohana-Sakuya
Main Weapon: Paper Fans

The graceful and beautiful heiress to the Amagi Inn, considered to be a landmark of Inaba. Yukiko had, at first, always wanted to find herself outside of Inaba and be free of her predetermined fate. As if in response, she is kidnapped and thrown into the Midnight Channel, where she encounters her Shadow, who pokes and prods her on that matter as well as her extreme reliance on Chie in their relationship. She accepts her Shadow and it becomes her Persona, Konohana-Sakuya, which specializes in fire magic. Upon joining the team, Yukiko has learned to accept her home and fight alongside her friends to defend from the Shadows of the Midnight Channel.

After the events of the last game, Yukiko is informed of a surprise party for Yu's return and begins training with her fellow employees to improve her legendarily bad cooking skills. After finishing a special box lunch of her own design, Rise Kujikawa's manager Inoue suddenly calls Yukiko and informs her that Rise has gone missing. Worried, Yukiko contacts Chie and tells her of this, and she in turn tells Yukiko that the Midnight Channel might be back and that there may be a connection. Upon witnessing the advertisement for the "P-1 Grand Prix", Yukiko rejoins the team to rescue her friends.

Yukiko's Instant Kill is Full Bloom. Konohana-Sakuya charges into the opponent, sending them careening into the wall as it explodes into hundreds of cherry blossoms which bombard and cut into the enemy.

  • Carrying A Bento: She spent all night cooking a nice (and delicious-smelling) boxed lunch for everyone, and just happens to bring it over to the TV World to investigate. Tragedy ensues.
  • Changing Clothes Is a Free Action: One of her intro has her in full kimono. Konohana-Sakuya then materializes and twirls once in front of her, using her wings as a make-shift curtain. Yukiko is in her Yasogami uniform before Sakuya barely finishes her twirl.
  • Cherry Blossoms: Uses them in her Mortal Blow, where a large storm of blossoms causes the opponent to disintegrate. The move also does 398 hits, which is a Goroawase Number for "Sakuya", the name of her Persona.
  • Combat Hand Fan: Uses paper fans as weapons.
  • Deliberately Distressed Damsel: Exploited. Shadow Labrys and the Malevolent Entity try to convince her she wanted the P-1 Grand Prix to happen, so people would pay attention to and take care of her. It's only thanks to The Power of Friendship that they fail in the end.
  • Glass Cannon: She syncs her attacks to her Persona's and can fill the screen with powerful fire attacks, but she is weak without Konohana-Sakuya and cannot sustain too much damage.
  • Hot Wind: Her portrait, also described in detail in Story mode when she summons her Persona.
  • The Hyena: As usual. In her story mode, she laughs at General Teddie's outfit. Akihiko's "hakamantle" also sends her into a laughing fit in Ultimax.
  • Immune to Bullets/No Sell: When Dia is active, Yukiko is immune to most projectiles and grabs.
  • Lethal Chef: She's been practicing but is apparently still this.
  • Lady of War: Always elegant and graceful when fighting.
  • Leitmotif: Princess Amagi. For Shadow Yukiko, Castle.
  • Never Live It Down: Teddie still brings about the "scoring" incident, to which Yukiko is not amused about. invoked
  • Never My Fault: She's incapable of entertaining the idea that her boxed lunch gave all her friends food poisoning in her joke ending.
  • Parasol of Prettiness: Though its only used in her intro and victory poses.
  • Petal Power: Her Finishing Move.
  • Playing with Fire: Thanks to Konohana-Sakuya.
  • Status Buff: Using Fire Boost increases the power of Yukiko's fire attacks for the rest of the round. This boost can stack up to eight times (nine times in Ultimax) for massive amounts of fire damage. In Ultimax, Yukiko has a new special move that can only be used when Fire Boost is at least level 6.
  • Unblockable Attack: Yukiko can force these upon her opponent with Fire Break. However, the "unblockable" property only applies to a move with fire effects, and once an unblockable fire attack is used, she can't use Fire Break again for a while.
  • Yamato Nadeshiko: Just like last time, Yukiko plays it straight while her Shadow shows its exact opposite.

     Kanji Tatsumi 

Kanji Tatsumi (The Bloodcurdling Beefcake Emperor)

Blooming roses and bulging muscles!
Voiced by: Tomokazu Seki (Japanese) and Troy Baker (English), Matthew Mercer (English, Ultimax)

"Deep in the realms of romance!"

Arcana: Emperor
Persona: Take-Mikazuchi
Main Weapon: Steel Chair

Despite his brutish appearance and personality, Kanji only seeks acceptance for who he is, possessing Hidden Depths such as a caring personality and interest in sewing. After being kidnapped and thrown into the Midnight Channel, he has a rather infamous encounter with his Shadow, who mocks his love of knitting as well as his feelings for Naoto Shirogane (who was not yet revealed to be a girl at the time) because it gives off the impression that he is secretly gay. After accepting his Shadow, it becomes Kanji's Persona, Take-Mikazuchi, which specializes in electric attacks. In combat, he is not to be taken lightly, being able to devastate enemies with powerful blows and strikes.

Overjoyed when he learns of Yu's return to Inaba, Kanji quickly gets to work on sewing a present for him. When he overworks himself and starts falling asleep, he accidentally trips and falls into his new flat-screen TV, which has become a portal to the recently-returned Midnight Channel. Believing that he is dreaming, Kanji then gets fired up when he learns about the "P-1 Grand Prix" and goes around beating every opponent in his way of becoming "the manliest of all men".

Kanji's Instant Kill is The Man Series: Brofist. He walks toward the opponent, grabs them, and launches them into the sky with his chair as Take-Mikazuchi sends a lightning bolt at them from above, sending them flying back downward. Both Kanji and Take-Mikazuchi then punch the falling enemy from both sides.

  • All Just a Dream: Parodied. Spends half the story thinking the whole tournament is a dream, since he fell into his new flat-screen TV while sleeping. You can either make him snap out of it, or get a joke ending by making him continue to believe the whole thing's a dream. Also, in Teddie's story, he didn't 'get up' until the very end after everyone else took care of the Big Bad Duumvirate.
  • Awesome, but Impractical: As this dude shows, he can use a One More Cancel to chain both his supers together (notable because of one of them being a command grab super, the type that typically hits For Massive Damage and is hard to hit with to compensate). That said, it requires him to be in Awakened Mode (or in Shadow Kanji's case, activate Shadow Frenzy), and for him to have 150 SP (100 for the supers, 50 for the cancel).
  • Badass: Need we remind you that he once took on an entire biker gang by himself and won? In the manga adaptation, he was a big enough threat that Aigis had to use Orgia Mode to beat him.
  • Blood Knight: Overjoyed at the prospect of a fighting tournament.
  • Camera Abuse: He throws his chair to the screen as one of his final victory poses, in a Call Back on his very first scene in the original game ("Get bent!").
  • Chairman of the Brawl: Comes packaged with a few wrestling moves, particularly chair moves.
  • Changing Clothes Is a Free Action: Shadow Kanji's victory pose has him change into his loincloth.
  • Coat Cape: Lampshaded with Elizabeth pondering how it stays on and Akihiko noting how impractical it is in fighting and tells him to take it off. In the latter, Kanji responds he does it for Rule of Cool.
  • Combat Commentator: Has become an optional commentator for matches in Ultimax
  • Dynamic Entry: Awakened Kanji in Score Attack doesn't go for the legs with his dropkick sweep. Instead, he leaps towards the opponent's head and tries to kick them so hard that they bounce off of the opposite wall. His dropkick also sends him across the screen.
  • Final Boss: Only in Teddie's Story Mode, but not a malevolent one; he just hadn't gotten up even after the Eerie Voice was beaten, and Teddie needed to wake him up, hard.
  • Hyperspace Arsenal: His "Cruel Attack" moves wreck his chair, which he discards, before pulling another one out of nowhere. Other attacks involve him simply leaving his chair to pound on someone with both hands, then pulling another chair, while yet another simply has him throw it at someone, jump at them and beat on them, and not bother to pick the old one up.
  • Improbable Weapon User: In this case, a folding chair.
  • Leitmotif: A Pure-Hearted Beast. For Shadow Kanji, Sauna. Muscle Blues for the original vs Shadow theme.
  • Mighty Glacier: Can take and dish out damage very well, but is sluggish in movement.
  • Shock and Awe: Can deal electrical damage with Take-Mikazuchi.
  • Sir Swears-a-Lot: Biggest potty mouth in the game. Though not nearly as bad as a certain foul-mouthed rebel outlaw from another Arc System franchise.
  • Standard Status Effects: Can inflict Shock with his strong Persona attacks, Furious Action, SP "This'll Hurt!", and in Ultimax with his standing weak Persona attack and SP "Burn to a Crisp!!"
  • The Dev Team Thinks of Everything: In Ultimax, if you try to use "This'll Hurt!" while unable to use your Persona, Kanji will simply throw the opponent away, without having Take-Mikazuchi appear. This also applies to "Burn to a Crisp!!", as grabbing the opponent with it while without a Persona will cause Kanji to use "Ass Whoopin', Tatsumi-Style!" instead of the normal Persona attack, as seen here.
  • Too Dumb to Fool: Why the Malevolent Entity's plan to make Kanji reject himself fails spectacularly. That being said, Kanji is the only one that doesn't need a Get a Hold of Yourself, Man! speech to face his other self, once he wakes up.
  • Unskilled, but Strong: According to Akihiko, Kanji's already very strong, but he'd be an unparalleled fighter if he received formal training.
  • Wrestler in All of Us: Aside of his chair, he can make Take-Mikazuchi do a body-press, and his sweep is a Drop Kick to the legs.

     Teddie 

Teddie / Kuma (The Beast in Heat)

The void that swallows all!
Voiced by: Kappei Yamaguchi (Japanese) and Sam Riegel (English)

"May the manliest of all men... come on down!"

Arcana: Star
Persona: Kintoki-Douji
Main Weapons: Claws and Random Items

A mysterious being hailing from the world behind the TV, who assisted the Investigation Team in their business within the Midnight Channel. Teddie is actually a Shadow formed from the subconscious human desire to be liked. Because of this, he is civil and friendly with humans. After helping his newfound friends from the Investigation Team defeat Shadow Rise, he begins having doubts about his own existence and accidentally creates his Shadow, who insists that his existence is meaningless and that the only truth in this world is death. Upon accepting his Shadow, it becomes his Persona, Kintoki-Douji, which learns a variety of random skills and can produce random weapons and items in combat.

He just so happens to be the host of the "P-1 Grand Prix", but somehow he seems different from usual...

Teddie's Instant Kill is Kamui Kablooey. Kintoki-Douji drops down from the sky, launching the opponent into the sky. Teddie then throws a bomb into Kintoki-Douji's compartment, and it turns into a rocket that begins ascending toward the opponent at breakneck speed. Teddie gives a salute as the rocket explodes into fireworks in the shape of Teddie's head.

  • Beary Friendly / Beary Funny: The most friendliest and funniest Shadow you will ever meet.
  • Bishie Sparkle: In his win animations where he sheds the bear suit.
  • Call Back:
    • One of his new attacks in Ultimax is his Shadow's Nihil Hand.
    • All of the items what Kintoki-Douji can throw are reference to stuff from Persona 4, where they items you can use in battle or other things from the game.
    • One of his victory poses has him take off the bear suit to show his human form, either fully clothed in his summer clothes, in the Alice outfit he wore at the culture festival crossdressing pageant, or, very rarely, naked, as he was when he first removed the suit in the real world. He also removes the suit for a split second during his burst.
  • Chivalrous Pervert: Some things never change.
    Mitsuru: This TV is our escape route… Can we… really fit inside…?
    Teddie: Ooh! Are you a little too front-loaded too fit? In that case, I wouldn't mind helping helping you squeeze through…!
    Rise: You're even worse that before, you know that…?
  • Clear My Name: Part of his story mode.
  • Combat Commentator: An unlockable option.
  • Confusion Fu: His entire movelist, which would make Yoshimitsu proud.
  • Cool Mask: Teddie's glasses mode gives him a bandit mask.
  • Deadly Fireworks Display: Quite literally, as his Mortal Blow.
  • The Dev Team Thinks of Everything: If Shadow Teddie uses Nihil Hand, the larger Teddie will have the original Shadow Teddie's facial damage. Also, he doesn't remove the suit when activating Shadow Frenzy (which normally has the same animation as when using a Burst).
  • The Dulcinea Effect: Is hit even harder than Yosuke! He wanted to protect Labrys literally right after meeting her and before finding out the truth about the P-1 Grand Prix. In his and many other story modes, he even fought against the Shadow Ops just to protect her.
  • Improbable Weapon User: Several:
    • Anvil On Head: Transforms into one in his All-Out Attack.
    • Batter Up: Like Junpei in Ultimax, Teddie gains different properties if he hits the opponent with the bat's "sweet spot."
    • Lethal Chef: Not one himself, but one of the items he tosses out is the result of two working together. Taken to another level in Ultimax, as it is the only thing in the game that causes multiple status effects at the same time (specifically, Poison, Fear, and Silence).
    • Paper Fan of Doom: His ground throw ends with Teddie slapping the opponent with one.
    • Red Boxing Gloves: One of his normals has him firing one out of his mouth.
    • Shamu Fu: Hurls a fish at his opponent during his sweep.
  • Knight in Shining Armor: Appoints himself as this for Labrys.
  • Leitmotif: Teddie Bear Circus!. For Shadow Teddie, Edge of Madness.
  • Mirror Match: While he's the only character who never has to fight his "shadow" in either story or arcade mode, he does fight General Teddie, which acts as a Mirror Match.
  • The Nicknamer: He calls Labrys, Aigis, Mitsuru, and Akihiko by Labby-chan, Ai-chan, Mitchan, and Akky, respectively.
  • Paper People: He can use this to his advantage in battle to dodge high attacks. He also becomes this when he gets hungry, and it turns out to be useful in his escape from the closet he was stuffed in during his story mode. In Akihiko's story, he becomes this after their fight.
  • Pungeon Master: And the puns are, as always, un-bear-ably lame.
  • Sphere Factor: Rolls on his (very rotund) Persona during one of his supers, like an actual circus bear would on a ball.
  • Shout-Out: One of his new supers in Ultimax has Kintoki-Douji toss out a torrent of random items, much like one of Faust's supers.
  • Standard Status Effects: With his items, Teddie can inflict almost every status effect in the game (the only exceptions are Silence and Charm, and even Silence can be used by Teddie in Ultimax).
  • Stealth Pun: Unsurprisingly not from Teddie himself, but in his Japanese title, Beast of Libido. While "Libido" refers to the sex-drive in Freudian Psychology, which would fit with Teddie's womanizing habits, in Jungian Psychology (on which the Persona games are mostly based), it actually refers to the entirety of the energy the psyche's complexes - including one's Shadow - are created from, subtly hinting at Teddie's original nature.
  • This Is a Drill: His drill claw attack, based on his follow up attack when an enemy is knocked down in Persona 4. He also briefly transforms into a drill during his air throw.
  • White Knighting: To Labrys.
  • Wholesome Crossdresser: One of Teddie's win poses has him strip his bear costume, revealing that he has dressed up like Alice underneath. Also, In Yosuke's closet, you can see the dress Teddie cosplayed as for a crossdressing pageant still hanging on the door.

     Naoto Shirogane 

Naoto Shirogane (The 2000 IQ Killjoy Detective)

The body of a child, the brain of a genius!
Voiced by: Romi Park (Japanese) and Valerie Arem (English, Ultimax)

"Is this an army of idiots?"

Arcana: Wheel of Fortune
Persona: Sukuna-Hikona
Main Weapon: Revolver

A calm and level-headed detective who allies himself with the Investigation Team to solve the murder mysteries of Inaba. Naoto's masculine and mature demeanor belie the fact that he is actually a girl. She chose to hide her true gender in fear of the discrimination she might face in the male-dominated police world. This is pressed upon by her Shadow when she encounters it after a plan she devised to uncover the kidnapper's identity herself goes horribly awry. After accepting her Shadow, it becomes her Persona, Sukuna-Hikona, which specializes in traps as well as controlling the elements of light and darkness. Despite her struggles, Naoto manages to be a well-respected detective, thanks to her smarts and investigative skills.

Some time after the events of the previous game, Naoto is hired to investigate the Kirijo Group and their recently established paramilitary organization / joint-operation with the police department, the Shadow Operatives. On the surface, Naoto is a special overseer for the loading of a certain piece of cargo from the Kirijo Group's R&D department onto a plane headed for Yakushima, but when hijackers suddenly interrupt the transfer, she takes action and plants a tracking device on the getaway van of the hijackers. She then meets with Detective Kurosawa, now promoted from his officer duties thanks to his assistance in Persona 3, who helps her to spy on Mitsuru Kirijo. Naoto suddenly witnesses Mitsuru, Akihiko, and Aigis enter the Midnight Channel, and immediately follows them, concerned for not only their safety, but her friends as well.

Naoto's Instant Kill is Judge of Hell. She tosses her pistol into the air as Sukuna-Hikona makes a random pattern of crosshairs appear on the screen. If the opponent comes into close proximity with one, the trap is triggered, allowing Naoto to get a perfect headshot with her pistol on the opponent, no matter where they run.

  • Broken Ace: According to the Malevolent Entity, she's "the most unstable of the lot."
  • Badass Bookworm: The title of "Detective Prince" isn't just for show.
  • Bifauxnen: She still prefers to dress in guy's clothes and, likewise, never bothers to correct people when they mistake her for a man. In fact, by the end of the game most of the Shadow Operatives (save for Aigis) aren't aware that she's a girl.
  • Boom, Headshot: Her Instant Kill in a nutshell.
  • Casting a Shadow: Mudoon.
  • Controllable Helplessness: Her Instant Kill inflicts this on the opponent. If they touch one of the crosshairs, they can try running depserately in vain to avoid the bullet, but it's all useless, for they are already dead.
  • Deadpan Snarker: If this little gem about Akihiko's outfit is anything to go by, it seems she's finally showing some skill at this. Yu must be rubbing off on her.
    Naoto: He's the perfect example of someone who should be detained for questioning.
  • Gun Fu: In addition to her revolver and a nasty kick, she comes loaded with a machine gun whose bullets inflict Silence and a shotgun whose shells inflict Fear.
  • Gun Twirling: Her Instant Kill begins with her throwing her revolver in the air spinning before catching it.
  • The Gunslinger: Primarily Type A.
  • One-Hit Kill: Her Hamaon and Mudoon supers become this if her opponent's fate counter reaches zero. Otherwise they're attacks that do no damage which allow for combo setups.
  • Pinball Projectile: She can shoot the floor to cause her bullets to ricochet upwards at an angle.
  • Pre-Asskicking One-Liner: When using her instant kill.
    Naoto: That's what you get for not knowing your place.
  • Put the "Laughter" in "Slaughter": Shadow Naoto tends to laugh when using her machine gun.
  • Ship Tease: At the start of her story, well before entering the TV for any manipulations of her words to occur, she specifically refers to Yu as her "dear senpai". This is oddly intimate for Naoto, though it may simply be a Sherlock Holmes reference.
    • If you notice, she's blushing at the end of Kanji's joke ending (he previously asked her to be less formal with him).
    • She also blushes when Yu is looking into her eyes.
  • Shotguns Are Just Better: One of her supers involves her using a shotgun.
  • Standard Status Effects: In addition to the status effects mentioned above, Ultimax gives Naoto a move that can inflict Posion.
  • Squishy Wizard: She excels in keep-away tactics and baiting her opponents into counters and traps, including her One-Hit Kill traps Hamaon and Mudoon, but she has the joint 2nd lowest health of the playable cast.
  • The Stoic: It wouldn't be Naoto if she weren't this.
    • Not So Stoic: She does not take too kindly to being called a "killjoy".
    Naoto: K-Killjoy?! What is this?! Who came up with this demeaning epithet?!
  • Thirteen Is Unlucky: The opponent's fate counter at the start of each match is thirteen. If it hits zero, she gains the potential to One-Hit Kill you.
  • Tranquil Fury:
    • Again, it seems she's taking lessons from Yu as she's starting to display this at times. When confronted by the illusionary Mitsuru who calls her a Hypocrite who lacks confidence in herself that hides her true nature while spying on others, Her only response is to summon her Persona, give a short Shut Up, Hannibal!, and kick Mitsuru's ass.
    • And later, when confonting the Malevolent Entity, who proceeds to mock her by calling her unstable for her indecisiveness about revealing her true nature. Naoto's response is to nonchalantly tip her hat back, give a short "World of Cardboard" Speech expressing her disappointment about never getting the chance to face her shadow, and proceed to renovate the entity's ass.
  • Unlimited Speedloaders: Naoto's revolver can only hold five bullets at a time, but unlike Aigis, she can reload her gun after she empties it, as many times as she wants (though not without having to wait a while in Ultimax).
  • Yin-Yang Bomb: Her Hamaon and Mudoon traps.

     Rise Kujikawa 

Rise Kujikawa (The Scandalous Superstar Idol)

Her naked passion, exposed for all to see!
Voiced by: Rie Kugimiya (Japanese) and Laura Bailey (English)

"I, Rise Kujikawa, will be your announcer!"

Arcana: Lovers
Persona: Himiko
Main Weapon: Microphone Stand

A teen idol who goes by her stage name "Risette". She took a temporary retirement from the showbiz world to return to her hometown of Inaba and to discover who the "real Rise" is. After encountering her Shadow, who pressed her regarding her various images, Rise accepted who she is and gains her Persona, Himiko. She does not battle enemies directly; instead, she scans them for data, which she shares with the Investigation Team. She also acts as the commentator of the "P-1 Grand Prix", calling out the battles of the tournament.

Became a playable character in the sequel to Arena, Ultimax.

  • Ascended Extra: Rise becomes a playable fighter in Ultimax, with a new variation of Himiko to boot.
  • Attack Drone: Himiko's essential Weapons of Choice are a bunch of round satellites which can fire lasers, much like those used by Strider Hiryu.
  • Badass in Distress: For most of story mode the Combat Commentator Rise is a fake. The real Rise was kidnapped by General Teddie, and only gets in contact with the other characters once General Teddie gets distracted late in the story.
    • She Knows Too Much: Rise was kidnapped and tossed into the TV because her Persona's abilities would have ruined Shadow Labrys' illusions.
  • Beehive Barrier: To match its hexagon-shaped solar panels, Himiko can eject energy shields made up of interlocking hexagonal tiles.
  • Call Back: In the Vs. screen before battle, she is the only female character whose height and weight are both listed. In Persona 4, she explained at one point that her measurements are public knowledge.
  • Captain Obvious: Because some things never change.
    Rise: You've been shocked, now you can't move!
  • Combat Commentator: The default option, available from the beginning.
  • Death or Glory Attack: SB Hysterical Slap is invincible during startup, making it great as a quick counter to an incoming attack. It also gets a massive damage boost because Rise becomes Berserk during the startup. However, if it misses or is blocked, Rise will stay Berserk, so she will be unable to block any potential counterattacks for a while.
  • Difficult but Awesome: One of Rise's SP skills requires her player to complete a short rhythm minigame in order to maximize the resulting attack's damage. If the minigame is failed, the attack won't do much damage at all. However, if done perfectly, it does a massive amount of damage, on par with Yu's 150 SP super and Kanji's SB command throw super.
  • Get a Hold of Yourself, Man! / The Power of Friendship / You Are Not Alone: Rise gives a number of characters speeches about the importance of believing in yourself and being supported by your friends. The Malevolent Entity fails to make Yosuke, Chie, and Yukiko reject themselves because of this. In the manga adaptation, Rise uses Himiko to let the stranded Investigation Team members transmit their encouragement to Yosuke, giving him the courage to face Shadow Labrys alone.
  • Gratuitous English: In the Japanese voice track, Rise will still use random English words or phrases for no clear reason.
  • Idol Singer: Has begun planning her return to the stage after the events of Persona 4.
  • Improbable Weapon User: She uses a microphone as her main weapon, and for her Mortal Blow, she uses a megaphone.
  • Leitmotif: Twinkle*Star. For Shadow Rise, Striptease.
  • Letting Her Hair Down: The hair of Rise's persona, Himiko, goes from a tied up bun into long flowing locks when she transforms into "battle mode".
  • Ms. Exposition: Will be the one to fill in the remaining details of the TV world for Labrys whenever the main character of a particular storyline can't.
  • Ms. Fanservice: Comes with being an idol.
  • Musical Assassin:
  • Non-Player Character: In Arena, like her Persona 4 appearance.
  • Standard Status Effects: She can inflict Charm with her ground throws.
  • Took a Level in Badass: In her previous appearances, she was the party's Mission Control. In Ultimax, she's able to go toe-to-toe with the rest of the cast in battle. In the story mode, she even taken down Elizabeth and Shadow Yukari on her own.
  • Tsundere: Invoked with Rise's Hysterical Slap super, which has her slapping her opponent silly while yelling "Stupid! Stupid! Stupid!"
    • Shout-Out: This is a reference to her Japanese voice actress Rie Kugimiya, who is often typecast as Tsundere characters.
  • Unexpected Gameplay Change: One of her supers is a rhythm mini-game, which requires you to press right buttons to maximize your damage.
  • Unsportsmanlike Gloating: One of her match win poses has her jumping up and down in glee with her microphone stand on the ground and then raising her hands in the air in triumph.

Shadow Operatives

     Mitsuru Kirijo 

Mitsuru Kirijo (The Imperious Queen of Executions)

Punishing evil from her lonely throne!
Voiced by: Rie Tanaka (Japanese) and Tara Platt (English)

"Magnifique!"

Arcana: Empress
Persona: Artemisia
Main Weapon: Rapier

One of the founding members of S.E.E.S, a group of Gekkoukan High School students and Persona users. After graduating, Mitsuru became a part of the social elites in college, while attending to the needs of the Kirijo Group. She travels to Inaba in order to look for something of hers, and learns of the "P-1 Grand Prix". Suspicious of the gathering of Persona users, Mitsuru decides to participate and look into the Grand Prix. Her Persona, Artemisia, specializes in ice magic and has the ability to analyze the weaknesses of Shadows, as well as communicate with other Persona users. Before Mitsuru found her resolve and evolved it, her Persona was once known as Penthesilea.

Three years after Persona 3, Mitsuru had finally decided to shed some light on her family's dark sins by requesting a meeting with the police. With their help, she establishes a private paramilitary organization made up primarily of her fellow S.E.E.S members called the Shadow Operatives, dedicated to controlling Shadow-related activity and keeping the world at peace. She meets with Naoto and briefly consults her regarding the information regarding the hijacking of her cargo, and personally summons Akihiko Sanada to assist her in recovering it.

Mitsuru's Instant Kill is Niflheim. Artemisia flies high into the air and drops its whip like a hook, latching onto the opponent and carrying them into the air as they are slashed and frozen simultaneously. Mitsuru bids them adieu as she stabs them through the ice, completing her execution.

  • Absurdly Long Limousine: Comes with being an Ojou. It features in Story Mode and one of her intros.
  • An Ice Person: Notably, she is the only character in both games who primarily uses Bufu spells.
  • The Atoner: Still trying to clean up her grandfather's messes, this time by going to rescue Labrys.
  • Badass in Distress: Seems to have been kidnapped in Ultimax alongside Akihiko, Aigis, and Fuuka.
  • Badass Longcoat: Her fur coat is full length, and she fights pretty hard while wearing it.
  • Bare Your Midriff: When using the Litchi color palette, Mitsuru's catsuit will reveal the skin around her midriff, along with some other parts.
  • Call Back: Artemisia being able to cast Niflheim might allude to how the shadow of Persona 3's protagonist in The Answer can use Artemisia to cast that spell.
  • Chekhov's Gun: Her being able to use her persona as a communicator gets used again in this game.
  • Combat Commentator: An unlockable option.
  • Combat Stilettos: She finishes Myriad Arrows by kicking her crumpling opponent. This final kick can be charged for massive damage.
  • Comforting Comforter: In one of her winposes, she'll use her coat as this for her unconscious opponent.
  • Defrosting Ice Queen: While she already had her Character Development in the past, before her fight against Yosuke, he calls her an ice queen.
  • Genre Savvy: Yu's Exact Words moment (mentioned above) didn't fool her. She's quite aware that he and the rest of the P4 cast plan to get involved no matter what she says, and they they will likely cross paths again in the future. She just resolves to deal with the Big-Bads before they can get involved.
  • Gratuitous English: Peppers in a bit in the Japanese track.

     Akihiko Sanada 

Akihiko Sanada (The Two-Fisted Protein Junkie)

The man who lusts for power returns!
Voiced by: Hikaru Midorikawa (Japanese) and Liam O Brien (English)

"I've been waiting for this moment!"

Arcana: Emperor
Persona: Caesar
Main Weapons: Martial Arts (Boxing)

A veteran of S.E.E.S and close friend of Mitsuru. After his little sister died in a house fire, Akihiko resolved himself to become strong in order to protect those he cares about. While cool-headed and good-natured, he is somewhat socially awkward. His Persona was once Polydeuces, but after the death of his best friend Shinjiro Aragaki he found a new resolve and his Persona evolved into Caesar, which specializes in physical attacks and can also use electricity.

After graduating, Akihiko entered college, but decided to focus on perfecting his punch and becoming the best fighter in the world, dropping out in the process. Upon learning of the "P-1 Grand Prix", Mitsuru sends an invitation to Akihiko to join her. Eager to battle a new generation of Persona users, Akihiko returns to Japan.

Akihiko's Instant Kill is Earth Breaker. Caesar produces a globe within its hand that begins sucking the opponent in. If they touch the globe, they are miniaturized and fall onto the globe, and are shocked to see a mysterious object careening downward on top of them. The object turns out to be Akihiko, with his fists extended as he punches the opponent downward onto the globe, causing a visible explosion on the upper portion of the globe, as seen through a zoomed-out view.

  • Attack Its Weakpoint: When Yu hits the globe in Caesar's hands during the events of the manga, it causes the Persona to outright explode.
  • Badass: When he's attacked by a couple of gun-wielding goons in his story mode, he dodges their bullets, that is all.
  • Badass Cape: Which can also double as a hood.
  • Badass in Distress: Seems to have been kidnapped in Ultimax alongside Mitsuru, Aigis, and Fuuka.
  • Bare-Fisted Monk: He fills this roll as the resident boxer.
  • Extremity Extremist: In contrast to Chie, Akihiko uses mainly his fists.
  • Bare-Handed Blade Block: Manages to catch Yu's katana in this fashion during their battle in the manga.
  • Big Brother Mentor: Acts as one for Chie, who refers to him as 'Master' in the end of her story, although Akihiko is embarrassed by it.
  • Boxing Battler: Still fights like a boxer, and relies more on his fists than his Persona.
  • Close Range Combatant: Using only his fists to deal the majority of his damage, if not all of it, Akihiko has to get in real close to gain momentum over his opponent. To enhance this, his ducking and weaving special moves will bypass projectiles. He does have one or two exceptions however. His awakened super covers the entire screen (albeit with some wind-up), and what few persona attacks he has gives him just a little bit of extended reach.
  • Cool Sword: Caesar's main weapon.
  • Counter Attack: Dodge Strike. Not as direct as most examples because it negates the damage of an incoming strike and gives you an opening to take advantage of via the ability to cancel into various moves. If you choose to do nothing, you will instead get free SP.
  • Dumb Muscle: Akihiko is quite intelligent (see Sequence Breaking, for example), but his people skills need a bit of work. Several of the game's Funny Moments are due to him saying things he really should keep to himself.
  • Dynamic Entry: Akihiko likes doing these, but they're not as frequent as with Elizabeth. Heck in Chie's story, he makes an introduction by punching Kanji through a wall, while in his story, he simply punches the door open to the Announcement Room.
  • Evolving Attack: His Cyclone Level increases as he's chaining certain attacks, which then gives new properties to those same attacks as well as his Cyclone Uppercut super. The level caps at 3 (5 in the sequel) and resets when he's done chaining attacks.
  • Friendly Rivalry: With fellow Extremity Extremist and protein lover Chie.
  • Good Scars, Evil Scars: Despite having picked up quite a lot during his training expedition, Akihiko's scars are all surprisingly tidy.
  • Gravity Master: One of Caesar's abilities.
  • In the Hood: His cape also has a hood in it.
  • Leitmotif: The Wandering Wolf. For Shadow Akihiko, Crisis.
  • Lightning Bruiser: His punches are powerful as they are fast. They can also be enhanced with electricity, making him a literal Lightning Bruiser.
  • Machete Mayhem: Carries a machete around his belt, though you never get to see him use it.
  • Pointless Band-Aid: Has one around his left leg for whatever reason.
  • Rapid-Fire Fisticuffs: His Kill Rush special. You can even fit more punches in if you SP boost it, which increases the move's duration for more rapid-fire punching.
  • Reasonable Authority Figure: Expresses an interest in becoming a cop one day during his ending, having been inspired by Chie's tenacity and Kurosawa's dedication.
  • Sequence Breaking/Dungeon Bypass: Attempts this in his story mode. It only gets him into a fight with Kanji, and by then The General puts more barriers on the windows so he can't do it again.
    I knew it. Where ever there was a real wall got overlooked.
  • Shock and Awe: Courtesy of Ceasar
  • Shut Up, Hannibal!: When being berated by illusions, Akihiko tends to ignore it and start punching. Subverted later when he admits that the comments did affect him, but he's over them by the time he fights the Malevolent Entity.
  • Spirited Competitor: Quite. In Naoto's story mode, Mitsuru Kirijo manages to break the illusion between Naoto and Akihiko, but Akihiko still wants to fight. When he realizes that they have to fight anyway, illusions or not, his expression lights up.
    He was flustered mere seconds ago, but now Sanada-san has taken a more lively expression. […] I could almost hear Kirijo-san sigh in exasperation.
    • If you choose him for a Mirror Match; you get a unique intro where the two Akihiko's perform a quick Fist Bump and then jump backwards into a fighting stance.
  • Standard Status Effects: In addition to Electric Fist attacks causing Shock, Ultimax gives Akihiko a new crouching weak Persona attack that causes Silence.
  • Super Mode: Electric Fists makes all of Akihiko's physical attacks inflict Shock if they contact an opponent until he is hit. As a bonus, if he is affected by Shock, using Electric Fists causes it to immediately wear off.
  • Super Speed: Momentarily during certain combos. Taken Up to Eleven in Ultimax, where Akihiko practically teleports during his auto-combo.
  • Take Off Your Clothes: He meant well, as he wants his opponent to be able to move without hindrance, but since he said it to Kanji, Hilarity Ensues.
  • Walking Shirtless Scene: Much to everyone's delight, out-of-universe. In-verse, the practicality is questioned by Mitsuru (though she isn't one to talk), and gets him labeled as a pervert among the Investigation Team. In Ultimax, Akihiko's "hakamantle" even sends Yukiko into one of her trademark laughing fits.

     Aigis 

Aigis / Aegis (The Heartless Armed Angel)

Her fingers are guns, her eyes are sights!
Voiced by: Maaya Sakamoto (Japanese) and Karen Strassman (English)

"I'm on a mission!"

Arcana: Fool / Chariot (Wild Card)
Persona: Pallas Athena / Palladion
Main Weapons: Internal Firearms

A Shadow-hunting android created by the Kirijo Group, who served alongside S.E.E.S in their campaign against Nyx. Although she is a robot, Aigis soon develops emotions and is able to summon a Persona of her own: Palladion, which eventually evolved into Pallas Athena, her Ultimate Persona. Athena specializes mainly in physical attacks involving her lance and shield, but can also use Almighty attacks such as Megido. After the boy who helped Aigis discover herself sacrificed himself for the world's sake, she became the field leader of the group in the battle against Erebus during the events of The Answer, having inherited his unique ability. Three years later, she is now a member of the Shadow Operatives and comes to the rural town of Inaba with Mitsuru and Akihiko, joining the "P-1 Grand Prix" to find her sister, Labrys.

Aigis' Instant Kill is Heritage Liberator Palladion, and it is only usable while she is airborne. She fires her gatline guns downward at the opponent, and if any of the bullets connect, Pallas Athena appears and throws her spear into the opponent, sending them flying. Aigis then summons Palladion, taking the form of a giant shoulder cannon, takes aim, and fires a huge laser that obliterates the opponent, but forces her to cool down afterwards.

  • Anti-Air: She even says this when using one of her moves.
  • Backpack Cannon: One of her moves has her drawing out a large cannon out of her back. She also has one where she draws out multiple missile containers.
  • Badass: There are reasons why as far as the story goes, Aigis is considered the only character in the game (that is, until Elizabeth finally completes her mission) who can truly go head-to-head with Yu, and her insane plethora of weapons is not one of them.
  • Badass in Distress: Seems to have been kidnapped in Ultimax alongside Mitsuru, Akihiko, and Fuuka.
  • Bad Liar: When she runs into Kanji while not wearing her uniform, and thus not wearing clothes that conceal her obviously robotic features, she nervously tries to claim that she's a transfer student. And she has blond hair and blue eyes! And a gatling cannon. She gives up before he even calls her out on it.
  • BFG: Most of her weapons, but the Wave Motion Gun used in her Mortal Blow, Palladionnote , definitively qualifies.
  • Blade on a Stick: Used by her Persona, Athena.
  • Blood Knight: Shadow Aigis, who states in one of her victory quotes that she was built to fight.
  • Bottomless Magazines:
    • Averted. She has only 120 bullets at the start of each round, despite her Hyperspace Arsenal. As an SNK Boss, she gets 999 bullets.
    • Ultimax gives her a way to refill her bullet count, in a way playing this trope straight in the process. See Super Mode below for more info.
  • Call Back: One of her intros has her waking up in her chair from her old dorm room. Shadow Aigis' intro has her wearing her original's blue sundress for a while before burning it off.
  • Catch Phrase:
    Understood.
  • Combat Commentator: An unlockable option.
  • Counter Attack: Aigis's strong Persona attacks require her opponent to hit Athena. This restriction no longer applies during the powered-up Orgia Mode described below at Super Mode.
  • Deadpan Snarker: Mitsuru notes that Aigis tends to speak in Machine Monotone when she wants to tell her something.
  • Defensive Feint Trap: Take-Mikazuchi's electric attacks cause her a lot of trouble during her battle against Kanji in the manga, but she manages to lure him into one of these so he's too close to her to summon his hulking Persona, allowing her to unleash her Orgia Mode without fear.
  • Desperation Attack: In Episode P4, Aigis unleashes Orgia Mode EX for the first time to save Teddie from the fake Shadow Labrys.
    • This causes Teddie to idolize and look up to Aigis very much like he does to Yu, although this doesn't spare her from Teddie's constant flirting and pick-up lines, most of which she is, fortunately, oblivious to.
  • Difficult but Awesome: Trying to learn how to balance between her Orgia mode and regular mode as well as how to conserve bullets gives her quite the learning curve. She's also considered to be one of the best characters in the game and is used very often in Tournament Play.
  • Explosive Overclocking: Her One-Hit Kill move and Orgia mode end with steam billowing from her entire body.
  • Finger Firearms: Her most basic weapon is to shoot bullets out of her fingertips.
  • Gatling Good: There's her one special that has her pulling a gatling gun out, and then there's her Orion super where she pulls out four.
  • Gun Fu: Has quite a few flashy moves with her weapons.
  • Heroic Sacrifice: Sort of. In Episode P4, she fights Kagutsuchi to weaken him enough for Yu (with some unexpected help from Adachi) to deal the finishing blow, although this results in her defeat.
  • Hyperspace Arsenal: Most of her weapons would hardly fit inside Aigis, and yet she is still capable of storing multiple weapons inside her.
  • I Just Want to Be Loved: The Malevolent Entity brings this up to torment Aigis.
  • Impaled with Extreme Prejudice: Her One-Hit Kill begins with Athena skewering the opponent with her lance, pulling them along as it flies.
  • Improvised Weapon: She uses a button from a shirt as a projectile weapon in the beginning of her story mode.
  • Is This What Anger Feels Like?: Aigis has been angry before, but after seeing all the crap the Malevolent Entity did to Labrys and the others, she gets an intense flood of emotion she can only describe as "fury."
  • Jet Pack: And Thigh Rockets in Orgia Mode.
  • Jive Turkey / Sophisticated as Hell: As a Combat Commentator, in the localized version. Particularly fond of the phrase, "As they say", preceding some form of slang.
    Aigis: [after foe has an Awakening] The enemy is, as they say, "pissed off".
  • Just a Machine: The illusions taunt her by calling her this.
  • Red Oni, Blue Oni: Blue to Labrys' Red. Their eyes are even Color-Coded for Your Convenience!
  • Robo Speak: Downplayed, as she generally speaks like a normal human, though with a very robotic affect. According to Mitsuru's story, however, she plays up this trope when she wants to say something she knows the other party wouldn't approve of.
  • Ridiculously Human Robot: She was given a human-like psyche and appearance in order to use a Persona. Shadow Aigis resents this.
  • Shield Bash: Courtesy of her Persona.
  • Shoulder Cannon: Her Instant Kill starts with her firing a shoulder-mounted, rapid-firing cannon.
  • Socially-Awkward Hero: She's been improving since Persona 3 but she still has her moments. When she meets Kanji, for example, she lapse back into her old days and introduces herself a transfer student. She then brings explicit attention to her gatling gun, before just dropping it right there.
  • So Last Season: Aigis has upgraded large portions of her body and has an arsenal of new weapons at her disposal.
  • Submissive Badass:
    • She doubts her leadership ability even though she has the experience from being SEES's field leader, where she demonstrated effective leadership abilities that are easily on par with that of Yu's. Even after showing that she's still an effective leader against the plane hijackers, Aigis happily relinquishes control to Mitsuru without hesitation.
    • Aigis is far more modest than Yu when it comes to demonstrating the power of the Wild Card. However, during the only time she actually does decide to use it, she managed to effortlessly neutralize Yu's power when he managed to suddenly turn the tables on Elizabeth. It's actually a highly impressive feat given that Yu's power was able to overpower the almighty Elizabeth, yet Aigis had easily dispelled it with almost no effort on her part.
    • Shadow Aigis, however, completely averts this. Her extreme insanity and bloodlust, coupled by the fact that she is one of the two most powerful members of the Shadow Army (the other being Shadow Yu), caused her to become far more aggressive than her other self, leading her to desert the army so she could kill and destroy to her heart's content.
  • Super Mode: Her hyper-clocked "Orgia Mode" is once again featured as one of her main gameplay mechanics. In Ultimax, she has a further powered up version of Orgia Mode that is only accessible when the situation is dire (she must have 150 SP to use, but also be overheating from Orgia Mode overuse, have no bullets, and be in Persona Break). During this mode, she can boost more times per jump, her strong Persona attacks attack automatically, and her bullets and Persona cards refill.
  • Suplex Finisher: The first promotional poster Atlus released for Ultimax featured Aigis using a very brutal one against Yu.
  • The Coats Are Off: In one of her intros.
  • Uncanny Valley: When Yu Narukami meets her, he ponders about this trope in regard to her human-like appearance. invoked
  • Up to Eleven: Personality-wise, Shadow Aigis is described by many players as a far more extreme version of Shadow Yu. This makes sense since Aigis is essentially Yu's predecessor to the Wild Card, making their personalities quite comparable to each other, with some slight differences.
  • X-Ray Vision: At the start of her storyline, she's able to see through an airliner hull to locate the terrorists and later sees just enough through Naoto's clothes to tell Naoto's female.

Unaffiliated Characters

     Labrys 

Labrys (Yasogami's Steel Body President)

Don't break the rules, or you'll get Chain Knuckled!
Voiced by: Ayana Taketatsu (Japanese) and Cindy Robinson (English)

"I'll protect the public decency of Inaba!"

Arcana: Wheel of Fortune
Persona: Ariadne
Main Weapon: Great Axe

A Shadow-hunting android similar to Aigis. For reasons yet to be explained, Labrys was thrown into the Midnight Channel, creating a replica of Inaba which serves as the stage of the "P-1 Grand Prix" and as her Midnight Channel dungeon, born out of her desire to go to school and be a real girl. Labrys' Persona, Ariadne, can weave magical threads used to both attack and stun her opponents.

As an Anti-Shadow Weapon, Labrys was forced to endure many tests that would help her develop an ego so she could gain a Persona. She grew close to a fellow sister unit of hers, #24, who taught her about life. Unfortunately, during a test run Labrys was forced to fight and kill #24 as the scientists who created her took delight in their results, considering her only as a machine and not a real person. Filled with anger, she escapes the facility at Yakushima, but her escape is short-lived when she makes it to the beach and realizes it is completely isolated. She allows herself to be recaptured, having held a wish in her memory that her successors could find happiness as she had tried to. While in her hibernation brought by her sealing, she discovers that #24's last message was that every model up to Labrys is based on an Ill Girl, the "mother" of the 5th Generation Anti-Shadow Suppression Weapon, who wanted to go to school but couldn't because of her condition. A mysterious voice beckons Labrys that it can grant her wish to go to school as her "mother" once wished, and to forget the painful events of her existence.

Labrys' Instant Kill is Weaver's Art: Inquisition. She summons Ariadne, who fires an energy string that pins them to the wall in a web formation. Labrys then launches her axe like a boomerang at the opponent using her extendable arms, slashing them multiple times before finally slamming them into the ground with a decisive, downward swing.

  • A.I. Is a Crapshoot: As Labrys developed, her goals began to slowly shift from those of the researchers and she went from destroying opponent to attempting to disarm them and similar measures. When they forced her to follow the directives more closely, her stress built up and eventually she went on a rampage. The story is entirely on Labrys' side for this. Played with in that it's not anything in her programming or hardware that caused her to go wild, but the human characteristics that the researchers nurtured in her. They wanted a weapon with a heart and that's exactly what they got.
  • An Axe to Grind: A big friggin' one. Her Weapon of Choice, as well as her name.
  • Applied Phlebotinum: Her power source, a Plume Of Dusk.
  • Ascended Extra: Labrys first appeared in a P3 drama CD entitled Moonlight. A mostly complete transcription of the Drama CD can be found in two parts (the audio could be heard here), but there are Persona 3 spoilers, as it takes place during January, and she doesn't even make an appearance although her name is mentioned.
  • Badass: Her anime cutscene has her decimating an army of herself.
  • Break the Cutie: To say that her time at the lab was bad is an understatement.
  • Canon Immigrant: Went from a passing mention in a Persona 3 drama CD to being a fully-fledged fighter.
  • Chain Pain / Whip It Good: Her Instant Kill mainly constricts of her using her axe a flail by using the chain on her arm.
  • Color-Coded for Your Convenience: Her axe gauge changes from gray to blue to green to yellow to red as its power grows.
  • The Comically Serious: Has this innately for some reason. Even when she was first being built.
    Researcher: Does it...have an accent?
  • Curb-Stomp Battle: During the testing she had to undergo, all her victories were essentially flawless and her performance only improved when she starting attempting to minimize the damage she inflicted. In fact, even attempting to do this at all just made her an even better fighter since she avoided brute force solutions and picked up real techniques and strategies.
  • Dangerously Short Skirt: As part of her Sailor Fuku.
  • Evolving Attack: Her strength increases the more attacks she lands, allowing her to reach Game Breaker strength if she attacks frequently.
  • Family Theme Naming: Third in the Kirijo Group Anti-Shadow Robot Girl family to use an ancient Greek term as a name.
  • Flawed Prototype: She was part of the testing series to develop weapons capable of combating Shadows. While they all had functional weaponry, the line she was part of was slow to develop proper egos. While she did eventually develop one, her abilities, mind and emotions were unstable, which really was not helped by the excessively cruel experiments she was forced to take part in. She was used as the basis for further development that eventually lead to Aigis, but she herself was deemed a stepping stone and a failure and was thus sealed away. Altogether, she's actually much closer to human than Aigis was, which is kind of a problem for something that's supposed to be a weapon.
  • Foregone Conclusion: We know that in her story mode she's going to fight against models just like herself and destroy them and eventually be sealed away, though the exact details set up further plot threads.
    • Shoot the Shaggy Dog: Becomes absolutely heart-wrenching at some points, particularly at the end where she finally hits her Rage Breaking Point and actually manages to bust out of the research facility... only to learn that there's no place she can run to because the lab's been on an island the entire time. However, she caused so much damage during her escape that the reseachers no longer had the means to tamper with her memories.
  • Gone Horribly Right: The old Kirijo Group builds Labrys to be a weapon with a heart, but then can't believe it when she turns on them for treating her like dirt.
  • Grew Beyond Their Programming: The Fifth Generation were intended to build up egos and personalities through combat and occasional interaction, but the researchers actually weren't really paying attention to the right things. Labrys aside, most of the other units had also developed their own egos and merely hid such things. When they finally consider her a success, she's become so human that she has a breakdown, goes on a rampage and has to be sealed away.
  • Humans Are the Real Monsters: The scientists who created Labrys and subsequently pit her against her sisters react to her reluctance and defiance to fight her best friend, a fellow android, with glee and excitement, due to the data they collected as a result. Needless to say, she does not take this well...
  • Identity Amnesia:
    • Her personality is based on that of a real human girl, but the details of this life were locked away with special equipment that is also the basis for her illusion abilities. This is not viewed as particularly important in itself by the story since Labrys is her own individual.
    • During the story, Labrys runs around convinced that she's the student council president and has forgotten who and what she actually is. By choice.
  • I Just Want to Be Normal: The world based on her psyche is built to fulfill two conditions. One is the the basic plot of the story and deals with all the testing she underwent. The second is just to be a normal, happy student with friends and respect and is the part of the world that she identifies with more.
  • Image Song: Now I Know.
  • Japanese Pronouns: "Uchi."
  • Joshikousei: Pretends to be one.
  • Kansai Regional Accent: In the Japanese track. In Ultimax, the version of Shadow Labrys who uses Ariadne retains it.
  • Leitmotif: Spirited Girl and The Ultimate for her boss battle. For Shadow-Type Shadow Labrys, The Almighty.
  • Living Weapon: Like other Anti-Shadow Suppression Weapons, she was solely built for combat and only has emotions so that she can use a Persona.
  • Master of Illusion: One of her main functions, and how she makes herself look like a normal human for most of the story. It was also to exploit this ability that the Eerie Voice and the Malevolent Entity decided to kidnap her in the first place.
  • Meaningful Name: Her name is the ancient Greek term for a symmetrical doubleheaded axe that originally came from Crete; it is often associated with goddesses and femininity. In addition, the Japanese pronunciation of her namenote  is one kana away from "labyrinth"note , the palace of Knossos which was designed to hold the Minotaur of Crete and is also derived from "labrys". Furthermore, it is believed that the goddess of the double-axe presided over Minoan palaces, especially the palace of Knossos.
  • Mind-Control Eyes: When under control of the Eerie Voice.
  • Mind Hive: All the remaining memories of the other 5th generation prototypes were transferred into her upon their destruction. It's eventually revealed the ghostly "spectators" of the P-1 Grand Prix are actually what's left of the other prototypes' Shadows, that all separated from Labrys at the same time as Labrys' own Shadow.
  • Misapplied Phlebotinum: In-Universe: She has some powerful illusion capabilities built into her, but they're actually designed to reduce Labrys' cognitive dissonance and not be actively used against others. It's Shadow Labrys that really puts these abilities to good use.
  • My Turn To Save You: She was rescued from the Midnight Channel at the end of Arena. In Ultimax, she returns to Inaba to repay the favor.
  • Ooh, Me Accent's Slipping: In English. It... jumps around, sounding a bit like someone affecting a Joisey or Bronx accent, making it difficult for many fans to nail it down. This might have been due to the voice actor having difficulties with the nuances of the accent, but is Justified in her Story Mode: it sounds like someone imitating an accent because that's exactly what it is.
  • One-Hit Kill: Brutal Impact can do this on lower-hp characters at full Axe Gauge, simply by hitting that goddamn hard. Literally anyone here with Glass Cannon or Fragile Speedster in their trope page can simply be one-shot. Others have a sliver of hp left.
  • Rage Breaking Point: After all the experiments, Labrys is holding together and while disillusioned she stays in her expected role. But when the scientists decide to delete the memories of #024 she finally flips out, goes on a rampage with a proto-Persona and causes intense damage.
  • Red Eyes, Take Warning: An aversion for the most part. You wouldn't want to pick a fight with her, but otherwise she one of the pluckiest characters in the series. They mostly serve as a Foil to Aigis' blue eyes.
  • Red Oni, Blue Oni: Red to Aigis' Blue.
  • Ridiculously Human Robot: She was designed to summon a Persona and for that you need a human-like psyche and appearance. Compared to Aigis, she developed a lot faster, but not necessarily in a good way.
  • Rocket Punch: She and her sister units can launch their arms as projectiles and retract them with chains.
  • Ship Tease: With both Teddie and Yosuke.
  • Story-to-Gameplay Ratio: Her story mode only has one fight, Elizabeth, trying to wake her up from the Midnight Channel's illusions, and the rest of it is pure Backstory.
  • Student Council President: For most of the story, she believes that she's the student council president of Yasogami, which confuses the actual Yasogami students, who are fairly sure that the real president is a guy.
  • Super Mode: If Labrys's axe is at its most powerful (denoted by a red axe symbol near her SP Gauge), every counter hit she lands with her axe becomes a Fatal Counter, enabling combos that weren't possible otherwise. She also gets insane damage output, especially if she has SP to burn.
  • Swiss-Army Weapon: Her "multi-weapon".
  • Turned Against Their Masters: The researchers didn't view the anti Shadow weapons like Labrys as really being alive or capable of thinking and feeling. so they eventually drove her to a breakdown that they interpreted more literally than the usual sense. The resulting damages resulted in her being put into stasis while the next generation was developed.
  • Variable-Length Chain: inside her arms, letting them extend to almost any length.
  • You Are Number Six: She's referred to as unit #031 at all times during her story mode until she's eventually labeled a success and given the name Labrys, which is another thing that helps her feel like an actual individual and not just a weapon.
  • Zettai Ryouiki: Where she doesn't wear anything over her legs, the metal frames on her legs make it seem like she has them.

     Elizabeth 

Elizabeth (The Lethal Elevator Attendant)

Megidolaon for everyone!
Voiced by Miyuki Sawashiro (Japanese) and Tara Platt (English)

"Your fate is in the cards."

Arcana: Death / Fool
Persona: Thanatos
Weapons: Persona Cards and Persona Compendium

One of Igor's previous assistants in the Velvet Room, who not only served as the keeper of the Persona Compendium in Persona 3, but was also a skilled Persona user herself. After the defeat of Erebus at the end of The Answer, Elizabeth left the Velvet Room to find a way to free the boy who gave his life to seal Nyx forever. Her travels eventually take her to Inaba and the "P-1 Grand Prix"...

Her Persona, Thanatos, can utilize every single element imaginable and uses powerful, savage physical attacks.

Elizabeth's Instant Kill is Megidolaon, a counter which can only be triggered when it guards against three hits. If the opponent falls for the trap, they are surrounded by Persona cards as Elizabeth summons many more to bombard them. She then summons Thanatos to conjure a giant meteor of light which obliterates the opponent.

  • Bonus Boss: She serves as the final boss of the bonus Score Attack mode.
  • Cast from Hit Points: Her Mind Charge super chops her health down to the point of awakening, but she will slowly regenerate her health back if not hit. It will also refill her SP based on the amount of health sacrificed in this way. Due to her role as a Glass Cannon and her ability to heal large chunks of her health with Diarahan, this doesn't mean much.
  • Catch Phrase/Pre-Asskicking One-Liner:
    Your fate is in the cards...!
  • Cloudcuckoolander: She has an interesting way of thinking things to say the least.
  • Continuity Nod: Elizabeth's Mortal Blow is the same 9999 damage Megidolaon she uses as a Bonus Boss in Persona 3, complete with Persona 4's 9999 damage icon. All of her other skills also come from her boss moveset in that game. As an SNK Boss, she will use Diarahan to completely heal herself the first time you push her below 50% health.
  • Counter Attack: Elizabeth gains one in Ultimax that inflicts the infamous Negative Penalty if it activates.
  • Curb-Stomp Battle: Takes out Erebus in a single hit each year when the monster emerges. Her goal is to find a way to make it more permanent.
  • Devoted to You: Elizabeth's entire role in the story was finding an answer for how to rescue the P3 Protagonist from his fate as a Barrier Maiden. Keep in mind, this is three years after his Heroic Sacrifice.
  • Dynamic Entry: She has a curious habit of crashing through the ceiling or wall whenever she shows up in Story Mode, and once even apologizes for doing so using that exact term.
  • Elemental Powers: She can utilize all of them.
  • Elizabeth Can Breathe in Space
  • Final Boss: Serves as this for the Shadow character's arcade modes, as well as Sho Minazuki (w/Tsukiyomi) in Ultimax.
  • Four Is Death: As an SNK Boss, her Ghastly Wail super does 44444 damage to an opponent suffering from Fear.
  • Gameplay and Story Segregation: Story-wise, she is one of the most powerful characters in the entire world. But to maintain competitive balance, she's equal to every other character during actual gameplay.
  • Giant Space Flea from Nowhere: She straight-up invades the plot in all her appearances. Naturally, her story mode consists of her completely derailing the entire tournament while pursuing her own goals.
  • Grim Reaper: The Greek God of Death, Thanatos.
  • Glass Cannon: Elizabeth has tools for dealing with any situation at any time: fast normals with multi-hitting properties for close to medium range, nigh-overpowered projectiles and traps for long range zoning games, deadly setups if one can utilize her One-Hit Kill supers in just the right way and a super throw that can be buffed in 2 ways with a specific attack from Thanatos to chop off 60-84% of her opponent's lifebar depending on the character, even more than Kanji can with his own super throw. She also has limited defensive capabilities and the lowest stamina in the game, at 7500 HP (8000 in Ultimax). That's lower than Yosuke, Naoto, and Yukiko.
  • Implacable Woman: Shrugs when hit by lightning, enjoys the view if knocked out of the air, and even if you beat her... she doesn't exactly sweat over it.
  • Improbable Weapon User:
  • Kiai: On starting her All Out Attack, she will whimsically and playfully yell "Chestoo~!"
  • Leitmotif: Battle Hymn of the Soul
  • Malaproper: She's still not used to the outside world, so she tends to stumble over phrases. Don't bother trying to correct her, because she'll just get more confused.
    Elizabeth: I believe our encounter has borne much flute.
    Yu: "Flute"…?
    Elizabeth: …Flue? …Chimneys?
  • Mind over Matter: Makes TV sets explode… with her mind!
  • Nigh-Invulnerability: In story, she's completely unfazed by other characters' attacks, and even smashes through a couple of ceilings by accident. In gameplay, she's very fragile.
  • No Sell: Simply ignores the powers of Reality Warper and Master of Illusion Shadow Labrys. She even momentarily cancels out the illusions around Labrys early in the story by just opening her grimoire.
    Elizabeth: Such parlor tricks can get stuffed!
  • Oh Crap: The only time Elizabeth ever shows any fear is in Story Mode, when Yu Narukami pulls a Determinator with The Power of Friendship and gets back up after she trounces him the first time. Aigis, however, who was watching the whole scene from afar the entire time, decides to intervene at that point and comes to Elizabeth's rescue then she dispels said Determinator, much to the latter's relief.
  • One-Hit Kill: Her Mahamaon and Mamudoon attacks, which are fixed traps that activate 10 seconds after being cast, and Megidolaon, which she'll use if hit 3 times by her opponent during the short activation window, but the amount of hits absorbed by the counter carries over to additional uses if she has the SP to use it again in the same round.
  • Portal Door: Travels across time and space (and even non-tangible environments) through portals that open and close like elevator doors.
  • The Power of Friendship/True Companions: Her story ends with her realizing that what she needs to save the blue-haired boy isn't her own power, but the power of others. The same power that she saw in both Yu and his friends, as well as Aigis and the blue-haired boy and their friends. This leads to the birth of her own Arcana, the Fool, and she departs to search for companions of her own who would aid her on her quest.
  • Precision F-Strike: In the Japanese version, the expression she uses is "...otototoi kiyagare de gozaimasu!", which is roughly equivalent to "To hell with such parlour tricks!" or even "Such parlour tricks can *** off!"
  • Saying Sound Effects Out Loud: She's quite fond of this.
  • SNK Boss: In Score Attack Mode, to an absurd degree.note 
  • Standard Status Effects: She is capable of inflicting any status effect in the game except for Silence and Rage, and Ultimax gives her a move that inflicts the Arc System Works-standard Negative Penalty.
  • Super Mode: In Ultimax, entering Awakening causes Elizabeth to gain much more powerful variants of her special moves in addition to the Awakening supers everyone else gets access to.
  • Supernatural Gold Eyes: As all other denizens of the Velvet Room.
  • Teleportation: Goes from the Collective Unconscious to the Moon to the TV World in about five minutes.
  • Undying Loyalty: Ever since the end of The Answer, she has not stopped trying to figure out how to rescue P3's protagonist from his seal. That's three years so far.
  • Wild Card: She wandered into the tournament because she noticed something interesting was amiss, and goes and does what she wants.
  • Willfully Weak: Despite being a Person of Mass Destruction, she holds back considerably, as she's more interested in understanding where her opponents' strength comes from than she is in beating them.

     Unit # 24 

Unit #24

Voiced by Marie Miyake (Japanese)

Arcana: None
Persona: None
Main Weapon: Broadsword

  • BFS: The weapon she is equipped with is a 1.5 meter long broadsword.
  • Foregone Conclusion: She only appears in Labrys' story. No points for guessing what happens to her…

     Detective Kurosawa 

Detective Kurosawa

Voiced by Hirofumi Tanaka (Japanese) and Grant George (English)

    Fuuka Yamagishi 

Fuuka Yamagishi

"Be careful!"
Voiced by: Mamiko Noto (Japanese) and Wendee Lee (English)

"Oh no, it's all right. I was on vacation too, after all..."

Arcana: High Priestess
Persona: Juno

The former Mission Control of the S.E.E.S team in their battle against Nyx, Fuuka is now a student in college occasionally consulting with Mitsuru's new group the "Shadow Operatives". Much like Rise and Mitsuru, her Persona, Juno (formerly Lucia), is able to analyze the weaknesses of Shadows and establish psychic links with other Persona users to communicate with them. While not a fighter in the "P-1 Grand Prix", Fuuka can serve as one of the many optional Combat Commentators, calling out and providing info during battles.

  • Badass in Distress: Seems to have been kidnapped in Ultimax alongside Mitsuru, Akihiko, and Aigis.
  • Big Damn Heroes: Shows up at the end of the Shadow Operatives' scenarios to break the Malevolent Entity's control over Labrys.

Antagonists *MAJOR SPOILERS*

     Shadow Labrys 

Shadow Labrys (The Raging Bull of Destruction)

I am a Shadow, ruin incarnate!
Voiced by Ayana Taketatsu (Japanese) and Cindy Robinson (English)

"I am a Shadow… The true self…"

Arcana: Wheel of Fortune
Shadow: Asterius
Main Weapon: Great Axe

Labrys' Shadow, born out of Labrys' desire to be a normal girl. She is responsible for creating the "P-1 Grand Prix", and also the true identity of General Teddie. She uses heavy manipulation of her surroundings to create a faux rendition of Teddie inside the TV world and can manipulate minds to do her bidding either in the hijacking of the plane or inside the TV world as well.

Her berserk form is that of Asterius, the mythical Minotaur, which she uses in conjunction with her Labrys form in battle. At the end of Arcade Mode, she is accepted by her other self and transforms into the Persona Ariadne.

Shadow Labrys' Instant Kill is Labyrinthos Gate, a two-part command grab. First, Shadow Labrys becomes imbued with Asterius' dark energy. Then, if she catches the opponent, they are tossed into a portal leading into a maze-like dungeon. Asterius then emerges from the depths and devours them as the camera pans outward toward the maze entrance as the victim's screams can be heard.

  • A Chat with Satan: Comes with being a Shadow. She exists to show Labrys the parts of herself the original refuses to acknowledge.
  • A Load of Bull: Asterius has a rather demonic bull skull for a head, and is base on the mythological Minotaur from Greek mythology.
  • An Axe to Grind: Carries a same type of axe as her human self.
  • Awesome, but Impractical: Shadow Labrys is the only character in the game who can combo into her Instant Kill. However, she needs to be in Awakening with a burst and a lot of SP, and she must force her opponent to use their burst beforehand in order to ensure that the IK hits. Once those conditions are satisfied, though...
  • Ax-Crazy: No pun intended.
  • Back from the Dead: Somehow returns for Ultimax, now as a being independent from Labrys.
  • Bears Are Bad News: As General Teddie.
  • Breaking the Fourth Wall: Taken to the most literal extreme, see Camera Abuse.
  • Camera Abuse: Asterius, when using Challenge Authority, punches straight into your screen, creating cracks and static. One of her victory poses also has Asterius completely wreck it.
  • Chained by Fashion: Asterius.
  • Covert Pervert: Her General Teddie impersonation likes looking at girls a lot.
    Gen. Teddie: Hey hey! Enough with the chitchat! Hurry up and move onto the next—
    Aegis: Would you like to know your measurements? From top to bottom, they are...
    Naoto (flustered): Th-that's quite alright!
    (Gen. Teddie gives a moan)
    Gen. Teddie: Never mind little old me! Please, finish that line of thought. I demand it!
  • Deconstruction: How do you become normal if you're a weapon built to fight and kill? Make everyone else go through the same hell of killing their friends that you had to.
  • Defeat Means Friendship: Comes with being a Shadow.
  • Doppelgänger:
  • Final Boss: In Arcade Mode.
  • Gameplay and Story Segregation: She is still playable in Ultimax, even though Labrys already accepted her in the previous game. She is also separate from the Doppelgänger Shadow Labrys (different Persona, playstyle and slightly different personality), making this even more confusing. Turns out that Shadow Labrys survived her transformation inside Labrys' memory data bank, which even allowed to make Asterius her Persona, and in gameplay, is the reason why she doesn't have the "Shadow" fighting system as the other Shadows. How would she be able to fight against normal Labrys since they share the same body is simply gameplay.
  • Glass Cannon: On offense, she can hit like a truck and has several deadly setups. On defense, she's vulnerable to Persona Breaks, since Asterius is always out (this is alleviated in the sequel by the fact that she now has six Persona Cards), and has only 8000 health… the joint second lowest among the playable cast.
  • The Heavy: She is General Teddie after all.
  • Humanoid Abomination: Though she looks human, she's actually a shape-shifting monster born from the darkness in Labrys' heart that can warp the perception of those around her.
  • Humiliation Conga: In Elizabeth's story mode. Elizabeth blows up the monitor and speakers Shadow Labrys was speaking through mid-sentence, breaks down all the invisible walls she comes across that Shadow Labrys set up that the rest of the cast can't even scratch with barely any effort, randomly butts in on their final confrontation, annoys, humiliates, and threatens her, and then crushes her in battle.
    Shadow Labrys: How could it end like this…? It's all… completely ruined…
  • Ignored Enemy: To Elizabeth.
  • Irony: She's the Shadow... of an anti-Shadow weapon.
  • Kansai Regional Accent: Averted. Whereas the original Labrys fits the trope, Shadow Labrys drops the accent entirely. This is important because the doppelganger Shadow Labrys in Ultimax retains Labrys's accent.
  • Leitmotif: Shadows of the Labyrinth
  • Master of Disguise: Pretends to be General Teddie and Rise for most of the story. Also briefly makes herself look like Nanako to confuse Yu in his storyline.
  • Master of Illusion: Distorts the images of everyone with illusions to make them fight each other. Oddly enough, this ability comes from being part of Labrys instead of from being a Shadow.
  • Meaningful Name:
    • Asterius/Asterion, the Minotaur of legend who was trapped in an inescapable Labyrinth and each year brought tributes to feed its hunger.
    • Not to be confused with a second Asterion, who was seduced by Zeus and eventually gave birth to Minos, Rhadamanthus, and Sarpedon, two judges of the dead (former two) and two kings (latter two). A very ironic Inversion.
    • Ariadne, the Minotaur's half-sister.
  • Mechanically Unusual Fighter: Other characters' Personas only appear for a short while to perform attacks, and then disappear. Shabrys's "Persona" Asterius, however, stays on screen the entire time, follows Shabrys around, and can attack at the same time she does. To compensate for being around all the time, Asterius has damage-dependent armor so it can't be broken easily, and Shabrys's heavy Persona attack is actually telling Asterius to block. Playing Shadow Labrys is effectively controlling both her and Asterius at the same time.
  • No Campaign for the Wicked: Shadow Labrys is the only one without a Story Mode.
  • Omnicidal Maniac: Her personal goal is to destroy everything.
    I want everything to break into a million pieces, over and over again!
  • One-Winged Angel: Her Asterius form, triggered by her original's rejection. Though unlike most Shadows, she keeps her Doppelgänger form around for the fight too.
  • Precision F-Strike: Her response when Elizabeth, the most powerful character in the game canon-wise, interferes with her plans and goes on to have a casual chat with Yu.
    Stop ignoring me, bitch!
  • Psychotic Smirk: As with most other Shadow Selves. Especially noticeable in the Instant Kill portrait.
  • Puppet Fighter: Moreso than the other characters due to how Asterius is controlled.
  • Reality Warper: Creates endless invisible walls throughout her dungeon to force opponents towards each other.
  • Rocket-Powered Weapon: Her axe still has the rocket boosters.
  • Rocket Punch: Shadow Labrys gains a variation of her other self's Chain Knuckle move in Ultimax.
  • Sanity Slippage: Her illusions of the Investigation Team and Shadow Operatives grow increasingly insane as the story goes on.
    Illusion: I had to keep killing, over and over… all because of you humans! It hurts… It hurts, it hurts, it hurts, it hurts
  • Shadow Archetype/Enemy Without: Of Labrys.
  • Superpowered Evil Side: And much like Evil Ryu, Orochi Iori, Devil Jin, and Pyrrha Omega among others, she possesses a different moveset from her original.
  • Smug Super: Considers herself superior to ordinary Shadows like Teddie. Even more so after her revival.
  • Super Mode: Titanomachia allows Asterius to execute up to 3 powered up attacks in succession before finishing with a highly telegraphed full-screen attack. The full-screen attack can also be preformed on its own, though it will be heavily delayed to compensate.
  • Supernatural Gold Eyes: Comes with being a Shadow.
  • Trailers Always Spoil: Yukiko's story mode trailer completely gives away that Shadow Labrys is not the real Teddie.
  • Unwitting Pawn: Of the Malevolent Entity, who uses her plan to make the rest of the cast fight each other to try and turn everyone's Personas back into Shadows.
  • Voluntary Shapeshifting: Can transform between her normal form and General Teddie form at will.

     The Eerie Voice 

The Eerie Voice (Sho Minazuki)

???

"This is just a little extra resistance. Now… entertain me!"

Arcana: None
Persona: None
Weapon: Labrys

The Normal Human Man Behind The Man who helped to arrange the events of Persona 4 Arena. He conspired with the Malevolent Entity to have Labrys thrown into the TV world, and appears to have intimate knowledge of the inner workings of the Kirijo Group.

In Ultimax he is revealed to in fact be Sho Minazuki, who took on the mannerisms of his adoptive "father", Shunji Ikutsuki, to mess with the Shadow Operatives.
  • Big Bad Duumvirate: With the Malevolent Entity. Though the Entity thinks of the voice as nothing but an Unwitting Pawn to get his hands on a more powerful body.
  • Computer Voice: When speaking through Labrys.
  • Faux Affably Evil: Is polite to the heroes and even explains part of his plan at the end of Arena, while also thinking of everyone as nothing but "test data". This is because Sho is trying to replicate the mannerisms of the Faux Affably Evil Shuji Ikutsuki.
  • Final Boss: In story mode for the Persona 4 cast, except Naoto (who fights the Malevolent Entity instead) and Teddie (who ends up fighting Kanji of all people)
  • For Science!: Says he threw Labrys into the TV to get "test data".
  • Graceful Loser: To an extent. In contrast to the Malevolent Entity, who makes Labrys rise again after being defeated and has to be forced out by Fuuka, The Eerie Voice accepts that he lost and divulges his motives, before giving back Labrys and vanishing.
  • Hidden Villain: His only interaction with the cast is through hacking Labrys for the Final Boss fight.
  • Jerk Ass Mad Scientist: Has a complete Lack of Empathy, stating having a heart is meaningless to him, and considers Labrys and everyone else nothing more than guinea pigs to gather data from.
  • The Man Behind the Man: He's the one behind Shadow Labrys' rampage, along with the Malevolent Entity.
  • Mind-Control Eyes: When Labrys is hacked by him, her eyes lose their red glow and become completely gray.
  • My Name Is ???: During matches once revealed.
  • People Puppets/The Cracker: Can electronically take control of Labrys' body and make it do whatever he wants, even from outside of the TV world.
  • Playing with Syringes: States he threw Labrys into the TV world and put lives in danger because it was a good opportunity to "gather data".
  • Red Herring: In Ultimax, the Eerie Voice appears to be the supposedly dead Shuji Ikutsuki, only for it to eventually be revealed Sho Minazuki using illusions, in order to screw with the Shadow Operatives.
  • Sequel Hook: Suggests he threw Labrys into the TV as a dress rehearsal for and even worse incident, which turns out to be the "P1-Climax" in Arena's sequel, Ultimax.
  • Team Normal: He's an ordinary human who lacks a Persona and can't even enter the TV world.
  • The Voice: You never see what he looks like in Arena, you just hear his washed out voice when he takes control of Labrys.
  • Unwitting Pawn: The Malevolent Entity is just using his human partner to obtain "The one true vessel".
  • The Villain Makes the Plot: Had he not thrown Labrys into the TV world, none of the events of Arena would have happened.

     The Malevolent Entity 

The Malevolent Entity (Hi-no-Kagutsuchi)

???
Voiced by Fumihiko Tachiki (Japanese) and Patrick Seitz (English)

"The heart is frail. Its weaknesses are never fully vanquished. Given the opportunity, it can betray you and return to darkness."

Arcana: ??? / All
Persona: ??? / All
Weapon: ??? / All

The Eldritch Abomination Man Behind The Man responsible for all the events in Persona 4 Arena. He was the one who saw to it that Labrys was thrown into the TV world, and is also the true identity of all the apparent shadow selves other than Shadow Labrys. He seeks to gather powerful Shadows in order to create a "true vessel" for himself.

In Ultimax, he takes the form of General Teddie, creating the P-1 Climax in order to distract the heroes while he completes a new plan to make his "true vessel". In the end he is revealed to be Hi-no-Kagutsuchi, the collective will of those who abandon all connections, and strive to live only for themselves.
  • Antagonistic Offspring: His actions nearly kill Marie / Izanami, his mother in Japanese Mythology. His father in those myths, Izanagi / Magatsu-Izanagi, also ultimately defeats him.
  • Anthropomorphic Personification: He's "the collective will of those who abandon all connections, and strive to live only for themselves."
  • Big Bad: Was behind Labrys being thrown into the TV world, and spends the majority of the game tormenting the other characters as Doppelgangers of their Shadows. He's also the one Sho is helping to realize his dream of becoming whole and destroying the world in Ultimax.
  • The Corrupter: Wants to destroy the psyches of every Persona user in the P-1 Grand Prix so he can take their Shadows for himself.
  • Despair Gambit: Plans to destroy the Persona users by making them fight their friends and the innocent, confused Labrys.
  • Demonic Possession: Possesses Sho in the finale of Ultimax, to use as a "base" for it's "true vessel".
  • Doppelgänger: Appears as exact copies of nearly every character in the cast at one time or another.
  • Eldritch Abomination: The Malevolent Entity is a shape-shifting monster that can steal your face, invade your thoughts, and bend other Shadows to its will. And that's just its idea of fun.
  • Evil Knockoff: Disguises himself as the villainous copy of Teddie, General Teddie, during the P-1 Climax.
  • Evil Sounds Deep: Has a deep, booming voice. He's even called the "Echoing Voice" at one point Ultimax.
  • Fighting a Shadow: All the Shadows he appears as are merely temporary forms, and upon his defeat he just laughs and says he'll be back soon.
  • Final Boss: In story mode for the Persona 3 cast and Naoto. He's also the final boss in all but the "true end" storyline in Ultimax.
    • True Final Boss: Storylines with him as the Final Boss are only unlocked after completing at least one involving the Eerie Voice in Arena.
  • For the Evulz: Even after his initial plans with Labrys fall through, he keeps tormenting the protagonists to entertain himself.
  • Gender Bender: He appears as doppelgangers of several female characters, despite his true form's voice clearly being male.
  • Graceful Loser: To an extent. After being flawlessly exposed by Naoto, he commands Labrys to rise and fight again in a desperate attempt to salvage something from his plans having fallen apart completely. But Fuuka breaks his control over her. He then faces off against Naoto and gets his ass handed to him. But he takes it in stride. Justified in that its not his real body, so it doesn't really affect him much.
  • Hidden in Plain Sight: He's been the Ring Announcer the entire time.
  • Hidden Villain: Every "Shadow" you meet other than Shadow Labrys is actually him, a fact you don't learn until he reveals himself to be the true Big Bad at the end of the game.
  • Hijacked by Ganon: Despite Sho's claims in Ultimax of being the main culprit behind the Red Fog incident, the Malevolent Entity turns out to be the true mastermind yet again.
  • Humanoid Abomination: Even though he appears in the form of humans, he's a monster that defies the laws of reality.
  • Humans Are the Real Monsters:
    Entity: This place, these traps, all if it came from your own minds! What you dread most of all is yourselves!
  • Leitmotif: Burning Inferno.
  • The Man Behind the Man: He's the one who caused Shadow Labrys' rampage in Ultimax and Sho's world ending plan in Ultimax.
  • Master of Disguise: Takes on the forms of nearly everyone's shadow selves throughout the story.note 
  • Mirror Match: Whenever you fight him in Arena, he becomes a perfect copy of the hero you're playing as at the time.
  • My Name Is ???: during matches his name is displayed as "???".
  • Not Himself: A number of things point to him not actually being any of the protagonist's Shadows. He doesn't wear any of the over-the-top outfits many of the Investigation Team's real Shadows had on, nor use the Berserk forms of the protagonist's Shadows in battle. Further, it would be impossible for a person's Shadow and Persona to be in the same place at the same time, as they're the same thing.
  • The Omniscient: Knows all about both the Midnight Channel and the defeat of Nyx, and can tell exactly where Fuuka is and what she's saying even while Fuuka's communicating from the real world telepathically.
  • People Puppets: Can take control of the weak willed and make them do whatever he wants. This includes both Labrys and the 5 plane hijackers who provided the cover for her kidnapping.
  • Power Copying: Can perfectly mimic the Persona abilities of nearly every other character in the game.
  • Voluntary Shapeshifting: Can turn into any form he likes, including other characters' Shadows, General Teddie, and even dead people like Shunji Ikutsuki.
  • We Will Meet Again: Promises the Investigation Team and Shadow Operatives he'll be back soon after being defeated at the end of Arena.
  • Wrong Genre Savvy: Tries to deceive Naoto by disguising himself as her Shadow. The key word is tries. Ends as well as you'd expect.
    • It tried to do this in Yu's arcade mode as well; Yu was not fooled and beat the crap out of it.

Introduced in Persona 4 Arena Ultimax

    SHO Minazuki 

SHO Minazuki (The Rule-Smashing Pun Machine)

A volatile fighter with a sword in each hand!

Voiced by: Kenichi Suzumura (Japanese) and Todd Haberkorn (English)

"I'm ready whenever you are!"

Arcana: Sun (Wild Card)
Persona: None
Main Weapon: Twin Katana

A new character introduced in Persona 4 Arena Ultimax, and the true identity of the Eerie Voice from the first game's story. Sho is a mysterious red-haired youth who wields twin katanas and denounces the concept of friendship. He appears in the midst of the chaos caused by the Red Fog and gleefully admits to being behind it. With an almost childlike sense of cruelty, he has declared that he will destroy this world and all that stands in the way of his goal.

While Sho himself can't use a Persona, and is jealous of Persona users, he has a second personality that can use the Persona Tsukiyomi.

  • Applied Phlebotinum: Has a Plume of Dusk inside him, the same material that gives life to Anti-Shadow Weapons like Labrys and Aigis.
  • Ax-Crazy: You know when you are dealing with a psychopath when one of his introduction line is "It's murdering time!".
  • Badass Normal: Doesn't have a Persona by default. Is still able to go toe to toe with the others.
  • Blood Knight/Spirited Competitor
  • Card-Carrying Villain: Introduces himself as the one responsible for covering Inaba in red fog.
  • Driven by Envy/I Just Want to Be Special: Seems to be the case, as he is jealous of Persona-users.
  • Dual Wielding: Wields a pair of katana.
  • Embarrassing Nickname: The original Sho's nickname from the lemony narrator is "The Rule-Smashing Pun Machine".
  • Exotic Eye Designs: Take a good look at his eyes and you'll notice that his irises have gray rings in the middle, similar to those of Aigis and Labrys.
  • Fiery Redhead: A bratty kid with bright red hair who uses a fighting style that focuses on nothing but offense.
  • Final Boss: Serves as the final opponent in arcade mode for about half the cast.
  • Good Scars, Evil Scars: Has an X-shaped scar on his forehead.
  • Glass Cannon: Not to the extent of Elizabeth, but Sho has many mix-ups and is pure rushdown, while his awakening super is one of the most powerful in the game. However, his health is only at 8000 and he has few defensive options.
  • Half the Creature It Used to Be: One of his intros has him slicing a Shadow in half.
  • Irony: His attacks are moon themed, his name means All Moons, and his second personality's Persona is the Japanese god of the moon. However, Sho has the Sun Arcana.
  • Japanese Pronouns: "Boku."
  • Knife Nut: Though not his primary weapon, his "Survival Knife" special has him throwing a spinning knife forwards.
  • Leitmotif: His theme song is "The Joker."
  • Mechanically Unusual Fighter: He's the only Persona-less fighter in the game. Because of this, his "Persona" attacks are extra attacks from Sho himself and a dodge move, and he is not only immune to Persona Break, but also not heavily affected by the Silence status effect (the only thing it disables is his ability to Burst). In fact, he would fit perfectly fine in a BlazBlue game because his gameplay style is more like that game.
  • Not So Different: Points out that his feelings regarding the world and Adachi's aren't all that different and that their goals are quite similar. Adachi disagrees
  • Obviously Evil: A pale, red haired young man with a wild look in his eyes, an X-shaped scar across his face and dual wielding two giant serrated katanas? Little wonder he's the antagonist.
  • Original Generation: Sho is brand new to Ultimax, unlike most of the other fighters who previously debuted in Persona 3 or Persona 4.
  • Promoted to Playable: He was the Eerie Voice back in Arena.
  • Psychotic Smirk: Smiles gleefully while cutting up his opponents.
  • Pungeon Master: Has a penchant for making puns similar to Shuji Ikutsuki from Persona 3. His solo title enforces this.
    • Humor Dissonance: Really, really bad puns, of course. Even Teddie thinks they're bad.
  • Put the "Laughter" in "Slaughter": Tends to burst out laughing when he crushes an opponent.
  • Psychopathic Manchild: If you haven't gathered from some of the tropes on this page, Sho's pretty immature. He's even called a brat to his face by Jumpei.
  • Refusal of the Call: The opening of Ultimax has Sho refusing a contract with the Velvet Room, only for Igor to comment Sho is destined to return one day.
  • Remember the New Guy: Ultimax claims he really was a high school student in Inaba, all through Persona 4, despite you never seeing him anywhere in that game. He's also one of the former orphan test subjects of the Kirijo group, like the Strega members from Persona 3, and saw all of the Investigation Team and Adachi's actions during Persona 4.
  • The Resenter: Of Persona-users in general; particularly Yu and Aigis due to their Wild Card abilities.
  • The Rival: To Yu, it seems. Granted, he plays this (self-appointed) role to all the cast members, but he singles out Yu more often than the restnote  Sho also starts to develop a similarly acrimonious relationship with Aigis due to the same reasons, although it never manages to reach the same extent with Yu.
  • Ryu and Ken: Thanks to his second personality being a separate playable character. Without a Persona, SHO focuses on getting close to the opponent and cutting loose, whereas MINAZUKI is a more traditional shotoclone.
  • Save the Villain:
    • Yu and Adachi join forces to rescue Sho from a fully-formed Kagutsuchi in the P4 path, after Aigis manages to significantly weaken him (although this results in her defeat), enabling the two to deal the finishing blow.
    • Labrys rescues Sho from a fully-formed Kagutsuchi in the P3 path.
  • Shotoclone: Both variants of Sho are shotos in their own way: Sho's fireball is a charge motion and acts more like Sagat's Tiger Shot, but he has an uppercut special in addition to their shared Furious Action; MINAZUKI (the version with Tsukiyomi) has the traditional motion for his fireball (in exchange for it being slower to use) and has a unique super projectile, but the second uppercut becomes little more than a followup to their shared hurricane kick equivalent and his version of their shared uppercut super does less damage than Sho's.
  • Split Personality: Appears to have two completely different personalities: a bratty one that can't use a Persona, and a manipulative one that can.
  • Straw Nihilist:
    • He dismisses friendship as a meaningless concept, cutting himself off from others to become powerful. This automatically makes him as much of a Shadow Archetype to Yu and Aigis as the latter two's actual Shadows and Adachi.
    • He also acts like this towards Teddie, calling him out as a Shadow, despite his humanity and bonds, even using his bear puns as a means to bear-ate Teddie.
  • Suspiciously Similar Substitute: Shares some odd similarities with Ikutsuki from Persona 3. Turns this is because he's Ikutsuki's "son", as one of the orphans Ikutsuki experimented on.
    • Has similar taste in puns.
    • One reading of his last name, Minazuki, is "all moons". Similar to Ikutsuki meaning "many moons".
  • Theme Naming: Most of his moves have the word "moon" in them or are just moon-related.
  • True Final Boss: An SNK Boss version of Sho with Minazuki's Persona serves as the final boss of the true ending path in Ultimax, which can only be unlocked after beating the paths that have the Malevolent Entity as their Final Boss.

    Sho MINAZUKI 

Sho MINAZUKI (The Scar-Faced Dark Messiah)

Insanity in one hand, tenacity in the other!

Voiced by: Kenichi Suzumura (Japanese) and Todd Haberkorn (English)

"This is the end."

Arcana: Moon
Persona: Tsukiyomi
Main Weapon: Twin Katana

The "second" Sho, who can use a Persona. In contrast to the other Sho, who is loud and reckless, this one is more calm and calculating. His Persona is Tsukiyomi, the god of the moon.

MINAZUKI's Instant Kill is God and Demon Annihilation. He delivers an X-shaped slash with his dual katanas with enough force to knock the opponent into the air. Tsukiyoma then bombards the opponent with dark energy, lifting them higher and higher into the air as the screen is shrouded in darkness. As the outline of the opponent is seen falling, Tsukiyomi appears and delivers a final slash, shattering the darkness and eradicating the opponent.
  • Anti-Villain: He ultimately just wants to make Sho happy, despite deciding being an Omnicidal Maniac is the way to achieve this end.
  • Artificial Human: Minazuki is an artificial personality born from a plume of dusk. But unlike Aigis and Labrys, whose minds reside in their own robotic bodies, Minazuki was born as a second soul inside the human Sho.
  • Battle Aura: MINAZUKI has a very distinctive light blue aura, which is one of the main things that distinguishes him physically from SHO.
  • Counter Attack: His Fantasy Fog Awakened SP Skill. Not only does it damage the opponent, but will also darken the screen, which Minazuki can then disappear into, making him invisible unless he attacks, in which case he becomes visible for a short while.
  • The Dragon: He's forwarding the Malevolent Entity's plan to destroy the world in Ultimax.
  • Even Evil Has Loved Ones: Minazuki's only goal is to make a world where Sho can live in peace. Unfortunately, Sho's so screwed up from years of experimentation and torture as a child that Minazuki believes the best means to this end is to kill all of humanity.
  • Final Boss: Serves as the final opponent in arcade mode for the portion of the cast that doesn't face SHO or Elizabeth.
  • Glowing Eyes of Doom: His eyes glow bright red whenever he uses the powers he borrowed from the Malevolent Entity.
  • Hoist by His Own Petard: Arranged for Adachi to be broken out of prison, only for Adachi to turn against him.
  • Japanese Pronouns: "Ore."
  • Knife Nut: Carries normal Sho's "Survival Knife" special into his own moveset.
  • Leitmotif Minazuki's theme is "Blood Red Moon."
  • Life Drain: Can use the Energy Drain skill to steal opponents HP and SP.
  • Lunacy: His Persona is the Japanese god of the moon.
  • Moveset Clone: Much like Labrys and her Shadow Self in P4A, most of Minazuki's physical attacks are tweaked versions of Sho's attacks. However, their Persona attacks and special moves are wildly different.
  • Omnicidal Maniac: Wants to kill everything in the entire world, other than SHO.
    MINAZUKI: I will destroy this world. Everything will die, and this place will be reborn into a new world... HIS world, where only one life remains!
  • Palette Swap: Not really, but another trait that separates SHO and MINAZUKI is that MINAZUKI has a slightly darker default color scheme and completely different alternate colors.
  • Red and Black and Evil All Over: His Persona wears black and red clothes. All his attacks also have red and black auras.
  • Red Baron: This personality is called "The Scar-Faced Dark Messiah".
  • Red Eyes, Take Warning: His eyes glow red when he uses the power he borrowed from the Malevolent Entity.
  • Superpowered Evil Side: A sadistic and manipulative split personality of Sho's with the power to use a Persona.
  • Technicolor Fire: His Persona, Tsukiyomi, can create black fire.

    Junpei Iori 

Junpei Iori (The Mighty Strike-Out Slugger)

Tadadada! A triple-A simpleton!

Voiced by: Kosuke Toriumi (Japanese) and Vic Mignogna (English)

Arcana: Magician
Persona: Trismegistus
Main Weapons: Baseball Bat

A former member of S.E.E.S, a group of Gekkoukan High School students and Persona users. He now works part time as a baseball coach, and occasionally helps out the Shadow Operatives when Mitsuru asks him to (she rarely does).

When he misses his train stop and arrives at Yasoinaba, he becomes entwined in the strange happenings there.

  • Attack Reflector: Junpei can hit opposing projectiles with his bat to turn them into speedy fireballs that launch the other way. Doing so gives him additional runners on base. He also puts this property to good use with one of his SP Skills.
  • Batter Up: His weapon of choice is a wooden baseball bat. He also has a unique gameplay mechanic which relies on the player scoring "runs" by successfully connecting with bat attacks without "striking out" by missing (which results in a strike) or taking damage (which results in a straight out). Getting ten runs activates his Victory Cry skill, which causes him to glow and increases the damage of many of his moves.
    • If Junpei hits the opponent normally, he will earn a base hit, while a blocked attack earns him a ball. His offensive Supers can count as a home run, earning Junpei as many runs as there are loaded bases plus one, but resetting the amount of bases loaded.
  • Battle Aura:
    • During Victory Cry mode, Junpei has a faint golden aura around himself and he also glows gold periodically.
    • If Junpei has two strikes, three balls and two outs, he has a faint red glow around himself. At this point, the next bat attack will be counted as a Fatal Counter.
  • Beware the Silly Ones: Shadow Junpei.
  • Butt Monkey: Life is never easy for those of the Magician Arcana.
    • He ended up involved in the P-1 Climax because he was daydreaming about marrying Chidori on a train and missed his stop.
    • Even though he is part of the Shadow Operatives, he is almost never asked to take part in a operation. Considering that Yukari, Ken and Koromaru got called to go to Inaba and he didn't, it means Junpei might be at the very bottom of the Shadow Operatives heirarchy. General Teddie even goes so far as to call Junpei a mook.
    • His title from the Lemony Narrator, "The Mighty Strike-Out Slugger", makes fun of his constant failures.
    • Hell, in the first promotional trailer, the Red Fog presumably cuts the power half a second before Junpei presses a button on a soda machine!
    • His cell phone battery dies early on during the crisis.
  • Call Back: One of Junpei's lines after winning a match is the same thing he says when he levels up in Persona 3.
  • Cool Teacher: Coaches a baseball team, while still being as laid back as ever.
  • Death from Above: One of Trismegistus' attacks has him smashing down on top of an opponent from orbit.
  • Diving Kick: On the part of Trismegistus. Junpei himself also has one.
  • Everything's Better with Spinning: In one attack, Junpei will swing his bat so hard he spins around multiple times before regaining his footing.
  • For Massive Damage: Junpei has a mechanic called "Clean Hit", which is essentially an inversion of Attack Its Weak Point. If Junpei hits his opponent with a specific part of his bat (the "sweet spot") then his attacks will have enhanced properties, allowing for combos that aren't otherwise possible. His supers have this property intrinsically, but Junpei must have Victory Cry active in order for his other bat moves to be able to Clean Hit.
  • Leitmotif: His regular theme is "Mr. Easy-Going", but his Shadow has Deep Breath Deep Breath.
  • Mighty Glacier: Not to the same extent of Kanji, but Junpei is not very fast. However, he can set up masive damage and even without that, he can still dish out high amounts of damage.
  • Nice Hat: Has switched to a backwards pinstripe baseball cap.
  • Older and Wiser: Most obvious example out of the P3 cast. He's still the same laid-back, fun-loving oaf we came to know in Persona 3, but he's more mature and worldly than he used to be. As such, he has every right to call someone out for acting like an immature brat, such as Sho when they meet during Junpei's arcade mode.
  • Playing with Fire: Trismegistus can shoot short-range blasts of flame, and all of Junpei's SP Skills ignite the opponent on hit.
  • Production Throwback: Junpei's Clean Hit mechanic originally came from Sol Badguy, the protagonist of Arc System Works's original fighting game series, Guilty Gear.
  • Slide Attack: Has a sliding ground kick for his sweep and the third part of his auto-combo. One of his special moves is a face-first baseball slide.
  • Spin Attack: One of his moves involves spinning rapidly while swinging his bat.
  • Super Mode: Victory Cry, which gets activated as soon as Junpei has 10 runs in his baseball counter. It will increase the power of his attacks, slowly regenerate his health and SP (not unlike Spring of Life from Persona 3), and allow him to land Clean Hits with any move that involves his bat. Even better, the more runs Junpei scores (the counter maxes out at 55), the more damage he does and the faster he regenerates health and SP! Oh, and one other thing: his score counter does not reset between rounds. If he's activated Victory Cry in the first round, it will stay active for the rest of the match.
  • Vitriolic Best Buds: With Yukari, as usual.

     Yukari Takeba 

Yukari Takeba (The Unsightly Pink Sniper)

Her rage makes little kids cry!

Voiced by: Megumi Toyoguchi (Japanese) and Michelle Ruff (English)

"Feather Change!"

Arcana: Lovers
Persona: Isis
Main Weapons: Bow and Arrows

A former member of S.E.E.S, a group of Gekkoukan High School students and Persona users. Now in college, she works part time as a model and actress. She also stars in the latest iteration of Persona's Show Within a Show parody of Super Sentai and Power Rangers, Phoenix Ranger Featherman Victory.

One day however, an actual helicopter not part of the filming appears on the set. Labrys and the Kirijo family maid Kikuno emerge from the copter and inform Yukari of Mitsuru's dire status. Taking no time to even change costumes, Yukari, accompanied by Labrys, heads to Yasoinaba.

    Ken Amada and Koromaru 

Ken Amada and Koromaru (The Pretentious Tenderfoot Duo)

Ken Amada

A youthful craving for respect!
Voiced by: Megumi Ogata (Japanese), Mona Marshall (English)

Arcana: Justice
Persona: Kala-Nemi
Main Weapon: Spear

A former member of S.E.E.S. and the youngest human Persona-user in the game. He acts notably mature for his age, though he does suffer some issues involving his Missing Mom.

After the events of Persona 3, Ken has moved on to middle school and became a member of the student council.
  • Adorably Precocious Child: Downplayed since puberty hit him after Persona 3, but it's there, especially with his dialogue portraits.
  • The Beautiful Game: Is a soccer star at his school.
  • Bishōnen: He grew up really well.
  • Blade on a Stick: A jumonji-yari in orange, his signature color from Persona 3. It's also segmented and held together by chains, like the staff of Billy Kane.
  • Chick Magnet: Judging by the squealing girls heard in the background during his intro cut-scene.
  • Combat Commentator: Is available as an unlockable navigator during matches.
  • Combat Medic: Has access to healing moves like Mediarama; its effect is near worthless on Ken and is moreso used to restore Koromaru's health.
  • Custom Uniform: Notably averted: He wears the male Gekkoukan Uniform properly, which none of the male S.E.E.S. members did in their original game.
  • Deadpan Snarker: If his Japanese title is anything to go by.
  • Death Seeker: His Shadow implies he wants to be killed, so that he can be with his dead mother, or as possible repentance for Shinjiro's sacrifice.
  • The Dividual: He and Koromaru act as a single character in gameplay.
  • He Is All Grown Up: Honestly, he got hit with a massive growth spurt and he's still in freakin' middle school. All that milk helped him a lot.
  • Leitmotif: Ken's normal theme is "Youthful Spirit", his shadow theme is unknown.
  • I Just Want to Be Normal: Played with. Mitsuru encourages him to be a normal kid, and Ken complies — at least until her kidnapping.
  • Light 'em Up: He uses Hama in his and Koromaru's Instant Kill.

Koromaru

Arcana: Strength
Persona: Cerberus
Main Weapon: Kunai

The former Team Pet of S.E.E.S. A dog who gained access to a Persona after he witnessed the death of his master after a hit-and-run.

After the events of Persona 3, Koromaru moved in with Ken and started wearing the hoodie Ken used to wear when he was still in elementary school.

  • A Boy and His X: A boy and his dog. Only after he moves in with Ken though. Ken even brings the trope up in one of their win quotes.
    Ken: You thought we were just a boy and his dog, didn't you? That's why you lost.
  • Badass Adorable: Still as cute and cuddly and Badass as ever!
  • Continuity Nod: The hoodie Koromaru wears in this game is the same hoodie that Ken himself used to wear during the events of Persona 3, now with the wings of his own old shirt.
  • Death Is Cheap: Emptying out his life bar only knocks him out for a few seconds.
  • Knife Nut: Being a dog, he carries one in his mouth, in contrast to Yosuke.
  • Playing with Fire: Can cast Agi spells thanks to Cerberus.
  • Satellite Character: Most story relates elements are attributed to Ken; justified though, seeing how Koromaru's just a dog.

    Tohru Adachi 

Tohru Adachi (The Egocentric Police Dick)

This world is shit as always!

Voiced by: Mitsuaki Madono (Japanese) and Johnny Yong Bosch (English)

"How does it feel when I beat you? Are you pissed? Miserable? Frustrated? That's what it's like to lose."

Arcana: Jester
Persona: Magatsu-Izanagi
Main Weapon: Handgun

A police detective in Inaba who was revealed to be the main culprit behind the previous year's serial murders. After attempting to escape into the TV world, he was captured by the Investigation Team and subsequently imprisoned for his crimes.

However, after being called into an interrogation by a strange police official, Adachi finds himself trapped inside the TV world once more.

Adachi's Instant Kill is Fall to Yomi, where he grasps his head in pain as black and red vortex appears below his opponent. As the opponent crumbles, Magatsu-Izanagi comes from the vortex and drags the opponent into it, dropping them into Shadow World. As Shadows start to rise up, Magatsu-Izanagi reappears and charges up power to slice the opponent in half right before the view becomes static.
  • Anti-Villain: Adachi is not involved in the P-1 Climax by choice and even refused to work for the Big Bad. At the end of his episode, it's even revealed Adachi wanted to stop the P-1 Climax to make sure he would be the one answering for murdering two people.
    Adachi: I decided that I'd follow the rules of this reality, to "atone for my sins," [...] But if some mysterious corpse who died of unknown causes was found hanging somewhere, they'd declare the case open again and start suspecting that "the true killer" was still on the loose. If that happened, it would mess up the rules I'd set for myself.
  • Ascended Meme: His Japanese title makes a reference to a meme about Adachi loving cabbage, which grew out of a bit of flavor text in the original Persona 4 involving Adachi only being able to afford cabbage for his dinner one day.
  • The Atoner: His motivation in Ultimax is a desire to "atone for his sins". This means making sure the villains don't kill anyone, so there's no "reasonable doubt" about his crimes, and returning to prison once the incident is over.
  • Bitch in Sheep's Clothing: Acts extremely laid back and friendly, while also being quite willing to engage in brutal violence.
  • Badass Boast:
    Adachi: It looks like you're still an immature brat... Now come on! I'll teach you all the lessons you need, kid.
  • The Bus Came Back: Despite being imprisoned for his crimes at the end of Persona 4, he shows up during the P-1 Climax incident thanks to the new Big Bad's machinations.
  • Calling Your Personas
    Adachi: Mangle them, Magatsu Izanagi!
  • Cassandra Truth:
    • Apparently confessed to everything after he was arrested. Even though it was an honest attempt to come clean, the second he mentioned the TV world he was put through "some serious psych evaluations".
      Adachi: Normally, I'd be immediately prosecuted and transferred to prison, but the police are having trouble. [...] Obviously, proving that you can kill people with magic isn't the kind of thing that can be demonstrated to an audience that isn't willing to listen.
    • Yu is convinced that Adachi is the one behind everything, no matter how much Adachi states he has nothing to do with the P-1 Climax and doesn't even want to fight. Yu's suspicions are understandable, of course, given Adachi's less than stellar record in the honesty department.
      Adachi: Huh? Ohh, hahaha. Well, I had intended on staying well-behaved...
  • Combat Commentator: He's an optional commentator for matches, like Rise or Fuuka.
  • Downloadable Content: Adachi and his story mode is an add-on available to those who purchase a non-used copy of the game, or buy the content separately. The Adachi DLC for the American version of the game is free for one week after release, however.
  • Even Evil Has Standards: Following the rules of his "game", he promised that he'd go to jail for his crimes. Part of his motivation for stopping the red fog is that if there are more mysterious killings, then he might be released under the assumption that he isn't the real killer, breaking the aforementioned rules he promised to live by.
  • Evil Is Petty: One of his grabs involve tripping his opponent, and then standing over them laughing.
  • Evil Versus Evil: He's a serial killer fighting an Eldritch Abomination that wants to destroy the world.
  • Eviler than Thou: Considers himself to be more hateful and wretched than Sho, which is why he believes that it's not too late for Sho to atone.
  • Fluffy Tamer: As shown by his One-Hit Kill move, he's the one guy who's such a colossal scumbag that the Shadows actually like him.
  • Got Me Doing It: Sho's habit of cracking Incredibly Lame Puns rubs off on him.
    Adachi: What kind of "Investigation Team" are you? More like "Non-vestigation Team"... Eeech, that was as lame as one of Sho's jokes.
  • The Gunslinger: Like Naoto, Adachi uses a revolver in combat. Though he prefers to hit people with it rather than shooting it.
    • His story reveals that he's actually a crack shot and it would've been a Chekhov's Skill if the Macguffin hadn't been bulletproof.
  • Hammerspace: In one of his moves, he ends up losing his revolver once he is finished, but miraculously pulls another one out of nowhere.
  • Irony:
    • Adachi is attacked in an interrogation room, identically to how he assaulted his second and third victims.
    • An Eldritch Abomination once again makes Adachi an Unwitting Pawn in its schemes: When Adachi refuses to join the Malevolent Entity's plan, it has him thrown into the P-1 Climax to distract the Investigation Team anyway.
    • A tournament where everyone can fight each other is just the sort of thing Adachi would of approved of. However since he was thrown into it against his will, it means he's trying to partcipate and stop the thing he would of loved to watch.
  • Hypocritical Humor: He muses that whoever came up with P-1 Grand Prix must be pretty twisted, then realizes that it's kind of ironic that he of all people would think that.
  • I Hate Past Me: His main motivation for working behind Sho's back. Adachi regrets the Inaba case and is not pleased when he's blackmailed into playing the villain again.
    Adachi: Doing it because you can, huh. Y'know... watching you really irritates me. It's like seeing myself last year. Seriously, it's irritating.
  • Jerkass Has a Point: While most other characters have titles that are mean spirited or crazy exaggerated, Adachi's (localized title at least) is actually right on point. It helps that he's also a jerkass.
  • Late-Arrival Spoiler: Many of his interactions in Ultimax spoil that he was the main culprit behind the Midnight Channel case back in Persona 4.
  • Leitmotif: "Fool or Clown?"
  • Let's Get Dangerous: At the end of it all, Adachi decides to stop spectating and steps up to the plate in order to stop Sho and Kagatsuchi. While he's unsuccessful with Sho, he teams up with Yu in order to defeat Kagatsuchi.
  • My Name Is ???: His brief appearance in Yukari's arcade mode initially obscures his name with question marks.
  • Nominal Hero: He's a serial killer whose main reason for opposing the Big Bad is because the main villain annoyed him.
  • Non-Player Character: He's not playable in the initial arcade release of Ultimax.
  • Oh Crap: Investigation Team members are understandably less-than-thrilled when they bump into him during story mode, since he's the serial killer they helped put behind bars in Persona 4.
    (paraphrased)
    Yu: I don't even..... What are you doing here?
  • Ominous Visual Glitch: The TV screen will "freak out" with static and other visual glitches when Adachi uses his One-Hit Kill finisher. This acts as a Gory Discretion Shot that hides the ultimate fate of Adachi's opponent.
  • Pistol-Whipping: Adachi really likes to use his revolver to hit people with it instead of actually shooting with it.
  • Punny Name: His English title contains a pun regarding "dick". Aside of referring to him acting like a dick, it can also mean "detective".
  • Psychotic Smirk: Breaks into an insane grin when a police official under the Big Bad's control tries to threaten him physically.
  • Red and Black and Evil All Over: His Evil Counterpart of Yu's Persona, Magatsu-Izanagi, is covered in black and red clothing. It ultimately helps its noble twin save the day.
  • Saying Too Much: Much like in Persona 4, Adachi often leaks important information to the Investigation Team before trying to cover it up. It's deliberate and is his way of making sure the Investigation Team is headed in the right direction.
  • The Sociopath: He doesn't care what happens to the town, and generally doesn't care what's going on beyond being annoyed he was dragged into it.
    Adachi: This world's all about useless, shallow, so-called friendships.
  • Shock and Awe: Like Yu's Izanagi, Adachi's Magatsu-Izanagi has some electric attacks like Ziodyne and Cross Slash (though Adachi's are normal Persona attacks rather than supers).
  • Shut Up, Hannibal!: Refuses to be lumped together with Sho because he considers his misanthropy to be more genuine and the fact that he still thinks there's a chance that Sho can find redemption and not screw up his life like he did.
  • Stealth Mentor: To the Investigation Team. Since he can't share information directly without being killed, he pushes them in the right direction by mocking them. He also goads the Shadow Operatives into helping them out by doing the same thing.
  • Sympathy for the Hero: Tells Yosuke he actually thinks quite highly of the Investigation Team, pointing out he wouldn't have let the heroes decide his fate, nor accepted his following imprisonment, otherwise.
    • After he fails to defeat Sho by himself, he warns him that the Investigation Team won't go down as easily, if at all, and that if they do, the Shadow Operatives will finish the job for them.
  • Troll: One of his moves has him tripping his opponent and then laughing at them.
  • The Un-Smile: His default expression is an easygoing smile that's a little too wide.
  • Wild Card: Was thrown into the P-1 Climax to distract the heroes. However, Adachi is also undermining the Big Bad at every turn for forcing Adachi into yet another scheme.
  • With Great Power Comes Great Insanity: Adachi will break into unhinged expressions when using his Persona.
  • You Could Have Used Your Powers for Good: Discussed. Adachi points out Sho Minazuki isn't much different from him: Both ended up with power, only to waste it trying to hurt others.

    Marie 

Marie (The Antisocial Poet of the Hollow Forest)

Her angst is forevermore!

Voiced by: Kana Hanazawa (Japanese), Eden Riegel (English)

"I am Izanami-no-Mikoto, I grant mankind what they yearn for. What is your wish?"

Arcana: Aeon
Persona: Kaguya
Weapon: Handbag

An amnesiac girl introduced in the Persona 4 Updated Re-release, Persona 4 Golden. She is eventually revealed to be Kusumi-no-Okami, one of the multiple avatars of Persona 4's Big Bad, Izanami. However, after the Investigation Team defeat Izanami in that game's True Ending, Marie decides to live as a human in Inaba.

When Sho Minazuki attacks Inaba, Marie joins the fray to protect her new home.
  • Ascended Extra: Went from a Social Link turned boss into a fully playable character.
  • Badass Boast: Her Instant Kill has her stating she is a goddess and the granter of minkind's desires.
  • Bag of Holding: Her handbag can hold a large, Igor-themed jack-in-a-box, unlimited amount of presents which contains some sort of chocolate monster and thunderclouds.
  • Barrier Warrior: One of her specials is Tetrakarn, which forms a barrier that reflects anyone near her.
  • Call Back:
    • Her Persona is Kaguya, the ultimate Persona you can get from her Social Link in Golden and the Persona which she is shown with in the credits of the game.
    • Marie will change into her Kusumi-no-Okami attire and summon her boss arena from Golden for her One-Hit Kill attack.
    • Her ability to control weather is part of her gameplay, allowing her to alter the properties of her attacks.
    • For one of her area control attacks, Marie summons a miniature version of Kunino-sagiri, The Dragon for Izanami in Persona 4.
    • For her opening animation, she will sometimes run into the arena to grab a poem that fell out of her bag.
  • Clothing Combat/Weaponized Headgear: One of her normal involves her swinging her hat around.
  • Eyepatch of Power: Rather than wearing glasses, she wears a eyepatch over her left eye.
  • God in Human Form: Due to the Split Personality Merge at the end of Persona 4 Golden, she is now Izanami, a god-like manifestation of the collective unconscious, in the form of a teenage girl. This allows her to create pocket dimensions in her handbag to store an entire Hyperspace Arsenal, control the weather, and summon other aspects of herself, among other things.
  • Downloadable Content: Like Adachi, she will be downloadable as the game comes out and will be free on the first week.
  • Fisher Kingdom: Sho and the Malevolent Entity damaging the fabric of reality around Inaba in Ultimax causes Marie / Izanami, it's guardian deity, to start dying.
  • Handbag of Hurt: She can swing her handbag around as an attack.
  • Improbable Weapon User: In some of her attacks, she uses her handbag, her hat, and various strange items (such as bouncing presents and an Igor-themed jack-in-the-box) as weapons.
  • Jerkass Has a Point: In contrast with most other characters, who were given mean spirited titles just to mess with them, Marie's title is actually pretty much Marie in a nutshell.
  • Late-Arrival Spoiler: Multiple scenes and a number of her attacks give away that she's an aspect of Izanami, the former Big Bad of Persona 4.
  • One-Winged Angel: She becomes Kusumi-no-Okami (though she calls herself Izanami-no-Mikoto) during her Instant Kill.
  • Power Floats: Floats above the ground in her divine Kusumi form.
  • Scary Jack In The Box: Marie can summon a jack in the box from which a giant, creepy Igor head pops out of.
  • Shock and Awe: Uses numerous lightning attacks
    • Electrifies her own body to shock opponents for one grab
    • Has Kaguya summon down a thunderbolt for a special.
    • Summons an entire thunder storm for her One-Hit Kill.
  • Tsundere: Her Japanese title from the Lemony Narrator straight out calls her that.
    Marie: Ahhh! I can't believe this, StupidjerkIhateyou!
  • Unexpected Character: While some joked about Marie being in, nobody was serious about it. Then, Atlus pulled a fast one and announced her anyway!
  • Weather Manipulation: One of her powers as a goddess is manipulation of the weather, which ties to her gameplay, as she gains some Status Buffs during different weathers.

    Margaret 

Margaret (The Sadistic Stud-Keeping Secretary)

The long-awaited Empress descends!

Voiced by: Sayaka Ohara (Japanese), Michelle Ann Dunphy (English), and Marisha Ray (English, Ultimax)

"Picture in your head your own appearance, as well as your alter-ego - your Persona."

Arcana: Empress
Persona: Yoshitsune, Cu Chulainn, Ardha and Helel
Weapon: Persona Cards and Persona Compendium

Elizabeth's older sister and Igor's current Velvet Room assistant, Margaret originally stood by with her master as the events of the original game unfolded. After Narukami returned, Margaret appeared to warn him within the Velvet Room that future troubles would be waiting him.

Margaret appears in Ultimax as a third DLC character. She uses four Persona in battle.
  • Ascended Extra: Like Marie, she was originally a social link and an optional boss in Persona 4. Now she's a playable character.
  • Big Good: Since she plays a mentor role for Narukami due to Igor being a case of Real Life Writes the Plot, she's the most active force of "good" in the game.
  • Bishōnen: All of her Personas are this (well, with the possible exception of Ardha). Her title even hangs a giant lampshade on it.
  • Call Back: Her four Personas, Yoshitsune, Cu Chulainn, Ardha, and Helel, are all Personas she uses in the optional boss fight against her in Persona 4.
  • Cool Mask: Her glasses are butterfly-themed mask.
  • Downloadable Content: Like Adachi and Marie, Margaret will be a DLC available when the game comes out.
  • Four Is Death: She uses four Personas in Ultimax and the fourth features in her Finishing Move.
  • Holy Hand Grenade: Her Instant Kill has her casting Morning Star with the help of Helel.
  • Power Floats: One of her opening animations has her floating in the air, looking for a suitable Persona in her grimoire.
    • Like before, Margaret has little reason to touch the ground during combat. Even her idle stance has her at least an inch off the ground.
  • Single-Stroke Battle: Hassou Tobi is visualised by Yoshitsune dashing at the opponent and hitting with his dual swords, opponent being hit seven times and Yoshitsune then putting his swords into their sheaths, causing the final hit what actually damages the foe.
  • Suplex Finisher: Her Furious Action has her reforming an Izuna-style German Suplex which launches her really high in the air.
  • Wrestler in All of Us: Why a woman in a dress and high heels would use a Suplex Finisher is not entirely clear, other than it just being awesome.

    Doppelgänger Shadows 

Doppelgänger Shadows

A group of Evil Knockoffs created by the Big Bad of Ultimax to keep the Investigation Team and Shadow Operative members occupied while he enacts his Evil Plan.

The only characters that don't have a shadow type (so far) are both Shos, Adachi, Elizabeth, Margaret, Marie and Shadow Labrys (for obvious reasons).
  • Attention Whore / Shameless Fanservice Girl: Shadow Rise will change into a skimpy swimsuit for many of her opening and victory poses.
  • Ax-Crazy: They just want to fight and kill, with the bloodthirsty Shadow Aigis being the best example.
  • Bad Boss: All of the Doppelganger Shadows (with the notable exception of the rogue and violently unstable Shadow Aigis) begrudgingly serve the callously abusive and power-hungry Shadow Yu, and will not hesitate to violently put in place those who even think of disobeying him.
  • The Baroness: Shadow Mitsuru. Comes with being a reversed Empress.
  • Battle Aura: As powerful Shadows in human (or robot or bear) likeness, the doppelgängers have dark blue auras that temporarily disappear when they are hit.
  • Bears Are Bad News: The evil Doppelgänger Teddie.
  • Beware the Silly Ones: Shadow Junpei.
  • Call Back:
    • Doppelgänger Chie's intro has her sitting atop multiple monochrome versions of herself, just like in Persona 4 after Chie's Shadow goes berserk.
    • Doppelgänger Naoto's intro has her getting up from an operating table and changing one of Shadow Naoto's berserk form's laser blasters into a revolver.
    • Doppelgänger Yukari's intro has her emerging from a steaming shower, just like the real Yukari did in Persona 3 during the male protagonist's route.
    • Doppelgänger Teddie has a callback when using his Nihil Hand super: when the giant Teddie emerges, it's face is more in the berserk form's likeness. He also gains the non-berserk form's distinctive eyes during one of his winposes.
    • Doppelgänger Yu's intro has him transform from a stack of TVs with Yu's face on the screens, which is how Shadow Yu is portrayed in Persona 4: The Animation.
    • Doppelgänger Yukiko will speak into a television microphone in her opening pose, much like Yukiko's real Shadow in Persona 4.
    • If an Investigation Team member's Shadow had a different pre-berserk outfit than their other self, their doppelgängers can switch to those outfits if they win a match.
  • Camp Gay: Doppelgänger Kanji will change into nothing but a loincloth in one victory pose.
    "Here you go. Enjoy."
  • Catch Phrase: "I am a Shadow… the true self…"
  • Changing Clothes Is a Free Action:
    • Shadow Yukiko's victory pose has her change into her Princess dress.
    • Shadow Yukari will go from naked in a shower to dressed in her full outfit in one opening pose.
    • Shadow Naoto's victory pose has her change into her over-sized lab coat.
    • Shadow Aigis is seen wearing her other self's iconic pale blue summer dress in her opening pose, only to burn it off after she crushes a black butterfly in her palm.
    • Shadow Kanji's victory pose sees him go from regular outfit to a fundoshi in less than a second.
  • Control Freak: Shadow Chie seems to be going for the "You're no better than the bullies you fight" route this time around.
    "The other person says something you don't like? Simple. Shut them up by force."
  • Dark Is Evil: Especially true with Shadow Naoto and Shadow Koromaru, who both know Mudo spells.
  • Deadly Doctor / Mad Scientist: Shadow Naoto dons an over-sized lab coat in one win pose.
  • Dominatrix: Doppelgänger Chie will take out a whip and sit on top of a bunch of girls in one opening pose.
  • The Dreaded: Almost everyone is either terrified of or unnerved by Shadow Aigis, including her fellow doppelgängers (indeed, she's no Metis), as she's the most powerful (along with Shadow Yu) and the most mentally unstable, targeting the other Shadows along with the heroes. Even Shadow Yu, the de facto leader of the Shadow Army whose authority Shadow Aigis outright rejects, won't even think about messing with her.
  • Everything's Better with Princesses: Doppelgänger Yukiko will switch into a pink princess gown in one of her win poses.
  • Evil Knockoff: They're mook Shadows made to look and act like the protagonists' inner Shadows, rather than actual manifestations of negative aspects of each hero's personality. Doppelgänger Labrys is a particularly bad knockoff; she speaks in her other self's accent and uses Ariadne instead of Asterius.
  • For the Evulz: They have no interest in being accepted by or fulfilling some hidden desire of their counterparts, like the real Shadow Selves in Persona 4 do. They just want to hurt their originals emotionally and physically, like the Shadow copies from the Persona 2 duology.
  • Glass Cannon: The doppelgängers have 2000 more health than their regular counterparts and can carry any unused SP into the next round. However, they cannot access Awakening (which decreases the amount of damage characters take), have no instant kills, and lack the "Burst" Combo Breaker move. When a Shadow has 100 SP they can enter "Shadow Frenzy" mode, where all specials and supers cost less, can cancel into each other and create combos worthy of Marvel vs. Capcom.
  • The Heartless: They're each an Anthropomorphic Personification of the darkness in all human hearts.
  • Kick Them While They Are Down / Giving Someone the Pointer Finger:
    • Shadow Chie's victory pose has her stomping on her knocked out opponent while flipping the bird.
    • Shadow Akihiko's victory pose has him picking up his opponent and threatening them with an electrified fist before cutting to black.
  • Killer Robot: Shadow Aigis and to a relatively lesser extent, Shadow Labrys.
  • Knight Templar Big Brother: Shadow Yu, apparently.
  • Laughing Mad: Many will break into insane laughter in their victory poses, with Doppelgänger Aigis' being particularly deranged. She will also laugh in delight once she deals the finishing blow on her opponent.
    • Doppelgänger Yu also features a noteworthy one, but it isn't nearly as terrifying as Doppelgänger Aigis'.
    • Doppelgänger Mitsuru also has a particularly insane one in her victory pose, although it isn't animated like that of Doppelgänger Aigis or Doppelgänger Yu.
    • Doppelgänger Naoto will laugh when using her machine gun.
  • Light Is Not Good: Shadow Ken and Shadow Naoto both know Hama spells.
  • Manipulative Bastard: Shadow Yu's preferred method of wreaking havoc is thru psychologically manipulating and playing mind games with everyone, including most of his fellow Shadows. The only ones Shadow Yu does not try to mess with are Adachi and Shadow Aigis, as he is aware that the former can easily see through his act, and the latter can also do the same, although she will gut him like a carp in response should he even try.
  • Mask of Sanity: The despotic Doppelgänger Yu and the destructive Doppelgänger Aigis' portraits are among the most relatively tame among the Shadow Selves, compared to more insane-looking ones such as Doppelgänger Junpei, Doppelgänger Chie and Doppelgänger Akihiko. This somehow conceals the fact that they are arguably the most horribly twisted and psychotic of the lot. Even Adachi himself thinks that they're too much.
  • Mood-Swinger: They're all mentally unstable, and will often switch between angry or emotionless to gleefully psychotic.
  • Mythology Gag: Shadow Yu's intro has him transforming from a pile of TVs, mirroring his appearance in Persona 4: The Animation.
  • Overnight Age-Up: Inverted by Shadow Ken, who instead ages down to his original's ten-year-old appearance in one match win pose.
  • Power Floats: Shadow Akihiko's opening pose has him floating down in a purple force field, à la Magneto.
  • Psychotic Smirk/Slasher Smile: Almost all of them will break into smiles when they try to emotionally or physically hurt a human. The only exceptions are Shadow Teddie, who instead has a murderous scowl; Shadow Naoto, who just has a look of disdain; and Shadow Kanji, who is just fabulous.
  • Red Baron: Shadow Aigis' retains her other self's title: "The Heartless Armed Angel", which in her case, fits her perfectly and disturbingly well.
  • Right-Hand Attack Dog: Shadow Koromaru for Shadow Ken.
  • Sadist: Only want to hurt the main cast, whether it be physically or mentally. Shadow Aigis also enjoys hurting her fellow Shadows in addition to the main cast.
  • Slouch of Villainy: Shadow Mitsuru's victory pose.
  • Supernatural Gold Eyes: As Shadows, they have glowing yellow eyes.
  • Troll: Shadow Yosuke says some nasty things that would make Hazama proud.
  • Tragic Villain: Despite having the well-earned reputation as the craziest and the most despicable of all the "Shadows", the reason why Shadow Aigis is so violent and psychotic is actually quite tragic. Despite her strong and unwavering desire to fulfill her master's (Kagutsuchi) goals, she is fully aware that doing so will ultimately lead to her and her fellow Shadows' demise and failing to do so also leads to that, something that the other Shadows are blissfully unaware of. This sparks Shadow Aigis' desire to "live for the moment", through relishing the destruction and chaos she causes, before she inevitably succumbs to her fate. This somewhat makes her Ultimax's version of Takaya and Jin.
  • Troubling Unchildlike Behavior: On the part of Shadow Ken.
    "So you're the idiot with a death wish?"
  • Uh-Oh Eyes: Shadow Rise's eyes are noticeably smaller than those of her original, making her look a little on the crazy side. Shadow Akihiko and Shadow Junpei also qualify.


Persona 4: AntagonistsCharacters/Shin Megami Tensei: PersonaPersona Recurring
Persona 4Characters/Shin Megami TenseiPersona Recurring

alternative title(s): Persona 4 Arena Ultimax
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