This page is for tropes relating to the characters of Persona 3
, as well as their appearances in Persona Q: Shadow Of The Labyrinth
. For tropes relating to these characters in the Arena
spinoffs, see Persona 4 Arena.
For a full index of characters from the Persona
series, see this page.Due to wiki policy, this page contains numerous unmarked spoilers. You Have Been Warned.
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Live Actor: Shouta Aoi
The local Heroic Mime
of Persona 3
. His parents died ten years prior to the events of the game and he has moved around a lot as a result. He has an affinity with the Fool Arcana and begins the game with the persona Orpheus. More impressively, he also possesses the rare Wild Card, which allows him to store multiple personas. He can also wield various weapons, but defaults to a one-handed sword. (In the PSP port, this is his only usable weapon type.) In general, he is very calm and responsible, in contrast to Junpei and numerous NPCs who behave like typical high school students. Although quiet, he has significant leadership skills and can think and plan in the midst of battle.
He is transferred into the Gekkoukan High School in his second year of high school. Upon arriving at his new dorm during the Dark Hour, he is asked by a young boy to sign a contract which states "I chooseth this fate of my own free will." Within days of moving into the dorm, he has his first encounter with the Shadows and awakens to his power. After being recruited into SEES, he's appointed as field leader by Mitsuru and Akihiko due to the ease with which he is able to summon his Persona, a position which eventually becomes permanent. He also visits the Velvet Room, and has periodic chats with Pharos, the mysterious young boy who initially presented him with the Velvet Room contract.
In the game's opening scenes, he's seen wearing headphones and listening to "Burn My Dread."
Persona 3 Portable
provides the option of playing as a female main character. She has the same history and storyline as the male protagonist, but is not a Gender Flip
of him. Her appearance notably differs from his, and in general she tends towards being much more upbeat and energetic than the quiet and reclusive male protagonist. She has an alternate form of Orpheus and also has a number of different social links than the male protagonist, most notably losing many of the other links such as Star, Justice, or Magician in order to have links with the previously undeveloped male characters in the party.
Many of the tropes which apply to the male protagonist apply to the female as well, except as noted:
Live Actress: Maho Tomita
Yukari is one of the most popular second-year girls at Gekkoukan High thanks to her cheery personality and good looks. However, she proves to have hidden insecurities and can be abrasive and confrontational. She is a member of the archery club and uses a bow and arrow in battle. Her Persona is Io of the Lovers Arcanum, which focuses on wind and healing magic.
Yukari is the newest member of SEES prior to the protagonist's arrival. She reveals early on that her father, a scientist, died ten years ago under mysterious circumstances involving a project run by the Kirijo Group, and that she transferred to Gekkoukan and joined SEES in hopes of discovering the truth. Thus, due to Mitsuru's aloof attitude and Yukari's own suspicions, the pair tend to not get along very well. She has a rather vitriolic
friendship with Junpei, who calls her Yuka-tan despite her clear annoyance. She is estranged from her mother, who coped by taking up relationships with various men, to Yukari's disgust.
Yukari is the Lovers Social Link for both protagonists. The male protagonist requires substantial Charm in order to begin the S.Link. In contrast, Yukari opens up much more readily to the female protagonist, finding it easier to relate to a girl her own age, particularly in contrast to Mitsuru's aloofness.
In The Answer, Yukari is jealous and resentful of Aigis after the latter acquires the "wild card" ability and the former protagonist's Persona Orpheus. This is one of the causes of strife in the early part of the game.
- Always Save the Girl: Gender-reversed when a grief-stricken Yukari decides in "The Answer" to go back in time and save the Main Character, even if it means triggering the Fall all over again.
- Archer Archetype: Subverted for the most part, but still somewhat evident. Yukari is generally friendly and sociable, but can be moody and aloof when particularly agitated. She also has trust issues and tends to keep most of her personal problems to herself.
- Armor-Piercing Slap: Quite effective, too, as Mitsuru can attest.
- The Atoner: After finding out her father was one of those responsible for the Dark Hour coming into existence, she decides to live to atone for his actions. Subverted as it's revealed he actually tried to prevent the Fall.
- Blow You Away: She specializes in wind magic.
- Bond Breaker: Hinted at in The Journey before taken all the way in The Answer. After the protagonist dies, Yukari grows adamant about reviving him by going back in time. This was so risky that it would've prevented the Big Bad from getting sealed, risking the entire world once again to another battle that the team wouldn't have won in any other way than if the protagonist hadn't died. Thankfully, it doesn't come to that, and Yukari gets better, but only after a fight with the rest of the team apart from Mitsuru.
- Cannot Spit It Out: Non-romantic example, this is something she struggles with, most evidenced in PQ when it's clear she wants to say something to Mitsuru about her distance with the younger members, but can't bring herself to. This unfortunate habit also leads to the above trope, since she kept insisting about moving forward into the future until a way they could travel back in time was revealed.
- Daddy's Girl / Deceased Parents Are the Best: Her father died when she was six, while she doesn't get along well with her mother (and her mother's stream of new boyfriends). When the public blamed her father for the accident ten years prior to the start of the game, she was forced to move several times to escape harassment. Early in the game, she tells the protagonist that she believes her father is innocent and wants to find the truth. It triggers her heroic breakdown when Ikutsuki plays a fabricated tape in which her father takes responsibility for the creation of the Dark Hour.
- Dangerously Short Skirt: Notably, her skirt is actually shorter than the one on the normal Gekkoukan uniform.
- Deadpan Snarker: She can snark quite well, toward Junpei in particular.
- Feminine Women Can Cook: Persona Q shows that she's the only girl who plays this straight, being a competent chef amongst a bunch of lethal ones.
- Fire-Forged Friends: She helps pull Mitsuru out of arguably her lowest moment in life, and becomes practically a sister figure to her as a result.
- Get a Hold of Yourself Man: After Mitsuru's father dies, she falls into a deep depression and Yukari is the one that finally snaps her out of it. Mitsuru feels the need to repay the debt in The Answer.
- Heterosexual Life-Partners: Develops such a bond with Mitsuru after the latter's father dies and Yukari breaks her out of it. The payoff isn't really seen until The Answer, though.
- She can also be one with the Female Protagonist if you max her Social Link, deciding against finding a boyfriend to instead enjoy the time she has with you instead.
- Hidden Depths: Dialogue and an action she does in her S.Link implies she has a soft spot for children, and reluctance to lower her guard towards people because of her harsh background.
- Lethal Chef: She implies that she's an incompetent cook, but she can apparently make bentos, according to the She Goes For a Walk drama.
- Subverted in Persona Q, when it's revealed she's the only girl who can cook normally, though even there she downplays it.
- Love Makes You Crazy: Attempts to go back in time in The Answer to prevent the Protagonist's death, even if it means having to face Nyx all over again.
- Master of None: Lacks a lot of optimization that the other party members get later in the game. While her magic is the highest among the group, she doesn't learn a passive amp spell to boost it, whereas most of the other party members do, and Mitsuru in particular not only gets an amp for her ice magic, but she gets Mind Charge on top of it. She also does not learn a catchall Standard Status Effects healing spell, despite her earlier moveset containing individual status healing spells (she is stuck with Charmdi, a single-target Charm healing spell, for a long time). However, she's the only one other than the Protagonist who can learn the Media line of spells, wehreas everyone else, save for Junpei and Koromaru, only get the single target variant (which doesn't even come for Aigis until her Persona transforms), and with her bow, she cannot stumble when attacking normally.
- Meaningful Name: Yukari's given name is written in hiragana, but it sounds the same as a Japanese word for "affinity" or "connection."
- The Medic: As stated above, she's the only party member who learns the Media line of spells by leveling up; she's also the only one who can learn Samarecarm, the revival spell, along with Ken. She keeps her ability to learn the Media line in Persona Q.
- Mood-Swinger: Due to being a Tsundere. Occasionally, she'll apologize.
- Only Sane Man: In the movie, Yukari is the only one who acts reasonably concerned about Makoto's stoic "don't care" attitude.
- Parental Abandonment: Her father died ten years ago and her mother's attempts to find someone else alienated her daughter.
- Pink Is Feminine: All of her outfits incorporate the color pink in some way, and she later tells the protagonist that it's her favorite color.
- Pretty in Mink: One of her outfits is a sweater dress trimmed with white fur.
- The Resenter: Towards Mitsuru in the Journey, and towards Aigis in "The Answer". She gets over it in both cases.
- Squishy Wizard: Her stat growth is biased heavily towards her Magic stat, leaving her with the lowest health and defense of the party but with Garu spells that hit like a truck.
- Sweater Girl: Some of her outfits include sweaters.
- Took a Level in Jerkass: During "The Answer", she acts hostile and antagonistic towards the rest of the group. She gets better.
- Tsundere: She tends to be on the tsuntsun side towards Junpei since he's a joker and likes to flirt. There's no hint of romance, however.
- But while she shows her tsuntsun side to Junpei (and those who are like Junpei) fairly often, she's actually rather pleasant around the Protagonist, for the most part.
- Zettai Ryouiki: Type C with her school uniform, but Type A-B with her winter/fall casual dress.
Live Actor: Genki Okawa
Junpei is the class clown of Gekkoukan High and the protagonist's best friend. He doesn't like to take things seriously, preferring to avoid serious subjects by making jokes; he enjoys the idea of being a hero, but his immaturity and inexperience make him unreliable in comparison to the protagonist. He struggles with jealousy and resentment of the protagonist's greater strength, skill, and leadership ability.
Junpei is recruited to SEES almost immediately after the protagonist after Akihiko finds him awake during the Dark Hour. He fights using a two handed sword, but wields it like a baseball bat
. His Persona is Hermes of the Magician Arcanum, which specializes in physical skills, fire magic, and status buffs.
Junpei is the female main character's Magician S.Link, replacing Kenji, who only appears during the female's Chariot link. Unlike the other male SEES members, he is not romanceable, though he notes that a lot of people think they're dating. Contrary to his normally perverted attitude, he takes on a protective role for her after the two grow closer while he confides in her about his poor family situation.
In The Answer, Junpei becomes frustrated with the group conflict and serves as a middle ground between the various SEES members along with Koromaru.
- Abusive Parents / Alcoholic Parent: His father, and that is the only parent that mentioned, is an alcoholic of the raging type, though he has lost even that and just drinks. Junpei is downright relieved to be living in the dorm.
- Always Someone Better: Junpei is frustrated because he's not naturally good at anything but fighting, and then the main character comes along and easily outdoes him at that too.
- Badass: Fancies himself one at first, though he quickly finds himself resenting the main character for being flat out better. He does start maturing with time and realizing that it's a stupid thing to get upset about, eventually ending up as one of the more level headed members in the Answer.
- Heartbroken Badass: After his love interest Chidori dies, he uses his anger and grief to get a power up in conjunction with her old persona Medea to acquire a new resolve.
- Batter Up: He wields his weapons like a baseball bat due to his inexperience.
- Big Brother Instinct: After flirting with the female protagonist a little early on, he instead moves to being a more protective figure instead.
- Bromantic Foil: Junpei is the more perverted of the guys and more of an outlet for the player's seedier thoughts, which acts as a great foil for the silent protagonist.
- Book Dumb: If you check the exam scoreboard, he consistently gets low scores until the last one, which he gets a decent score on.
- Boisterous Bruiser: Although he's only a bruiser in gameplay.
- Butt Monkey: Junpei ends up as the butt of a lot of jokes, but doesn't really seem to mind so long as he can volley insults with Yukari.
- Casanova Wannabe: He unsuccessfully flirts with a lot of girls, though he also appears to recognize that he's not going to score.
- Character Development: Goes from a Heroic Wannabe to The Lancer over the course of the game.
- Chivalrous Pervert: He's pretty lecherous, but he also gets genuinely angry when people take voyeuristic photos of the female MC during gym class. He considers it rather sleazy.
- Dating Catwoman: He meets Chidori while she's painting strange pictures by herself, and after awhile they start getting along. Eventually, Chidori is captured and hospitalized, after which Junpei begins visiting her. Ends badly when she dies due to taking a bullet for him, though her body was already on the verge of failing.
- Death of a Thousand Cuts: His skills in Persona Q revolve around hitting the enemies as many times as possible in a round.
- Desperately Looking for a Purpose in Life: A big deal for him, as he believes he's not good at anything, and even the thing that makes him unique is outclassed by the protagonist.
- Dogged Nice Guy: Eventually wins over Chidori, both through persistence and by taking an interest in her sketches.
- Fire-Forged Friends: While their relationship is quite the roller coaster ride, by the end of the game it's clear that he has the protagonist's back.
- Foil: He's the tall, bulky Hot-Blooded goofball to contrast the main character's short, slender stoicism. The main character's status as The Ace is further emphasized by his own short comings.
- Heroic BSOD: Slips in and out of them. At first it's caused by his fear of being Overshadowed by Awesome, then it's caused by Chidori's death.
- Heroic Wannabe: He likes to think of himself as the leader of SEES, which causes Chidori to kidnap him.
- Hidden Depths: He has plenty. Considering he's implied to come from a broken home, it can be assumed almost everything he does is an act to cover up his own insecurities.
- Hot-Blooded: Constantly shouting and prone to jumping into things without thinking.
- Inferiority Superiority Complex: Acts like he should be the leader of the team when in reality he's constantly worried about being completely worthless.
- I Just Want to Be Special: He's upset that anything he can do other people can do better, which leads to him not trying at the things he might be able to do competently but not excel in. At first, joining SEES is his way of escaping his life and playing hero, but character development kicks in and he grows out of it.
- Jerk with a Heart of Gold: He can be very self centered and confrontational, but the game makes it clear that he's a great guy who'll always have your back in a pinch.
- The Lancer: One of your first party members, the main character's biggest foil and the team member most prone to acting out of order.
- Leeroy Jenkins: Early on, he tends to charge in as an attempt to prove himself.
- The Load: His Leeroy Jenkins tendencies tend to result in him becoming this towards the team early on, but he grows out of it.
- Magikarp Power: He starts off as a decent tank, but the player quickly runs into a string of bosses early on that can exploit his weakness, drastically reducing his usefulness. Compounding this is that Junpei never gets any all hitting abilities until Blade of Fury at level 50! If the player keeps leveling him up, though, he turns out to be a powerful endgame character, and is one of the best characters in The Answer.
- Manly Tears/Tears of Joy: When he discovers Chidori is alive if you saved her.
- Mighty Glacier: He has an insane number of hit points and multiple physical attacks, making him one of the game's best offensive specialists, provided you keep his HP up. Even with Spring Of Life, he will eventually learn a lot of late game abilities that will eat through his massive HP in no time.
- Missing Mom: His mom is never mentioned. In fact, Junpei almost never talks about his home life, though his reason is obvious.
- No Sense of Personal Space: To Makoto in the movie.
- Overshadowed by Awesome: The stated reason he develops into the resenter before he realizes it's not that he envies the protagonist but that he's afraid of losing his powers and his place in SEES.
- Parental Abandonment: His dad couldn't care less about him leaving.
- Playing with Fire: Though he isn't geared towards magic. Useful for exploiting weaknesses, though.
- Platonic Life Partners: With the Female Protagonist in that while he knows her the longest out of the SEES male members, he's the only one you can't be romantic with. Though you can joke that in Rank 10, when he's trying to tell the protagonist something, that he's going for a Love Confession. His reaction is "Wha— NO!" In Akihiko's Rank 4, you find out that there's a rumor going around that you and Junpei are dating. When Akihiko asks if it's true, all three options deny it.
- The Not-Love Interest: His Social Link's developments are rather similar to the romantic ones, even switching the music that plays to the one commonly played in them during the last few events. The second to last event has him pause for a bit in trying to describe the relationship between the two, settling on "very important friend".
- Plucky Comic Relief: Easily the most comedic party member, to the point where most of the game's humor can be linked to him in some way.
- The Resenter: He resents the male main character for being better than him at everything, especially fighting, and to a lesser extent he's unhappy that a girl is in charge of him while exploring Tartarus, though Mitsuru quickly makes it clear she is not going to stand for that.
- Sad Clown: Compensates for his insecurities and inner darkness by acting like an idiot.
- Shipper on Deck: A mild example, but in the female protagonist's route, he thinks it would be funny if she and Akihiko got together and tells her he'll be happy to be her wingman if she decides to go for it. You get relationship points for saying you'll consider it.
- Small Name, Big Ego: Subverted. He acts like he thinks he's really great, but he actually has pretty poor self-esteem.
- Stay in the Kitchen: In the FeMC path, when Mitsuru is about to assign a team leader, he jumps at the chance just like before, but the protagonist gets the position instead. His response is a pretty blunt "But she's a girl!" which he repeats later. In response, Mitsuru coldly just tells him that if he ever displays that kind of attitude towards the protagonist or disrespects her simply because of her gender... well, it was terrifying enough that Junpei immediately shut up before he could hear the actual threat. Eventually he admits that the protagonist ''is'' better and that his resentment is completely unjustified.
- Took a Level in Badass: Steadily across the game, but especially after Chidori dies, where he nearly kills Jin with a massive fire blast. Jin is immune to fire.
- Unstoppable Rage: In Vol.6 of the manga, he nearly kills Takaya with his reawakened Persona. In the game, he gets a brief burst of power and then passes out.
Live Actor: Yuuki Fujiwara
Akihiko is a third-year student at Gekkoukan High, and the captain of the school's boxing team. He's very popular and is usually surrounded by fangirls
when seen at school, but mostly ignores them. He is one of the three founding members of SEES and can summon the Persona Polydeuces of the Emperor Arcanum, which focuses on Lightning and Debuffing magic. As a boxer, he's strongest with his fists and uses various gloves, metal knuckles, and fist spurs as his weapons.
Akihiko is an orphan; he had a younger sister, Miki, who died in a building fire when Akihiko was still a child. Powerless to help her, Akihiko resolved to become strong enough to protect the things he cared about, and took up boxing and got involved in SEES as ways of growing stronger. As Shinjiro notes early on, his method of coping is largely ineffective.
In the female protagonist's story, Akihiko is her Star S.Link, replacing the absent Mamoru. For some reason, the female protagonist will need a high charm stat in order to cope with his fangirls enough to start it. During the S.Link, the protagonist has the chance to get to know and appreciate Akihiko for who he is as opposed to the "cool upperclassman" image that the other Gekkoukan students admire, and helps him come to terms with the losses in his life. Depending on dialogue choices, he can become the female protagonist's love interest.
In The Answer, Akihiko sides with Ken so that everyone can move on with their lives.
Live Actress: Asami Tano
Mitsuru is a third year student of Gekkoukan High, the school's Student Council President
, and the daughter of the head of the influential Kirijo Group, which built the school. Her family's status gives her a great deal of influence within the school, enabling her to even issue orders to teachers if necessary. She is the first member of SEES, with the persona Penthesilea of the Empress Arcanum, which focuses on Ice and Healing magic. Mitsuru is also a member of the fencing club and wields a rapier in battle.
Mitsuru is quiet, aloof, and can be cold. Coupled with her family's connection to everything going on, Yukari is quite suspicious of her. Outside of Tartarus, she is the leader of the group after having formed it with Akihiko and Shinjiro.
Mitsuru is the Empress Arcana S. Link. An excellent student herself, she has very high standards and the protagonist must have maximum Academics and good exam scores in order to begin her link, which becomes available in November. Her S. Link starts out with her acknowledgement that she has led a very sheltered life as well as one with little freedom.
In The Answer, Mitsuru sides with Yukari. She states that this is because she promised herself that she would support Yukari if Yukari ever needed her.
Live Actress: Marina Tanoue
Fuuka is a timid girl who is often bullied and put under pressure by her strict parents. She is supposedly sickly and initially comes to the attention of SEES through Akihiko and Shinjiro's visits to the hospital, where they become aware of her potential. However, before they can approach her about it, she goes missing, having been locked in the school gymnasium by bullies and becoming trapped in Tartarus when the school transformed during the Dark Hour. SEES must therefore stage a rescue attempt during the third full moon event.
Fuuka does not actively participate in combat. Instead, her persona, Lucia of the Priestess Arcana, encases Fuuka in an indestructible globe and gives her the power to know the features of a given area, the location of any people and Shadows there, and the strengths and weaknesses of enemies. As Lucia's sensory powers greatly exceed those of Mitsuru's Persona Penthesilea, Fuuka takes over the support role and enables Mitsuru to join the field team. Through the events of the game, she develops from a shy, timid girl to an emotionally strong and compassionate young woman.
Fuuka represents the Priestess link for both possible protagonists, though it takes a different course in both. Both links focus on her not feeling very feminine and her own social anxiety.
- Age-Inappropriate Dress: The version where she wears clothes that would be regarded old; other characters noted she lacks some fashion sense.
- All of the Other Reindeer: Before being recruited, she had some minor issues with bullies, apparently due to her low self esteem. The problem largely vanishes by the time she joins and she even makes friends with one of her former bullies.
- Badass Pacifist: She never delivers a single blow in battle, but she spends ten hours trapped in Tartarus and never gets so much as a scratch on her due to her ability to see where all the Shadows are and thus avoid them. Furthermore, she takes over the Mission Control role against the Emperor and Empress Shadows despite very likely being exhausted due to the draining nature of Tartarus. (For comparison purposes, your party members can get tired after one hour there.)
- Captain Obvious: She tends to state very obvious details regarding the enemy, like how many there are, at all times, even if you've done something that wouldn't have affected the number, like healing.
- Dull Surprise: Her English VA's performance as her in the original game and FES tends to border on this. She gets a little better in The Answer when voicing new content, but her incredibly flat battle talk remains. Thankfully averted in Arena and Q where she has a new voice actress.
- Enemy Scan: Her persona has surprisingly high stats, but its abilities are focused entirely on scanning and thus she's relegated to the support role.
- Extreme Doormat: Comes off as this in the beginning of her arc.
- Feminine Women Can Cook: An early point of angst in her Social Link, but in the male link she eventually decides she doesn't care about it. In the female link, she keeps with it to make people happy.
- Hollywood Hacking: We never do see her do it, but she hacked into top-level Kirijo Group archives in order to find out the truth about SEES and Tartarus. At home, she's almost always sitting with a laptop, and she can piece back together video files purposefully deleted by third parties.
- Hollywood Nerd: Type 2; her physical beauty is commented on by both Junpei and even female classmates.
- Ill Girl: Causes some concern when she first comes to the group's attention; despite having the potential, they fear she'll prove too fragile to participate.
- Informed Attribute: Junpei says that Fuuka has an angelic voice. Riiiight. This could just be Junpei being Junpei, though.
- Far more so with her English voice than her Japanese voice (Namiko Noto)
- Lethal Chef: The female route's social link is devoted to making her stop being this and improving. Shinjiro can also drop some help as well.
- While she's not as bad as some others, her beef stragranof is implied to be bad - it's somehow became hotter when she made it and is also a crucial ingredient in Mystery Food X: Final Edition.
- The Medic: Her support skills in Persona Q are centered around healing and getting rid of status effects.
- Mission Control: She takes over Mitsuru's support role after joining.
- Pimped-Out Dress: Both her personas have what looks like an old fashioned ballgown, although their skirts cover a huge glass bubble which covers Fuuka to protect her.
- Proper Tights with a Skirt
- Sensor Character: She handles all your enemy scanning after joining.
- Shy Blue-Haired Girl
- Shrinking Violet: She tends to be very quiet, passive and finds it difficult to really speak up.
- Spell My Name with an "S": Her name is listed as "Huka" in the credits, at least, in the bad ending.
- Sweet Tooth: She loves sweets.
- Wrench Wench: Of the tech variety; she's good with computers and tinkers with electronics. Played with in that she thinks that her tinkering makes her unfeminine, and she tries cooking (and failing at it constantly) to counterbalance it. Her Social Link focuses on her getting over this notion for the most part.
- You Gotta Have Blue Hair: Her hair is dark blue.
During SEES's summer vacation, they're alerted to a dangerous Anti-Shadow weapon that's escaped the Kirijo lab and are asked to retrieve it. When asked if they have permission to destroy it if it can't be contained, Ikutsuki laughs nervously and replies that he seriously doubts that'd be possible.
Thankfully for the heroes, the weapon in question turns out to be Aigis, a Ridiculously Human Robot
with a human mind and persona, as well as a harmless and seemingly inexplicable attachment to the main character that Ikutsuki attributes to a minor glitch in her software. The last survivor of a series of battle androids created to help contain the Shadows gathered by the Kirijo Group ten years ago, she's now allowed to live in the SEES dorms. Aigis attacks with her attached artillery, and her Persona is Palladion of the Chariot Arcana, which specializes in physical skills and status buffs.
Despite her behavior obviously marking her as inhuman, she forms a rapport with Koromaru due to being able to understand what he is thinking. Late in the year, she begins attending classes when she is able to pass more suitably for human. At this point, the Aeon social link opens in FES and the PSP port. As can be expected, Aigis is uncomfortable about her robotic nature and feels she is unable to fit in among humans.
During The Answer, Aigis takes on the role of the protagonist and finds herself in the middle of a group conflict.
- Arm Cannon: The reason why Aigis is the only character who can wield firearms is because they attach to her hand.
- The Atoner: When she regains her memory, she feels a lot of guilt towards the main character for sealing Death inside them.
- Badass: Even gets her own anime style cutscene to prove it.
- Become a Real Girl: After her sortie with Death, Aigis begins to develop a more human personality. This culminates in the ending where, while holding the Protagonist's head in her lap during his last moments, she appears to be completely human for a moment: no mechanical components, no headgear, and no Electronic Eyes.
- Bodyguard Crush: She starts out as a stalker towards the Main Character, but the romantic interest is debatable. Later, it's confirmed.
- Breakout Character: Aigis is one of the most popular characters from the game. So popular, in fact, that she was made into the main character of the expansion, The Answer.
- Changing of the Guard: She inherits both the protagonist's Wild Card and leadership role in The Answer.
- Clingy Jealous Girl: In the female story.
- Compulsory School Age: Justified with good measure. Not only can she protect the protagonist this way much better, she also gets to experience more of her human side by interaction with other people.
- Deuteragonist: In The Journey, though it doesn't become apparent until her backstory is revealed. The MC saves the world, but Aigis sealed Death into the protagonist in the first place ten years ago.
- Does This Remind You of Anything?: Her final rank up in the S. Link doesn't have a sex scene, since it's pretty unlikely she'd have been built with the necessary equipment for that. Instead, there is an incredibly subtle moment where she undresses, bares her (Papillon) heart, and says she would like your genetic information burned inside her. Yup.
- Electronic Eyes: A more subtle example: if one looks closely, one can see that there is a small circle in Aigis's irises surounding her pupils.
- Finger Firearms: Some of her weapons like the one she starts with has her firing bullets from her fingertips.
- First Girl After All: As it turns out, she was the one who created the MC's destiny from the beginning. This is not revealed until about the time she becomes available as a possible Love Interest. Whether it goes farther than that is up to you, the player.
- Gayngst: She spends a significant amount of time on the female version of the S. Link worrying about how she likes the MC but assumes it can't be reciprocated due to her apparent gender.
- Gay Option: For the Female MC. Similar to the male player character, it's difficult to actively reciprocate Aegis, and the extent of the relationship is ambiguous.
- The Gunslinger
- Hair of Gold, Heart of Gold: Fits this trope after Character Development leads her to become more human. She starts as very innocent and naive as a result of having to learn how to be human.
- I Am a Monster: When her S. Link opens, she spends some time angsting about how she has a human heart but a mechanical body and can thus be neither a person nor a weapon. Eventually, she does see one bright spot in the fact that she's a robot means she won't die of old age and thus will always be there for the MC.
- Implied Love Interest: She doesn't get a formal relationship with the main character, but she's the only one who makes it to him on time before he dies in the apparently canon ending to the game. Mitsuru, Yukari, Fuuka, and the rest of SEES don't remember the promise to meet up until it's too late and arrive moments too late to share his final moment.
- I Want My Beloved to Be Happy: In the male story.
- Magikarp Power: When she first joins you, her skillset is rather lackluster, with a handful of physical attacks, some buff spells that at that point overlap with others, and no elemental spells whatsoever. Her usefulness skyrockets later on when she gains access to healing spells, rounds out her buff selection and widens the gap in physical stats between her and other party members. Amusingly coincidental with her character development.
- Mighty Glacier: An odd variant: although she has some of the highest HP and Attack power in the game, she also has access to some of the highest level healing spells.
- Mind-Control Eyes: When she's controlled by Ikutsuki on November 4th.
- Mistaken for Gay: In the female MC path, Junpei and Akihiko decide that Aigis is a lesbian and that's why their attempts to hit on her didn't work. It has nothing to do with that, though, and Aigis doesn't even really see herself as being female in the first place. While she does become attracted to the MC eventually, it's a case of Single-Target Sexuality.
- My God, What Have I Done?: Upon regaining her memories, she's appalled with herself for having sealed Death inside the protagonist, at which point you have the option of telling her she did the right thing.
- My Greatest Failure: Her story in The Answer is mostly her coming to terms with not being able to prevent the Protagonist's death.
- The Protagonist: In The Answer.
- Ridiculously Human Robot: A justified case. If she didn't look like a human, her mind wouldn't self-identify as human, and she wouldn't be able to use a Persona.
- Robot Girl: If most of her skin is covered, she can pass for human. If not, she has some extremely obvious joints. Even without that, her head and neck are clearly robotic.
- Robot Maid: When you present her the maid uniform to equip (given out in FES as a reward), she clearly states that it's the one she already wore before at the lab. In other words, the super-powerful battle android that she is also acted as an obedient maid servant before you found her (and can continue so even afterward).
- Robo Speak: Her speech starts out extremely stilted and robotic (in the English version, anyways). Sort of like GlaDOS without the filter.
- Rocket Punch: One of her weapon options.
- Ripple-Effect-Proof Memory: In the Bad Ending, she gets to be the only one to remember the Fall is coming. In the Good Ending, only she and the MC remember defeating Nyx (at first), so she's the one at the MC's side when they finally die.
- Shoot the Dog: Her sealing the final Shadow in the Protagonist ten years before the story started.
- Shout-Out: Whenever Aigis performs a Critical Hit, she says "Hasta la vista".
- Single-Target Sexuality: She finds herself in love with the MC regardless of their gender.
- Speaks Fluent Animal: This conversation:
Junpei: Wait, does that mean... this dog's a Persona-user!?
Aigis: He says, "This is a place of peace, so I protected it."
Junpei: Uh, Aigis? Don't tell me you can translate dog language too...
Aigis: Canines do not have their own language. However, speech is not the only means of communication. note
- Stalker with a Crush: She follows the protagonist around, picks his lock enough to start setting records about it, and watches him sleeping for hours on end. However, she does have a non-romance based reason, even if she can't remember it.
- Stonewall: She has naturally-good tank abilities in Persona Q, seeing as though she natively has Safeguard, and it's ilk.
- Taking Up The Mantle: In The Answer, she gains the Protagonist's Wild Card ability, Orpheus, and the role as Player Character now that he's dead.
- Verbal Tic: In Japanese version, she ends her sentence with the formal and rarely used "de arimasu". The English voice has her speak with robotic pauses that clear the more human she becomes.
- What Is This Thing You Call Love?: She struggles with this during her S. Link, but only a little.
Koromaru is a Shiba Inu whose owner, a monk at the Naganaki Shrine, died two years ago. He originally continued to live at the shrine as a stray. He's amazingly loyal, walking on the same routes through town that his master took him on when he was alive and keeping vigil at the shrine. However there's more to this dog aside from being an adorable pooch: he gained the potential after seeing his master get killed by a Shadow on one of their late-night walks.
When SEES discovers that a Shadow has strayed out of Tartarus and is heading towards Naganaki shrine, they arrive to see an injured Koromaru, and the Shadow nowhere in sight. Commending the dog's bravery for defending the shrine, and amazement that a dog can summon a persona at all, they give him the best veterinary care and, once he's recovered, a home in the dorms.
Koromaru's persona is the Strength Arcana's Cerberus, who uses fire and darkness spells. Koromaru himself uses a dagger to fight by holding it in his mouth and wears cloth and leather dogsuits as armor. Once Aigis joins the team, she often translates Koromaru's wishes for the rest of SEES. He replaces Yuko as the Strength Social Link in the female main character's path.
Koromaru works with Junpei during The Answer, who is frustrated at the group infighting.
- A Boy and His X: A Girl And Her Dog in Persona 3 Portable, since Koromaru is a social link for the female protagonist.
- Berserk Button: Don't try to damage the shrine in any way.
- Badass Adorable: Cute, but effective with both fire and dark based magic.
- Casting a Shadow: One of his primary focuses are the instant kill Mudo skills, which he is also immune to.
- Cutlass Between the Teeth: He holds a knife between his teeth for his attacks.
- Dark Is Not Evil: His persona specializes in Dark element spells, and is very resistant to it as well.
- Good Scars, Evil Scars: He has a scar on his abdomen from the shadow attack, which is the reason why he doesn't like getting his belly rubbed.
- Everything's Better with Spinning: He doesn't just charge into shadows with that knife, he somersaults into them.
- Evil-Detecting Dog
- Expy: Of Hachiko and Pascal, the dog from Shin Megami Tensei I that would later be fused with a demon to become Cerberus, who serves as Koromaru's Persona.
- Fragile Speedster: Has the highest agility and dodge stat by far, but has a low endurance stat. His "footwear" equipment are his own two paws, and they have a base evasion of 125, and since you cannot buy footwear for him, it boosts his valuability.
- Hellhound: His Persona, Cerberus, not Koromaru himself.
- Heroic Dog
- Playing with Fire: Has access to the Agi skills as well as immunity to fire, and he fits this role better than Junpei, the other Agi user, as the latter's Personas are more physically oriented.
- Spanner in the Works: Ikutsuki didn't crucify the puppy, leaving him free to interfere.
- Team Pet: Although Aigis acts as something of an interpreter, leading to Koromaru demanding to be treated more like a human than a pet. You can take him to the movies!
Ken is a precocious, serious 11 year-old orphan the heroes first meet around town. He's soon invited by Ikutsuki to live in the SEES dorms once he's discovered to have the potential and, once his persona awakens, he volunteers to join SEES's fights against the Shadows despite the reservation of members like Yukari. Upon hearing that Ken is working with SEES, Shinjiro also rejoins the group. Ken mainly fights with spears and polearms, and his Persona is Nemesis of the Justice Arcana. It learns a diverse array of skills
, but mainly specializes in light spells.
In the female main character's path in the PSP remake, Ken replaces Chihiro for the Justice Social Link. The interactions deal with him overcoming his buried resentment over his mother's passing, his childish tendencies versus his desire to be seen as an adult, and as a romantic option. The English release downplays this aspect of the relationship, however.
In The Answer, Ken sides with Akihiko.
- Adorably Precocious Child: Cute? Check. Serious? Check. Hates being thought of as a kid? Check. Relationship with an older girl? The tone may vary, but at the very least his Social Link with the Female Protagonist is at the very least Cool Big Sis with the potental for a romance.
- Adorkable: He is absolutely adorable when he's geeking out, be it over an action flick or a cool manga. He tries hidding this, though, as he feels that it makes him appear childish.
- Adults Are Useless: The Answer reveals that he was particulary hit hard with this. It leads him to believing that he should take matters of finding his mom's murderer into his own hands. It also becomes the basis for the trope below.
- Anguished Declaration of Love: It's not him, but the Female Protagonist has to perform in order to make the Social Link romantic. After telling him she hangs around him because she "likes" him, he remarks that's how adults lie. When she exlaims that she isn't lying, he finally trusts her enough to confirm his feelings.
- Badass Adorable: He's the youngest member in S.E.E.S. and can stick a gun (er, evoker) to his head without flinching, yet he doesn't lose anything that makes him an adorable little kid. He also wields a rather large spear quite effectively despite his size.
- In the movie, he's shown to be fighting Shadows even before joining S.E.E.S. since in this adaptation, he believes that a stray Shadow killed his mother.
- Be Yourself: A lot of his social link revolves around telling him he really should act his age. Of course, since the link is only available for the female protagonist that he has a Precocious Crush on he's even more reluctant than normal to do so.
- Blade on a Stick: Ken specializes in spears.
- Broken Pedestal: In the second movie, Ken is rewritten to initially admiring Shinjiro, unaware that the Shadow that killed his mother was Shinjiro's Persona on a rampage. When he finds out the truth, boy does he not take it well.
- Closet Geek: He LOVES superheroes, but tries to downplay it so as not to seem immature. If you take him to the superhero movie marathon, his fanboy side gets the better of him and he starts gushing about the flick.
- Combat Medic: Has access to very good healing spells, but can still use effective Light attacks and is very good with a spear.
- Conveniently an Orphan: Along with the protagonist, Akihiko, and Shinjiro.
- Covert Pervert: In the original Japanese version he's not above using the fact that the Female Protagonist is a Shotacon against her if you're in a relationship. One scene that got intact through localization is the fact that post Junpei going on about Kimono Fanservice, he's still flustered around Female Protagonist, if you're in a relationship with him.
- Don't You Dare Pity Me!: He hates being treated sympathetically, to the point of wanting to kill himself to run away from it.
- Harmful to Minors: Well, he saw his mother killed. It's accidental, but he doesn't know that. It's bad when facing Shadows isn't the worst thing on this list.
- Holding Hands: Gets freaked out after tricking FeMC into doing this. When asked why, it's because he thought of "the kids being used" while holding her hand.
- Kid Hero: He's only in elementary school.
- Light 'em Up: His persona is of the Justice Arcana and he's obsessed with the idea early on, which fits with the idea of light in this 'verse. However, light isn't necessarily good in SMT and focuses on instant kill abilities.
- Master of None: Ken's primary niche is as a Combat Medic who is useful because he's tougher than Yukari. In addition to this, he has a single-target Hama spell, unboosted, a single-target electric spell, also unboosted, and a couple single-target physical moves for which he doesn't have enough strength to make really effective. His main problem is that he tries to be too many things at once, as you might expect of a kid trying too hard to be an adult. As such, the skills he shares with others are done better by others, and the skills that are unique to him are useless on bosses and minibosses.
- Averted in Q, however. Along with Hama skills having a much higher success rate, the sub-persona system allows him access to skills that he wouldn't have before and lets him cover all his usual weaknesses. Not to mention since the game's mechanics tend to favor Magic Knight characters, his nature as a Combat Medic shines very brightly. And let's not forget to mention the lack of a certain other trait that tends to hurt Ken in the original game.
- He also has the second highest luck stat in the game with a decent enough speed, making him of the more useful support characters; the luck stat also affects the rate at which instant-kills land, making him more useful in that regard as well.
- Meaningful Name: Both the kanji of his given name and family name are synonymous, meaning 'heaven' as a reference to his arcana. More depressingly, his first name can also mean 'drought' or 'to desiccate'. One could interpret that as his life being a drought to him without his mother and the cover up of her death, or his revenge dried up due to Shinjiro's health and Takaya's intervention
- Orphan's Ordeal: Shinjiro accidentally killed Ken's mother when his persona went out of control. Ken is hellbent on revenge.
- Please Don't Leave Me: His New Game+ Ending plays this quite tragically.
- Precocious Crush: He has a crush on the female protagonist, but knows that he's too young to really have a chance, though he is a romance option. He's more serious about it than you might expect.
- The Promise: Rank 10 romantic has Ken promising not to leave her behind and asks the protagonist for the same. It's also slightly different between the localizations, with the original Japanese asking the protagonist to love only him with the English localization switching it to letting him be there for her. Swear to it, and he drops the -san when referring to her.
- Revenge: He lives to find his mother's killer and punish them.
- Secret Relationship: In the lovers route, naturally. He freaks if you tell him that you two should come out and tells her to keep it a secret.
- Shock and Awe: He has access to a few Zio spells, but not to the extent of Akihiko.
- Through His Stomach: Almost all of his dates are taking him out to dinner and one time actually making his favorite meal, omelets and wild rice.
- Token Mini-Moe: Token cute, sympathetic kid of the group and a potential love interest for the female protagonist, though downplayed relative to the other guys.
- Troubling Unchildlike Behaviour: Killing your mother's killer is pushing it for a 10 year old. Takaya's insinuations that Ken planned to off himself afterwards make it far, far worse. The manga doesn't help.
- Who Wears Short Shorts?: Ken does! They've been subject to Memetic Mutation within the fandom.
- You Killed My Mother: Ken joins SEES hoping that it will provide him with the chance to kill Shinjiro in revenge for Shinjiro's role in his mother's death. Further, he's intensely distressed when he finds out that Shinjiro is dying anyhow, feeling that it robs his vengeance of meaning. Ultimately, Ken forgives Shinjiro, but it takes Shinjiro not only accepting blame for his mother's death but also taking a bullet for Ken for good measure.
A former member of SEES, he left the group several years before following a tragic accident. Despite looking like a delinquent, he has his soft side. After pestering his friend throughout many early game scenes, Akihiko finally persuades his old friend Shinjiro to rejoin the group after Ken Amada does the same. Shinjiro uses axes and other bludgeoning weapons
in battle, and his Persona is the physically-oriented Castor of the Hierophant Arcana.
In the female protagonist's story, Shinjiro is her Moon S.Link, replacing Nozomi and allowing the player character to see much more of his softer side, unlike the male protagonist who does not have much opportunity to interact with him and receives a somewhat more standoffish attitude from him. In his S.Link, Shinjiro prods the protagonist about concerns over her health and their teammates' eating habits, assists Fuuka with her cooking, and at one point makes a grand dinner for the rest of SEES. He also voices concerns over Akihiko's well-being and talks about their childhoods and Akihiko's sister Miki. Towards the end of the link, the female can retrieve a pocket watch he'd lost from the police station and return it to him.
After maxing his S.Link, the female can start a romantic relationship with him by talking to him again — although she will have to be very
persistent with her feelings to overcome his reluctance.
- A Man Is Always Eager: Averted. You have to be really persistant with wanting to pursue a romantic relationship until he gets over his hesitation. After that though, he won't hold back.
- An Axe to Grind
- Ascended Extra: A variation; while the rest of the male SEES members get social links with the female protagonist, he stands out even more, given that he's only playable in-game for one month before he kicks it. Pretty amazing that one can get a detailed glimpse of his life and why he's the way he is within that period of time.
- The Atoner: Killing Ken's mom is what caused him to leave SEES. When Ken tries to get his revenge, Shinjiro doesn't try to stop him.
- Backup from Otherworld
- Badass: Punks on the bad side of town are quite leery of screwing with him, and that's without his persona.
- Bruiser with a Soft Center: He acts like a tough guy, but in truth he's so soft that it's the only thing you really see during his social link.
- But I Would Really Enjoy It: A rare male example after his S.Link in Persona 3 Portable is maxed. To put it simply, he's not just afraid of their relationship changing, he knows that he's going to die by any of three ways, and that romance will not end well.
- Convenient Coma: Of the Put on a Bus variety. If you play as a girl and retrieve his pocket watch, he survives the October 4th Full Moon Operation, but since he dies under any other circumstances, he spends the rest of the game hospitalized and in a coma in order to not interfere too much with the plot. You can see him again at the end of the game in a New Game Plus, though.
- The Comically Serious: As demonstrated in his video short.
- Conveniently an Orphan: See Akihiko's entry above.
- Crutch Character: Largest physical attack skill? Starts with moves more powerful then the others? Dies at a certain point? Has everything he needs to be one.
- Dark and Troubled Past: He's an orphan like Akihiko and accidentally killed Ken's mother.
- Death Seeker: Implied. He was going to die any way, so he preferred to go out atoning for his sins.
- Establishing Character Moment: The very first line you hear him say is the game's first Precision S Strike.
- Guest Star Party Member: He rejoins SEES after hearing Ken has been recruited. He's only ever available until October 4, when he's killed off. Averted in Q, as that game takes place just before the October 4th event and as such Shinjiro is available for the whole game.
- Heterosexual Life-Partners: With Akihiko, who he still hangs out with even after leaving SEES.
- Hidden Heart of Gold: He deliberately fosters and enjoys an aura of intimidation and aloofness, and is very embarrassed when others discover his kindness.
- I Just Want to Be Normal: Says almost these exact words during his S.Link.
- Ill Boy: Thanks to the Suppressants, his immune system is seriously degraded, resulting in a number of complications. According to Episode 1 of Persona Stalker Club, his body's inability to regulate its own temperature is one of them.
- Incurable Cough of Death: It's what trips him in his Critical Failure.
- Interface Spoiler: Averted. His Persona has a full complement of skills that it can learn all the way up to and past around level 70, including God Hand. Most of them will likely still not have been learned yet by October 4th, unless the player specifically makes a point of level-grinding him.
- I Want My Beloved to Be Happy: When you Max out his S.Link as the female protagonist in the portable remake, he hints that his feelings for her are like this. Under the circumstances he's in, it's perfectly reasonable.
- Jerkass Fašade: Played almost humorously when he's unsuccessful, then becomes quite tragic when you realize how far he'll go for those he cares about.
- Lost Forever: As the female protagonist, miss a Social Link meeting with him and you're screwed out of hitting max rank.
- Meaningful Name: "Aragaki" is written with characters meaning "rough" or "rude" and "wall".
- Mighty Glacier: In gameplay.
- Morality Pet: He's nice to Koromaru so that we know he's really a softie.
- Mr. Fanservice: Along with getting his own social link in the PSP version, he gets several new and more attractive looking sprites along with an unlock able butler costume that better shows him off as Tall, Dark and Handsome.
- Non-Elemental: His Persona has no elemental weaknesses, but no resistances either.
- Not Too Dead to Save the Day: The protagonist doesn't pull together enough HP to cast the Great Seal until Shinjiro's voice provides the last bit of encouragement.
- Odd Friendship: With Akihiko. The overachieving Big Man on Campus isn't usually best friends with an incredibly shady thug.
- Palette Swap: Appearance-wise, Castor is a black-colored Polydeuces, but their similarities end there. In addition to specializing almost entirely in physical attacks (wheras Polydeuces is a Jack of All Stats), there's a blade in Castor's chest, and he's riding a Cool Horse.
- Parental Abandonment
- Please Kill Me If It Satisfies You: He's prepared to let Ken kill him to make up for his Accidental Murder of Ken's mother. but he warns that if Ken does kill him, he'll end up becoming just like him.
- Plotline Death: Dies intercepting a bullet meant for Ken in the male protagonist's path or if you fail to clear his S. Link. He's only around in Persona Q because of time travel, taking him from a point before he dies.
- Pocket Protector: Getting the last rank of his S.Link in the female protagonist's route requires her to find a pocketwatch he mentions he has lost, and return it to him. Having it in his pocket on October 4th is what makes it possible for him to survive being shot, although he's still seriously injured.
- Precision F-Strike: Adios, asshole.
- Promoted to Playable: Kinda. In the original game, he's a Guest Star Party Member but in Persona Q he's with you for the entire game.
- Put on a Bus: If you're playing as a girl and you max out his S. Link and retrieve his watch, he survives but enters into a coma instead.
- Real Men Wear Pink: He's very fond of cooking and is a regular viewer of the family cooking show. In his S. Link, he, the protagonist and Fuuka cook a restaurant-quality meal big enough for everyone in SEES.
- Sarcastic Devotee: Especially to the male protagonist, who comes in for some snark from Shinjiro in combat: "Tch. Who does he think he is?" He's less belligerent to the female protagonist, but still warns her that he'll fight however he wants to and complains if she heals him in battle.
- Secretly Dying: The suppressants he takes are not exactly good for him.
- Sugar And Ice Guy: Tough as he may be, his social link with the Fe MC shows another side of him that is quite unexpected.
- Supreme Chef: It's stated that he cooks most of the team's meals, though he seems slightly embarrassed about it.
- Taking the Bullet: How he dies on October 4. He dives between Ken and Takaya's gun, saving the boy's life.
- Team Mom: Think about it. He's a good cook, worries about whether or not everyone's eating properly, tells you to take care not to get sick... Face it, he's your ideal House Husband.
- Tsundere: Equip him with the tuxedo in Tartarus and talk to him for his reaction. You'll either laugh or squee.
- When All You Have Is a Hammer: In battle, he's pretty much only capable of one thing: hitting things REALLY hard. He does a very good job of it though.
- When He Smiles: In P3P, he only smiles during the Social Link, which makes a pleasant surprise for those unaware. The only time you get to see Shinjiro smile in the MALE protagonist route is him talking to Koromaru while going on a walk.
- Think Happy Thoughts: Surprisingly his mantra, which keeps him from being too depressed over his condition, and tries to pass this belief to the protagonist. It's also what makes him so distant from Akihiko, who broods quite often about Miki, much to Shinjiro's discomfort.
- Unfortunately Meaningful Name: The fact that his persona is Castor tells you all you need to know about his ultimate fate.
- You Lose at Zero Trust: Averted if you are playing as the female protagonist, where he is a Social Link. As long as you meet with him every time the chance arises, you are perfectly guaranteed to hit max rank.
Live Actor: Shoichi Honda
Referred to as "the Chairman", Ikutsuki is the school chairman and the head of SEES. He worked with Mitsuru and Yukari's fathers on the project ten years ago, and was one of the designers of Aigis. Despite not having a Persona, as a result of being involved in the project, he knows how to enter the Dark Hour and provides briefings and support to the members of SEES during their major missions. He has a terrible sense of humor.
- Absent-Minded Professor: He's fairly spacy and spends most of his free time making terrible puns.
- Ax-Crazy: He wishes to bring the Fall to wipe out most of humanity so that he can rule as its prince afterward.
- Bad Samaritan : He acts nice and friendly, and to an extent he really is, but he's also pretty crazy beneath that.
- Big Good: The founder S.E.E.S, but he is not able to summon a Persona. Subverted when it turns out he's been using S.E.E.S. to bring about the Fall.
- Disney Villain Death: He gets shot and falls off a tall roof to his death. It's even lampshaded by a guy who hangs out around the movie theater, saying that that's how all the villains die, though he dismisses that idea.
- Evil Plan: He's responsible for releasing Death, and manipulated SEES into destroying the twelve Full Moon Shadows in order to create Nyx Avatar. He does all this to bring about The Fall because of a prophecy he read.
- Foreshadowing: When he describes how destroying the 12 Shadows will end the Dark Hour, he simply says that "there's evidence to support it." Nowhere does he give any specifics. This is your first hint that he's actually lying through his teeth and using you.
- The Heavy: His plans to bring The Fall take up about 2/3-3/4 of the game.
- Hoist by His Own Petard: Ikutsuki is the one who suggested Koromaru join SEES. Guess who ruined his attempt at having Aigis kill SEES to bring about the Fall. In the PSP remake, though, he fails due to a Dying Moment of Awesome from Takeharu Kirijo.
- It Is Beyond Saving: His true agenda regarding starting the end of the world.
- Manipulative Bastard: He pulls off being a fatherly nice guy with freakish ease, so when he finally drops the act, the difference between the bad pun spewing professor figure he played as, and the Ax-Crazy lunatic he really is was quite a shock to EVERYONE.
- Meaningful Name: "Ikutsuki" is written with the character for "moon".
- Meet the New Boss: Ikutsuki repeats Nyarlathotep's rhetoric almost word-for-word at certain points on his rant. The entire concept of The Fall — cleansing an unclean world as a means to eventually bring about "paradise" — is virtually identical to the long-term goals of The Masquerade, which was a doomsday cult founded and manipulated by Nyar in Persona 2: Innocent Sin.
- Mole in Charge
- Mr. Exposition: He's responsible for a lot of info dumps early on for how things in the story work.
- Non-Action Guy: He has no Persona, so he can't fight Shadows.
- Nietzsche Wannabe: He honestly believes the humanity desires the Fall and hastens to bring it about.
- Obfuscating Stupidity: Subverted, in the fact that he actually does find his jokes funny, though this wasn't originally clear. However, he's not as goofy as he acts.
- Pungeon Master: He constantly spews truly terrible puns. In FES and the PSP version, he even gets a special video segment dedicated to him getting distracted with making puns when talking about the first boss.
- Scary Shiny Glasses: His "serious" face.
- Slasher Smile: Sports one when he drops the "good guy" act, though his smile makes him look like he's either drunk or high off his ass.
- Smug Snake: His plan may have worked, but his downfall came pretty quickly after he dropped his act.
- Spell My Name with an "S": His name is written as "Syuji" in the credits of the bad ending.
- Walking Spoiler: As if all the whited-out stuff above didn't tell you, he's subject to a pretty big twist.
The Velvet Room
Elizabeth and Theodore
Igor's assistants. Elizabeth appears in the original, FES, P3P in the male character's path, and as a choice in the female character's path. Theodore is only available in P3P in the female's story. Both serve the same role in the game. They send the main character on different sidequests
and, in the FES and P3P editions, can visit the human world with the main character and become romantically involved with him or her. Theodore is Elizabeth's younger brother, and both are the younger siblings of Persona 4
- Adorkable: Compared to both of his sisters, Theodore comes off as adorably naive and gullible.
- Almighty Janitor: As shown by their Bonus Boss battles. Probably the strongest elevator attendants you'll ever get to face. They can break the damage cap for Pete's sake!
- Apologetic Attacker: Theodore. Elizabeth also apologizes occasionally when you fight her, but not nearly as often.
- Badass: Both. Their Bonus Boss fight is often regarded as the most difficult out of the latter Persona games.
- Badass in a Nice Suit: Theodore wears quite the nice looking suit.
- Bonus Boss: They can only be faced very late in the game and are significantly more powerful than the actual final boss. The multiple lifebars of the only come up to somewhat more HP than them, and taking in their greater resilience, they take WAY more damage before going down, in addition to having all the strongest attacks in the game.
- Big Eater: Elizabeth, who wonders why you stopped eating after your seventh meal.
- Bishōnen: Theodore is considered by many fans as the most handsome of the male characters in the entire series.
- Big Sister Bully: Elizabeth is almost constantly messing with Theodore whenever they interact.
- Butt Monkey: Theodore. Elizabeth utterly trolls him in summer festival Drama CD, and during his fetch-quests he makes references to his sisters feeding him things like dog food and soybean powder.
- Taken Up to Eleven in Persona Q, where Theodore is constantly being tricked by Elizabeth and living in fear of Margret. Marie is also constantly bossing him around. Poor guy can't catch a break...
- Cloud Cuckoo Lander: Overlaps with Fish out of Water, as both of them display some very bizarre ideas about modern life during their dates. The main character mostly doesn't seem to have the heart to correct their cheerful misconceptions.
- Covert Pervert: Elizabeth says a classic Hospital Hottie line in Persona Q, and claims she learned about it from a book on Theodore's shelf. Of course, this being Elizabeth it may have been a joke.
- Damage-Sponge Boss: The only enemies aside from the Final Boss that can survive a hit from Armageddon, and even then the boss in question only survives it because it has multiple life bars.
- Fish out of Water: Elizabeth and Theo during your dates clearly have no idea what's going on in the human world.
- The Gadfly: While Elizabeth doesn't understand much of human culture, she knows a bit more than she lets on, and sometimes acts inappropriately just to get a rise out of people.
- Hospital Hottie: Elizabeth tries to invoke the image while acting as the nurse in Persona Q.
- Humans Through Alien Eyes: Theo and Elizabeth have some very odd ideas about how the human world works.
- Improbable Weapon User: Like their older sister, they wield the Persona Compendium as their weapon.
- I Will Find You: A variation on this, after the events of P3. In P4, Margaret reveals that Elizabeth has left the Velvet Room in an attempt to find and save the MC from his fate as the Seal.
- It is likely similar for Theo, who, after his final date, promises to overcome any obstacle for the sake of the female protagonist, should she ever find herself in trouble.
- Know-Nothing Know-It-All: Theodore. He'll claim that he was just trying to be funny whenever he does or says something ignorant.
- Laxative Prank: Elizabeth pulls one on Akihiko in Persona Q - her Troll-like nature in that game leaves it unclear how accidental it is.
- Manchild: Compared to Elizabeth, Theodore is much more child-like in demeanor during the dates. While Elizabeth shows a sort of morbid fascination with the human world, Theo's is much more innocent, and he can react with fear or amazement at things Elizabeth just finds mildly amusing.
- Married to the Job: They fear that spending too much time with the protagonist will cause them to perform poorly at their job as a Velvet Room attendant, prompting them to break things off.
- Master of All: They both have the strongest attacks of every element and the best status effects moves, and can kill the player instantly using Megidolaon.
- Nice Guy: One of Theodore's distinct characteristics is his politeness towards everyone. He is also the only one of the Velvet siblings who lacks a cruel sense of humor.
- Nightmare Fuel Station Attendant: While most of what Elizabeth says or does is charming, some of her reactions to certain things can be rather, interesting. Take her response to the medical dummy you bring her from school, which she calls the Shell of Man. She seems morbidly fascinated and intrigued when the eyes pop out. A funnier variant also exists; bring Elizabeth "Machine Oil" (which she confuses for cooking oil) and she comments that she really, really wants to try eating a machine some day.
- No Social Skills: Hoo, boy. Where does Igor find these people?
- Supernatural Gold Eyes: In light of what this trope signifies in Persona 4, Elizabeth and Theodore's eye color has inspired the creation of wiggling willows.
- Throw the Book at Them: They'll hit you with those huge books about as often as they summon personas from them.
- What Is This Thing You Call Love?: To their growing confusion, they find themselves increasingly interested in the protagonist until, assuming you've attended all their dates, you 'spend some time alone' in your room together. Love seems to be an emotion that they're not really supposed to be feeling, because after that they both stop responding with anything more than professionalism to keep from getting distracted from their critical roles.
Voice Actor: Kenji Nojima (Drama CDs, Film).
A fellow classmate of the MC, Kenji is the first social link, the Magician, which is established automatically soon after he starts attending Gekkoukan High. Already friends with Junpei and Kazushi, he's also somewhat attracted to Yukari, though the player soon discovers that he mostly has a thing for older women. In fact, pursuing his social link reveals that he has a crush on one of his teachers, and the MC helps him in his quest to win her over.
He loses his S. Link status in P3P to Junpei if the player chooses the female MC, though he still makes appearances as part of Rio Iwasaki's S. Link.
- Boke and Tsukkomi Routine: In FES, after the school festival is canceled, Kenji and the MC can act out an impromptu Manzai routine for the rest of the class, with Kenji acting as the boke and MC the tsukkomi.
- Book Ends: His Social Link ends exactly how it began, with him inviting the MC for ramen and talking about getting a girlfriend.
- Hidden Depths: Kenji is surprisingly fashion conscious, commenting on the MC's wardrobe at certain points. In fact, the item he gives the MC at the end of his S. Link is a choker he made for him because he "doesn't look fashionable enough."
- He's also the in-game tutorial for the game's dating mechanic.
- Hope Spot: During Rank 7 of his Social Link he thinks he's making progress with Emiri, but she actually just has her own fiancee.
- Innocently Insensitive: A lot of his comments about preferring older women come off as this, especially around Rio whom he doesn't realize has feelings for him. In the first P3P drama, his statements offend the other girls to the point even the Female Protagonist gets angry.
- Love Hurts: His perception that his love for his teacher was reciprocated turns out to be a mistake and she's actually kind of creeped out.
- Oblivious to Love : Is completely unaware of Rio's feelings towards him.
Voice Actor: Hiroaki Miura (Drama CDs, Film)
As a member of Gekkoukan High's student council, Hidetoshi heads the student disciplinary committee. As expected, he's strict and unyielding and can come off as quite the hardass. He's also a very unpopular with the rest of the student body because of his no-nonsense attitude. After Mitsuru has the MC join the student council, Hidetoshi becomes the Emperor S. Link, and pursuing his S. Link has him/her helping out with finding a student who left a cigarette butt in one of the school male bathrooms while exploring his need for order and ideals.
In P3P, Hidetoshi falls in love with the female protagonist during his S.Link, but wants to wait until he's worthy of her love before he tries to make it official.
- Defrosting Ice King: He's cold and severe, but mellows out over the course of his link when he comes to understand that his methods are selfish and flawed and the people supporting him are jerks. His defrosting is a little more emphasized with the female protagonist as he develops a crush on her.
- Determinator: Break the rules, and Hidetoshi will hunt you down, and he will never stop until he finds you.
- Disappeared Dad: His dad was arrested and Hidetoshi isn't really sure if he's guilty or not, which has helped shaped his attitude in the present.
- Jerk with a Heart of Gold: He's quite abrasive and he's not exactly loved by his peers for his insistence on the rules, but he definitely falls into the "tough, but fair" category. He's going a little overboard trying to track down the cigarette smoker, but doesn't actually intend to do anything further than lecture them.
- Knight Templar: Subverted. It looks like he's going way overboard with the cigarette thing, but in truth his idea of a harsh punishment for the person who left it in the bathroom was no more than a "stern lecture." He doesn't think that it warrants expulsion, and doesn't see how "getting rid of the bad students" helps, despite the school's suggestion. This hints early on at the sort of person he really is.
- Lighter and Softer: Hidetoshi eventually realizes that he needs to be a little more like this if he wants to gain people's trust.
- Odd Friendship: with Keisuke.
- Smug Smiler: Everytime Hidetoshi smiles, it looks like this — even when he isn't being smug at all, just happy.
- Stern Teacher: After his social link, he decides he might try to enter into education.
Kazushi "Kaz" Miyamoto
Kaz is a member of whatever sport team the MC joins and represents the Chariot S. Link. Stubborn and fanatical, Kaz quickly declares himself the MC's rival, and aims to win the championship. By pursuing the link, the MC discovers that Kaz is suffering from an injured knee, which is only getting worse due to his constant and overzealous training. The reason that he's pushing himself so hard is that he's trying to convince his nephew, who was crippled in an accident, to undergo rehab by winning the championship.
In P3P, Kaz loses his S. Link status to Rio Iwasaki if the player chooses the female MC, though he still makes the occasional appearance, usually alongside Yuko or Kenji.
- Determinator: Kaz isn't about to let potentially never being able to walk again stop him from winning the championship. Eventually subverted, as he decides to give up the championship and get surgery for his knee instead. To reflect this, a lot of the proper responses to his S. Link scenes are basically "Suck it up."
- The Rival: He starts off as this for the MC, but that role is eventually taken over by Mamoru.
- Unknown Rival: He thinks of himself as Mamoru's rival, but Mamoru doesn't seem to know who he is.
Voice Actress: Saori Hayami (Drama CDs)
Rio is Kaz's replacement for the Chariot Social Link in the female MC's scenario, whether she chooses to join Tennis or Volleyball, where Rio acts as the leader of the junior-level teammates. To her dismay, her teammates don't share the same single-minded devotion to the club. She is also friends with Kenji, who likes to visit practice both to see her and to catch up with Ms. Kanou, who oversees the club.
Voice Actress: Ai Maeda (Drama CDs)
Chihiro is the student council treasurer and Justice S. Link. She is pretty much a textbook example of the painfully shy, bookish, yet surprisingly attractive nerd girl. Pursuing her S. Link gets her to open up a bit more and eventually deal with accusations that she stole money from the school.
In P3P, Chihiro loses her S. Link status to Ken if the player chooses the female MC, but she still makes her token appearances in Hidetoshi's S. Link scenes.
- Beware the Quiet Ones: See Clingy Jealous Girl below.
- The Cameo: She appears in Persona 4 when the P4's school has a class trip to Tatsumi Port Island.
- Clear My Name: Has to do this later in her link, when people suspect her of stealing money from school.
- Clingy Jealous Girl: Revealed to be this late in the S. Link, starting when she flips out when Mitsuru tells the MC to meet her alone* to discuss the situation with the stolen money. Considering that you're forced to romance Mitsuru to complete her link, maybe she has a point. In the original and FES, she's one of the fastest girls to go into "she may get jealous if you see other girls" status. Most girls reach this state at Rank 7, Chihiro reaches it at 5.
- Disappeared Dad: One of the students mention she has no father.
- Does Not Like Men: She's very nervous around guys.
- Good with Numbers: Subverted. Chihiro is bad at math even though she's the treasurer.
- Hotter and Sexier: In Persona 4, she's older and more confident, and it shows.
- Meganekko: She's shy and spends much of her free time reading.
- Shrinking Violet: She starts off being utterly terrified of talking to men, and it takes some coaxing to get her to come out of her shell enough to even start her S. Link.
The student who helps the FeMC with her student comittee activities and serves as her Hermit Social Link. While currently a junior, she's actually two years older than the heroine, having traveled abroad and taken a couple years off from school. As a result, other students aren't certain how to treat her; after all, she's even older than the upperclassmen! Since she desperately wants to please others, Saori lets her classmates take advantage of her kindness and refuses to stand up for herself.
- Beauty Mark: Under her left eye.
- Clear My Name: She gets slandered early in her link and has to be prodded into taking action against the rumors.
- Extreme Doormat: She lets people walk all over her and won't speak up for herself when Malicious Slander about her begins getting passed around. In a case of self-induced Lampshade Hanging, you can even call her out on it, using exactly this term.
- Girls Are Really Scared of Horror Movies: Mentioned in one Sunday outing, if the Female Protagonist picks Horror movies as her favorite.
- May-December Romance: Reveals at the end of her link she had a crush on her uncle. It did not end well, see below.
- Parental Neglect: Her parents don't support her at all. They're also the ones who sent Saori overseas in the first place, because they blamed her for a serious family incident. The exact nature of that incident isn't completely spelled out, but given her statement that her first love was her uncle, and that she spent a great deal of time praying for her first love's soul and apologizing for not killing herself...
- Precision S Bomb: Drops one just to see what it feels like, then asks if she said it correctly.
- Put on a Bus: At the end of her S-Link, she transfers away.
- Sempai/Kohai: Other students aren't quite sure how to approach and apply this to Saori, due to her unique circumstances.
Keisuke is the leader of whatever Culture Club the MC joins. The son of a doctor, Keisuke is under pressure to quit his club and join the family business. He represents the Fortune arcana in his S. Link and pursuing it has him refusing to quit the club, claiming that he doesn't want to become a doctor. This is proven to be untrue, however, as he's shown to be quick to help people who are sick or injured. Eventually, he gets over his denial and quits, throwing himself into studying for his entry exams.
In P3P, Keisuke loses his S. Link status to Ryoji if the player chooses the female MC, and his role in the game is greatly diminished, only making a few small appearances.
- Born Lucky: In one time-off event, he and the protagonist win lots of tickets at the arcade, prompting him to mention how he's always had good luck.
- Odd Friendship: With Hidetoshi, of all people. Apparently they're friends from childhood.
- Refusal of the Call: His social link revolves around how he doesn't want to become a doctor just because everyone (particularly his dad) says to, despite him having the aptitude for it. He eventually accepts it, after realizing how much he wants to help people.
Live Actor: Keisuke Ueda (as Pharos)
A New Transfer Student
who first makes his appearance in November. He is a flirty Bishōnen
who asks out any girl he meets, and quickly befriends the members of SEES.
He has an odd attachment to the main character, which is most evident in the female protagonist's route in P3P where he takes over the Fortune S. Link from Keisuke.
- Amnesiac God: Ryoji is the Nyx Avatar and in a way Nyx itself. He doesn't remember this, though and just goes to school, where he becomes the protagonist's friend.
- Anti Anti Christ: Not that he really has a choice in the matter.
- Big Bad: Technically, since he's Nyx's avatar. He's rather unwilling, though.
- Big Bad Friend: Or boyfriend, if you're in a relationship with him as the Female Protagonist
- Chick Magnet: To the point of Sexy Man, Instant Harem, apparently.
- Creepy Child: As Pharos, he's pretty creepy. During the portion of the story you can interact with him, though, he's just a flirt.
- Did You Just Romance Cthulhu?: A possible S.Link in the female MC's route.
- Expy: Very strongly resembles Kaworu Nagisa. Both are the last in a line of monsters sent to destroy mankind who take the form of a Bishōnen humanoid but willingly sacrifice themselves for the sake of humanity after befriending the protagonist. They even share the same Japanese actor!
- However their differences make it seem as though Ryoji is intentionally designed as an inverse of the character: Kaworu is a Creepy Child who is fully aware of his identity and mission, Ryoji is an overall regular guy who is terrified when he learns his identity, Kaworu is notoriously Ambiguously Gay while Ryoji is a Chick Magnet, and most importantly, Kaworu has Shinji kill him for humanity's survival whereas the protagonist spares Ryoji.
- Guide Dang It: His S. link is very specific, and if you mess up even once, you can't complete it.
- Hair Antennae
- Handsome Lech
- Humanoid Abomination: Probably the nicest one you'll ever meet, though.
- Identical Stranger: Never gets talked about in the game, but Ryoji looks like the protagonist with his hair slicked back and a Beauty Mark. It becomes more obvious in the manga when during their infamous trip to the hot springs Ryoji wears his hair down in an attempt to confuse the girls and looks identical to Minato. This isn't a coincidence.
- Ladykiller in Love: With the female protagonist.
- Meaningful Name: "Mochizuki" is written with characters meaning "aspire to/expect/desire" and "moon".
- New Transfer Student
- Nice Guy: His flirting aside, he's pretty genuinely nice to everyone. Especially after he finds out who he is: despite essentially being the avatar of the Big Bad, his one concern is that the members of SEES don't suffer, and he still considers them friends right until the end.
- Significant Double Casting: You better believe that he shares a voice with the (male) protagonist for good reason. He is able to be Pharos and Ryoji because he lived inside the protagonist.
- Spirit Advisor: Ryoji is basically grown up Pharos.
- Single-Target Sexuality: Ryoji flirts with girls, but doesn't seem interested in much more than that. He explicitly tells the female love interest he'd be into her whether she was a guy or a girl, which may be a not-so-subtle nod towards the male protagonist (who doesn't exist if the female is chosen).
- Star-Crossed Lovers: A relationship with Ryoji is impossible: He's the Nyx Avatar.
- That Man Is Dead: When he descends as the Nyx Avatar, he quite calmly states that he was once known as Ryoji. His human personality has clearly vanished by this point, and he claims to essentially be Nyx, making the choice of pronoun for this entry questionable.
- What Measure Is a Non-Human?: Tries to invoke this when attempting to convince the protegonist to kill him. After they refuse the first time, he takes a form resembling Thanatos, complete with Voice of the Legion, hoping that reminding the protagonist he isn't human will make his/her decision easier.
- Younger Than They Look: The human side of him is ten years old at most. As Nyx's herald, he's almost ageless.
Voice Actress: Satomi Sato (Drama CDs)
The team manager for whatever Athletic Club the MC joins, Yuko represents the Strength arcana in her S. Link, and is one of the male MC's potential love interests. If the player pursues her S. Link, the MC discovers Yuko's lack of motivation, not really sure what to do with her life. As the S. Link goes on, she ends up coaching a group of neighborhood children on how to run faster, so they could beat a group of sixth graders in a race and win back their playground. While coaching them, she finds her motivation, and eventually decides to become an athletic trainer.
In P3P, Yuko loses her S. Link status to Koromaru, though she still makes the occasional appearance as part of Rio Iwasaki's S. Link.
- Ambiguously Brown: Her dark skin and prominent lips make her look like she could be part black.
- Book Dumb: She comes off as this in the beginning, though it's more that she lacks motivation.
Andre Laurent Jean Geraux (a.k.a. Bebe)
Bebe is the sole member of Gekkoukan High's fashion club until the MC joins, the token foreigner and a raging Japanophile. He managed to be able to study abroad in Japan thanks to the efforts of his aunt. He represents the Temperance arcana in his S. Link, and pursuing it has Bebe making his first friend in Japan with the male MC. Eventually, he discovers that his aunt died, and his uncle wants him to come back home. Not wanting to leave Japan, he decides to make a kimono to take with him to help convince him to let him come back.
In P3P, Bebe falls in love with the female protagonist during his S.Link, that at the end of the Social Link, he confessed his feelings to her before he leaves.
- Camp Straight: He falls in love with the female protagonist in his Social Link. Other than that, his mannerisms, hobbies and looks are rather effeminate. Of course, him being a walking French stereotype probably has something to do with it.
- The Dev Team Thinks of Everything: If you max out Bebe's S.Link before the school trip, you won't see him in Kyoto. If you don't max it out, he will be there.
- Gratuitous Japanese: In the English localization, Bebe has a habit of peppering his lines with Japanese words.
An obese, unpopular senior who sits alone in Paulownia Mall, Nozomi is nicknamed the "Gourmet King" and represents the Moon arcana. At first he seems to be an arrogant and unlikable boy who's bizarrely obsessed with food, but as the main character continues to spend time with him, the Gourmet King's true background begins to gradually emerge, a complicated story involving sibling rivalry, a secret cult and a childhood tragedy that begins to come out after he pressures someone into joining his cult, which is quite expensive.
In P3P, he loses his S.Link status to Shinjiro, and doesn't appear on the FeMC storyline.
- Always Second Best: He struggles with being unfavorably compared to his brother, who's described as something of The Ace.
- Big Eater: Possibly enough to rival even Elizabeth. His body can't really take the abuse he shovels at it, though, causing him to get sick, indicating he's clearly eating far past his appetite.
- Church of Happyology: The cult he belongs to charges money for membership. Lots of money.
- Fission Mailed: In one event, the link will reverse for a short while, before ranking up.
- Green-Eyed Monster: Around the middle point of his route he quite clearly starts to show some envy for how much more people like the protagonist than him. It's quite similar to the relationship he had with his younger brother before he died.
- Hidden Depths: There is far more to the Gourmet King that his first impression suggests.
- The Unfavorite: Everyone always loved his brother, but Nozomu is nothing special and got overlooked.
- Small Name, Big Ego: Nozomu takes his Gourmet King title very seriously, to the point where he at one point thinks that there are assassins out to kill him for it.
Bunkichi and Mitsuko Kitamura
Voice Actor (Bunkichi): Koji Yada (Drama CDs)
Voice Actress (Mitsuko) Fumi Oda (Drama CDs)
Owners of the Bookworms bookstore at Iwatodai Station, Bunkichi is an occasionally wisecracking and sometimes senile, but ultimate well-meaning old man and Mitsuko is his quieter wife. The two of them represent the Hierophant S. Link and pursuing it has the MC frequently visiting their bookstore, ultimately learning that they had a son. He was a teacher at Gekkoukan High until he was killed in a car accident and a persimmon tree was planted at the school in memorium of him. Eventually, the two of them catch wind that the tree is going to be cut down and learn of a petition from former students to keep the tree alive.
- Dark and Troubled Past: The story of their son's accident. The protagonist inadvertently brings back a number of memories.
- Intergenerational Friendship: The oldest of the Social Links. Extends to the other SEES members in the Drama CDs.
- Miniature Senior Citizens: Mitsuko is pretty tiny.
- Think Nothing of It: The protagonist claims to have no idea what Mitsuko and Bunkichi are talking about upon hearing of the petition and the player never has the option of organizing such a thing. On the other hand, no one else has any information on the tree, so the protagonist is the most likely organizer. Maybe. All three dialogue options are some form of this trope when he's thanked.
Click here to see her picture
Maya represents the Hermit S. Link, which begins when Junpei gives the MC a copy of the old MMORPG Innocent Sin. The link consists mainly of Maya not really understanding why she's so unmotivated regarding her career and social life and instead choosing to waste time on an MMO. In addition, her interactions with the MC consist largely of complaining about her coworkers, all the while dropping small hints regarding her identity and occupation. Her true identity is not revealed until the very last days of the game.
In P3P, Maya loses her S. Link status to Saori Hasegawa if the player chooses the female MC.
- Beneath the Mask: Maya's link is dedicated to showing someone who doesn't really have to act in front of others. After all, it doesn't matter what Tatsuya think of her, right? Her public face is the strict but generally understanding teacher Isako Toriumi, who is completely different from Maya.
- Christmas Cake: Her age isn't explicitly stated, but she's at least in her twenties and gets a great deal of grief from her mother, and Tanaka, about becoming too old to marry. She doesn't really consider it unfair that men prefer younger women since she likes younger guys herself.
- Cool Teacher: She lets slip early on that she's a teacher. In fact, she's Toriumi, who is generally understanding and protective of her students, and constantly argues with Mr. Ekoda (who's something of an Obstructive Bureaucrat).
- GIFT: Most of her time as Maya is complaining about her coworkers. She eventually realizes this though.
- Leet Lingo: She muses that while she's perfectly capable of writing correctly, she's just too lazy to do it during her free time. She even teaches composition. On October 3rd, she'll even mention in class how he has mastered leetspeak.
- Mrs. Robinson: Ruefully admits that she can't complain about people overlooking her due to age consider she has a preference for younger guys herself.
- Only Sane Employee: She complains about being this compared to the rest of the teachers, accusing them of stuffing their bust, being huge jerks or just bizarre. That's a little debatable, but her idiosyncracies are at least less overt than the rest.
- Shout-Out: Along with the title of the MMORPG, her avatar is Maya, and she convinces the MC to change his avatar's name to Tatsuya, reflecting the names of the two main characters of Persona 2: Innocent Sin, and Persona 2: Eternal Punishment. In the Japanese version, the MMORPG was Devil Busters and the screen names were Y-Ko and N-Jima.
- Stern Teacher: Isako has a habit of assigning new transfer students empty seats that belong to other students, with the logic that if they aren't there, they aren't part of the class.
- Teacher/Student Romance: She admits to crushing on one of her students, but appears too professional to do anything about it. She does ask the protagonist out when she finds out who he is, but runs away before he answers.
- Sweet Tooth: Isako loves cake, to the point that she sometimes assigns bringing a slice of cake along with homework. The other teachers have learned to bring cake when they're delivering bad news.
- Tsundere: Judging by Isako's reaction to finding out who Tatsuya was all this time, including asking him out to dinner and then throwing a dictionary at him, she's probably this.
- Wham Line: From the protagonist, in the epilogue. "Hello, Maya-san."
A precocious grade school girl, Maiko frequently hangs out at the playground at Naganaki Shrine. She represents the Hanged Man arcana in her S. Link and pursuing it reveals that Maiko's parents are going through a very messy divorce, which the MC helps her get through. Wondering if it's her fault that they're splitting up, Maiko eventually decides to run away from home, thinking that they'll have to work together to find her, and that it will help them get back together. It only proves to be a partial success, as though they really do work together to find her, they still plan to get divorced, though now they work more on helping Maiko understand why they're splitting up. At the end of the S. Link, Maiko decides to live with her mother as she leaves Port Island, but declares that she wants to marry the male MC when she grows up.
Though she stays as the Hanged Man S. Link in P3P, if the player chooses the female MC, then Maiko will see her as more of an older sister figure. Near the end of the game, Maiko's father will receive a letter, which mentions how Maiko wishes that she and the MC could "become a family for real" and ask her out on a date, misunderstanding the message.
- Abusive Parents: Maiko's parents come off as extremely overbearing, frequently sending her off to cram school and private piano lessons, and during one fight her father even hits her. They seem to see the error of their ways near the end of her S. Link, however.
- Meaningful Name: Maigo in Japanese means "lost child."
- Put on a Bus: At the end of her S. Link, as she moves away with her mother. If you finish her link before her rescue mission in Tartarus, the rationale for her being in Port Island is that she's visiting her father.
- Precocious Crush: She proposes to the male MC at the end of her S. Link, saying that she wants a family of her own someday and that the protagonist has to be the father. The game's narration lampshades it: "Apparently, Maiko has just proposed to you."
Voice Actor: Bin Shimada (Drama CDs)
Company president and TV salesman, Tanaka is the owner of a home shopping network which the player can buy products from every Sunday. Later on, the MC can find him standing around Port Island Station or the mall depending on the game version. He represents the Devil arcana in his S. Link, and pursuing it has Tanaka swindling the MC out of 40,000 yen before deciding to start giving him/her some of his rather unscrupulous business advice, and even considering making him/her a model for his company. Eventually, he reveals that even though he's filthy rich, he's always so busy that he never has the time to really use any of his money. The S. Link ends with Tanaka finally deciding to give some of his money to charity. Later in FES, it's implied that he may have given up on his dubious business techniques.
In FES and P3P, Tanaka is one of the easiest S. Links to level up at the male MC, due to him being of the two only S. Links available at night, as well as the fact that every time the player talks to him, the S. Link is guaranteed to level up.
- Arson, Murder, and Jaywalking: The bizarre threats he makes to keep you from revealing his secrets (see below) decrease in severity with each Social Link rank. Justified in that it signifies his growing trust in you.
- But Thou Must: In order to initate his S-Link, the player has to go along with Tanaka scamming them out of some money.
- Corrupt Corporate Executive: The reason he's the Devil Social Link.
- Cut His Heart Out with a Spoon: He throws all kinds of bizarre threats at you at the beginning of his S. Link to keep you from telling people about him swindling you out of the 40,000 yen. These threats range from making you swallow a thousand needles to putting your picture on a dating site for former convicts, to ringing your doorbell every night at midnight.
- The Cameo: In Persona 4 he continues to run his Sunday afternoon TV sales program.
- Driven by Envy: He got his start based on envy of those who were richer than he was as a child, meaning basically everyone he knew. During the later parts of the social link he slowly comes to realize that since he's long since surpassed such people the act of simply making money for its own sake has started to become unsatisfying.
- Ear Worm: In-Universe example: The TV Tanaka theme. It's even described as "obnoxiously catchy" in-game.
- Jerkass >> Jerk with a Heart of Gold. The heart of gold part is slightly more emphasized in the female route, where he is more open about the fact that the protagonist is probably better off without his assistance.
- Informed Attribute: Maya says he "talks like a woman", but this doesn't really come across much in the English dialogue, and his lines are never voiced. He does have a pretty high-pitched voice during his cameo in Persona 4 The Animation though.
- My Card: How he introduces himself to you in the first social link. At which point he becomes horrified that you know who he is after he's taken your 40,000 yen.
- No Celebrities Were Harmed: Tanaka, his "Jika Net Tanaka" infomercial theme song, and in fact his shows are all references to a real-life famous telemarketer in Japan, called Japanet Takata◊, sort of a Japanese version of Billy Mays. A definite case of a reference that went over non-Japanese player due to how obscure it is, but nearly everyone in Japan recognizes Takata and his style of telemarketing speech.
- Self-Made Man: He talks about how poor he was in his youth a fair amount.
- You Lose at Zero Trust: Averted. Unlike most other Social Links, his cannot break or reverse, and every meeting with him is a guaranteed rank up.
Found sitting by himself, drinking and smoking, at Club Escapade, Mutatsu is a rough, rude Buddhist monk. He represents the Tower arcana in his S. Link, and pursuing it reveals that he comes to the club often to get drunk, due to his wife and son leaving him because of his obsession with his work.
For a while, he dispenses some rather depressing advice to the MC, and starts treating him/her as his own son/daughter. Eventually, he decides to hire a private detective to track down his wife and son, deciding he wants to apologize and ask them to take him back.
Mutatsu is one of the easiest S. Links to max out as the male MC, as he's one of the only two ones available at night.
- Face of a Thug: He's described in his S. Link info as looking like a yakuza. And it shows.
- Replacement Goldfish: He treats the MC as if he/she was his own son/daughter for a while, until he decides he wants the real thing back.
- Scare 'Em Straight: At one point when the MC visits Mutatsu, he is so drunk that he mistakenly believes the MC (who he had been treating like a son/daughter up to this point) is his actual child. When he's later sober, Mutatsu is so embarrassed by this that he starts cleaning himself up then and there.
The top athlete of his school, with potential for even competing on a professional level, Mamoru befriends the MC after soundly beating him in the summer tournament, after which the two of them establish a friendly rivalry. He represents the Star arcana in his S. Link. Pursuing his S. Link reveals that he's trying to get into college on a scholarship and be a professional athlete, but he has to work to support his siblings with his mother after his father died in a car accident. After a while, his mother collapses from exhaustion, and the responsibility falls solely on him, to the point where he even has to give up both his sport and college. After the MC helps him through it, he eventually decides to give up for the time being and go to work at the factory his father worked at.
In P3P, Mamoru loses his S. Link status to Akihiko and disappears from the story entirely if the player chooses the female MC.
- Broken Ace: He's better than everyone else in the game at whatever sport he's participating in, but he's burdened by the fact that he has to support his family and may not be admitted to college or keep participating in his sport for financial reasons.
- Lonely at the Top: Mamoru isn't close to fellow teammates, saying he's the only one who takes the club seriously and that there's nothing driving the club to stay together. As the link progresses, this is subverted with the entire team rallying to help Mamoru.
- Nice Guy: He congratulates the Protagonist for how well he did in the athletics tournament and is a nice guy who cares about his family and gives up his dreams to support them.
- Put on a Bus: At the end of his S. Link he moves away to get a job.
- The Bus Came Back: During the game's epilogue, you'll receive a letter from him if you've finished the link, with the implication of Commuting on a Bus being the next step. Since you're already on borrowed time when you see this message, not so much.
- The Rival: He sees you as one, though whether or not the protagonist views him as such is unclear and up to the player. You first meet him at the summer athletic event, which may be your last involvement in athletics if you've completed the Chariot Arcana social link.
- Tragic Keepsake: He carries the key to the car his father was driving when he died. He hands it to you as a sign of his moving on from his past when you finish the Social Link.
A frail young man who represents the Sun arcana, Akinari likes to spend his Sunday afternoons sitting by the playground at Naganaki Shrine. He was born with a terminal illness and doesn't have much longer to live. At first bitter about his fate and reluctant to talk to people, he gradually opens up to the main character and develops not only a powerful friendship, but the inspiration to write a children's book as his parting message to the world: a tragic but ultimately hopeful story about the friendship between an outcast pink alligator and a bird who can't fly.
- The Cameo: In Kanji's S. Link for Persona 4, there's mention of a children's book with a pink alligator character. In Golden, Nanako reads the story during Adachi's S. Link.
- Disappears into Light: How his last meeting with the MC ends.
- Downer Ending: How he originally plans to end the story he's writing. Meeting with you leads him to turn it into a Bittersweet Ending.
- Ill Boy: He has a terminal congenital condition. His Social Link is actually described as "The Dying Young Man".
- Incurable Cough of Death: It only gets worse with each conversation.
- Not Too Dead to Save the Day: It's possible that when you meet Akinari for the last time and he gives you his book, he's already died off-screen. Maxing his S. Link also means that he cheers you on along with your other maxed S. Links right before you take on Nyx. FES confirms it in his epilogue, when you meet his mother. He died the day you maxed out his Social Link.
- Tragic Keepsake: The children's book he leaves behind.
- Your Days Are Numbered: From the day he was born, no less.
Takaya Sakaki, Jin Shirato, and Chidori Yoshino
A group of Persona-users opposing SEES who host an online assassination service. Consisting of Takaya Sakaki, a revolver-wielding Nietzsche Wannabe
, Psycho Supporter
Jin Shirato, and Dark Magical Girl
Chidori Yoshino, the group must take life-shortening drugs in order to control their powers. While not the main antagonists, they do their part to cause the heroes all sorts of trouble, since they see their efforts to stop the Dark Hour as wasting their "gifts". Chidori later on becomes Junpei's romantic interest
- Blessed with Suck: The group requires the same life-shortening drugs that Shinjiro takes. In fact, they're his dealers.
- Dark Magical Girl: Chidori isn't afraid to die. She's afraid of being sad.
- Dark Messiah: Takaya fashions himself as one, becoming the cult leader trying to herald the end of the world. It further highlights him as the Evil Counterpart to the messianic Main Character.
- Disney Death: Chidori, but only in FES. And it's a Guide Dang It to do it.
- Doomed by Canon: Chidori's death is a plot point in "The Answer".
- The Dragon: Jin
- Elegant Gothic Lolita: Chidori.
- Evil Counterpart: Specifically, Takaya towards the Protagonist, though not much is made out of it. His Persona, Hypnos, is even the twin brother of Thanatos, the protagonist's second Persona. Messiah, which seems to be the Main Character's Evolved Persona in the credits is basically Jesus while Takuya looks like Jesus, hence the nickname Revolver Jesus.
- Fusion Dance: Chidori's Persona fuses with Junpei's to create Trismegistus, his ultimate Persona, after her death.
- Goldfish Poop Gang: Aside from killing Shinjiro, Strega don't end up troubling the heroes that much.
- Good Thing You Can Heal: Chidori has a nasty habit of cutting herself; fortunately, she has a Healing Factor.
- Hannibal Lecture: Takaya gives this to SEES when he and Jin confront them on the bridge. The Protagonist's response is a Shut Up.
- Hidden Depths: Surprisingly enough for Jin, thanks to the official novel Shadow Cry.
- High Heel-Face Turn: Chidori, though she switches back and forth once more before dying.
- Large Ham: Takaya's voice pretty much dominates any scene he appears in.
- Laughing Mad: Takaya lets out some amazing maniacal laughter in his final showdown against SEES.
- Looks Like Jesus: Takaya, with nicknames like Revolver Jesus and Hippie Jesus.
- No Celebrities Were Harmed: Takaya bears a pretty good resemblance towards Iggy Pop.
- Pin-Pulling Teeth: Jin does this during the final confrontation.
- Power Incontinence: They cannot control their personas properly and need to take a special suppressant to keep them safe to use. Notably Chidori's appears during the daytime in one scene, and then tries to choke her to death.
- Psychic Powers: Chidori, being able to psychically overpower Fuuka without much trouble. She seems to be the only Strega member with these powers.
- Psycho Supporter: Jin.
- Redemption Equals Death: Chidori.
- Sensor Character: Chidori's sensory powers and telepathy are repeatedly shown to overpower Fuuka's.
- Shoot Mission Control First: Takaya tries this strategy once to try and stop SEES, but by then it's really too late, and isn't mentioned again.
- Straw Nihilist: Takaya fashions himself an ▄bermensch, with the Main Character acting as his Last Man (or Woman in the case of the PSP release), but the inverse is actually closer.
- Taking You with Me: Upon being defeated near the top of Tartarus, a wounded Jin stays behind to blow up the Shadows climbing up from lower floors.
- Tsundere: Chidori; more apparent in the audio dramas, where she gets significantly more focus.
- Walking Shirtless Scene: It would be a waste of your "gifts" to get Takaya into a shirt.
- Weapon of Choice:
- What Happened to the Mouse?: Takaya's final fate is never shown but given that he was at the top of Tartarus and collapse, its likely that he died.
- Woobie, Destroyer of Worlds: A trio of this, all of them being artificially implanted with the powers of Persona by the Kirijo Group and forced to take drugs that shorten their lifespan in order to control their powers. The leader, Takaya, later embraces Nyx coming to destroy life, proclaiming that his fight against SEES is him fighting for his way of life.
Metis's appearance heralds the beginning of SEES's next adventure in "The Answer", when she emerges from the Abyss of Time that's appeared beneath the dorm and immediately launches an attack on every human present, announcing that she has to kill them to protect her "sister" Aigis. Aigis rushes to their aid and, in the battle that follows, loses her Orgia mode while gaining the main character's persona Orpheus, as well as his "wild card" ability. The subdued Metis later explains that she'd only tried to kill the rest of SEES because she saw them as a hindrance to protecting Aigis, and agrees to cooperate with them after they threaten to leave her in the Abyss of Time, revealing her intense fear of being alone and abandoned. She seems to have amnesia: while she knows that Aigis is her sister and she's familiar with the Abyss of Time, she can't explain how she knows any of it or where she actually came from.
Metis uses axes and other blunt weapons in battle, and her Persona is the balanced
Psyche of the Hierophant Arcana. She also has her own version of Orgia Mode, which is superior to Aigis' now-defunct version on several counts: in addition to a stronger power boost and a longer running time, Metis can use skills and magic at no cost.
- Animal Motifs: Red swallowtail butterflies. She has a mostly black color scheme like the body of one with red accents that stylistically resemble wings, and her persona Psyche has one for a head. A wreath of them be seen when she activates her Orgia Mode for the first time.
- Anatomy of the Soul: Metis is the embodiment of Aigis's rejected emotions.
- Dark Magical Girl: Fits personality-wise, since magic is ubiquitous.
- Drop the Hammer: That thin, strange staff of hers is bludgeon weapon. She also can equip anything with Strike-type of damage, which including axes.
- Deuteragonist: In The Answer.
- Eerie Pale-Skinned Brunette: Extremely so, with dark hair and white skin. While seemingly a way to contrast from her more human-like sister, in the Drama CDs, Metis's appearance is revealed to be based off a hospitalized girl Aigis had met in the past.
- Jack-of-All-Trades: She has no resistances or weaknesses, along with physical, ice, and wind skills.
- Miss Exposition
- Shadow Archetype: Both she and Aigis are Ridiculously Human Robots, calculating and even hostile to those they perceived threat, have an attachment issue, and overprotective to those precious to them. On the other hand, she's black and red to Aigis' white and blue, more child-like and outspoken of what she thinks, and just overall emotional. Heavily implied that Metis is, in all but name, Shadow Aigis.
- Sugar And Ice Girl: While cold and calculating, she can't bear to be alone. Figures, as she is Aigis's emotional side personified, loneliness and cynicism included.
The Final Boss
of The Answer
and the Greek primordial god of Darkness.
- Bigger Bad: of Persona 3
- Casting a Shadow: It can use every element in combat, but Darkness is its preferred power.
- Eldritch Abomination: Takes on the appearance of two monstrous male and female upper bodies fused together at the waist. Backwards.
- Generic Doomsday Villain: Justified. Since it's made as part of Humanity's collective suffering, it doesn't know of anything besides destruction.
- Implacable Man: It can be beaten into submission, but can't be killed unless Humanity fully comes to terms with life.