Characters / Modern Warfare

For characters in the rest of the franchise see: Call of Duty.

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     United Kingdom Special Air Service 
http://static.tvtropes.org/pmwiki/pub/images/sas_emblem_mind_the_gap_mw3.png
Members of the UK SAS appear in the first Modern Warfare game, conducting a number of covert counter-terror operations that connect to the larger conflict in Al-Asad's nation and the Ultranationalist's civil war in Russia. SAS members appear in Modern Warfare 2, but primarily as part of Task Force 141. In the third, they are tasked with containing an apparent terrorist threat in London.


Captain John Price

http://static.tvtropes.org/pmwiki/pub/images/1439267bac23c98ab1167b5cfed6864d.png
Voiced by Billy Murray

The humorless, straightforward and unflappable leader of the SAS units in Modern Warfare 1. Involved with the assassination attempt on Zakhaev in Prypiat, Chernobyl in 1996, alongside Captain MacMillan. Suffers severe injuries at the climax of the first game. Recovers offscreen and joins Task Force 141 around the same time as Soap. Captured by the Ultranationalists during Operation Kingfish in 2013, in an attempt to capture/kill Makarov, and spends three years being tortured, which leaves him a bit... off, when rescued in Modern Warfare 2.
  • And This Is For...: "This is for Soap."
  • Badass And how. Watch almost any scene in the series with him and you'll immediately realize why.
  • Badass Beard
  • Badass Family: If the Price from the earlier Call of Duty games really was his family, then granddaddy Price was pretty awesome too (and possessed the same love of epic mustaches and unduly persistent headwear).
  • Bash Brothers: with Gaz and Soap, and just watch some of the stuff he does with the latter! Eventually forms one with Yuri, though nowhere as tightly. With Sandman as well.
  • Badass Boast: During "Dust To Dust":
    Yuri: Makarov's got a small army in there.
    Price: It won't help him.
  • Book Ends: The first mission of the MW trilogy opens with him smoking a cigar. The last mission of the trilogy ends with him smoking a cigar.
  • Cold Sniper: At one point.
  • The Captain
  • The Comically Serious
  • Deuteragonist
  • Disney Death: Seemed to have died in the last level in Modern Warfare but he turned out to be alright if just pissed at the Ultranationalists and Shepherd.
  • Dynamic Entry: Does this to Shepherd, just before the latter shoots Soap.
  • Et Tu, Brute?: Definitely his reaction in "Loose Ends" when he is attacked by the General's forces. Subverted, he isn't that phased since he never even trusted the men.
  • He Who Fights Monsters: In Modern Warfare 2, 3 years in a gulag turned Price into a borderline psycho not much different from the bad guys. His first act upon release is hijacking a Russian nuclear submarine, launching a nuclear missile and detonating it above Washington DC to knock out Russian equipment.
    • Possibly subverted in Modern Warfare 3, he is shown to be aware of the wider context and not just blindly charging after Makarov. In the end he repeats Makarov's quote "it takes the will of one man to change the world" in a more positive light, in the same way Makarov twisted his quoting of the proverb "The enemy of my enemy is my friend".
  • Heroic B.S.O.D.: Experiences one when Soap dies. Fortunately, it doesn't last long.
  • Jack Bauer Interrogation Technique: Used on Al-Asad. Though this is the only time in the series the technique doesn't yield information; Price learns what he needs to know when Zakhaev calls anyway, so he just executes Al-Asad.
  • Made of Iron: Several scenes show him coming off relatively unscathed despite being in a situation that should have seen him killed.
  • Never Bareheaded: Price does not go anywhere without some kind of hat. Even in the gulag, he has a nifty wool hat on, and after he removes his bomb disposal suit at the end of MW3, he's shown wearing his boonie hat underneath.
    • Except in "Crew Expendable" in Modern Warfare 1, he is balding.
  • No-Holds-Barred Beatdown: Ends up on the receiving end of one of these, thanks to General Shepherd, and only survives thanks to some timely intervention by Soap.
    • Unleashes one on Makarov at the end of Modern Warfare 3.
  • Not Quite Dead
  • Porn Stache: Taken Up to Eleven in Soap's field journal, where he frequently mentions it and calls it a "dick tickler".
    • A "Captain Price Legend Pack" was DLC available for Call of Duty: Ghosts. It included a reticle for red dot sights shaped like Price's mustache.
  • Roaring Rampage of Revenge: In Modern Warfare 2's ending.
    • Also, the end of Modern Warfare 3. He seems to have a tendency for these...
  • Smoking Is Cool: Price has a thing for cigars; according to Soap's journal, they're Villa Claras, and Soap takes a liking to them after the first game.
  • Suddenly Voiced: Notably, when the player controls him in Modern Warfare 3's final mission, he doesn't become a Silent Protagonist like Soap does. He remains the only character to be fully voiced under the player's control in the entire Modern Warfare trilogy.
  • Suspiciously Similar Substitute: From the Captain Price in Call of Duty 1 and 2. Popular Fanon makes him the original Price's son or grandson. Word of Dante/Word of Saint Paul makes him officially Price's grandson.
    • The devs had a rather sneaky reference to this near the end of Modern Warfare 2, where it's made apparent in the cutscene before "Just Like Old Times" that Price still has the old CoD1 dedicated pistol slot.
  • Tranquil Fury: His speech before the final mission in Modern Warfare 2 is dripping with this.
    • Also does this again while on his Roaring Rampage of Revenge against Makarov, not raising his voice throughout the entire deal unless he has to and keeping his head almost completely, but you can tell he is furious over Soap's death at Makarov's hands.
  • Unexplained Recovery
  • Warrior Poet: His impossibly awesome intro to Just Like Old Times.
  • You Owe Me: Price uses it on a reluctant MacMillan in order to twist his arm into helping him in MW3.

Captain (previously Sgt.) John "Soap" MacTavish

http://static.tvtropes.org/pmwiki/pub/images/6bf84adbeaed1af095898a05dace867b.png
"What the hell kind of name is Soap, eh? How'd a muppet like you pass Selection?"
- Captain John Price

Voiced by Kevin McKidd

One of the player characters from the first Modern Warfare and general protagonist of the Modern Warfare series. Begins the game as a newly recruited SAS trooper, but after surviving the events of the first game, is placed in command of Task Force 141.
  • Badass
  • Bash Brothers: With Price. And fucking how!
  • The Captain: In the second game.
  • Character Death: It took three games to do it, but in the Modern Warfare 3 mission "Blood Brothers" Soap kicks the bucket. We all knew Anyone Can Die was played straight in this series, but it's still a surprise when Soap dies. Needless to say, Price is not amused.
  • Cold Sniper: Sometimes.
  • Determinator: Fell down from an exploding building & dying from massive blood loss?? Doesn't stop him from gunning down any enemy that gets too close with his pistol.
  • Dynamic Entry: Does this to Rojas in the favela.
  • Dented Iron: Despite taking an absurd amount of punishment in all three games, the knife wound caused by Shepherd opens up again in 3 after he takes the blast of a bomb and he bleeds to death.
  • Et Tu, Brute?: Unlike Price, who never trusted Shepherd, he definitely felt this way when the American General betrayed them.
  • Heroic Mime: In the first game and the final three levels of the second game.
  • Heroic Sacrifice: He could have made it out of the blast radius in time, but pushed Yuri out first. Made even better by the fact that he'd just learned Yuri might not be trustworthy.
  • Hidden Depths: According to his journal, he actually took a course on the Cryllic alphabet, which is why Price had him enter the codes in the Russian nuclear silo.
  • Implacable Man
  • Knife Nut
  • Lodged-Blade Recycling: Does being stabbed in the chest with a knife the size of his forearm stop Soap from killing the bad guy? Hell no.
  • Made of Iron: He got shot a bajillion times, blown up by an oil tanker, fell off a waterfall, stabbed in the chest, facestomped, pulled out said knife and used it to shank the guy who put it in him.
  • My Greatest Failure: He considers Gaz and Griggs' deaths and Price's apparent death to be these, according to his journal.
  • Perma-Stubble
  • Roaring Rampage of Revenge: In Modern Warfare 2's ending, alongside Price.
  • Suddenly Voiced: Comes after his Silent Protagonist stint in the first game, but reverts back to it for unknown reasons when he returns to the player's control at the end of Modern Warfare 2.
  • Took a Level in Badass: Takes one between "F.N.G." and "Game Over!", then takes about 30 in the 5 year gap. From the first moments of your time as Roach he makes this obvious.
    • In MW3, the loading screen of "Stronghold" briefly shows a partial list of Soap's decorations. Among them is a Victoria Cross (pretty much the equivalent of the American Military's Medal of Honor).
  • Undying Loyalty: Potentially verging on My Master, Right or Wrong by the end of the second game. Needless to say, he will follow Price to the ends of the Earth and beyond.
  • Violent Glaswegian: Well, he's at least capable of being stealthy before violent, unlike what one would expect.
  • Why Did It Have to Be Snakes?: Soap hates dogs (probably due to being repeatedly attacked by guard dogs in the first game), and mentions it during the Modern Warfare 2 mission "Contingency."
    Price: Five men, automatic rifles, frag grenades, one German Shepherd.
    Soap: Dogs. I hate dogs.
    Price: These Russian dogs are like pussycats compared to the ones in Pripyat.
    Soap: It's good to have you back, old man.
    • His journal goes into more detail. He really hates dogs.
    "Consider me a cat man now. We overcame Ultranationalists, chopper crashes, danger close with gunships but a goddamn dog is what'll get me into an infirmary? Rabies, ridiculous.
    • Another from his journal; a picture of a dog (addendum: problem), a dog with a muzzle (solution) and a dog with a broken neck (better solution).

Gaz

http://static.tvtropes.org/pmwiki/pub/images/4afb999cb7d29e816a2aad9a2531624a.png
Voiced by Craig Fairbrass

Captain Price's right hand man. Known for his sense of humor humour. His real name is never stated.
  • Badass
  • Bash Brothers: With Price/Soap at times.
  • Catch Phrase: "Let's do this." This is most often heard when starting up multiplayer matches for the SAS. His "successors" Ghost and Wallcroft retain this in later games for Task Force 141 and the SAS again, respectively.
  • Deadpan Snarker: At times.
  • Decomposite Character: Like Fairbrass' two other characters below, he's a Good Counterpart Foil to his voice actor's role as Delmar from Cliffhanger: both characters are distinguishable by their brown vests, and Gaz's black SAS attire in "Crew Expendable" resembles Delmar's black jumpsuit and masks (both balaclava and gas masks, though the latter was completely different from what Gaz wore) he briefly wore, while being Out of Focus at the beginning of the film. In addition, in the same aforementioned level, Gaz carried a shotgun as a secondary weapon aside from his submachine gun, much like Delmar, and while his line "I like to keep this for close encounters" was meant to be a Shout-Out to Aliens (which featured Lance Henriksen, who would later voice General Shepherd in the next game in the trilogy), it was also a liner Shout-Out to Delmar's death scene in Cliffhanger in which he's killed by his own shotgun by close encounter.
  • Number Two: To Price in the first game.
  • Pink Mist: It appears that Zakhaev performs a Coup de Grâce on his head from point blank with a Desert Eagle. In reality, the shot goes into his back; the angle just makes it look like a headshot.
  • Sir Swears-a-Lot
  • The Ace
  • The Lancer
  • Wearing a Flag on Your Head: His hat has a UK flag on it, for a literal interpretation.

Captain MacMillan

http://static.tvtropes.org/pmwiki/pub/images/59fe8a131206c7f0844287191473ed1c.png
Voiced by Zach Hanks (MW1), Tony Curran (MW3)

Price's former superior. He accompanied Price in the assassination attempt on Zakhaev in Prypiat, Chernobyl in 1996. As of Modern Warfare 3, he becomes the head of the SAS.

Sgt. Marcus Burns

An SAS commando who accompanies Wallcroft, Griffen and others in a mission to intercept a suspicious shipment near Canary Wharf in London in Modern Warfare 3 in "Mind the Gap."
  • Heroic Mime
  • Made of Iron: Is involved in a crash between two trucks and a tube train inside the London underground, while being on the outside of the truck (for comparison, the driver of said truck dies in the crash), but then gets up and carries on fighting after blacking out for several minutes. Also survives the chemical attack, unless the player opts to skip "Davis Family Vacation".
  • Player Character

Sgt. Wallcroft

http://static.tvtropes.org/pmwiki/pub/images/d56c2f316a0a679507bae8da993b6629.jpg
Voiced by Craig Fairbrass (MW3)

SAS operator in MW and MW3. He appears first in "Crew Expendable" as a guy assigned to rear guard, and reappears in 3 as PC Marcus Burns's commanding NCO.
  • Ascended Extra: He appears in Modern Warfare in one level and has maybe 3 lines. He returns, having Took a Level in Badass and now voiced by Craig Fairbrass.
  • Decomposite Character: Like Fairbrass' prior two characters Gaz and Ghost, he's a Good Counterpart Foil to his MW3 voice actor's role as Delmar from Cliffhanger, perhaps closer in terms of appearances as both characters wore black jumpsuits and masks (both balaclava and gas masks, though Delmar in film only wore them briefly and was Out of Focus during the plane heist scene) and carried a fitted-stock MP5 with attachments.
  • The Faceless: He's never seen without his gas mask. It ends up saving his life.
  • Rule of Three: Third character to be voiced by Craig Fairbrass. Subverted in that he's the only one not to die horribly.
  • Suspiciously Similar Substitute: Of Gaz and Ghost— it comes with the territory when you're voiced by Craig Fairbrass in a Modern Warfare game. Gets kinda weird when you realize that he actually knew and worked with the man he's now a substitute of, though.

     United States Military 
Members of the United States military appear throughout the Modern Warfare games, usually from different branches. US Marines form the primary American forces in Modern Warfare 1 with US Air Force and US Navy supporting them during the invasion of al-Asad's country. Modern Warfare 2 primarily focuses on the US Army Rangers, with Air Force and Marines supporting them. Modern Warfare 3 has special operations unit Delta Force in the lead role, who are supported by Army Rangers, regular Army, Air Force, and Navy.

For PFC. Joseph Allen and General Shepherd, see Task Force 141.

1st Force Recon, United States Marine Corps

Lieutenant Vasquez

http://static.tvtropes.org/pmwiki/pub/images/2d2615e43ab2e93153f98348af006bb8.jpg
Voiced by David Sobolov

Leader of Sergeant Jackson's Marine Force recon unit in the first Modern Warfare game.

Sergeant Paul Jackson

http://static.tvtropes.org/pmwiki/pub/images/7283dfa16cf8504fe3f93510057e23ef.jpg

Player character for the Marine Force Recon segment of the first Modern Warfare game.

Staff Sergeant Griggs

http://static.tvtropes.org/pmwiki/pub/images/d630e0ed8bce951c142634c0ed628b26.png
Voiced by Mark Grigsby

SAW gunner for Jackson's Force Recon squad in the first Modern Warfare game.
  • Author Avatar: He is modeled after and voiced by Infinity Ward employee Mark Grigsby.
  • Badass
  • Black Dude Dies First: While he is one of the few Americans to survive the Nuclear blast, he is the first major Bravo member to die, though Gaz wastes no time following him.
  • Cold-Blooded Torture: His Russian interrogators start looking for a hacksaw, before Price and Gaz kill them.
  • Heroic Sacrifice: He got shot while dragging the paralyzed Soap to safety.
  • Number Two: He seems to be second-in-command of Lt. Vasquez's unit.
  • Theme Tune Rap: The end credits feature a rap sung by him.
  • Token Minority

U.S. Army Rangers, 1st Battalion, 75th Regiment, Hunter 2-1

Sergeant David Foley

http://static.tvtropes.org/pmwiki/pub/images/24bb8af68b050b7b496fdf809a529763.png
Voiced by Keith David

Leader of Ramirez's Army Rangers squad in Modern Warfare 2. Voiced by Keith David.
  • Badass
  • Bash Brothers: With Dunn and Ramirez.
  • Determinator: His response to a SAM damaging his helicopter? Damn well not to retreat and land, that's for sure.
    Foley: Then take us up! If we're going down, we're taking as many of those SAMs with us!
  • Large Ham
  • Sergeant Rock

Private James Ramirez

http://static.tvtropes.org/pmwiki/pub/images/67948d669b7e1f1fb3addd8251f13070.png

Player character for the US Army Rangers segment of Modern Warfare 2.

Corporal Dunn

http://static.tvtropes.org/pmwiki/pub/images/0f7ca22a1ae2d0ea0cccd47858336016.png
Voiced by Barry Pepper

Soldier in Ramirez's Army Rangers squad.
  • Badass (Mostly played straight, but the one time this is kinda subverted can be excused since it was literally raining AIRCRAFT!
  • Bash Brothers: With Ramirez/Foley, though more often the latter.
  • Casual Danger Dialogue: Yeah, I'm cutting through History Class now!
  • Deadpan Snarker
  • Freak Out: After Price makes the sky fall.
  • The Medic: Dunn is assigned to check over the incapacitated "Raptor", and later on check a downed soldier for a pulse.
  • Southern-Fried Private: But snarkier and wittier than most.

Delta Force, Metal 0-1

Master Sergeant "Sandman"

http://static.tvtropes.org/pmwiki/pub/images/ced505467b0b71ecf66a001dafe099ff.jpg

Leader of the Delta Force unit "Metal" in Modern Warfare 3. Commanding NCO to player character Derek "Frost" Westbrook.

Staff Sergeant Derek "Frost" Westbrook

http://static.tvtropes.org/pmwiki/pub/images/71e61711c6daf288a895e564065a0760.jpg

An American Delta Force soldier and playable character for several missions in Modern Warfare 3.

Sergeant 1st Class "Grinch"

http://static.tvtropes.org/pmwiki/pub/images/f610a6bccaf4ffe2a7f9250d0903876c.png

Another member of Team Metal, who accompanies Frost and Sandman on their missions. Seems to serve as Sandman's right hand.

Sergeant 1st Class "Truck"

http://static.tvtropes.org/pmwiki/pub/images/c5e02526e55a7336f3885eb84f391273.jpg
Voiced by Idris Elba

The fourth member of Team Metal, and usually the one with the least dialogue.
  • Badass
  • The Big Guy: Has shades of this, judging from his tendency to carry the Mk. 46 LMG, his callsign, and his deep voice.
  • Captain Obvious: Does it teasingly, often to Grinch.
    Sandman: Friendlies! Hold your fire!
    Truck: That means don't shoot 'em, Grinch.
    Grinch: No shit.
  • Heroic Sacrifice: See Sandman and Grinch's entries.
  • The Quiet One: Probably the most dialogue he gets is at the start of some Spec Ops missions, where he's the only one around to talk.
  • Token Minority

"Warhammer"

Callsign "Warhammer" is an AC-130 gunship that first appears in Modern Warfare to support an extraction of Price's team. Warhammer can be overheard in radio transmissions in Modern Warfare 2, providing fire support around Washington DC. Later on in Modern Warfare 3, they support Team Metal's extraction of Volk from Paris. The names of the crew are never specified beyond their roles in the crew, i.e. "AC-130 TV Operator."
  • BFG: All three of the guns on the plane: the 25mm gatling gun, the Bofors 40mm autocannon, and the 105mm howitzer.
  • Casual Danger Dialogue: Though in the first game, they're not in immediate danger, in the third they actually get shot at by ground fire and Russian planes, but manage to keep their cool.
  • The Cameo: Only appears in 2 in background radio transmissions, but they're doing what they do best.
  • Death from Above: The actual name of the first level they appear in. It's what they do.
  • Escort Mission: You're providing air cover for ground units, containing your other Player Character, both times. It's really cool though, and the ground units are competent.
  • Gunship Rescue: Their specialty.
  • Heroic Mime: Averted. All of them, including the the TV Operator are quiet chatty.
  • Player Character: You play as the TV Operator.
  • Ludicrous Gibs: "Good hit. I see lots of little pieces down there."
  • The Squadette: The Flight Control Officer in Modern Warfare 3 is female.

Overlord

Commander of the US forces seen throughout the games. Revealed in 3 to be at the rank of General.

     Task Force 141 
http://static.tvtropes.org/pmwiki/pub/images/taskforce141logo_8.jpg
A multinational special operations unit formed after the events of the first game, Task Force 141 conducts a number of high-risk counter-terror special operations across the globe, with particular emphasis on containing the threat presented by Ultranationalist Russia.

For Cpt. "Soap" MacTavish and Cpt. Price, see SAS.


Lieutenant Simon "Ghost" Riley

http://static.tvtropes.org/pmwiki/pub/images/d44c51ea8a152d502264a6779792e3bc.png
Voiced by Craig Fairbrass

British soldier in Task Force 141, who prefers to wear a skull-faced ski mask. His face is never shown, and name is never stated in-game, though the tie-in comic centered on him revealed that it's Lt. Simon "Ghost" Riley. Has a suspiciously similar voice to Gaz.

Sergeant Gary "Roach" Sanderson

Player character for most of the Task Force 141 segments of Modern Warfare 2.

General Shepherd

http://static.tvtropes.org/pmwiki/pub/images/3461bc2085f4240af3620f909d9089f4.png
Voiced by Lance Henriksen

Commander of the US military task force invading Khaled Al-Asad's nation in Modern Warfare. Afterwards, becomes commander of Task Force 141. Who he then betrays. Turns out Shepherd ignited the war with Russia in the first place to get his name written into history as a hero and create a new era of American supremacy, after being driven off the edge by losing 30,000 men to the nuclear bomb Al-Asad and Makarov detonated in the events of the first MW game.
  • Authority Equals Asskicking: To say he leads from the front is an understatement. He can be seen fighting alongside the Rangers in Team Player. While carrying a .44 Magnum Revolver.
    • The whole Shadow company, though far more competent than other in-game enemies, failed to stop Price and Soap. Shepherd nearly takes them down in one-on-two combat, after surviving a helicopter crash.
  • Badass Grandpa: Falls down a waterfall after his helicopter crashes and explodes, but it doesn't seem to phase him. After this, he proceeds to beat two highly trained commandos who are much younger than him in hand to hand combat.
  • Badass Mustache: Soap even comments on it in his journal (included with the Hardened Edition of MW3).
    Soap: Another commanding officer with a caterpillar? Destiny.
  • Bald of Awesome: Well, a rather obvious buzz cut.
  • Bald of Evil
  • Big Bad Ensemble: Of Modern Warfare 2 with Makarov.
  • Big Good: Subverted in "Loose Ends".
  • Big Bad: of Modern Warfare 2.
  • The Chessmaster: He has made the whole thing in Modern Warfare 2
  • Colonel Kilgore: He sees the war as a time for heroes and legends and he brags all the time about how good the United States Armed Forces are… but then we see how much of a warmonger he actually is and it ain't pretty.
  • Despair Event Horizon: Crossed it when his entire task force was nuked in the first Modern Warfare.
  • Dirty Coward: Despite being a man who wants to lead the world into war and giving grandiose speeches about war, he continually sends other people out to do the dying for him. He also murders his own men through cowardly attacks versus facing the consequences of his actions. Much of the final level facing him is him running from his opponents until cornered. Played with as he's still an amazing fighter despite this.
  • Does This Remind You of Anything?: There are numerous deliberate parallels between him and Osama bin Laden.
  • Et Tu, Brute?: His betrayal of Task-Force 141 in the mission "Loose Ends".
  • Even Evil Has Standards: He balks at using nuclear weapons in the war, chastising Price for even considering it. It may have had more to do with the fact that it was aimed at America than anything else, however.
  • Evil All Along: He was involved in starting the war in the first place.
  • Evil Plan
  • Eye Scream: Soap throws a knife. It hits him in the eye.
  • Fallen Hero: He was genuinely good before the loss of 30,000 soldiers.
  • Frontline General: In the first mission, he personally leads the Rangers across a bridge into battle. Subverted in subsequent missions where he hides behind Shadow Company and even attempts to bomb his opponents rather than fight him.
  • Four-Star Badass: In the final mission of Modern Warfare 2 Shepherd goes toe-to-toe with Price and is actually winning. Only a timely knife throw by Soap stops Price from being killed.
  • General Ripper: Pretty much to the letter. Extends to, possibly even exemplified, after his Face–Heel Turn. The causes and reasons that he wants the war to continue are magnified after we find out what role he really played in the game's events.
  • Good Smoking, Evil Smoking: At the end of Loose Ends, he briefly enjoys a smoke...just before using it to light Ghost and Roach on fire.
  • He Who Fights Monsters: He eventually becomes a monster himself.
  • Hypocrite: Talks greatly about loyalty, honor, and sacrifice but shows no hesitation to use his men as fodder for the meatgrinder. He also mourns 30,000 soldiers but gets far more killed by inciting WW 3.
  • Karma Houdini: Of the "doesn't get away but gets what he wanted" sort, complete with burial at Arlington National Cemetery, and there is no indication that his exploitation/purge of TF141 was exposed to the public at large.
  • Knight Templar: Nothing is beyond the pale to achieving is ends.
  • Made of Iron: Soap and Price, two highly trained SAS agents, fall off a waterfall and end up barley being able to stand. Shepherd falls off a waterfall and gets blown up in a helicopter, and he's fine.
  • Motive Rant: A truly epic one after stabbing Soap.
    Five years ago, I lost thirty thousand men in the blink of an eye, and the world just fuckin' watched. But tomorrow, there will be no shortage of volunteers, no shortage of patriots. *Dramatic Gun Cock* I know you understand. note 
  • Nice Hat: He is never seen without his beret.
  • No-Holds-Barred Beatdown: He does this to Price in the final mission, and will actually kill him if you don't stop him in time.
  • Not So Different: From Makarov, who's willing to go to increasingly brutal and questionable methods just to take down their enemies piece by piece, including killing or attempting to kill their own allies.
  • Praetorian Guard: He has them in the form of the American Shadow Company, which are more competent than the Russian soldiers you usually fight. It's not really explained whether they're a black ops unit or a Private Military Contractor.
  • Precision F-Strike: Makes his Motive Rant all the more effective.
  • Revolvers Are Just Better: He uses a Colt Anaconda.
  • Rewarded as a Traitor Deserves: Soap and Price, whom he betrayed for being loose ends, kill him, with the help of fellow World War III co-conspirator Makarov, no less.
  • Rouge Angles of Satin: For a while, on this very wiki, people had trouble spelling S-H-E-P-H-E-R-D.
  • Start of Darkness: See Despair Event Horizon.
  • Unwitting Pawn: To Makarov. Taking into account all of the revelations of the third game, Makarov turned Shepherd into the Well-Intentioned Extremist he had become in the second game through the nuclear detonation in 2011. In addition, if the safehouse level is compared to Makarov's actions starting in "Persona non Grata" in 3, it also reveals that he had been playing Shepherd like a fool through feeding false information the entire time.
  • Uriah Gambit: Sends PFC. Allen on an undercover mission knowing he will be exposed and killed by Makarov in order to start a war between the USA and Russia. Unusually for this trope, it was probably Nothing Personal.
  • Walking Spoiler: Knowing too much about him gives away that he's the main villain of MW2.
  • Well-Intentioned Extremist: He wants American citizens to know how much is sacrificed for the freedom and safety that they took for granted. Saying that he used extreme measures to achieve this is like saying tsunami victims are wetter than other people.
  • We Have Become Complacent
  • We Have Reserves: As stated by Cpl. Dunn:
    Cpl. Dunn: C'mon, since when does Shepherd care about danger close?
    • Subverted in that at least once he can be seen fighting the enemy alongside the Rangers, even while calling in airstrikes at "danger close" proximitynote .
    • "All units, this is Gold Eagle. The site has been compromised. I am executing directive one-one-six-bravo. If you're still inside, your service will be honoured. Shepherd out."
  • Villain Has a Point: While most of the criminal charges against Soap and Price are trumped up bullshit, the war criminal charge against Price isn't without merit. Price unilaterally launched a weapon of mass destruction that all but assuredly killed American civilians on the East Coast. At the very least that would've landed Price in a court martial at some point, not that he would've cared.
  • Villain with Good Publicity: Is buried at Arlington National Cemetery and publicly considered an American war hero.
  • The Von Trope Family: His full name is Hershel von Shepherd, as confirmed by Robert Bowling.
  • You Have Outlived Your Usefulness: To Makarov and ALL of Task-Force 141, a rare case of this being done to Unwitting Pawns instead of Mooks.
    • Actually a Subverted Trope for the former: Modern Warfare 3 subtly reveals that Makarov was actually doing this to him, based on the fact that Makarov actually had more resources and influence on hand than initially thought. Having Price and Soap kill Shepherd for him was simply convenience.

Private First Class Joseph Allen

Player character for a few missions in Modern Warfare 2, Army Ranger and later TF141 member.
  • Badass: Initially, until No Russian.
  • Decoy Protagonist: Following Paul Jackson, he appears for a while as a player character before dying a horrible death.
  • Heroic Mime: Averted, though he only speaks in cutscenes.
  • Player Character
  • If You're So Evil, Eat This Kitten: In the mission No Russian, he is ordered to slaughter Russian civilians along with Makarov's men in order to prove himself as a member of the squad. Regardless if the player-controlled Allen complies or not, Makarov will execute him at the end since he knows that Allen is a mole.
  • Nice Job Breaking It, Hero: Being at the "No Russian" mission seems to be the reason for pretty much the entire plot of the second and third games.
  • Reverse Mole: He's sent on an undercover mission to infiltrate Makarov's terrorist cell. It does not end well.
  • Unwitting Pawn: In No Russian, to Makarov. It's eventually revealed he was also one to General Shepherd.
  • Uriah Gambit: The victim of one from Makarov - he was added to the terrorist team specifically so he could die and be used to start a war between the USA and Russia. And even worse, you eventually uncover General Shepherd did this to him as well, for the exact same purpose. Unusually for this trope, it was probably Nothing Personal.

     Russian Loyalists 

Members of the Pro-West Russian government/military fighting against the Ultranationalists. They ultimately lose the war, with the Ultranationalists coming into power by the events of the second game. By the third, Loyalist soldiers form a sort of La Résistance aimed at stopping Makarov.

Nikolai

http://static.tvtropes.org/pmwiki/pub/images/298e4edce28520e79fa93b48278a90f5.jpg
Voiced by Sven Holmberg (MF1, MW2), Robin Atkin Downes (MW3)

Russian informant and mercenary who works with Price and Soap. Appears in the first Modern Warfare game as a spy inside the Ultranationalist camp. By the events of the second game, he is a support asset for Task Force 141, who is frequently called in as for emergency extractions, but the third game reveals that he is in command of an entire PMC made up of former Loyalist soldiers dedicated to stopping Makarov.
  • Ascended Extra: In the first game, he was a minor character who was central to a rescue and Escort Mission, who provides a bit of intel on where to find al-Asad. By the later games, he takes on a much bigger role, becoming part of Price's group of trusted associates.
  • Badass: Although he doesn't get as many chances to show it, he manages to survive appearing in all three games in the trilogy, a feat only matched by Captain Price.
  • Big Damn Heroes: Plays the part no fewer than three times in the second game.
    • Every level where the action is focused on Price, Nikolai is this, sometimes twice.
  • Captain Obvious: In Modern Warfare 2. It is not appreciated either time.
    • In The Hornet's Nest
    Nikolai: My friend, from up here, it looks like the whole village is trying to kill you!
    Captain MacTavish: Tell me something I don't know! Just get ready to pick us up!
    • In The Enemy of My Enemy
    Nikolai: (witnessing the massive three-way fight between Task-Force 141, Makarov's men, and Shadow Company) Price, I am approaching the boneyard. I see you do not have situation under control. Very unsafe to land. It looks like when I was in Afghanistan with the Soviets!
    Captain Price: Nikolai! Just shut up and land the bloody plane! We're on our way!
  • Escort Mission: Not as bad as usual, as in "Hunted", he is invincible as the main NPCs tend to be and he carries an AKS-74U.
  • La Résistance: Fought in Afghanistan, then heads up a force of Russian Loyalists that oppose the Ultranationalists.
  • Not So Stoic: When he is trying to extract Soap and Price from the airplane graveyard in Afghanistan, a missile nearly downs him, and he unleashes a massive Cluster F-Bomb in Russian, breaking his usual stoic self.
  • Reverse Mole
  • The Stoic: Even when his chopper is getting perforated by the local militia in Rio de Janerio, he stays relatively calm, if a little worried.
  • True Companions: Part of a three-man one between Soap, Price, and himself.
  • Undying Loyalty: During the Second Russian Civil War, Price and Soap went deep behind enemy lines to walk him out of Hell. Five years later, he returned the favor.

Sergeant Kamarov

http://static.tvtropes.org/pmwiki/pub/images/18aafa14fd7f40b09311b6c60c54497e.jpg
Voiced by Mark Ivanir

Leader of a Russian Loyalist Spetznaz squad.
  • Back for the Dead: Appears in 3 after being absent in 2, only to be killed by Makarov in his second appearance in the former.
  • Big Damn Heroes: Climax of the first Modern Warfare. About two minutes too late, though.
  • Dropped a Bridge on Him
  • The Load: He really gets in the way of the SAS in his first appearance, to the point where Gaz holds him over a ledge and threatens to drop him if he won't stop it. They all get along much better in his next 3 appearances, though Soap lampshades this when he doesn't respond on the radio.
  • La Résistance: Leader of the Prague resistance forces against Ultranationalist occupation.
  • Manly Tears: "You're going to be all right, my friend!"
  • Noodle Incident: What happened with him in Beruit, anyway?
  • Reverse Mole: Infiltrated Makarov's inner circle to help Price in Modern Warfare 3. Unfortunately, Makarov already knew he was a mole working against him and eventually kills him with Yuri, Soap, and Price all watching.

Yuri

http://static.tvtropes.org/pmwiki/pub/images/c8f3cd0f70671386f39e90d2356c9a08.jpg
Voiced by Brian Bloom

Former Spetsnaz who thoroughly hates Makarov and his organization, and serves as the player character for the Task Force 141 missions in Modern Warfare 3. Was a former member of Makarov's inner circle, until his opposition to Makarov's increasing insanity led to his former boss shooting him and leaving him for dead.
  • The Atoner
  • Badass: Being a Call of Duty player character, this is a given.
  • Been There, Shaped History: He was there when Zakhaev got his arm shot off, when the nuke was set off in al-Asad's capital, and would have been the sixth man in Makarov's team during the attack on the airport.
  • Big Damn Heroes: He storms the roof and shoots Makarov just in time to prevent him from executing Price. He gets killed for it, but gives Price the opening he needs.
  • Cold Sniper: At times.
  • Defector from Decadence: Defected from the Ultranationalists when he saw how increasingly insane Makarov has become. Gets shot in the gut for his trouble, and the rest of his story is about this.
  • Determinator: Getting shot in the stomach by Makarov doesn't stop him from grabbing a gun and trying to stop the massacre at the airport.
  • Gray Eyes: Considering how much detail the designers give characters, the color choice was likely on purpose. Yuri's entire color scheme is gray, a neutral colornote . He was with Task Force 141 only to get revenge on Makarov and never tries to gain Price's favor, but he isn't a villain either. He also starts out "young and patriotic", fitting with Type 3 as well.
  • Heel–Face Turn: During "No Russian."
  • La Résistance: He is one of the commanders of the Loyalists that oppose the Ultranationalists.
  • Made of Iron
    • He the only character in the series to survive getting shot in the stomach with a Desert Eagle.
    • In "Dust To Dust" he is impaled on a spike of iron rebar when he tells Price to go after Makarov. After Price crashes Makarov's helicopter, Yuri comes charging in to save the day, pistol blazing, and Makarov has to shoot him three more times to actually put him down.
  • Never Hurt an Innocent: Why he quit the Ultranationalists.
  • Not What I Signed Up For: He betrayed Makarov because he stopped being a soldier fighting for a worthy cause and instead became a psychotic monster.
  • Only Sane Man: Was the only member of Makarov's Inner Circle to realize what a monster Makarov had become.
  • Redemption Equals Death
  • Remember the New Guy
  • Revenge: One of his driving motivations for opposing Makarov.
    • Indeed, it is stated that he is the one man in the world who hates Makarov even more than Price does.
  • Roaring Rampage of Revenge: Yuri wants Makarov dead. That's all that motivates him by the point in the story that he joins Price's group. It eventually culminates in the two-man assault on the Oasis Hotel in Juggernaut armor.
  • Russian Guy Suffers Most: Out of all of the series' protagonists, he probably suffers the most beatings across a single game, including getting dumped off a cliff into a river, shot repeatedly in the stomach, impaled by a piece of rebar, knocked senseless in the mining complex, thrown down a flight of stairs by Price and eventually getting shot in the head/killed by Makarov.
  • Token Good Teammate: Of Makarov's Inner Circle, he was the only one to have a soul.
  • True Companions: Averted: Of all of the Modern Warfare characters who work with Price, Yuri is distinct in that he never truly ingratiates himself with Price, Nikolai, or Soap. When Price learns that Yuri was once one of Makarov's trusted lieutenants, he makes it clear afterwards that he doesn't care if Yuri lives or dies, and that Yuri has to "keep up or be left behind". Price does eventually warm to Yuri, but never to the same degree as he did to Soap, Nikolai, MacMillian, Sandman, Griggs, or Gaz. Then again, Yuri's only with them for the sake of revenge on Makarov in the first place...

     Ultranationalist Russia/OPFOR 

The primary opposition across all three games, made up of three primary factions: The Ultranationalists, OPFOR, and the Inner Circle. The Ultranationalists are hardcore nationalists dedicated to rebuilding Russia's power and turning it against perceived enemies, and formed a loose alliance with Al-Asad's revolutionaries (simply referred to as OPFOR or "Opposing Force") to draw US attention away from the war in Russia and to inflict as much damage as possible on the West. By the second game, the Ultranationalists were split by Zakhaev's death, with Boris Vorshevsky controlling the more moderate elements of the Ultranationalist government and Vladimir Makarov heading up the much more violent and radical elements, with Makarov's personal army becoming known as the Inner Circle. The conflict between Vorshevsky's regime and Makarov's private army comes to a head in Modern Warfare 3.

Khaled Al-Asad

http://static.tvtropes.org/pmwiki/pub/images/29bb5f0a79cfe08c0314fdb750607722.png
Voiced by Gabriel Al-Rajhi

Leader of the unnamed Middle-eastern nation in the first Modern Warfare and co-conspirator with Imran Zakhaev. He has in his possession a nuclear weapon, which he apparently detonates during an American police action in his home country and wipes out the entire invasion force.
  • Awesome Mc Cool Name: If you know Arabic; it literally translates to "the eternal lion".
  • Authority Equals Asskicking: Averted.
  • Dirty Coward: He is explicitly called this by Nikolai when he explains how he knows that Al-Asad is still alive after nuking his own capital.
  • Co-Dragons: To Zakhaev, with Zakhaev's son, and later Makarov, as revealed in 3.
  • The Coup: Stages one during the titular level, where he executes President Al-Fulani on live TV.
  • Nuke 'em: Apparently does this to the entire Marine task force in the first Modern Warfare. Later revealed to have been at the behest of Makarov, who ordered the nuclear detonation.
  • Pre-Mortem One-Liner: Before executing Al-Fulani:
    "This is how it begins."
  • President Evil: Of the unnamed Middle Eastern country, replacing Al-Fulani (whom he executed personally).
  • Rebel Leader: of the OpFor.
  • The Revolution Will Not Be Civilized: The actions of his army during Al-Fulani's execution should probably makes this obvious.
  • Sinister Shades: Never seen without them, except as he's beaten up and then executed by Price.
  • Smug Snake: He loses this as Price beats him and then kills him.
  • Starter Villain: al-Asad lasts only halfway through the first game, and the remnants of his forces comprise the opposition in a single mission in the second game.
  • Unwitting Pawn: Really, his entire role was to draw the US's attention away from the civil war in Russia. The nuclear bomb that he used on the Marines was actually set off by Makarov, to both kill American troops and keep the blame pinned on al-Asad.
    • The very first moment that you see him in the flesh confirms al-Asad's status as a pathetic puppet of the Ultranationalists. Al-Asad, in his own country, surrounded by his own men, walks up to Zakhaev, who points a pistol in his face, and al-Asad stops like a deer trapped in the headlights. Zakhaev then casually spins the pistol around and hands it to al-Asad, as if saying "now go kill al-Fulani like a good dog." And he does as the master commands.

Imran Zakhaev

http://static.tvtropes.org/pmwiki/pub/images/8b1f52d2d745a0180a149facafdc96f9.png
"Our so-called leaders prostituted us to the West. Destroyed our cultures, our economies, our honour."
Voiced by Yevgeni Lazarev

Leader of the Ultranationalists in the first Modern Warfare. The SAS attempted to assassinate him in 1996 at Chernobyl because he was dealing spent nuclear fuel rods to terrorists; during the assassination attempt his arm was blown off by Price, though he survived thanks to Makarov and Yuri. Soap eventually kills him at the end of the first game. Becomes a martyr after his death and serves as a rallying point for the Ultranationalist Russians.
  • Bald of Evil: Might be caused by his tendency to hang around radioactive areas.
  • Beard of Evil
  • Big Bad: Of the first installment.
  • Death by Disfigurement: Subverted. His arm was blown off by Price, but he survives thanks to the intervention of Makarov and Yurinote , until Soap shoots him at the ending.
  • Disproportionate Retribution / Nuke 'em: His response to his son's death.
  • He Was Right There All Along: He is briefly seen in "The Coup," far before his role becomes apparent.
  • He Who Must Not Be Seen: Nobody knows that he is involved in the conflict until Price answers the call on Al-Asad's phone.
  • Only a Flesh Wound: He was able to survive for 15 years after Price blew his arm off.
  • Papa Wolf: He does not take his son's suicide well.
    My blood... on their hands. All US and British forces will leave Russia immediately... or suffer the consequences.
  • Predecessor Villain: He casts his shadow over the next two: Makarov carries over in his stead, General Shepherd is motivated by the nuking of the Marine task force, and the outcomes of their plots triggers a US-Russian war.
  • The Quiet One: Throughout the whole Modern Warfare series, he is only seen speaking twice; when he gives a speech in Ultimatum and when he attempt to strike a bargain deal in Yuri's flashback trying to bargain with a dealer.
  • Soft-Spoken Sadist: In his speech, the first and only time we hear him talk, he speaks in a very calm, deep and almost emotionless tone. The result is quite creepy
  • Why Don't Ya Just Shoot Him?: Played straight in the first game, when Soap shoots him on the bridge thanks to the timely distraction of a Loyalist helicopter flyby. Deconstructed in the second, where the Ultranationalists portrays him as a martyr gunned down by evil Americans while fighting the corrupt government.

Viktor Zakhaev

http://static.tvtropes.org/pmwiki/pub/images/41a7bdfd317fc61a38ee8989aae643fb.png
Voiced by Jordan Marder

Imran Zakhaev's son, and a major Ultranationalist leader.

Vladimir Makarov

http://static.tvtropes.org/pmwiki/pub/images/59940425e78c2dd3b2f0d03e486b9046.jpg
"Russia will take all of Europe, even if it must stand under a pile of ashes."
Voiced by Roman Varshavsky

A Russian terrorist who leads a radical, distinct Ultranationalist faction. Originally a loyal supporter of Zakhaev's mission, he defects from the ruling Ultranationalist party because their methods were too mild to suit his purposes. Described by Shepherd as a "whore" who sells himself to the highest bidder. Heads up the False Flag Operation that triggers the Russian invasion of the US.
  • Asshole Victim: His death was painful, slow and 100% deserved.
  • Badass: Subverted, he can plan attacks and hold his own in a firefight; but he doesn't stand a chance once Price (quite literally) gets his hands on him.
  • Badass in a Nice Suit: The only time he's not seen in a nice suit are in the flashbacks before he becomes the Ultranationalists' new leader. He seems to hate ties though.
  • Big Bad: Of 3, but he'd been a major (if unseen) player much earlier. He saved Zakhaev after he was shot, he personally triggered the nuclear detonation in al-Asad's capital, and he masterminded the entire Russian invasion of Europe.
  • Big Bad Ensemble: With General Shepherd in Modern Warfare 2.
  • Co-Dragons: Revealed to be one for Zakhaev alongside Victor and Al-Asad during the first game (he's the crossed-out man in the photo during the loading screen featuring the Four Horsemen together), when it's revealed in 3 that he detonated the nuclear warhead in the Middle East.
  • The Coup: He manages to gain the influence of most of the Russian military by the third game. It comes full-circle when he captures President Vorshevsky and effectively runs the show from there.
  • Create Your Own Villain: Through detonating the nuke that killed the entire Marine battalion in the first Modern Warfare, he helped turned General Shepherd into a fellow villain as a result, which would have made Shepherd's attempt to kill Makarov a Hoist by His Own Petard, if not for the implication that Makarov had planned ahead and allowed Soap and Price to off him in his stead.
  • Defector from Decadence: Unlike most examples, Makarov's reasons for leaving the ruling Ultranationalist party was inspired by their lack of decadence. Their unwillingness to adhere to Zakhaev's words to the letter (in his mind they only subscribe to The Theme Park Version) meant they refused to pay their dues to what allowed them to come to power and he will show both them and their enemies what it really means to be "Ultranationalist".
  • Dragon with an Agenda: Considering the fact his apparently main safehouse gets raided and all his data is in American hands, he somehow manages to control nearly every major asset in the Russian military in 3 which shows that he had a much bigger and better equipped facility elsewhere, meaning he's probably been feeding lies to Shepherd since the start.
  • Enemy Mine: In the level "The Enemy of My Enemy", he gives away the location of Shepherd's hideout to Price and Soap to save his own arse from apparent inevitable destruction by Shepherd's forces.
    • Subverted in 3, since it's revealed that he had a lot more resources and men on hand than first thought, as proven in "Persona non Grata". Having Price and Soap kill Shepherd was simply convenience.
  • Evil Former Friend: To Yuri.
  • Famous-Named Foreigner: Named after the former Soviet Union's standard issue pistol. Becomes a case of Hilarious in Hindsight for some when said pistol appears in Black Ops. "Wait, what do you mean the guard was trying to beat you with Makarov's butt ?" Though, in fairness, Makarov is among the commonest Russian surnames, so it's not like his surname would be immediately confused with the pistol designer (well, not to native Russians, at least).
  • From Nobody to Nightmare: He was just an ordinary soldier with dreams of patriotism. Then he rose through the ranks, and became the world's greatest terrorist.
  • General Failure: Despite Makarov's immense success in getting control of Russia's military and launching attacks against America as well as Europe, they're also massive failures. The invasion of the United States is a complete boondoggle due to Price's missile and the Russian military is in full-retreat after five days. The European Invasion kills millions but is doomed without the use of nuclear weapons (which he doesn't have).
  • Greater Scope Villain: Of the first Modern Warfare, due to him ensuring Zakhaev's survival in 1996 and triggering the detonation at al-Asad's capital that resulted in Paul Jackson's death and General Shepherd's Start of Darkness and eventual Face–Heel Turn in Modern Warfare 2. He is also considered to be this in the overall trilogy.
  • Hero Killer: Every time he is encountered in the flesh, Makarov ends up killing or critically wounding a Player Character. Allen, Harkov, Soap, and Yuri (twice!). The only time that doesn't happen is in the Hotel Oasis, as Price, though Price is still woundednote . He also indirectly kills Jackson and Mr. Davis.
  • Knight of Cerebus: Things get real serious once Makarov appears. See Hero Killer for more information.
  • Kick the Dog: Too many to count. Although one moment was asking Price how long it took for Soap to die after a very pissed off Price rang Makarov to let him know he was coming for him.
  • Mook Lieutenant: Begins as one, then goes through a series of mook promotions, as detailed below.
  • Mook Promotion: In Modern Warfare 3 it's shown that Makarov was just one of Zakhaev's many Mooks attending the Chernobyl arms deal in 1996. He and Yuri end up saving Zakhaev's life after his arm is shot off by Price, which leads to Makarov gaining Zakhaev's favor and rapidly ascending the ranks of the Ultranationalists, making him a Dragon, albeit under Co-Dragons in chief Al-Asad and Victor Zakhaev. After Al-Asad's and both Zakhaevs' deaths he becomes the leader of the extremist wing of the Ultranationalists, and by the time of Modern Warfare 3, he's secretly controlling a large portion of the Russian military from behind the scenes.
  • No-Holds-Barred Beatdown: Find himself on the receiving end of one via Captain Price and leads into his death.
  • Noose Catch: Receives one in Modern Warfare 3, courtesy of Captain Price.
  • Not Quite Dead: He's revealed to be the first of the Four Horsemen in 3, thus making him this in the first game. It's implied that US intelligence mistook him as K.I.A. during the nuclear explosion in the capital city.
  • Older Than He Looks: Appears in MW3 to be in his early 30's, but is seen in the Chernobyl flashback 20 years ago as an adult driving Zakhaev's Jeep, making him in his early 40's at the youngest.
    • If you look closely at his bio, his year of birth is given as 1970, making him 26 at Zakhaev's assassination attempt, 41 when he detonated the nuke, and 46 for the events of 2 and 3.
  • Praetorian Guard: He has one in the form of the Inner Circle.
  • Psycho for Hire: Shepherd explicitly states that he works for money. Subverted, though: Makarov actually has an agenda of plunging the world into a massive world war in which Russia conquers Europe.
  • Rasputinian Death: He's in a helicopter crash, gets shot through the chest by Yuri, is bludgeoned and thrown through a glass window by Price, and finally ends up hanged with a winch hook cable.
  • The Sociopath: At the end of the day, Makarov is this. Manipulating his way through to the top, massacring an airport of civilians and pinning the blame on the US while showing absolutely zero remorse for it, and showing quite a vicious, sadistic streak along the way. It's implied by Yuri that he once truly believed in the cause, but now only wishes to obtain power and slaughter anyone that stands in his way.
  • The Starscream: In Modern Warfare 3, he attempts to overthrow the Russian President to extract the missile launch codes from him and the take political (but mostly military) power of Russia from him.
  • They Look Just Like Everyone Else: Unlike the more obvious Al-Asad and Zakhaev Makarov resembles little more than a bearded, semi handsome Russian soldier in a suit, resembling maybe Hans Gruber without the charm.
  • The Unfettered: You kinda know that he's this when he sees no problem massacring a airport full of innocent civilians just to kickstart the events of the 3rd world war. He makes it even worse when he's willing to use chemical weapons on civilian and military targets alike. It's best described in this comment:
    "This man Makarov is fighting his own war and he has no rules. No boundaries. He doesn't flinch at torture, human trafficking, or genocide. He's not loyal to a flag or country or any set of ideals. He trades blood for money."
    • It's pretty much why Yuri refused to go through with the airport massacre and Yuri's entire revenge arc in MW3.
  • Unwitting Pawn: It looks like he's one for Shepherd at first, but then it's subverted. Based on how the events of 3 unfold, it appears Makarov was the one pulling the strings on Shepherd the entire time.
  • Walking Spoiler: In 3, since it's revealed that he was responsible for a number of things, including the nuclear explosion in the Middle East and Shepherd's Start of Darkness.
  • With Great Power Comes Great Insanity: In Modern Warfare 3, Yuri paraphrases this word for word when describing Makarov's rapid ascent up the ranks.
  • You Have Outlived Your Usefulness: Once he's no longer useful to Shepherd, the General tries to kill him. Makarov survives and continues on to inflict even greater tragedy.
    • Might be a subversion, Modern Warfare 3 clearly shows he had to have had some major plans going on in the background and that he may actually have been doing this to Shepherd. If the infamous safehouse level is compared to his actions in 3, then it's likely that Makarov was at least feeding false information to Shepherd's intelligence assets and probably was intending to kill Shepherd anyway — sending Price and Soap to do it was probably just seizing an opportunity.

Boris Vorshevsky

http://static.tvtropes.org/pmwiki/pub/images/3d89fae0ca1dd609f44cce4a03a20d59.png
Voiced by David Anthony Pizzuto

President of Russia and leader of the mainstream Ultranationalists after the civil war. Enemies with Makarov, who believes that the ruling party in Russia did not follow Zakhaev's creed and are bringing shame to the Ultranationalist name.
  • I Have Your Wife: Makarov kidnaps his daughter to get him to give up the nuclear launch codes.
  • Our Presidents Are Different: President Target.
  • Reasonable Authority Figure: He decides to pursue peace so more Russians won't die. One wonders how much control he has over the Russian military, given that they launched the massive invasion of Europe even though he wanted peace.
    • It should be noted that several members of his staff, and possibly his Cabinet, were with him on his plane. They were presumably loyal to him, but were all killed when Makarov's men attacked it.
    • In general he is also this, distancing himself from the radical message that Makarov subscribes to.
  • You're Insane!: Says this to Makarov.

Alena Vorshevsky

http://static.tvtropes.org/pmwiki/pub/images/9ccb523930a715bb9266e30b642333db.png
Voiced by Anna Graves

The daughter of President Vorshevsky.
  • Bridal Carry: She gets this briefly from Price When she is rescued in "Down the Rabbit Hole".
  • Cold-Blooded Torture: She seems to have gone through this at least to a minor degree when you find her in the diamond mine
  • Damsel in Distress: Well, yeah. But you have to admit, you'd be pretty scared too if the Ultranationalists were after you.
  • I Have Your Wife: The reason why the Ultranationalists keep trying to kidnap her is so they can coerce President Vorshevsky into giving up the launch codes.
  • Living Macguffin: Makarov wants her so she can be used to force President Vorshevsky to give him the launch codes to the Russian nuclear arsenal. Delta Force and Task Force 141 want her so that doesn't happen.

Andrei Harkov

An FSO (equivalent of American Secret Service) agent, in charge of President Vorshevsky's security.

Major Petrov

Commander of an Ultranationalist airbase in Modern Warfare 2.
  • Department of Redundancy Department: "...surrender now or your comrade dies! Put your hands in the air and surrender to us or your comrade dies!" "You have five seconds to comply!" "Very well, we give you five seconds to comply!"
  • Large Ham

     Other 

Sat1

An astronaut briefly controlled in Modern Warfare 2.

Yasir Al-Fulani

http://static.tvtropes.org/pmwiki/pub/images/0b995c7bb013bb689c77e2a5791b9cff.png

President of the unnamed Middle Eastern country in the first Modern Warfare.
  • Boom, Headshot: How he dies.
  • Controllable Helplessness: The player controls him (or at least looks through his eyes) in "The Coup". His car got attacked, he got captured, tied to a cross and executed by Al-Asad, during which the player is completely helpless and unable to do anything other than look around.
  • The Faceless: Averted in the DS version.
  • Meaningful Name: Al-Fulani is basically Arabic for "John Doe" (cf. the similar Spanish word "fulano").
  • We Hardly Knew Ye: He dies in the same chapter he is introduced in, an is the first player-perspective character to die.

The Davis family

http://static.tvtropes.org/pmwiki/pub/images/3c4d5eb94bdda4f704c78949838a7358.png
Voiced by Julia Arem (Sarah)

A family seen vacationing in London during MW3. Killed in a gas attack predicating the Russian invasion of Europe.

Waraabe

http://static.tvtropes.org/pmwiki/pub/images/686b1e5125e7273b7a6ca7c24a13dafd.png

Somalian warlord seen in the MW3 mission "Return to Sender".

Viktor "Volk" Khristenko

http://static.tvtropes.org/pmwiki/pub/images/90e65ba1a82b787f10f859c7db38dba4.png

The CEO of Fregata Industries, a front company that supplied Makarov with Deadly Gas.


http://tvtropes.org/pmwiki/pmwiki.php/Characters/ModernWarfare