While likely not having THAT many characters, there's still quite a few to keep track of.
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Ebottonia
The once-kingdom of monsters located underneath Mount Ebott, after integrating the remnants of Black Mesa into itself became a technological giant and fearing American reprisal for poaching one of their best contractors a massive fortress as well. Following a short but brutal war between the two nations, Ebott finally fully broke away from under the thumb of Capitol Hill and has been preparing for America's revenge ever since, their leader Director Asriel convinced they'll attack aaaany day now... Director Asriel Dreemurr
- Ape Shall Not Kill Ape: Ruthlessly enforced, to the point that petty theft between monsters is met with years of hard labour and Abusive Parents such as Susie's dad simply disappear in the night.
- Authority Equals Asskicking: As is custom with all boss monsters, Asriel is much stronger than anyone else in Ebottonia.
- A Child Shall Lead Them: With his father Asgore lynched by the mob that in the original game killed Asriel instead and his mother either abandoning the kingdom in it's hour of need or fleeing persecution from her own son depending on who you ask, little Asriel was crowned King of the Monsters at just ten years old. He's been in charge ever since.
- A Hero to His Hometown: Downplayed Trope. While his Closer to Earth attitudes towards meme culture and steadfast adherence to statesmanship rather than decay into a Corrupt Politician endear him effectively totally to Ebottonia, his incessant derision of the USA and unfiltered callouts of practically every major power's atrocities through history have divided global opinion between those infuriated by his insensitivity and those who agree with what he has to say.
- Ermine Cape Effect: Defied, as Asriel personally hates the pomp and circumstance that follows all things royal, to the point that he abolished his own monarchy to avoid it. That doesn't stop him bringing up his Royal Blood among other aristocratic leaders.
- Iron Woobie: The guy's lost his entire family in one day, had to raise himself from ten years old because his carer was so Brilliant, but Lazy, faced crisis after crisis in leadership, was forced to kill at least one of the fallen humans simply to survive, and barely rescued his species from extinction twice at the hands of the same nation twice. If that wasn't bad enough, he's been forced to mobilise for yet another war that threatens to do the same. The fact he's remained intact through all of this more than earns the awe and adoration of his people - which in fact is part of the problem.
- Just the First Citizen: Asriel styles himself 'director' since he's the one telling everyone else what to do.
- Large and in Charge: Asriel is well over ten feet tall, and not only rules Ebottonia, but also leads the Initiative.
- Older Than They Look: The monster's well into his seventies, but he hasn't aged a day over 25.
- Somebody Doesn't Love Raymond: Administrator Wallace Breen is less than fond of the monstrous giant, both from his sheer brutality at times and the amount of paperwork keeping him out of politics. Toriel Dreemurr still loves her son despite everything, but remains one of his most vocal critics despite - or perhaps because of - this.
- Walking Spoiler: If you haven't played Under Tale, don't look at this entry, though it's probably not worth avoiding him anymore.
Marshal Undyne
- Authority Equals Asskicking: Make no mistake, Undyne is just as proficient a combatant as she was as Captain of the Royal Guard even with her much larger and more modern army
- A Father to His Men: Well, her men, but the effect is much the same.
- Eyepatch of Power: Over her left eye, as is canon.
- Fiery Redhead: In her youth certainly, and while she's no less passionate now she's had a lot of time to mature since then.
- Four-Star Badass: Undyne, despite being middle-aged now compared to the source material, is still just as capable of kicking anyone to the curb as before.
- Thousand-Yard Stare: Gives one when recruiting Jackson Cousteau at Bovington when she brings up how much it hurt to send others to their deaths in the last war, and how much she knows it will hurt when she has to do so again.
Red
An abnormally-red pearl kidnapped from a life of servitude by Russian special forces, she was immediately taken under the wing of the stern but caring Director Asriel.
- Go-Go Enslavement: Standard issue for all pearls, but Asriel is working to invert this trope by liberating her and getting her to wear something sensible instead.
- Moe: Well, Asriel seeems to think so, given how gentle he tries to be with her.
- Nervous Wreck: Pretty much everything terrifies the poor girl, given that where she's from she's considered property used to adorn one's home with all of the rights (read: none) that entails. She can barely speak when shown to the UN as proof of the invasion, and when Asriel tells her she needs to learn to fight she starts glitching out.