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The Holy City Camelot

A city Shirou created using YGGDRASIL and his Projection abilities, inhabited by NPC versions of various servants Shirou remembers from his life on Fate Earth.
  • Always Someone Better: Group wide example, but they are this to Nazarick — Shirou designed all the NPCs of Camelot and the other realms as boss characters and straight up cheated the system by creating them via magecraft. And not only are they on a power level that is beyond the majority of Nazarick (up to and including Ainz), but they are implied to outnumber Nazarick's forces by a considerable margin (members mentioned and shown include Robin Hood, the Knights of the Round, the four Roman Emperors summonable in Fate/Grand Ordernote , and the Argonauts.
  • Big Fancy Castle: Camelot is one of the most famous castles in mythology, and it still fits the bill here. Most natives of the New World are dumbfounded upon seeing it.
  • Cultural Chop Suey: Their base is implied to include characters and areas from Greek Antiquity, Medieval Europe, and even the Middle East during the crusades.
  • Good Counterpart: To Nazarick — whereas Nazarick subscribes to Humans Are Insects and tends to kil, enslave or eat humans that Ainz does not order spared, Camelot (in part due to most members being human to some degree) view humans as worthy of respect and protection, and thus work to protect the humans of the New World from harm.
  • Rag Tag Bunch Of Misfits: While all of them are undeniably amazing heroes, the members of the Holy Kingdom include the leader of the most famous assassins' guild in history, the King of Camelot, the most famous outlaw in english folklore, a literal witch, at least one demigod, and the oldest hero to ever exist, each with their own flaws. They're mostly held together by loyalty to Shirou, though they are making the effort to try and be friends.
  • Villains Blend in Better: Inverted - Camelot's members have a better time blending in with the various forces in the New World, both because as humans, they understand the mindset of their targets better, and because the various members sent across the world were tailored explicitly to their targets' aesthetic (sending Nero to the Rome-themed Baharuth Empire, for example).

    Shirou Emiya 

Shirou Emiya

The sole Player of the Holy City, and The Hero of Fate/stay night.
  • Master Archer: Prefers to use the bow, and his time since the Grail War has made him rather aloof.
  • Foil: To Ainz. Shirou is more world-wary than Ainz and actually had a life and friends outside of YGGDRASIL, and while Ainz was motivated to play the game out of a desire to acquire friends and family that he never had, Shirou threw himself into the game to hold on to what he had lost. Shirou also has a healthier mindset than Ainz, with his desire to help others being innate to his person. He's also far more intuitive than Ainz and can work better with his subordinates. Said subordinates also treat him with reverence, but unlike with Nazaric, they recognize that he is fallible.
  • The Leader: Shirou is this to Camelot, even if Saber is nominally in charge — most of her actions are based on how he acts (and her desire to protect him from harm).
  • Small Steps Hero: YGGDRASIL actually had a Hero class in it, obtained by doing things in the defense of other players. Unsurprisingly, Shirou obtained it due to being an all around Nice Guy. However, because he chose to do so without making a name for himself, he only got to the first tier of that class, as it was heavily dependent on reputation. Arriving in the New World erases his progression in that class due to being a nobody, but after a few weeks, word of mouth makes him well known enough for re-unlock the first level of the class.

    Arturia Pendragon 

Arturia Pendragon, the King of Camelot, King of Knights, the Once and Future King, Keeper of the Oaths of the Chivalric Path

The Leader of the Knights of the Round, and the nominal ruler of Camelot.
  • A-Cup Angst: Part of the reason that Arturia doesn't get along with Nero is that the latter is practically identical in appearance to Arturia, but noticeably curvier. The other half is that Nero has no problem showing off her figure.
  • Badly Battered Baby Sitter: Arturia may be the King of Camelot, but she has no idea how to care for children. She's visibly losing her composure when a bunch of refugee infants start climbing all over her.
  • Clingy Jealous Girl: Subtler than most examples, but still present. Arturia noticeably gets uncomfortable whenever Shirou interacts with Nero, and also explicitly gives Mordred orders to protect Shirou from "harlots" when two are visiting Northern Roble.
  • Foil: To Nero — Arturia is a straight-laced ruler who spends most of her time in Camelot and only seems to desire approval from Shirou. Nero is a more freespirited ruler who travles to the Baharuth Empire to influence it for Camelot and prefers the adulation of the masses. Arturia dresses in blue while Nero dresses in red. Lastly, Nero is a Shameless Fanservice Girl while Arturia is extremely modest.
  • Foreshadowing: Arturia has a moment in Chapter 2 where, when thinking about Shirou, the line "I want to fight by your side" passes through her head. While innocuous, it's the first hint that the servants Shirou created in YGGDRASIL are compositing with their real selves.
  • Insecure Love Interest: Arturia loves Shirou, but has some severe inferiority issues due to having spent her entire life as king, and not as a woman. She's bothered by how she can't keep up with Shirou's plans (while Shirou isn't a good planner, he can make ones that only Agravain can follow), and is especially worried Shirou might be more interested in Nero (who looks just like Arturia, but is far curvier).
  • Knight in Shining Armor: King Arthur is a Trope Codifier for the KiSA. It is no surprise that she is this.
  • The Paladin: A holy knight wielding a sword that embodies righteousness? Arturia fits the bill. People in the New World often assume she is a paladin, and Chapter 4 confirms she does have levels in the paladin class.
  • Ship Tease: As always, with Shirou. Her love for him is so great that it ''transcends time and space and is carried over when her NPC self arrives in the New World.
  • Supporting Leader: While Arturia is the ruler of Camelot, she defers to Shirou most of the time.

    Agravain 

The Loyal

One of the Knights of the Round Table, who serves as The Dragon to Arturia when it comes to the administration of Camelot.
  • Adaptational Heroism: He’s still as dedicated to Arturia and Camelot as always, and not afraid to employ underhanded methods, but as the Arturia he’s serving is her more moral Saber self, rather than the ruthless Lion King Tyrant from Grand Order, he isn’t required to carry out atrocities.
  • Batman Gambit: His main method of manipulating people seems to be consistently this.
  • Manipulative Bastard: He’s far more willing to employ underhanded means of manipulating both individuals and nations, as long as for the sake of Arturia and Camelot.
  • Undying Loyalty: His defining trait.

    Merlin 

The Wizard of Flowers

The teacher of Arturia as a child, as well as Camelot’s court wizard. A shameless womanizer, who also serves as a source of information for Shirou.
  • Adaptational Nice Guy: Not as much of a Jerkass as in the Grand Order game.
  • The Casanova: He flirts with pretty much every woman he sees. He’s quite successful with women of the New World thanks to his Bishounen good looks and Charisma skills. He’s far less successful with women from YGGDRASIL, both Camelot’s NPCs and Nabe. His attempts to woo Scathach ended in total failure when he couldn't resist feeling her up, and now she is trying to kill him in revenge.
  • Seers: His Ex ranked Clairvoyance Skill makes him this, which in this story means he can see everything going on in multiple countries. A fact Ainz realizes, and becomes justifiably terrified.

    Scáthach 

The Witch of Dún Scáith

Cú Chulainn’s mentor, and the Guardian of the Land of Shadows.
  • Adaptational Wimp: "Very" downplayed, but in Fate/Extella the Gate of Skye is an attack that affects all enemies. In this story it only works on undead and demons, leaving normal humans totally unaffected.
  • The Beastmaster: She uses hundreds, if not thousands, of ravens as her familiars to gather information.
  • Berserk Button:
    • Whatever pass Merlin made on her was apparently enough to hunt him down for brutal retribution. Moved into Disproportionate Retribution territory when it's recess this was copping a feel, which while rude doesn't quite warrant death.
    • She is particularly incensed when she witnesses the fake Jaldaboath wielding Cú Chulainn’s Gae Bolg.
  • Curb-Stomp Battle: Gives an extremely brutal one to a demon summons Demiurge uses as a fake Jaldaboath.
  • The Dreaded: She was this back in YGGDRASIL that Ainz is terrified of her.
  • Mama Bear: She's hell-bent on killing the ones that murdered Cú Chulainn. She also becomes a reluctant guardian for a pair of children whom Cú taught to handle the spear in her style.
  • Man of Kryptonite: If her high levels of physical and magical abilities didn’t make her dangerous enough, her status as the guardian of the Land of Shadows, gives her a special advantage against undead and demonic enemies; which is almost everyone in the Great Tomb of Nazarak. Ainz regards her as personally dangerous as Arturia and Gilgamesh for this reason.
  • Portal Door: She can summon the Gate of Skye to suck in all undead and demonic creatures in an entire city. Ainz is as baffled as he is terrified as this is an ability she did not have in the YGGDRASIL game.

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