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    Bonnie 
https://static.tvtropes.org/pmwiki/pub/images/98295f69_039d_4b30_bf52_7dfcebc407a1.jpeg

The titular owner of the bakery. She is out to make delicious food for the animal citizens and make them happy. She is also the one responsible for the disappearances of the townsfolk, whom she is turning into her ingredients.


  • Animal Motifs: Despite being the Token Human, Bonnie is associated with rabbits, with her ribbon looking like bunny ears, having a carrot on her shirt, and her name sounding like "bunny". It's also revealed the first person she turned into food was a rabbit. Furthermore, the DLC reveals that she assumes the persona of "Bunnie" and wears a bunny mask when hunting down animals to turn them into ingredients.
  • Ambiguous Situation: The Fresh Ingredients DLC presents the question of if the townspeople seen in-game are actually animals; missing posters in the DLC gallery (which can be unlocked by playing through the Endless Baking mode) feature humans that resemble the animal victims that Bonnie kidnaps, and the Bingus version of the Escape ending shows a bloody human corpse in what looks like Bonnie's basement. With that in mind, does Bonnie really live in a World of Funny Animals, or does she only see the townspeople as animals due to some kind of psychosis?
  • Antagonist Title: Bonnie is the eponymous bakery owner and is the main antagonist of the second half who kills talking animals for use in her products.
  • Ax-Crazy: Bonnie is depraved and sadistic, keeping her victims alive and suffering in her torture cellar below, all while feeding sapient animals to other sapient animals.
  • Berserk Button: Trying to compete with her bakery. The DLC makes mention of a new bakery in town that pulls as much if not more customers than Bonnie's and Bonnie is not happy about it. While she never takes action against the rival bakery's owner, it's probably not a coincidence that all her victims but one are customers of her rival. The Cat in particular was badmouthing Bonnie's bakery and trying to get people to abandon it in favor of the new one. While investigating, Bonnie also makes sure that none of the other shops in town try to encroach on her turf by selling pastries.
  • Big Bad: Bonnie herself is actually a Serial Killer who kidnaps the talking animals to turn them into her ingredients, and plans to make the true protagonist her next victim.
  • Bitch in Sheep's Clothing: On the surface, she's a sweetheart who wants animal citizens to be happy. In truth, she's a murderer who kidnaps citizens to make them into food.
  • Bright Is Not Good: Bonnie is a blonde woman who wears light pastel colors and is also a horrible murderer who uses her victims' flesh, fat, and blood to make pastries.
  • Carry a Big Stick: In the Fresh Ingredients DLC, Bonnie (as Bunnie) uses a large hammer to knock out her targets. And anyone who might try to interfere.
  • Catapult Nightmare: Getting killed by Bingus in Night Mode has Bonnie spring awake in the middle of the night, revealing the Bingus mode to actually be a nightmare.
  • Dark and Troubled Past: She mentions that her family disappeared in the DLC.
  • Decoy Protagonist: You play as her for the first half where the game appears to be another cute cooking game. But the second half, where it turns into horror, has you switch to controlling one of her hostages.
  • Even Evil Has Loved Ones: If nothing else, Bonnie seems to be genuinely fond of Bear, regularly having friendly conversations with him and at one point telling him to take care of himself. Her notes in the DLC reveal that Bear grew up with her after her parents vanished and views him as her only true friend.
  • Evil Chef: Just ask the poor animals whose limbs she chopped off.
  • Face of an Angel, Mind of a Demon: A cute, seemingly innocent young woman who kidnaps the Funny Animals in her town and cuts them up for food.
  • Freudian Excuse: The Fresh Ingredients DLC reveals that her parents disappeared when she was very young, leaving her all alone. Her only friend growing up was Bear and it's implied she threw herself into her bakery in order to repress her trauma.
  • Hair of Gold, Heart of Gold: Subverted. The blonde-haired Bonnie seems sweet and caring, but is in truth a dangerous Serial Killer that uses the townsfolk as her "fresh ingredients."
  • Hair-Raising Hare: The townspeople are certainly right to be afraid when "Bunnie" shows up in their vicinity.
  • Humans Are the Real Monsters: She's the only human seen in a World of Funny Animals, and is easily the vilest character in the game, kidnapping talking animals and butchering them to use as ingredients for her customers.
  • "It" Is Dehumanizing: In the DLC, she refers to all the animals around her as "it," even though they're fully sapient just like her. It's yet another reminder how little she values their lives beyond being customers or ingredients for her bakery.
  • Master Actress: There's a long list of animals she tricked into thinking she's a Nice Girl. She's actually the exact opposite.
  • Malevolent Masked Woman: Her "Bunnie" persona has her don a white rabbit mask to disguise her identity when hunting her victims at night.
  • Nice Girl: Not at all, actually. Though she used to be genuinely sweet enough to take care of an injured rabbit.
  • Psycho Knife Nut: She patrols her basement dungeon while carrying a large cleaver.
  • Psycho Pink: She sports a shirt that's mainly pinkish, a bow of the same color, and she has pink Blush Stickers. She's also a Bitch in Sheep's Clothing who's killed and mutilated numerous animals.
  • Psychopathic Womanchild: The DLC told from her point of view confirms her to be this. Her sweet demeanor isn't an act, it's just how she is. Which makes her casual attitude toward the mutilations and eventual murders she commits all the more chilling. She treats her kidnappings much like a game and refers to people she dislikes as "meanies."
  • Sadist: Heavily implied. While crusading her basement, she smiles and hums unless she hears or spots the Player Character. She's happy in the DLC while going to find her next victim. Her victims also indicate that, when she gets upset, she torments them.
  • The Secret of Long Pork Pies: Bonnie keeps her bakery by abducting various animal townspeople to use as ingredients for her pastries, before serving them to her animal customers.
  • The Sociopath: Bonnie puts on the mask of a sweet bakery owner to hide the vicious killer she is underneath.
  • Stalker without a Crush: The DLC teaser implies that she doesn't just pick her victims randomly, but stalks them for a while to learn their routines. However, there's no evidence she crushes on them.
  • Start of Darkness: When an injured Rabbit died under her care, she cooked their remains. The smell attracted costumers to her bakery for the first time in a long while and so she kept on murdering townsfolk to keep her dream afloat.
  • Sweet Baker: Subverted. She seems to be the standard adorable and nice baker girl in the first half of the game, but the second half reveals her to be an Evil Chef who chops up her sapient animal customers to use as ingredients.
  • Then Let Me Be Evil: Her bakery never got enough profits, and then a rabbit died under her care. She realized she could sacrifice the herbivores (and anyone trying to snoop) so she could keep her customers fed and coming back for more.
  • Uncertain Doom: In the secret end, you don't actually see the hostage kill her, but since you hear them stab Bonnie six times, it's likely that she died before somebody could give her medical attention.
  • Used to Be a Sweet Kid: Her notes show she seemed to be a genuinely sweet person, but desperation over her failing bakery and growing sadism lead to her becoming the monster she is now.
  • Villain Protagonist:
    • Played with in the main game. You play as her for the first half of the game, but it is only in the second half, when she is revealed to be a Serial Killer, that you switch control to one of her hostages.
    • Played straight in the Fresh Ingredient DLC where you're playing as her full-time, hunting for victims to make ingredients out of. She also ends up being placed in the role of a hostage herself in the secret Bingus mode.
  • Villain with Good Publicity: A deranged Serial Killer with the outward image of a Sweet Baker. She's so popular that in the Fear ending no one is willing to believe the protagonist when they reveal her crimes.
  • Walking Spoiler: How Bonnie maintains her stock of ingredients is hard to discuss without giving the twist away.
  • White Mask of Doom: Her "Bunnie" mask, which she wears when on the prowl at night.
  • Wouldn't Hurt a Child: Immoral as Bonnie is, the DLC heavily implies she wouldn't go so far as to use children for ingredients. The only exception was the young rabbit who so happen to died of her injuries under Bonnie's care and Bonnie's behavior whenever she's reminded of the incident suggests she still feels horrible about it.

    Bear 
Bonnie's friend, a bear who loves her red velvet cake.
  • A Dog Named "Dog": He is a bear called Bear.
  • I Ate WHAT?!: In some endings if the hero escapes, Bear is noticeably shocked in the ending images as he's told what his best friend was putting in the food she sold him.
  • Irony: He's worried about the disappearances in town, unaware that his bestie's behind it.
  • Only Friend: What he was to Bonnie, after her parents disappeared.

    The Victims 
Four animals: a panda*, a dog*, a rabbitnote , and a catnote . All of them imprisoned inside of Bonnie's basement dungeon where their bodies are used as her cooking ingredients.

In General:

  • An Arm and a Leg: All of them are missing two or more limbs in order to make their chances of escape very slim, with poor Panda having been deprived of both his arms and legs.
  • Permanently Missable Content: If Bonnie does perfectly at the start, only the Panda will be left as the others have presumably been killed for "ingredients".
  • Uncertain Doom: The Panda is saved in the secret ending, but we don't know of the other victims' fates. The DLC game does have an ending where all of the animals are given hook limbs and they sail together with the pirate, but no one else mentions it.

The Cat

  • Rich Bitch: He's pretty wealthy and a total snob. While he does use his money for charity, it's largely to prep up his reputation.
  • Jerkass: He badmouths Bonnie's bakery to a shopkeep, saying he wouldn't be caught dead at that place.

The Bunny (Abby)

  • Big Sister Instinct: She still hasn't given up searching for her kid sister.
  • Connected All Along: It's all but stated that she's the older sister of Bonnie's first victim. Bonnie actually feels a bit conflicted upon finding out.
  • Gamer Chick: Frequents the arcade, and even rents a guide from the public library to help her with a game that she's struggling to beat.

The Dog

  • Butt-Monkey: He is constantly shooed around by his bosses. During the investigation they send him to get loads of coffee, none of which he's allowed to drink and then afterward dox his pay when he lets some of the cafè's employees help him with carrying the orders. To make a bad situation worse, Bonnie picks him as a target to be made into ingredients.

The Panda

  • Hardboiled Detective: Revealed in the Fresh Ingredients DLC, Panda is actually a detective. Who is so deeply involved in the case all he has had to eat is frozen burritos and coffee. He also carries a gun with him, something Bonnie had to avoid to kidnap him.
  • Made of Iron: Despite Bonnie chopping all of his limbs off, he'll always be the last one alive in the basement in every playthrough and the only other victim besides the Hostage to come out alive in at least one ending. He's also still lucid enough to inform the Hostage what's going on and give them advice on how to get out and avoid Bonnie.

    The Other Animals 
The townsfolk. The recent kidnappings have them on edge, but they're completely oblivious to Bonnie's machinations.

The Mice

  • Armed with Pepper Spray: The red mice are armed with pepper spray, which they'll use if Bonnie as Bunnie gets too close to them.
  • Irony: They talk about their plans to catch/repel the kidnapper while Bonnie is listening in. At one point, a mouse even tells Bonnie not to worry and leave everything to them.
  • Red Is Violent: Red mice are a lot more aggressive than their yellow and green counterparts, being the only ones carrying something like a weapon and encouraging others to actively fight back against the kidnapper.
  • Screw This, I'm Outta Here: If the green mice spot Bunnie, they'll run away and call the police.

Police Wolves

The town's law enforcement. Bonnie needs to avoid them on her ingredient runs.
  • Blue Is Heroic: Their models are colored dark blue and they're working tirelessly to catch the kidnapper that's been terrorizing the town.
  • Noble Wolf / Savage Wolf: Yes, in this case they're both. To the townsfolk, they're protectors trying to keep them safe from the kidnapper. To Bonnie, they're a nuisance that can hinder her in her quest to get ingredients and end her career permanently by arresting her.
  • Police Are Useless: Much as they try to avoid this trope, in the end it's invoked. The police wolves never manage to catch Bonnie or prevent any of the kidnappings, with the one to ultimately bring her down being the Hostage.

The Moose

  • Beware the Silly Ones: He might seem like a funny, if a bit unnerving, easter egg at first, but the Moose ending implies he's some sort of malevolent otherworldly entity.
  • Eviler than Thou: If the Hostage enters the Moose's code into the keypad, the Moose is summoned and takes Bonnie away, with her being unable to do anything about it. Though considering who Bonnie is, the "evil" part is debatable.
  • Pungeon Master: All of his tales end with him making a moose-based pun.
  • The Spook: Who is this guy? Why does he keep telling you anecdotes that end in puns? And why does he disappear into the floor at the end of each conversation? Where does he take Bonnie in his ending and has he already taken others? You'll never find out.

    The Hostage 
The unnamed protagonist of the second half of the game, a hostage in Bonnie's basement who aims to escape.
  • Action Survivor: A hapless kidnapping victim with no combat experience or any way to defend herself, yet in the majority of the endings she manage to successfully escape Bonnie and can even reveal her crimes to the public. In one ending, she even take down Bonnie herself.
  • Amateur Sleuth: As revealed in the prequel and DLC, the protagonist has actually been suspicious of Bonnie for quite a while and has been stalking her bakery and has repeatedly called her in for the police to search with no results. And in fact as noted by Bonnie, the police have been getting annoyed with the frequent call-ins.
  • Ambiguous Gender: Her gender initially never revealed until the DLC confirmed the hostage to be female-looking in appearance, as Bonnie using "she" pronouns.
  • Ambiguously Human: Among a cast of furry animals, the hostage is depicted the most as being humanoid in appearance aside from being shrouded in darkness. Alternatively, this could be their default form for the player to maneuver.
  • Cassandra Truth: She try to reveal that Bonnie was the murderer all along in the Fear ending but nobody believes her.
  • Dark Is Not Evil: In contrast to vicious Serial Killer Bonnie having bright pastel colors, the Hostage is a figure covered in darkness but is actually the true hero of the game.
  • Doomed by Canon: Downplayed, compared to the victims, but due to the second half of the main game featuring her as the protagonist we already know her rogue investigation against Bonnie in the DLC won't amount to anything and that she will end up kidnapped and dragged off the Bonnie's basement some time in the future, as shown in "A Day with Bonnie".
  • Earn Your Happy Ending: In the Free ending, the Hostage takes down Bonnie, escapes her butcher basement with the limbless panda, and exposes Bonnie's crimes to the rest of the town. As the limbless panda falls asleep in his hospital bed, the Hostage looks out the window, glad that her nightmare is finally over.
  • Featureless Protagonist: All we see of her in the endings is a featureless purple or black figure with eyes. Even the DLC shows her only as a vaguely humanoid shape with no distinguishing features.
  • Hero Antagonist: In the Fresh Ingredients DLC. When seeing them at town hall, trying to talk up her next target, Bonnie remarks that she's seen her snooping around her bakery several times. It's also implied that she's the one behind the "I will expose you" grafiti near Bonnie's bakery.
  • Hero with Bad Publicity: She doesn't have a particularly good reputation between her cagey mannerisms, focused & unsettling stare, and her frequent requests for the police to investigate Bonnie's Bakery with no evidence on-hand. That being said, she's only like this because she's fairly certain there's a serial killer in town.
  • Killed Off for Real: She doesn't survive in the Fresh Ingredients ending.
  • Samus Is a Girl: The DLC implies her to be a girl, as Bonnie refers to her with female pronouns.
  • Stalker without a Crush: Becomes this in the Waiting Ending where she stalk Bonnie waiting to get the perfect chance to catch her in the act.
  • String Theory: In the Waiting ending, a corkboard behind her is shown to have all sorts of papers connected with red strings. Showing off that she have now fully dedicated themselves to finding a way to stop Bonnie.
  • You Have to Believe Me!: In the Fear ending, her revealing that Bonnie is a murderer falls on deaf ears, as the townsfolk simply can't imagine Bonnie doing the terrible things the protagonist is accusing her of.

    Second Culprit 
In the Hunt DLC it's briefly mentioned that children have disappeared too, despite Bonnie herself not being responsible for it, meaning that someone else has kidnapped them...

    Bingus 
A... thing resembling a crudely drawn copy of Bonnie. She becomes an enemy Bonnie has to face in the secret Bingus mode in the night mode.
  • Beware the Silly Ones: Despite being merely an Oddball Doppelgänger, Bonnie fears her. If you manage to escape from Bingus in her mode, she ends up catching you anyway as she ominously tells Bonnie that she can't escape her delusions, hinting that Bingus might be a bizarre manifestation of Bonnie's repressed guilt.
  • The Dreaded: For whatever reason, Bonnie is terrified of her whenever she's around.
  • Early-Bird Cameo: She simply serves as an image of the joke ending before eventually becoming her own character.
  • Hostile Show Takeover: By clicking on Bonnie's ear several times in main menu screen, Bingus will take over the screen instead as a secret Bingus mode become unlocked, which allows you to play as Bonnie as a captive of that crudely doppelganger of hers.
  • Oddball Doppelgänger: There's nothing weirder than a Stylistic Suck version of Bonnie running around and have her antagonize Bonnie... for some reason.

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