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Neptunia may be the Console Wars moe edition, but still has awesome music.

Original:

  • 8-Bit Battle Theme brings out a lot of nostalgia to old players.
  • Tough Guard, the intimidating yet strangely beautiful boss theme.
  • White Time, the Calming Lowee forest dungeon theme.
  • The Soul of Fight is pure awesomeness from the very beginning. It starts out suspenseful with an ominous piano scale and chorus, and transitions to heroic bliss.
  • Sacred Time, Arfoire's haunting and imposing battle theme.
  • The Final Battle Theme, a much more chaotic and frantic remix.
  • White Heart's Battle Theme is incredibly addicting and catchy.
  • Clapping, also known as the "Da-nananana, nananana" song that plays anytime something hilarious is happening.

Mk2:

  • GO Love and Peace, the very triumphant and beautiful ending credits theme.
  • Minicar is awesome for a different reason; whenever it comes up, it means one of many, MANY, hilarious moments is about to happen.

Victory:

  • One Two Three. Get used to hearing that thanks to some of those optional bosses. Ditto for Invader 1960, the music for tough foes.
  • Nepgear's theme. Awesome enough that it's the EXE music as well, and frequently accompanies awesome moments in general, so you're likely to hear it when you're about to deliver a gratifying curb-stomping.
  • "Clapping's" remix version, "La Dele Dele", is a faster paced version that really encompasses just how hilarious the fight against Arfoire as an eggplant is.
  • "Iris Heart's Theme". You know shit's gonna hit the fan whenever this starts playing, considering the kind of person Iris Heart is... Unfortunately, it's not on any of the soundtracks.

Re;Birth1

While virtually the entire soundtrack consists of tracks from Mk2 and Victory, there are a few original gems here.

  • "Miracle Portable Mission", a stark contrast to the original's "Ryuusei no Bifrost".
  • Planeptune's Theme Ver. Re;Birth1. A very uplifting version of the Planeptune theme that will prepare you for what's to come, and serves as this game's title theme. In direct contrast, Re;Birth2 and Re;Birth3 each reuse their respective title themes from their original games.
  • In Re;Birth1, they did away with the land based battle themes. Now there's a universal battle theme: Splash, which may be recognizable as 8 Bit Battle Theme, modernized.

Re;Birth2

  • "never GIVE up". While probably not as awesome as its predecessor "GO Love and Peace", Re;Birth2's ending theme is a solid track altogether.

Re;Birth3

  • Rave:tech(^_^)New;world brings back the frantic tone and beats of the first game's opening, and adds a bit of inspiration from songs by current fripside vocalist Yoshino Nanjou. The opening video even reuses the animated Purple Heart segment from the first game, while the song itself contains callbacks to the openings for the original PS3 games (eg. the "system error" soundbite from Ryuusei no Bifrost).

Victory II

Damn near the whole soundtrack deserves to be here. Considering this game has a proper budget for once, they really went all out to make some incredible music this time.

  • :Outside The Dimension:, the new main battle theme for Hyperdimension. It retains the energy of previous Hyperdimension battle themes but adds some piano and milder tone to contrast the inherently more serious tone of the game.
  • "DIMENSION ZERO", the battle theme for Zerodimension. It's a more subdued version of "WILL BE VENUS" (or is is the opposite?), which both showcases the unyielding resolve of the CPUs to survive in this world while still retaining the energy of the normal battle themes the series is known for.
  • "BRAVE DANCE", the battle theme for Heartdimension. Very energetic, and instead of having a perhaps darker tone to go with the finale of the game, its composition not only underlines the very unusual and fantastical nature of the place the party is exploring, but is basically a "You're almost there!" song for the player.
  • The game's main transformation theme for the CPUs and later the Gold Third too, "WILL BE VENUS", fits the high octane energy of the Neptunia franchise perfectly. When this track plays, you know that somebody is about to get a serious beat down, and with lots of style too.
  • "VOLTAGE" will never fail get you invested in all those Optional Bosses hidden in the game.
  • "Encounter Of Destiny", the Dark CPUs' theme. Ominous, yet not to the point of being overwhelming, but highlighting the grandiose scope of the battle itself, as well as the unyielding determination of the party to overcome the Dark CPUs.
  • "ABSOLUTE" will get you pumped up when the CPUs go all out with their Next Form. This song here is the herald of the incredible ass-kicking that is about to follow. The very instant this starts playing, prepare for massive amounts of concentrated awesome to happen.
  • Any of the Opening themes for the game and its three arcs. Whether it's "The VISION of TELATIVITY" setting the stage for the tone of the game, "More Soul! Contenu" pumping you up for Zerodimension with its powerful beat and frantic pace, "Musou 4tune" with its energetic rhythm setting up the clash between the CPUs and Gold Third, or "Musou Katharsis"'s beautiful, melancholic, yet hopeful melody preparing you for both the climax of the whole game and The Reveal of Uzume's painful past, you can bet your ass that every arc is preceded by an excellent song to get you into the groove of things. The fact that instrumental versions of some of these actually get used as Arc Finale Battle themes is just icing on the cake.
  • "Mirai Eno Resolve", the ending theme. It's both beautiful and uplifting, perfect after the serious turn Heartdimension and the game in general takes.
  • "DECISION", a tense event theme that plays when things have come to a head and the current situation is very serious, if not dire. It evokes a feeling of being at a crossroads, right before a major event, when things can go any way, underlined with the resolve to see things through to the end.
  • "Planet's Odyssey", the theme for the Golden Summits. It's very different from most of the dungeon songs in the series so far, its serene melody and lyrics evoking both wonder at the incredible scenery of the interior of the mysterious towers as well as how alien they seem to the rest of the world.
  • "SCENE". Despite the fairly generic name, and Neptunia games not being known for having the most amazing Colosseum battle themes, "SCENE" manages to stand out for having a very catchy melody and sounding just perfect for the type of extra battles the Colosseum offers.
  • "PROVIDENCE", the theme for battles against the Gold Third, will not only never fail to pump you up from beginning to end with its incredible drums, but also its fast and engaging pace.
  • "URANUS", a theme for event battles as well as just event music. Similarly to "PROVIDENCE", it is very energetic. However, while "PROVIDENCE" has a very "Rival Battle" feel, "URANUS" has a decidedly heroic and epic tone to it and guarantees that whatever is going to happen when this song starts playing, it's going to be awesome. Then you realize just how similar it is to Magnolia Eclair, and it becomes even more awesome.
  • "DRIVE AWAY" is, as the title implies, the EXE Drive theme. It's unfortunately a case of Long Song, Short Scene relative to the animation length for the Drives, as most Drives won't last long enough for you to hear more than 12 or so seconds of it. Which is a damn shame, since this song is so amazingly epic and blood-pumping that it wouldn't be out of place as a Final Boss battle theme!
  • "NEVER GIVE UP", a bit slower, but has a strong, unyielding feel, similarly to "URANUS". Like the title implies, its melody is constructed to evoke a struggle against an overwhelming foe, and the determination to stand against it no matter the odds, fitting for the Final Boss battle theme.
  • "REMNANT", the theme of Heart Dimension. Right from the opening keys, this track hits all the right noes. No pun intended.
  • "Let's Bake the Cookie!", the theme for the Super Mario 3D Land-looking dungeons, is ridiculously catchy.

Victory II Realize

  • In VIIR Steamax was given a unique theme for his two fights called Ninja which really gives off the vibes that your opponent is indeed a expert in ninjutsu.

The Animation

  • UTTS, which is always saved for awesome moments, such as Neptune's transformation into Purple Heart in the first episode.
  • The other transformation themes: "Goddess Awakening Feat. Solid Park" (for Noire and Vert), "hand off" (used with Blanc and Plutia) and a new version of "Yellow Heart's Theme"!
  • "Nep Symphonia" underscores the grand opening scene of the anime.

PP

Other

Alternative Title(s): Megadimension Neptunia VII

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