Awesome: Dragon Age: Inquisition
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The Main Game
- In Redcliffe Castle during the Bad Future, Leliana gets captured and tortured by the Venatori. For a year. When the party breaks into her cell, her interrogator gets distracted. Leliana proceeds to wrap her legs around his neck and effortlessly snap it.
- From the "Enemy of Thedas" trailer:
- The Elder One gets a couple of Badass Boasts:
"Tell me, where is your Maker now? Call him. Call his wrath down upon me. You cannot. For he does not exist.""Bow before your new god and be spared."
- Morrigan and the Inquisitor team up against a Dalish mage.
- Morrigan continuing her family's longstanding tradition of making incredibly dramatic entrances, by flying out of an active Eluvian in crow-form and shapeshifting back to human as she lands.
- Hawke and Alistair teaming up with the Inquisitor to fight a giant demonic spider.
- Dragon on Dragon combat.
- The Elder One gets a couple of Badass Boasts:
- Your first sighting of Vivienne- freezing a noble who's just challenged you at her party, and leaving him like that as she asks what you want done to him. Choose to let him live, and she verbally annihilates him in the space of about thirty seconds, ending with him running off. Madam de Fer at her finest. You can also say that you don't care, in which Vivienne's speech is even more biting.
- Cassandra has a pretty sweet girl power moment when dissing off Chancellor Roderick and declaring the Inquisition reborn. It's obvious that this woman gets things done:
Cassandra: We will close the Breach, we will find those responsible, and we will restore order with or without your approval!
- From the "Hero of Thedas" trailer, the Dragon who abruptly lands and wastes no time in chomping down on the anonymous, unlucky Grey Warden standing in front of her.
- The Inquisitor can deliver a fierce Shut Up, Hannibal! to Corypheus just before triggering an avalanche.
Inquisitor: Enjoy your victory- here's your prize!
- The Awesome Moment of Crowning, complete with the Inquistor picking precisely what the Inquisition will be fighting for.
Cullen: Your leader! Your herald! Your INQUISITOR!
- The Battle of Adamant, which looks like something right out of The Lord of the Rings. It starts off with trebuchet bombardment, the troops cheering, and Cullen being taken aback a bit at just how correct he was about the ancient fort's vulnerability to modern siege weaponry. Next up are the ladders to the battlements. Then comes the battering ram, capped with a giant iron fist holding a spiked semicircle knuckle duster bashing in their door. Then comes the Inquisitor striding in through the mangled door behind the first wave troops like s/he owns the place. And that's just the opening cinematic.
- Walking into the Deadly Decadent Court in Orlais and owning everyone at the game they'd mastered. As a newcomer, no less. There's another layer for non-human players, like elves or Qunari; two species, one regarded as little more than servant fodder and a wild pet respectively, completely beating the entire court at the Great Game on their first try without any former training.
- Particularly notable is the ending where the Inquisitor forces Celene, Gaspard, and Briala to set their differences aside and work together. All three thought they were playing the Inquisitor against the other two, only for the Inquisitor to be able to effectively say "I own all three of you". For players who just hate everyone involved, putting those three in their place is incredibly satisfying.
- Divine Justinia knocking the Orb of Destruction out of Corypheus's hand before he could destroy the Veil, and then leading the Inquisitor out of the Fade.
- Cole can come across the Templar who left his body to starve to death, and angrily demands to kill him. If the Inquisitor agrees with Varric in the party, he volunteers, and offers Bianca to Cole to do the deed. Bianca's not loaded, and Varric tells Cole that revenge brings no satisfaction, and "I learned that the hard way."
- The Elder One/Corypheus gets one in the end of the first act. His response to the Herald of Andraste gathering forces to oppose him? Take whichever faction wasn't grabbed (Mages or Templars) and sack Haven, complete with an Archdemon acting as both his mount and literal Dragon.
- His epic speech after he walks through the flames and curbstomps the Herald:
"Know me, know what you pretended to be. Exalt the Elder One, the will that is Corypheus! I am here for the Anchor. The process of removing it begins now. It is your fault, Herald. You interrupted a ritual years in the planning, and instead of dying, you stole its purpose. I do not know how you survived, but what marks you as touched, what you flail at rifts, I crafted to assault the very heavens. And you used the Anchor to undo my work, the gall! I once breached the Fade in the name of another, to serve the Old Gods of the Empire in person. I found only chaos and corruption, dead whispers. For a thousand years, I was confused. No more. I have gathered the will to return under no name, but my own, to champion withered Tevinter and correct this blighted world. Beg that I succeed, for I have seen the throne of the gods and it was empty! I will not suffer even an unknown rival. You must die!
- Even then, you can still retort in the most epic way possible: by dropping a fucking mountain on him. See the Shut Up, Hannibal! above.
- His epic speech after he walks through the flames and curbstomps the Herald:
- The Inquisition as a whole gets one when, in the midst of their Darkest Hour, Mother Giselle starts singing a song of hope and courage...which moves them all so much they sing along, standing up and proclaiming that they will not let this beat them. Basically, Corypheus shoved them past the Despair Event Horizon...and they came back through sheer force of will.
Giselle: Faith may have yet to find you, but it has already found them.
- This is accompanied by everyone kneeling to the Inquisitor in both gratitude for their efforts in Haven and absolute reverence. Even more poignant if the Inquisitor told Giselle only a couple of minutes ago that s/he is just some random person and it's all coincidence. Giselle remarks here that whether the Inquisitor believes or not, these people DO believe, and that's what matters most right now.
- The entire final battle, particularly the end. After fighting Corypheus and the Archdemon, the Inquisitor wrests control of the orb, closes the Breach , and uses the Anchor to open a rift inside of him, disintegrating his body from the inside out.
Inquisitor: You wanted into the Fade?
- An understated one which is only available if Morrigan's son, Kieran, has Urthemiel's soul. After the quest "What Pride Has Wrought", he opens an Eluvian—without its key—and forces it to take him to the Fade, a feat Morrigan says would take "unimaginable amounts of power". Keep in mind the kid is ten years old.
- The cutscene where the Inquisitor sees Skyhold for the first time, complete with Crowning Music of Awesome.
- Before that, the Inquisitor survives an avalanche being dropped on their head, then survives wandering a desolate mountain alone and injured in a blizzard until their forces find them.
- If the Inquisitor drinks from the Well of Sorrows, he/she will have to fight against and master a dragon. After bringing down its hp a bit, a cutscene will play where the Inquisitor binds the dragon to his/her will by staring it down. Your companions will be sufficiently awed.
Blackwall: You stared it down. You actually stared it down.Iron Bull: Okay, yeah, that was impressive.
- At the end of the first act, Haven comes under attack by whichever force you didn't recruit in the previous major story mission. If you chose to investigate Redcliffe, Cole makes his first appearance in the game by demonstrating his stealth-killing talent on the Red Templar vanguard, leaving a carpet of bodies just outside Haven's front gate. All this so he could warn you about the Elder One! If you tried investigating Therinfal Redoubt, Dorian does the same for his debut, with the added bonus that the Venatori troops are all dead before the Inquisitor opens the gate.
- If you sided with the mages, meaning that the Red Templars are led by the renegade Samson, you get a set of sidequests with Dagna and Cullen to find a way to neutralize Samson's red lyrium armor. If you complete them, Dagna gives you a deactivation rune. During your showdown with Samson in the Temple of Mythal, Corypheus' general fires up his armor while delivering a Motive Rant... and you knock him flat to the ground with the rune, Samson screaming in pain.
- After her Heel Realization, Clarel instantly turns on Erimond and utterly wipes the floor with him before Corypheus' dragon intervenes and mauls her. And even then, she still manages to zap the beast before it can kill the Inquisitor - while reciting the Grey Warden oath in her dying breaths.
- She deserves more credit than this. She no-sells fireballs, throws him around with lightning and what looks to be Rift magic, survived an archdemon bite that should've taken her upper body clean off, and takes out the bridge everyone is on with one blast of lightning. In short, she's the Warden's answer to the T-800.
- Also, Bald of Awesome.
- Pretty much the entire aftermath of the end of the first act. Yes, Corypheus deals a devastating early defeat to the Inquisition when he utterly crushes Haven, nearly sending the survivors past the Despair Event Horizon. But upon seeing that the Herald has survived, everything changes. His/her actions during and after the battle restore their hopes and spreads his/her legend across the continent, rallying nearly all of Thedas behind him/her, especially once s/he's declared the new Inquisitor. This is in addition to them upgrading in location, going from the very easily-attacked Haven to the extremely impressive and defensible Skyhold. In an epic case of being Dangerously Genre Savvy completely backfiring, Corypheus' actions may have seemed initially fatal, but actually resulted in the Inquisition becoming more powerful than ever before.
- The "Champions of the Just" mission is full of awesomeness.
- First, we get the Knight in Shining Armor, Ser Barris; when he perceives how wrong are his superiors (that are being corrupted by Red Lyrium), he goes all out to fight them.
- Then we get a major Hold the Line moment where the Templars (and Ser Barris) fight to keep a barrier intact while you seek support inside the temple.
- And the players get to see the veterans of the Templars fighting demons and taking names, all by themselves.
- Also, the major satisfaction of confronting the demon of Envy inside your head. The fact that Cole helps you only makes it better.
- Also, if you do this quest and keep Ser Barris alive, you will be able to send him to missions through the War Table. After completing them all, you can name him Knight-Commander Barris.
- The Dying Moment of Awesome and Heroic Sacrifice at the end of the Warden arc from Alistair/Loghain/Stroud or Hawke.
- Vivienne is pretty dismissive of Blackwall, particularly if he is in a romance with the Inquisitor. However, he manages to see through her veneer immediately to get to the truth: She's overly jealous. Unlike any of their other conversations, she's completely speechless.
Blackwall: Envy her for her ability to love freely, but recognize that envy is what it is.
- Right after Dorian's companion quest, Mother Giselle comes to berate him about some rumours. The Inquisitor knocks the wind out of her sails with one line.
Inquistor:I'd like to hear these rumors.Giselle: I dare not repeat them.Inquisitor: Repeat them? Then you've shared them before.
- At the climax of "Wicked Eyes and Wicked Hearts," if the Inquisitor has sufficient court approval, he or she has the option of heading off Grand Duchess Florianne's attempted assassination of Empress Celene by calling the guilty party out in front of the entire court... and it is epic. You don't simply expose the would-be assassin's treason, you slowly and systematically verbally annihilate them, reducing a veteran of the Game to a sobbing wreck. It's especially satisfying when playing a non-human Inquisitor, who has no previous experience with the politics of human nobility and starts at a disadvantage in court approval.
The Inquisitor: The eyes of the entire court are upon you. Don't forget to smile.
- Alternately, attempting to arrest her with your Inquisition army forces her hand and she'll reveal herself to be a Maker-damned ninja, stabbing anyone who gets in her way and ripping off her gown to reveal a battle outfit. She spends the rest of the subsequent boss fight flipping around on railings and fountainheads. Who says mages have to be the only boss fights in this game?
- Taking Cole to face the final boss, at least if you encouraged him to be more human. Corypheus will command him to obey, as a demon. Cole REFUSES. Without hesitation. Talking to him afterwards, he sounds like a kid who's gotten all his Christmas gifts at once.
- A smaller one, but it goes to both Iron Bull and Solas in a set of party banter. Solas offers Iron Bull a distraction in the form of an imaginary chess game. Solas ends up winning through a King's Gambit, but the exercise shows insight into both of their personalities and it's pretty badass on both their parts that they held up so well against each other just by playing from memory! You can view a representation of their game with voice over here.
- At the "Here Lies the Abyss" mission, right after popping out of the Fade again, the Inquisitor takes one quick look at the battlefield, raises a hand, closes the Rift, and banishes all the demons in the breath and time it takes to scream "SHUT UP ALL OF YOU" complete with a face full of Tranquil Fury.
- Given what had just happened, it probably speaks for the player quite well.
- The person who returns with you remarks that the Inquisition forces will spread tales of how the Herald of Andraste single-handedly banished every demon at Adamant with a single gesture. It's a lot more complicated than that, but that doesn't matter.
- The march on the Arbor Wilds during the quest "What Pride Had Wrought," where the Inquisition calls on all of its allies, including the army of Orlais, and musters its forces to march on Corypheus' forces. Here's a group who, at the start of the game barely had anyone they could call as friends, now able to unite various groups towards one goal.
- When the gates in the Arbor Wilds begin to melt/disintegrate/blow up Corypheus, you can see, for a split second, his bloody, half melted skull. It's only for a split second, but easily the most badass image in the entire game.
- During the battle in the Arbor Wilds, at one of the blockades, you can find Grand Enchanter Fiona kicking ass with her compatriots.
Grand Enchanter Fiona: "The free mages stand with the light!"
- In Solas' first personal quest "Measuring the Veil", he effortlessly gives Mihris a serving of Humble Pie. When she dismisses him as a "Flat-Ear", mistaking him for a City Elf because of his lack of vallaslin, he responds in flawless Elvhen (a language many Dalish believe only they can speak). While he remains cordial, it's clear that he does not appreciate the slur. What's more, it's possible for him to call her out on a few lies and half-truths regarding why she's here and what she's doing, also in flawless Elvhen. By the end of the quest, Mihris can be visibly shaken after he's done speaking with her.
Jaws of Hakkon DLC
- The ending of the DLC's main plot: you kill a god. Sure, to everyone but the Avvar it was merely a powerful fade spirit possessing a high dragon, but still, you killed a god.
- During the course of the DLC, you help rescue Stone-Bear Hold's hold-beast, a bear named Storvacker. Right as you start to assault the Tevinter ruin, you hear one of your Avvar allies say, "Storvacker! Good to see you again!" Yes...the BEAR comes back to repay you for freeing her.