"Whatever we were before, we are now...the Inquisition."
Voiced by:Alix Wilton Regan (British Female), Sumalee Montano (American Female), Harry Hadden-Paton (British Male), Jon Curry (American Male)
The Player Character of the game, who can be of either gender and hail from a number of different races (humans, dwarves, elves, and Qunari). Unlike the Warden , but like Hawke, the Inquisitor is fully voiced.
Agent Peacock: A male Inquisitor who wears makeup is just as awesome as one who doesn't.
All-Loving Hero / Dark Messiah: The developers have said that the Inquisitor will be able to bring the other factions under their banner, either through diplomacy, alliances and mutual respect, or simply by crushing them underfoot and bringing the remnants to heel via force.
The Archmage: Given the history of past Mage PCs, a mage inquisitor will be this. The Elven Mage was the First to their clan's Keeper before becoming the Inquisitor.
Badass: If the history for all past PCs is an indication...
Badass Bookworm: The Human and Elven mages by default. Other race-class combinations can take Inquisition Perks to gain this status.
Big Good: Bioware has hinted that you'll be able to play the Inquisitor as this.
The Dragonslayer: Unlike the previous games, which only had one (real) high dragon each, Inquisition has numerous high dragons scattered across the game as Bonus Bosses. The Inquisitor can, if they so choose, make it their task to hunt down and slay as many of the beasts as they can.
Everyone Calls Him Barkeep: Usually referred to as the Inquisitor, as their given name is player customizable, and thus nearly impossible to use in a fully voice acted game.
It was revealed that some characters would occasionally refer to the Inquisitor by their surname, much like Hawke. This is dependent on the Inquisitor's race.
Featureless Protagonist: Like the previous protagonists, the Inquisitor is highly customizable, so much so that they don't even have an official "default" appearance (like Commander Shepard did): even the cover art depicts them fully-armored with an intentionally androgynous appearance and turned with their back to the viewer.
Frontline General: The Inquisitor has more resources than the Warden or Hawke, but will still deal with most threats personally. Discussed at the Digiexpo preview:
"As Inquisitor, one of our key goals is to lead from the front; to be an inspiration to the people that we protect and the people that serve with us."
Genius Bruiser: Warriors of any class can take Inquisition perks to gain knowledge of a wide variety of subjects.
Judge, Jury, and Executioner: The Inquisitor has the final say as to the fates of the Inquisition's prisoners and is often called upon to judge them.
Kick the Dog: The Inquisitor will have the option to "Pull a Redcliffe" and abandon people to their fate at points, although the negative consequences of this course of action - large and small - will be addressed. It may also hurt their standing with some of their companions.
Messianic Archetype: The Inquisitor is going to have a lot of shades of this. They begin the game having physically entered the Fade (which has only ever happened once before) during the Breach, before walking out unscatched at the Temple of Andraste's Sacred Ashes, one of the holiest places in Thedas, with the ability to close the rifts. They obtain the nickname, "Herald of Andraste." The final shot of the "Inquisition" trailer is even framed in a manner evocative of the Last Supper, with the Inquisitor at the center of a long table with twelve followers gathered around him.
Multiple Choice Past: The main character can be an elf, a dwarf, a qunari or a human, with their background being based on race-class combination. These backgrounds aren't playable like in Origins, however. They are as follows:
A Human Inquisitor is the youngest child of the noble and devout Trevalyan family from the city of Ostwick in the Free Marches. Human Inquisitor backgrounds vary significantly based on the Inquisitor's class.
If the Inquisitor is a warrior or rogue, the Inquisitor was expected to follow the family tradition and join the Chantry or Templars (regardless of the Inquisitor's feelings toward the Chantry). The Inquisitor was sent to the peace summit to help his or her relatives ensure the summit's success.
If the Inquisitor is a mage, then the Inquisitor was sent to the Ostwick Circle of Magi at a young age. The Inquisitor was forced to join the mage rebellion to avoid being killed by the templars. The Inquisitor was at the peace summit as a member of the mage delegation.
An Elven Inquisitor is a member of the Lavellan Clan of Dalish Elves. The Lavellan Clan wandered the Free Marches and had few interactions with humans. If the Inquisitor is a warrior or a rogue, then the Inquisitor was a hunter who provided for the Lavellan Clan. If the Inquisitor is a mage, then the Inquisitor was First to the Keeper. The Inquisitor was sent to the peace summit by his or her Keeper to spy on the summit.
A Dwarven Inquisitor is a surfacer and a member of the Carta's Cadash crime family. The Inquisitor smuggled Lyrium for their family in the Free Marches. The Inquisitor was sent to the peace summit as a spy.
A Qunari Inquisitor is a Tal-Vashoth who was born outside of the Qunnote Technically, this makes the Inquisitor a Vashoth because they never followed the Qun, but that distinction is only important to the Qun's adherents. The Inquisitor is a member of the Adaar family. The Inquisitor was a member of the Valo-kas mercenary company. The company was hired to provide security for the peace summit.
The Only One: What the Warden did in Ferelden, the Inquisitor now has to do for most of Thedas. They also appear to be the only one that's capable of sealing the Veil tears, due to having mysteriously survived being present at the first breach.
Prestige Class: Unlike previous games, the Inquisitor is limited to one specialization per playthrough, but it has more impact on the plot.
Rebel Leader: The new Inquisition, and the Inquisitor by extension, are initially seen by the other factions as merely the "young upstart" using the chaos to vie for power.
Red Baron: Becomes known as the "Herald of Andraste."
Reluctant Warrior: Has shades of this in the Inquisition trailer, due to being the only one capable of dealing with the Veil tears.
Inquisitor: The world is tearing itself apart, but they say I can stop this.
Seeker Archetype: No matter how the Inquisitor sets up his/her priorities, their most important task is to find whoever is responsible for making Thedas even more of a Crapsack World than usual. Best encapsulated in this statement:
Sole Survivor: In the opening act of the game, the Inquisitor is the only one to mysteriously survive being at ground zero when the giant Veil tear opens in the sky, while thousands of people around them were reduced to char-grilled corpses.
The Stoic: While the new "emote" wheel grants the Inquisitor a variety of emotional reactions, only the ability to be completely stoic is always available.
Touched by Vorlons: The Inquisitor gains unique powers over the Fade from being at ground zero of the Breach.
Wild Card: The Inquisitor enters the playing field of world politics with no preset allegiances whatsoever (even to the Chantry), and is free to back whoever they want in any Kingmaker Scenario.
Worthy Opponent: The Inquisitor is considered this, albeit begrudgingly, by the various other factions.
Youngest Child Wins: Like Sebastian, the human inquisitor was spare to the spare as the youngest child and was either shipped off to the Circle at a young age or expected to join the Templars as an adult, regardless of their feelings on the matter. Then the breach happened and they became the most important person in Thedas.
"All a warden is, is a promise. To protect others, even at the cost of your own life."
Voiced by: Alastair Parker
Warden-Constable Blackwall is a Grey Warden who was once stationed in Val Chevin, and elects to join the Inquisition. He is a romance option for female inquisitors of any race.Written by Sheryl Chee.
Badass Grandpa: He was a Warden-Constable, e.g. second-in-command of the Grey Wardens in Orlais, at the time of the Fifth Blight. That was more than ten years before Inquisition. We don't know how old he is, but he can't be young.
Early-Bird Cameo: A transcript of one of his speeches during the events of Origins appears in The World of Thedas.
Good Is Not Nice: During the Blight Loghain wouldn't allow for more Warden reinforcements simply because they would come from Orlais. When Blackwall learned of this, despite being a committed Grey Warden, he was entirely willing to allow Ferelden to fall to the Blight as punishment for Loghain's stupidity.
Walking the Earth: When the Inquisition finds him, he's traveling alone, presumably after leaving the Order.
"At this moment, you are the only threat I see."
A former member of the Seekers who joins the Inquisition in order to find a solution to chaos raging across Thedas.For more info, see Characters - Dragon Age.
The Iron Bull
The Iron Bull
"What's the most pieces you've ever cut someone into in a single swing? I'm up to three. But I have some ideas."
Voiced by: Freddie Prinze Jr
The Iron Bull is a captain of a mercenary company, and a Ben Hassrath qunari who doubts his allegiance to the Qun. Officially, he joins the Inquisition to report back to the Qunari, but unofficially he's there to protect the innocent, and of course kill demons for pay. Romanceable by Inquisitors of any gender or race.Written by Patrick Weekes.
Anything That Moves: He's pansexual and he will sleep with anyone interested who he's reasonably sure he won't break.
Badass: "There are very few things in the world that he can't kill if he needs to, which puts him at ease most of the time."
Becoming the Mask: While he still sends reports to the Ben-Hassrath, he doesn't know if he is still a Qunari agent masquerading as a mercenary or if he is a mercenary deluding himself into believing that he's still Qunari.
Berserk Button: Demons are the one thing that can make him lose his casual disposition.
The Big Guy: He quite easily outsizes the rest of the Inquisitor's teammates and is even larger than a Qunari Inquisitor. He's also referred to in promos as "The Muscle".
Blood Knight: Really gives off this vibe. Just check out his character quote.
Boisterous Bruiser: In stark contrast to the more dour, deadpan qunari we've met before; he leads men into battle and taverns with equal enthusiasm.
Conflicting Loyalty: He's torn between his allegiance to the Qun and his new life as a mercenary captain.
Dark and Troubled Past: Before he became a mercenary, he was assigned to hunt down rebels and other dissidents in qunari territory. For unknown reasons, this eventually caused him to "break" and suffer from post-traumatic stress, forcing his superiors to kick him upstairs and reassign him as a spy in Orlais.
Double Agent: A very... open, and fairly light, example. If you allow him to send reports to the Ben-Hassrath about the Inquisition's activities, he will cheerfully give you information that their other spies send to him in turn.
With the uptight Vivienne, who keeps him in line (not to mention the mage-Qunari issue).
Despite hating demons, the Bull sees Cole as an odd kid who would probably be normal if he could just get some booze and sex.
The developers have mentioned that Cassandra and he often talk shop together.
One Head Taller: If he's romanced by a female Qunari or a human of either sex.
Only Known by Their Nickname: A Qunari's true name is more similar to a pedigree or a social security number than a name as we think of one. Iron Bull's rank in the Qun is also unknown to his companions in the Inquisition and his fellow mercenaries, though the player does learn it later. Thus his current moniker, which is typically shortened to just "Bull". So he's known by nicknames on top of nicknames.
Open Secret: He's supposed to be undercover in the Inquisition, but to avoid trouble with the agents, he comes clean from the start.
Overt Operative: Can't get much more overt in a person than a hulk of muscle topped with bull horns.
Perma Stubble: As shown in his concept art, adding to his unusually careless look for a Qunari.
True Companions: He's very loyal to people who are on his team. As much as he hates demons, the Bull has no real problem with Cole, who may be one.
Walking Shirtless Scene: Put forth a lot in promotional material. Whether this is the case in the actual game is up to the player, as companion armor is changeable.
"I'm here to set things right. Also? To look dashing. That part's less difficult."
Voiced by: Ramon Tikaram
Dorian is an extraordinarily talented Tevinter mage from a well-established and respected Altus-class family. He opposes everything that his homeland stands for and is on a crusade to reform the Imperium. He is a romance option for male inquisitors of any race.Written by David Gaider.
The Ace: He's good-looking, a talented mage from a society that values magic above all, and born in a prestigious family.
Agent Peacock: He's openly gay, values aesthetics, wears eyeliner, is described as fashion conscious by the writers, and is one of the most talented mages in all the Imperium. Fitting, as his last name during development was "Pavus".
Badass: One of the greatest mages from a country known for its great mages.
Badass Gay: He doesn't let the discrimination he faces in his homeland for being gay stop him from being a badass.
Man in White: Highlights his status as a pariah, given that The World of Thedas describes Tevinter fashion as generally quite dark.
Meaningful Name: The most notable aspect of the name Dorian is it's use in The Picture of Dorian Gray, and Pavus is latin for peacock. There appears to be a vanity theme, which is fitting given his cocky behaviour and pride in his magic.
My Country Tis of Thee That I Sting: Dorian had always despised the falseness of the mageocracy, but the conspiracy he discovered among the magisters was the tipping point that caused him to separate himself from Tevinter entirely.
Vitriolic Best Buds: He and Vivienne enjoy tearing into one another, but it's all good fun to them.
"I have seen things in my journeys that most can only dream of. Literally."
Voiced by:Gareth David-Lloyd
A raggedy hedge mage who is an expert on the subject of the Fade. He sees the Breach as an opportunity to finally put his unique knowledge to good use, hoping to challenge a few preconceptions along the way. He is a romance option for female elven Inquisitors.Written by Patrick Weekes.
Foil: His humble brown clothing contrasts with Vivienne's pearl and gold. Additionally, he's an apostate, whereas she's a pro-circle mage, and his spirit friendly attitude challenges her own views.
Also towards Dorian, mostly for the same reasons as Vivienne: raggedy versus pristine, apostate versus circle mage, and unlike the Vivienne and Dorian, he doesn't hold political power or respect from higher circles.
Genius Loci: Mentioned in his backstory about The Fade: Since he never grew up with the Andrastian fear of the Fade, it isn't physically as scary.
Grey and Gray Morality: He tends to take this stance regarding history, judging that people's tendency to see things in black and white and erase complexities is what landed them in the mess they're in.
The Hermit: Grew up isolated from those who would cage him,and would be quite happy to spend his life sleeping alone in ruins.
Hermit Guru: Although it seems that he sought out the Inquisitor rather than the other way around.
Humans Are Bastards: He appears to hold this opinion to some extent, best exemplified by this banter with Varric.
Varric: You really spend most of your time in the Fade ?
Solas: As much as is possible. The Fade contains a wealth of knowledge for those who know where to look.
Varric: Sure, but I don't know how you dream, let alone wander around in there. Especially when the shit that comes out of the Fade is generally... cranky.
Solas: So are humans. But we continue to interact with them ...when we must.
Loners Are Freaks: He's an introvert, his opinions concerning the Fade don't match any Thedosian civilizations, and he freaks out Andrasteans and Qunari alike.
Meaningful Name: Solas means "pride" in Elvhen, and is also the name of a city on the border between Nevarra and Tevinter. What this means remains to be seen. His name also sounds similar to solace. Guess who's been hinted to finally be able to give Cole some answers about who and what he is, easing the poor boy's mind at last?
Mr. Imagination: He likes to spend his free time in the literal land of dreams.
Nice Guy: Said to be one of the more respectful and thoughtful members of the team, along with Cassandra and Cole. Also, he offered his expertise regarding the Breach even though he knew he may be locked away as an apostate.
Nightmare Fetishist: By most people's standards, his love for everything Fade related is somewhat creepy. Especially for Vivienne and the Iron Bull.
Wrong Context Magic: Solas' abilities to command the Fade and view the history of places is completely new and foreign to Thedosian mages, not to mention Thedosian society in general.
"Rest assured, dear Seeker - I am never truly out of my element."
Voiced by: Indira Varma
A Free Marches born and Orlesian raised mage who was the official enchanter to the Imperial court before the entire Circle of Magi went rogue. A staunch supporter of the Circle system, she joins the Inquisition to support her fellow mages in any way she can. Vivienne was the first new DA:I character whose name has been revealed.Written by Mary Kirby.
Action Girl: As Irving and Orsino demonstrated, you don't become First Enchanter without knowing how to kick ass.
Action Fashionista: As described on her character kit, "A thousand arrows would pierce her breast before Vivienne would don beaten steel for so base an urge as protection."
The Archmage: Tends to be one of the job requirements to become a First Enchanter.
Authority in Name Only: She's the First Enchanter of the Montsimmard Circle of Magi, but since Vivienne didn't follow her Circle into the rebellion, that title doesn't mean much beyond being an indicator of her skill as a mage.
Badass Boast: Two of three lines in her first appearance were this, the above character quote being one of them, and the other:
Cassandra: Varric, expect a standard formation of ranged enemies on the walls and expendables gathering there. Vivienne: My dear, we'll render them all expendable.
Court Mage: Her actual pre-war position was official Enchanter to the Imperial Court.
The Jester: What she essentially amounted to. Since mages can't actually hold political power, her actual job was to do magic tricks for the court. However, she managed to turn this role into that of a political adviser.
Deadpan Snarker: Vivienne is very skilled at verbally destroying people who get in her way:
"I know you are only seventy-third in line for the Nevarran throne, but that is hardly so lowly a position as to relegate you to trailing after Comtesse Montbelliard in the hope that she might give your suit a moment’s thought. She won’t, my dear. She only likes men with self-respect. Perhaps you might sober up and acquire some?"
Facial Markings: In various images, Vivienne has has various patterns in white makeup painted on her face; in others, she has had no noticeable makeup on. Whether this has any significance or if it's just because she's Orlesian is not yet known.
Foil: The silver clad pro-establishment counterpoint to the raggedy apostate Solas.
Girly Bruiser: Vivienne isn't strong in spite of her femininity, she's strong because of it, attire being a mandatory status symbol in Orlais. In terms of physical bruising, she could burn you to a crisp.
Ice Queen: Described with this exact phrase by the devs.
Iron Lady: Invoked by her in-universe moniker "Madame de Fer".
A letter released by Mary Kirby has her demonstrate this, addressing an ambassador that she's heard is planning to gate-crash a party she would be hosting, politely reminding him of her position, before proceeding to verbally tear him apart and suggest that if he knows what is best for him, he'd do wellnot cross her.
The Jester: When she started out as the enchanter to the Imperial Court, her role was basically to perform parlor tricks, until by sheer force of character people began to take her seriously.
The Remnant: As a pro-Chantry and Circle Mage, her entire world has been turned upside down with the outbreak of the Mage-Templar War. The Circle has been dissolved, the Templars have gone rogue and the Chantry has been left in complete disarray.
Screw the Rules, I Have Connections!: As noted above, Andrastian mages can't legally possess any form of political power, but she overcame those restrictions through sheer force of character, becoming an adviser to the empress of the most powerful nation in Thedas.
Terms of Endangerment: She's known to say "dear" and "darling" a lot, but when she's faced with an enemy, it takes shades of this trope.
Token Evil Teammate: She's being teased as this; her defining trait is her ambition, her motivations thus far are the most selfish out of the known companions, and one trailer hints at her having a hidden, potentially sinister agenda. Whether or not this will be played straight remains to be seen.
The Unfettered: She allows nothing to stand in the way of what she desires.
Verbal Tic: Her dialogue during the PAX demo has her pepper her speech with "Dear" several times.
Vitriolic Best Buds: She and Dorian enjoy tearing into one another, but it's all good fun to them.
"It doesn't matter that they won't remember me. What matters is I helped."
Voiced by:James Norton
A spirit who somehow became a ghost of sorts of a young mage who was killed by Templar abuse. First appeared in the tie in novel Asunder, and returns in Inquisition.Written by David Gaider in Asunder and by Patrick Weekes in Inquisition.
Anti-Hero: He's very sympathetic, but he still was a serial killer.
Asexuality: Doesn't seem to understand the real reason why Evangeline would be perturbed by the thought that he saw her changing. It doesn't even occur to him that others would object to him watching until that conversation. When she kisses him on the forehead later, he stumbles back very confused.
Character Development: Since Asunder, Cole has learned to be brave and now seeks to use his powers to help others.
Cloud Cuckoolander: Cole does his best to help people. Sometimes this means doing things like chucking turnips into a fire, or lining battlements with loaves of bread for some reason.
Dead Person Impersonation: The original Cole was starved to death by the Templars in one of the cells in the Spire's Pit. This Cole is a spirit or demon that decided not to let Cole die alone and assumed Cole's identity after he died, eventually forgetting its true nature.
In Asunder, he followed the party through half of Orlais to keep Rhys safe after he becomes convinced Evangeline might be a threat. This, despite having no memory of life outside the White Spire and being absolutely terrified of most of his surroundings.
In the fight with Lambert at the end of the novel. Even after an absolutely viciousNo-Holds-Barred Beatdown, he wouldn't back down.
Dual Wielding: Gameplay footage depicts him as a close-range fighter.
Ghost Amnesia: Though he may or may not be a ghost, he has no clear memory of his previous life.
The Empath: While in the Tower, Cole choose his victims because he could subconsciously feel their suffering. Now that he's aware of this ability, he deliberately seeks out people who need help and does his best to do so without trying to kill them this time.
Knife Nut: He uses a knife throughout Asunder and was once a serial killer. He's also a Rogue in Inquisition.
Man Child: He has a child-like mind, which excludes him from being a romance option.
Mercy Kill: His victims are all people who were in such misery that death would be a relief. Eventually subverted when he stops killing people because he realizes that doing so only brings Rhys trouble and makes him unhappy. He still prefers mercy killings to letting people rot in prison, as the original Cole died from his jailers' neglect.
Messy Hair: Bordering on Blinding Bangs. Cole doesn't really seem to care about his appearance much, even when he's not hiding from Templars in their own stronghold.
Self-Made Orphan: The real Cole's father killed his mother after learning that Cole was a mage. Cole accidentally asphyxiated his sister while trying to quiet her when they were hiding from their father. Cole eventually managed to kill his father with the knife that... whatever this being that believes itself to be Cole uses throughout Asunder.
Seriously Scruffy: He seems to dress himself in whatever rags he finds lying around. Could be out of necessity, since he can't really go and buy clothes somewhere. Or it could be that he doesn't care enough to tidy himself up.
Sympathetic Murderer: He only killed because it was the only way he knew to sustain himself. He even asked for the victim's permission.
Took a Level in Badass: He eventually discovers how to use his invisibility to give him a huge advantage in combat.
Undying Loyalty: He would go to the ends of the earth to save his only friend, Rhys. In Inquisition, he extends this to anyone who uses their power to help people.
Unperson: Happened to him sometime in the past. With the exception of Rhys, the people that see him forget him shortly after. It eventually turns out that the Templars erased all evidence of the original Cole to cover up the mistake they made by accidentally killing him.
We Help the Helpless: He joins the Inquisition because he wants to help those in need in whatever way can, without caring if anyone will even remember him for it.
"Bad things should happen to bad people. We find someone not so bad, maybe he'll end up not so dead."
Voiced by:Robyn Addison
Sera is an elven rogue archer, and previously a member of the Friends of Red Jenny. She is impatient, brash, and has little sympathy for powerful leaders. However, she sees potential in the Inquisition and joins representing the interests of the common folk. She is a romance option for female inquisitors of any race.Written by Luke Kristjanson.
The Lad-ette: Judging by how she scandalizes Cassandra while getting wild laughs from the guys, she's a raunchy girl.
Leeroy Jenkins: Has no patience for fuss or deliberation, as indicated by her "bad decision hair" which she cut with a blunt knife when it got in her eyes.
Loveable Rogue: Sera loves to have fun and tends to commit crimes against people who deserve it.
Meaningful Name: Sera means "evening" in Italian, but more interestingly, it's also a diminutive of Seraphina. Seraphina is derived from "Seraphim", the highest order of angels, who in the Greek translation of the Hebrew bible were called dragons.
Mouthy Kid: Always speaks her mind, and usually does so with the interests of the downtrodden in mind.
Neighborhood Friendly Gangsters: While Sera may be a thief, she's a far cry from outright evil. She is or was a member of the Friends of Red Jenny gang, which hired Hawke to remove some rather nasty gangs from Kirkwall's streets.
Pay Evil unto Evil: She's of the opinion that if a guy doesn't want to get shivved, that guy should probably act nice.
Plucky Comic Relief: Said by several writers to be hilarious and the most overtly humorous character, which given the previous games' banter must be something indeed.
"Mages and templars, and innocent people caught in the middle. Some things never change."
A dwarven storyteller and former companion of the Champion of Kirkwall, Varric joins the Inquisition alongside Cassandra.For more info, see Characters - Dragon Age.
A former Knight-Captain in the Templar Order, now main advisor in terms of military affairs within the Inquisition.For more info, see Characters - Dragon Age.
Voiced by:Allegra Clark
The eldest daughter of a noble Antivan family, Josephine Montilyet is a consummate planner who was called by her old friend Leliana to be the ambassador of the Inquisition. She advises the Inquisitor in all matters political and economic. She is a romance option for Inquisitors of any race or gender.Written by Sylvia Feketekuty.
Actual Pacifist: She hesitates to use violence even to overthrow an assassination attempt on herself.
Death Seeker: Dorian suspects that Alexius wanted to die so he could be reunited with Felix.
Even Evil Has Loved Ones: Obviously cared for his son Felix a great deal, given he kept him a walking corpse rather than see him completely dead. He was also willing to give the Inquisition anything they wanted if it meant his son would go unharmed.
Evil Mentor: He tutored Dorian before he defected from the Imperium.
Flunky Boss: At a couple of points in his boss fight, he opens Fade Rifts to summon demons to support him.
Necromantic: His attempt to keep his son alive had unpleasant results.
A former member of the Dragon Cult known as the Disciples of Andraste, Tamar has gained special powers by drinking dragon's blood. She was captured by the Inquisition and was given the choice to serve or die.
Boxed Crook: The Disciples of Andraste were a violent cult and Tamar would've been executed if she refused to join the Inquisition.
Blood Knight: She agreed to serve the Inquisition because she prefers dying in a violent battle over being executed.
Cult: She was a member of the Disciples of Andraste, the Dragon Cult that the Warden encountered in Haven back in Origins.
Lady of War: Her concept art depicts her in graceful poses.
A mage from the Ostwick Circle of Magi who was a fervent believer in the mage rebellion. After he saw how many people were dying from the rebellion, he became an advocate for peace and so he joined the Inquisition.