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Characters: Dragon Age: Inquisition

The characters featured in Dragon Age: Inquisition are listed below. For more on the returning characters, see also:

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    The Inquisitor 

The Inquisitor

"Whatever we were before, we are now...the Inquisition."

Voiced by: Alix Wilton Regan (British Female), Sumalee Montano (American Female), Harry Hadden-Paton (British Male), Jon Curry (American Male)

The Player Character of the game, who can be of either gender and hail from a number of different races (humans, dwarves, elves, and Qunari). Unlike the Warden , but like Hawke, the Inquisitor is fully voiced.
  • Action Girl: If female.
  • Agent Peacock: A male Inquisitor who wears makeup is just as awesome as one who doesn't.
  • All-Loving Hero / Dark Messiah: The developers have said that the Inquisitor will be able to bring the other factions under their banner, either through diplomacy, alliances and mutual respect, or simply by crushing them underfoot and bringing the remnants to heel via force.
  • The Archmage: Given the history of past Mage PCs, a mage inquisitor will be this. The Elven Mage was the First to their clan's Keeper before becoming the Inquisitor.
  • Badass: If the history for all past PCs is an indication...
  • Big Good: Bioware has hinted that you'll be able to play the Inquisitor as this.
  • The Dragonslayer: Unlike the previous games, which only had one (real) high dragon each, Inquisition has numerous high dragons scattered across the game as Bonus Bosses. The Inquisitor can, if they so choose, make it their task to hunt down and slay as many of the beasts as they can.
  • Everyone Calls Him Barkeep: Usually referred to as the Inquisitor, as their given name is player customizable, and thus nearly impossible to use in a fully voice acted game.
    • It was revealed that some characters would occasionally refer to the Inquisitor by their surname, much like Hawke. This is dependent on the Inquisitor's race.
  • Featureless Protagonist: Like the previous protagonists, the Inquisitor is highly customizable, so much so that they don't even have an official "default" appearance (like Commander Shepard did): even the cover art depicts them fully-armored with an intentionally androgynous appearance and turned with their back to the viewer.
  • Frontline General: The Inquisitor has more resources than the Warden or Hawke, but will still deal with most threats personally. Discussed at the Digiexpo preview:
    "As Inquisitor, one of our key goals is to lead from the front; to be an inspiration to the people that we protect and the people that serve with us."
  • Genius Bruiser: Warriors of any class can take Inquisition perks to gain knowledge of a wide variety of subjects.
  • Judge, Jury, and Executioner: The Inquisitor has the final say as to the fates of the Inquisition's prisoners and is often called upon to judge them.
  • Kick the Dog: The Inquisitor will have the option to "Pull a Redcliffe" and abandon people to their fate at points, although the negative consequences of this course of action - large and small - will be addressed. It may also hurt their standing with some of their companions.
  • Last Name Basis: Everyone calls the Inquisitor by their surname.
  • Magic Knight: A mage!Inquisitor that chooses the Knight Enchanter Prestige Class
  • Messianic Archetype: The Inquisitor is going to have a lot of shades of this. They begin the game having physically entered the Fade (which has only ever happened once before) during the Breach, before walking out unscatched at the Temple of Andraste's Sacred Ashes, one of the holiest places in Thedas, with the ability to close the rifts. They obtain the nickname, "Herald of Andraste." The final shot of the "Inquisition" trailer is even framed in a manner evocative of the Last Supper, with the Inquisitor at the center of a long table with twelve followers gathered around him.
  • Multiple Choice Past: The main character can be an elf, a dwarf, a qunari or a human, with their background being based on race-class combination. These backgrounds aren't playable like in Origins, however. They are as follows:
    • A Human Inquisitor is the youngest child of the noble and devout Trevalyan family from the city of Ostwick in the Free Marches. Human Inquisitor backgrounds vary significantly based on the Inquisitor's class.
      • If the Inquisitor is a warrior or rogue, the Inquisitor was expected to follow the family tradition and join the Chantry or Templars (regardless of the Inquisitor's feelings toward the Chantry). The Inquisitor was sent to the peace summit to help his or her relatives ensure the summit's success.
      • If the Inquisitor is a mage, then the Inquisitor was sent to the Ostwick Circle of Magi at a young age. The Inquisitor was forced to join the mage rebellion to avoid being killed by the templars. The Inquisitor was at the peace summit as a member of the mage delegation.
    • An Elven Inquisitor is a member of the Lavellan Clan of Dalish Elves. The Lavellan Clan wandered the Free Marches and had few interactions with humans. If the Inquisitor is a warrior or a rogue, then the Inquisitor was a hunter who provided for the Lavellan Clan. If the Inquisitor is a mage, then the Inquisitor was First to the Keeper. The Inquisitor was sent to the peace summit by his or her Keeper to spy on the summit.
    • A Dwarven Inquisitor is a surfacer and a member of the Carta's Cadash crime family. The Inquisitor smuggled Lyrium for their family in the Free Marches. The Inquisitor was sent to the peace summit as a spy.
    • A Qunari Inquisitor is a Tal-Vashoth who was born outside of the Qunnote . The Inquisitor is a member of the Adaar family. The Inquisitor was a member of the Valo-kas mercenary company. The company was hired to provide security for the peace summit.
  • The Only One: What the Warden did in Ferelden, the Inquisitor now has to do for most of Thedas. They also appear to be the only one that's capable of sealing the Veil tears, due to having mysteriously survived being present at the first breach.
  • Player Character
  • Prestige Class: Unlike previous games, the Inquisitor is limited to one specialization per playthrough, but it has more impact on the plot.
  • Rebel Leader: The new Inquisition, and the Inquisitor by extension, are initially seen by the other factions as merely the "young upstart" using the chaos to vie for power.
  • Red Baron: Becomes known as the "Herald of Andraste."
  • Reluctant Warrior: Has shades of this in the Inquisition trailer, due to being the only one capable of dealing with the Veil tears.
    Inquisitor: The world is tearing itself apart, but they say I can stop this.
  • Seeker Archetype: No matter how the Inquisitor sets up his/her priorities, their most important task is to find whoever is responsible for making Thedas even more of a Crapsack World than usual. Best encapsulated in this statement:
    Let those who would threaten us step into the light.
  • Sole Survivor: In the opening act of the game, the Inquisitor is the only one to mysteriously survive being at ground zero when the giant Veil tear opens in the sky, while thousands of people around them were reduced to char-grilled corpses.
  • The Stoic: While the new "emote" wheel grants the Inquisitor a variety of emotional reactions, only the ability to be completely stoic is always available.
  • Touched by Vorlons: The Inquisitor gains unique powers over the Fade from being at ground zero of the Breach.
  • Unexplained Recovery: How they alone survived the initial Veil tear, which killed thousands.
  • Vague Age: The Inquisitor will be an "indeterminate" age between 20 and 40.
  • Wild Card: The Inquisitor enters the playing field of world politics with no preset allegiances whatsoever (even to the Chantry), and is free to back whoever they want in any Kingmaker Scenario.
  • Worthy Opponent: The Inquisitor is considered this, albeit begrudgingly, by the various other factions.
  • Youngest Child Wins: Like Sebastian, the human inquisitor was spare to the spare as the youngest child and was either shipped off to the Circle at a young age or expected to join the Templars as an adult, regardless of their feelings on the matter. Then the breach happened and they became the most important person in Thedas.


The Warriors



"All a warden is, is a promise. To protect others, even at the cost of your own life."

Voiced by: Alastair Parker

Warden-Constable Blackwall is a Grey Warden who was once stationed in Val Chevin, and elects to join the Inquisition. He is a romance option for female inquisitors of any race.

Written by Sheryl Chee.
  • Badass Beard: Was streaked with silver in concept art.
  • Badass Grandpa: He was a Warden-Constable, e.g. second-in-command of the Grey Wardens in Orlais, at the time of the Fifth Blight. That was more than ten years before Inquisition. We don't know how old he is, but he can't be young.
  • Benevolent Boss: When he was still Warden-Constable.
  • Chronic Hero Syndrome: Feels that the Grey Warden's role should not be restricted to fighting Darkspawn, but also protecting the innocent in all occasions.
  • Cultured Warrior: As read from his speech to his recruits after the massacre of Ostagar.
  • Defector from Decadence: His quote could be directed at the wardens that don't seek to do anything but fight darkspawn, as he's seen ripping off his Grey Warden pendant in concept art.
  • Determinator: Described as "The Resolve" of the team.
  • Early-Bird Cameo: A transcript of one of his speeches during the events of Origins appears in The World of Thedas.
  • Good Is Not Nice: During the Blight Loghain wouldn't allow for more Warden reinforcements simply because they would come from Orlais. When Blackwall learned of this, despite being a committed Grey Warden, he was entirely willing to allow Ferelden to fall to the Blight as punishment for Loghain's stupidity.
  • Heroic Resolve: See the entry for Determinator.
  • Heroic Vow: Takes the Grey Warden vows very seriously.
  • I Work Alone: He prefers solitary work due to his high moral standards.
  • Jumped at the Call: One of the increasingly few Grey Wardens that wasn't conscripted by force.
  • The Knights Who Say Squee: Towards the legendary Grey Wardens of old.
  • Number Two: Was once the second-in-command to the Orlesian Warden-Commander.
  • The Obi-Wan: He slips into a mentor role eventually, despite his lone wolf tendencies.
  • Old Soldier: He has yet to hang up his coat.
  • Protectorate: See the character quote.
  • Romance Sidequest: For any female Inquisitor.
  • Screw the Rules, I'm Doing What's Right: Leaves the Wardens because he's sick of their neutrality and new attitude.
  • Walking the Earth: When the Inquisition finds him, he's traveling alone, presumably after leaving the Order.


"At this moment, you are the only threat I see."

A former member of the Seekers who joins the Inquisition in order to find a solution to chaos raging across Thedas.

For more info, see Characters - Dragon Age.

    The Iron Bull 

The Iron Bull

"What's the most pieces you've ever cut someone into in a single swing? I'm up to three. But I have some ideas."

Voiced by: Freddie Prinze Jr

The Iron Bull is a captain of a mercenary company, and a Ben Hassrath qunari who doubts his allegiance to the Qun. Officially, he joins the Inquisition to report back to the Qunari, but unofficially he's there to protect the innocent, and of course kill demons for pay. Romanceable by Inquisitors of any gender or race.

Written by Patrick Weekes.
  • Anything That Moves: He's pansexual and he will sleep with anyone interested who he's reasonably sure he won't break.
  • Badass: "There are very few things in the world that he can't kill if he needs to, which puts him at ease most of the time."
  • Badass Baritone: Has a pleasantly deep voice.
  • Badass Back: Most shots of him are from behind.
  • Badass Boast: Note the quote.
  • Bald of Awesome: Not a hair on this mighty Qunari warrior's head.
  • Becoming the Mask: While he still sends reports to the Ben-Hassrath, he doesn't know if he is still a Qunari agent masquerading as a mercenary or if he is a mercenary deluding himself into believing that he's still Qunari.
  • Berserk Button: Demons are the one thing that can make him lose his casual disposition.
  • The Big Guy: He quite easily outsizes the rest of the Inquisitor's teammates and is even larger than a Qunari Inquisitor. He's also referred to in promos as "The Muscle".
  • Blood Knight: Really gives off this vibe. Just check out his character quote.
  • Boisterous Bruiser: In stark contrast to the more dour, deadpan qunari we've met before; he leads men into battle and taverns with equal enthusiasm.
  • Break the Haughty: His life as a Ben-Hassrath had an effect on his psyche.
  • Church Militant: As part of the Ben-Hassrath, he's technically the closest thing the Qunari have to a priest.
  • Conflicting Loyalty: He's torn between his allegiance to the Qun and his new life as a mercenary captain.
  • Dark and Troubled Past: Before he became a mercenary, he was assigned to hunt down rebels and other dissidents in qunari territory. For unknown reasons, this eventually caused him to "break" and suffer from post-traumatic stress, forcing his superiors to kick him upstairs and reassign him as a spy in Orlais.
  • Double Agent: A very... open, and fairly light, example. If you allow him to send reports to the Ben-Hassrath about the Inquisition's activities, he will cheerfully give you information that their other spies send to him in turn.
  • Eyepatch of Power: Wears one in the "Last Hope of Thedas" trailer.
  • Going Native: His years spent away from the Qun has led to him adjusting to the life of the locals.
  • Hot-Blooded: When comparing the companions to food, the companions said he would be a chilli dog, because it's a delicious bad decision.
  • Eye Scream: Seems to have lost his left eye.
  • Fashionable Asymmetry: Especially noticeable when he's wearing his eyepatch.
  • Fastball Special: Wants to try this with Sera; she's less than receptive to the idea.
  • Gay Option: Pansexual and can be romanced by male Inquisitors.
  • Good Scars, Evil Scars: Looks like someone's used his back as a whipping post.
  • The Hedonist: Has learned to enjoy the pleasures of life after several near death experiences.
  • Horned Humanoid: Has the most impressive set of horns we've seen on a qunari to date.
  • Huge Guy, Tiny Girl: Or Huge Guy, Tiny Guy if the player is so inclined. Bull can be romanced by an Inquisitor of any race or sex and towers over elves and dwarves.
    • Very much so with Sera, with whom he pals around.
  • Kicked Upstairs: He was once the best Ben-Hassrath of all, but then one day, he "broke". His commanders reacted by sending him off to Orlais to spy on the humans.
  • Leeroy Jenkins: As implied by the "bad decisions" comment from his writer.
  • My Species Doth Protest Too Much: For a qunari, a race who's known for being rather stoic, Iron Bull seems to be quite boisterous.
  • Odd Friendship:
    • With the uptight Vivienne, who keeps him in line (not to mention the mage-Qunari issue).
    • Despite hating demons, the Bull sees Cole as an odd kid who would probably be normal if he could just get some booze and sex.
    • The developers have mentioned that Cassandra and he often talk shop together.
  • One Head Taller: If he's romanced by a female Qunari or a human of either sex.
  • Only Known by Their Nickname: A Qunari's true name is more similar to a pedigree or a social security number than a name as we think of one. Iron Bull's rank in the Qun is also unknown to his companions in the Inquisition and his fellow mercenaries, though the player does learn it later. Thus his current moniker, which is typically shortened to just "Bull". So he's known by nicknames on top of nicknames.
  • Open Secret: He's supposed to be undercover in the Inquisition, but to avoid trouble with the agents, he comes clean from the start.
  • Overt Operative: Can't get much more overt in a person than a hulk of muscle topped with bull horns.
  • Perma Stubble: As shown in his concept art, adding to his unusually careless look for a Qunari.
  • The Power of Blood: He's a Reaver.
  • Private Military Contractor: On paper, he's an ex-Qunari who runs a mercenary company for rich clients. In reality, he works as a mercenary to spy on said clients for the Ben-Hassrath.
  • Romance Sidequest: An option for all inquisitors, provided you get along.
  • Shell-Shocked Veteran: He suffers from PTSD, which is part of the reason he was Kicked Upstairs to Orlais as a spy.
  • True Companions: He's very loyal to people who are on his team. As much as he hates demons, the Bull has no real problem with Cole, who may be one.
  • Walking Shirtless Scene: Put forth a lot in promotional material. Whether this is the case in the actual game is up to the player, as companion armor is changeable.

The Mages



"I'm here to set things right. Also? To look dashing. That part's less difficult."

Voiced by: Ramon Tikaram

Dorian is an extraordinarily talented Tevinter mage from a well-established and respected Altus-class family. He opposes everything that his homeland stands for and is on a crusade to reform the Imperium. He is a romance option for male inquisitors of any race.

Written by David Gaider.
  • The Ace: He's good-looking, a talented mage from a society that values magic above all, and born in a prestigious family.
  • Agent Peacock: He's openly gay, values aesthetics, wears eyeliner, is described as fashion conscious by the writers, and is one of the most talented mages in all the Imperium. Fitting, as his last name during development was "Pavus".
  • Badass: One of the greatest mages from a country known for its great mages.
  • Badass Gay: He doesn't let the discrimination he faces in his homeland for being gay stop him from being a badass.
  • Badass Mustache: He's a skilled mage and he has a rather awesome 'stache.
  • Bad Powers, Good People: He's a rather idealistic and noble soul, but he has no problem with using necromancy.
  • Broken Pedestal: Alexius, and his country in general.
  • The Charmer: His confidence comes at least partly from the high stature of his bloodline.
  • Defector from Decadence: He caught wind of something nasty the magisters were planning and promptly defected from Tevinter.
  • Deadpan Snarker: His wit is described as being sharper than any blade.
  • Evil Mentor: He was trained by the Magister Alexius, the leader of the Venatori. He refers to Dorian as his "final failure".
  • Gay Option: For male Inquisitors.
  • Man in White: Highlights his status as a pariah, given that The World of Thedas describes Tevinter fashion as generally quite dark.
  • Meaningful Name: The most notable aspect of the name Dorian is it's use in The Picture of Dorian Gray, and Pavus is latin for peacock. There appears to be a vanity theme, which is fitting given his cocky behaviour and pride in his magic.
  • My Country Tis of Thee That I Sting: Dorian had always despised the falseness of the mageocracy, but the conspiracy he discovered among the magisters was the tipping point that caused him to separate himself from Tevinter entirely.
  • My Species Doth Protest Too Much: Stands out as the first Tevinter mage in the franchise to not participate in the Tevinter system.
  • Necromancer: His specialization.
  • The Paragon: Ridiculously talented and of an esteemed bloodline, he uses the admiration he is afforded to make himself an example as he rebels against the Imperium.
  • Rebel Prince: He's of high rank in the Imperium, yet throws it all away for his ideals.
  • Redemption Quest: Specifically, he wants to redeem his country. Whether his redemption quest is personal too remains to be seen.
  • Stepford Snarker: His wit is driven from his jaded attitude towards his country.
  • Stop Being Stereotypical: His opinion of his fellow Tevinter mages.
  • Too Clever by Half: He's a genius and he knows it. Sometimes this causes problems.
  • Vitriolic Best Buds: He and Vivienne enjoy tearing into one another, but it's all good fun to them.



"I have seen things in my journeys that most can only dream of. Literally."

Voiced by: Gareth David-Lloyd

A raggedy hedge mage who is an expert on the subject of the Fade. He sees the Breach as an opportunity to finally put his unique knowledge to good use, hoping to challenge a few preconceptions along the way. He is a romance option for female elven Inquisitors.

Written by Patrick Weekes.
  • Above Good and Evil: He refuses to believe in bad and good.
  • Bald of Awesome: His Zathrian-esque dome is his most striking feature, next to his piercing eyes and ragged attire.
  • Constantly Curious: Ties into his intellectual nature, sometimes even offending people.
  • Cool Old Guy: Solas is in his forties. He and Blackwall occasionally have "kids these days" talks.
  • Dreamwalker: With time, he mastered the ability to visit places in the Fade no others could. It is similar to lucid dreaming.
  • Druid: Has shades of this compared to the other mage companions: he wears furs and rags, lives out in the wilderness, has a hermit-like personality and possesses a spirit friendly attitude.
  • Enlightenment Superpowers: He learned to draw his power directly from the Fade after many years of isolation, introspection, and Fade exploration.
  • Fire, Ice, Lightning: He has the Inferno, Winter and Storm spells as part of his arsenal.
  • Foil: His humble brown clothing contrasts with Vivienne's pearl and gold. Additionally, he's an apostate, whereas she's a pro-circle mage, and his spirit friendly attitude challenges her own views.
    • Also towards Dorian, mostly for the same reasons as Vivienne: raggedy versus pristine, apostate versus circle mage, and unlike the Vivienne and Dorian, he doesn't hold political power or respect from higher circles.
  • Genius Loci: Mentioned in his backstory about The Fade: Since he never grew up with the Andrastian fear of the Fade, it isn't physically as scary.
  • Grey and Gray Morality: He tends to take this stance regarding history, judging that people's tendency to see things in black and white and erase complexities is what landed them in the mess they're in.
  • The Hermit: Grew up isolated from those who would cage him,and would be quite happy to spend his life sleeping alone in ruins.
  • Hermit Guru: Although it seems that he sought out the Inquisitor rather than the other way around.
  • Humans Are Bastards: He appears to hold this opinion to some extent, best exemplified by this banter with Varric.
    Varric: You really spend most of your time in the Fade ?
    Solas: As much as is possible. The Fade contains a wealth of knowledge for those who know where to look.
    Varric: Sure, but I don't know how you dream, let alone wander around in there. Especially when the shit that comes out of the Fade is generally... cranky.
    Solas: So are humans. But we continue to interact with them ...when we must.
  • Intergenerational Friendship: He develops a bond with Cole as they discuss the nature of spirits.
  • Loners Are Freaks: He's an introvert, his opinions concerning the Fade don't match any Thedosian civilizations, and he freaks out Andrasteans and Qunari alike.
  • Meaningful Name: Solas means "pride" in Elvhen, and is also the name of a city on the border between Nevarra and Tevinter. What this means remains to be seen. His name also sounds similar to solace. Guess who's been hinted to finally be able to give Cole some answers about who and what he is, easing the poor boy's mind at last?
  • Mr. Imagination: He likes to spend his free time in the literal land of dreams.
  • Nice Guy: Said to be one of the more respectful and thoughtful members of the team, along with Cassandra and Cole. Also, he offered his expertise regarding the Breach even though he knew he may be locked away as an apostate.
  • Nightmare Fetishist: By most people's standards, his love for everything Fade related is somewhat creepy. Especially for Vivienne and the Iron Bull.
  • The Professor: He's an expert on the Fade.
  • Psychic Powers: His unmatched mastery of the Fade allows him to catch and interpret glimpses of past events.
  • Reality Warper: He has come to develop powers to control the Fade's effects on reality.
  • Romance Sidequest: For a female Elven Inquisitor only.
  • Seriously Scruffy: Life as an elven apostate is full of hardships, and it shows.
  • Shock and Awe: Possesses a spell called "Static Cage" that can paralyze foes.
  • The Smart Guy: He's an entirely self taught expert on the Fade, and takes a more nuanced approach than most in his everyday life.
  • Taught by Experience: Solas never received a formal education in magic.
  • Wrong Context Magic: Solas' abilities to command the Fade and view the history of places is completely new and foreign to Thedosian mages, not to mention Thedosian society in general.



"Rest assured, dear Seeker - I am never truly out of my element."

Voiced by: Indira Varma

A Free Marches born and Orlesian raised mage who was the official enchanter to the Imperial court before the entire Circle of Magi went rogue. A staunch supporter of the Circle system, she joins the Inquisition to support her fellow mages in any way she can. Vivienne was the first new DA:I character whose name has been revealed.

Written by Mary Kirby.
  • Action Girl: As Irving and Orsino demonstrated, you don't become First Enchanter without knowing how to kick ass.
  • Action Fashionista: As described on her character kit, "A thousand arrows would pierce her breast before Vivienne would don beaten steel for so base an urge as protection."
  • The Archmage: Tends to be one of the job requirements to become a First Enchanter.
  • Authority in Name Only: She's the First Enchanter of the Montsimmard Circle of Magi, but since Vivienne didn't follow her Circle into the rebellion, that title doesn't mean much beyond being an indicator of her skill as a mage.
  • Badass Boast: Two of three lines in her first appearance were this, the above character quote being one of them, and the other:
    Cassandra: Varric, expect a standard formation of ranged enemies on the walls and expendables gathering there.
    Vivienne: My dear, we'll render them all expendable.
  • Bald Women: Concept art suggests that she has a shaved head under her Nice Hat.
  • Court Mage: Her actual pre-war position was official Enchanter to the Imperial Court.
    • The Jester: What she essentially amounted to. Since mages can't actually hold political power, her actual job was to do magic tricks for the court. However, she managed to turn this role into that of a political adviser.
  • Deadpan Snarker: Vivienne is very skilled at verbally destroying people who get in her way:
    "I know you are only seventy-third in line for the Nevarran throne, but that is hardly so lowly a position as to relegate you to trailing after Comtesse Montbelliard in the hope that she might give your suit a moment’s thought. She won’t, my dear. She only likes men with self-respect. Perhaps you might sober up and acquire some?"
  • Facial Markings: In various images, Vivienne has has various patterns in white makeup painted on her face; in others, she has had no noticeable makeup on. Whether this has any significance or if it's just because she's Orlesian is not yet known.
  • Foil: The silver clad pro-establishment counterpoint to the raggedy apostate Solas.
  • The Good Chancellor: An adviser to Empress Celene and dedicated to bringing order back to Thedas hands on.
  • Girly Bruiser: Vivienne isn't strong in spite of her femininity, she's strong because of it, attire being a mandatory status symbol in Orlais. In terms of physical bruising, she could burn you to a crisp.
  • Guile Hero: This was wired into her as an Orlesian, allowing her to raise so high in station as to be considered the jewel of the high court in spite of her being a mage in such a Deadly Decadent Court.
  • Ice Queen: Described with this exact phrase by the devs.
  • Iron Lady: Invoked by her in-universe moniker "Madame de Fer".
    • A letter released by Mary Kirby has her demonstrate this, addressing an ambassador that she's heard is planning to gate-crash a party she would be hosting, politely reminding him of her position, before proceeding to verbally tear him apart and suggest that if he knows what is best for him, he'd do well not cross her.
  • The Jester: When she started out as the enchanter to the Imperial Court, her role was basically to perform parlor tricks, until by sheer force of character people began to take her seriously.
  • Kicking Ass in All Her Finery: She dresses to make an impression everywhere she goes.
  • Love Is a Weakness: As someone who has apparently struggled to get where she is, she believes sentiment is a liability and a privilege for those with less responsibility than herself.
  • Mystical High Collar: And how! This probably has to do with her being an Orlesian, too.
  • Nice Hat: She wears a large and very ornate hat. Not surprising given the love that mages and Orlesians have for this trope.
  • Odd Friendship: With the hedonistic Iron Bull, whom she keeps in line.
  • Only One Name: According to Mary Kirby, she has no last name that she'll admit to. The Imperial Court calls her: "Madame de Fer."
  • Pragmatic Hero: Places survival above sentiment.
  • Royals Who Actually Do Something: Not technically nobility since mages cannot inherit titles or estates from their parents, but she is so high placed in the Imperial Court that the point stands.
  • "The Reason You Suck" Speech: Just as adept at defeating her opponents this way as she is with magic.
  • The Remnant: As a pro-Chantry and Circle Mage, her entire world has been turned upside down with the outbreak of the Mage-Templar War. The Circle has been dissolved, the Templars have gone rogue and the Chantry has been left in complete disarray.
  • Screw the Rules, I Have Connections!: As noted above, Andrastian mages can't legally possess any form of political power, but she overcame those restrictions through sheer force of character, becoming an adviser to the empress of the most powerful nation in Thedas.
  • Silk Hiding Steel: Or iron, as it was.
  • Terms of Endangerment: She's known to say "dear" and "darling" a lot, but when she's faced with an enemy, it takes shades of this trope.
  • Token Evil Teammate: She's being teased as this; her defining trait is her ambition, her motivations thus far are the most selfish out of the known companions, and one trailer hints at her having a hidden, potentially sinister agenda. Whether or not this will be played straight remains to be seen.
  • The Unfettered: She allows nothing to stand in the way of what she desires.
  • Verbal Tic: Her dialogue during the PAX demo has her pepper her speech with "Dear" several times.
  • Vitriolic Best Buds: She and Dorian enjoy tearing into one another, but it's all good fun to them.

The Rogues



"It doesn't matter that they won't remember me. What matters is I helped."

Voiced by: James Norton

A spirit who somehow became a ghost of sorts of a young mage who was killed by Templar abuse. First appeared in the tie in novel Asunder, and returns in Inquisition.

Written by David Gaider in Asunder and by Patrick Weekes in Inquisition.
  • Anti-Hero: He's very sympathetic, but he still was a serial killer.
  • Asexuality: Doesn't seem to understand the real reason why Evangeline would be perturbed by the thought that he saw her changing. It doesn't even occur to him that others would object to him watching until that conversation. When she kisses him on the forehead later, he stumbles back very confused.
  • Ascended Extra: From a character in Asunder to a companion.
  • Canon Immigrant: He was originally a character from the book Asunder.
  • Character Development: Since Asunder, Cole has learned to be brave and now seeks to use his powers to help others.
  • Cloud Cuckoolander: Cole does his best to help people. Sometimes this means doing things like chucking turnips into a fire, or lining battlements with loaves of bread for some reason.
  • Dead Person Impersonation: The original Cole was starved to death by the Templars in one of the cells in the Spire's Pit. This Cole is a spirit or demon that decided not to let Cole die alone and assumed Cole's identity after he died, eventually forgetting its true nature.
  • Determinator:
    • In Asunder, he followed the party through half of Orlais to keep Rhys safe after he becomes convinced Evangeline might be a threat. This, despite having no memory of life outside the White Spire and being absolutely terrified of most of his surroundings.
    • In the fight with Lambert at the end of the novel. Even after an absolutely vicious No-Holds-Barred Beatdown, he wouldn't back down.
  • Dual Wielding: Gameplay footage depicts him as a close-range fighter.
  • Ghost Amnesia: Though he may or may not be a ghost, he has no clear memory of his previous life.
  • The Empath: While in the Tower, Cole choose his victims because he could subconsciously feel their suffering. Now that he's aware of this ability, he deliberately seeks out people who need help and does his best to do so without trying to kill them this time.
  • Knife Nut: He uses a knife throughout Asunder and was once a serial killer. He's also a Rogue in Inquisition.
  • Man Child: He has a child-like mind, which excludes him from being a romance option.
  • Mercy Kill: His victims are all people who were in such misery that death would be a relief. Eventually subverted when he stops killing people because he realizes that doing so only brings Rhys trouble and makes him unhappy. He still prefers mercy killings to letting people rot in prison, as the original Cole died from his jailers' neglect.
  • Messy Hair: Bordering on Blinding Bangs. Cole doesn't really seem to care about his appearance much, even when he's not hiding from Templars in their own stronghold.
  • Never Learned to Read: Implied.
  • Nice Guy: He's always willing to help and doesn't care if he's remembered for his actions.
  • Nice Hat: He wears a large hat in Inquisition. He will always be wearing this hat regardless of whether he has other headgear equipped.
  • No Social Skills: Living most of your life unable to interact with anyone will do that. Or being a very confused spirit.
  • Optional Party Member: The Inquisitor can refuse to let Cole join the Inquisition because there's a good chance that he's the very type of being the organization is trying to fight.
  • Psychic Nosebleed: After overusing his powers near the end of Asunder.
  • Self-Made Orphan: The real Cole's father killed his mother after learning that Cole was a mage. Cole accidentally asphyxiated his sister while trying to quiet her when they were hiding from their father. Cole eventually managed to kill his father with the knife that... whatever this being that believes itself to be Cole uses throughout Asunder.
  • Serial Killer: He once stalked the dungeons of the White Spire Circle, mercy killing the mages who were imprisoned there.
  • Seriously Scruffy: He seems to dress himself in whatever rags he finds lying around. Could be out of necessity, since he can't really go and buy clothes somewhere. Or it could be that he doesn't care enough to tidy himself up.
  • Sympathetic Murderer: He only killed because it was the only way he knew to sustain himself. He even asked for the victim's permission.
  • Tomato in the Mirror: Lambert manages to banish him with the Litany of Adralla, forcing Cole to accept that he is indeed a demon. Or a spirit. Honesty, we're not sure at this point.
  • Took a Level in Badass: He eventually discovers how to use his invisibility to give him a huge advantage in combat.
  • Undying Loyalty: He would go to the ends of the earth to save his only friend, Rhys. In Inquisition, he extends this to anyone who uses their power to help people.
  • Unperson: Happened to him sometime in the past. With the exception of Rhys, the people that see him forget him shortly after. It eventually turns out that the Templars erased all evidence of the original Cole to cover up the mistake they made by accidentally killing him.
  • We Help the Helpless: He joins the Inquisition because he wants to help those in need in whatever way can, without caring if anyone will even remember him for it.



"Bad things should happen to bad people. We find someone not so bad, maybe he'll end up not so dead."

Voiced by: Robyn Addison

Sera is an elven rogue archer, and previously a member of the Friends of Red Jenny. She is impatient, brash, and has little sympathy for powerful leaders. However, she sees potential in the Inquisition and joins representing the interests of the common folk. She is a romance option for female inquisitors of any race.

Written by Luke Kristjanson.
  • Annoying Laugh: Of the snorting variety.
  • Archer Archetype: Certainly has the cockiness down.
  • Badass Gay: One must have a certain level of badass-ness to join the Inquisition, after all.
  • Boisterous Bruiser: She's more of a fighter than a thinker.
  • Boyish Short Hair: Unfortunately for those who'd gotten used to her long hair in the concept art. She still has her short bangs though.
  • Bratty Half-Pint: Not quite as young as your average example, but her youth and mouthiness qualify her as such.
  • British Accents: Has Robyn Addison's natural Derbyshire accent.
  • Brutal Honesty: Never afraid to speak her mind.
  • Butch Lesbian: Well, as butch as an elf can get, anyway.
  • Cheshire Cat Grin: Her battle icon has a very large one.
  • Cowardly Lion: She's very inclined to expressing her fears out loud, especially regarding demonic forces, but she'll fight all the same.
  • Dark-Skinned Blond: In her very first concept art, but changed later on in the character process.
  • Delinquents: A young woman described as a "troublemaker" who spends her time on the streets.
  • Fan of Underdog: Said to draw her strength from the common, rather than the already powerful.
  • Fingerless Gloves: Inverted. Her character kit shows that she wears an archery glove on her right hand.
  • Friendly Sniper: Especially as she values friends over political power.
  • Gay Option: For the female Inquisitor.
  • Hair of Gold, Heart of Gold: Sympathizes with the common folk perhaps more than any of her teammates.
  • Hard-Drinking Party Girl: As implied by the concept art and the food she's compared to being tequila and Skittles. Her home base at Skyhold is also the bar.
  • Hot-Blooded: She lives in the moment.
  • Humble Hero: In actions more than attitude.
  • "It" Is Dehumanizing: Sera refers to Cole as an "it" and refuses to talk to him.
  • Jerk with a Heart of Gold: Due to her sharp tongue, she can be mean spirited despite having her heart in the right place.
  • The Lad-ette: Judging by how she scandalizes Cassandra while getting wild laughs from the guys, she's a raunchy girl.
  • Leeroy Jenkins: Has no patience for fuss or deliberation, as indicated by her "bad decision hair" which she cut with a blunt knife when it got in her eyes.
  • Loveable Rogue: Sera loves to have fun and tends to commit crimes against people who deserve it.
  • Meaningful Name: Sera means "evening" in Italian, but more interestingly, it's also a diminutive of Seraphina. Seraphina is derived from "Seraphim", the highest order of angels, who in the Greek translation of the Hebrew bible were called dragons.
  • Mouthy Kid: Always speaks her mind, and usually does so with the interests of the downtrodden in mind.
  • Neighborhood Friendly Gangsters: While Sera may be a thief, she's a far cry from outright evil. She is or was a member of the Friends of Red Jenny gang, which hired Hawke to remove some rather nasty gangs from Kirkwall's streets.
  • Pay Evil unto Evil: She's of the opinion that if a guy doesn't want to get shivved, that guy should probably act nice.
  • Plucky Comic Relief: Said by several writers to be hilarious and the most overtly humorous character, which given the previous games' banter must be something indeed.
  • Romance Sidequest: For female Inquisitors only.
  • Satisfied Street Rat: She rather enjoys being at the center of a network of thieves.
  • Small Steps Hero: Detests causing people harm for an abstract "greater good".
  • The Spymaster: She has her own network of spies independent of the Inquisition.
  • The Trickster: Wants to bring back order not just to protect the innocent, but also to get her playground back.
  • Wild Card: Described as such in promos.


"Mages and templars, and innocent people caught in the middle. Some things never change."

A dwarven storyteller and former companion of the Champion of Kirkwall, Varric joins the Inquisition alongside Cassandra.

For more info, see Characters - Dragon Age.



A former Knight-Captain in the Templar Order, now main advisor in terms of military affairs within the Inquisition.

For more info, see Characters - Dragon Age.


Josephine Montilyet

Voiced by: Allegra Clark

The eldest daughter of a noble Antivan family, Josephine Montilyet is a consummate planner who was called by her old friend Leliana to be the ambassador of the Inquisition. She advises the Inquisitor in all matters political and economic. She is a romance option for Inquisitors of any race or gender.

Written by Sylvia Feketekuty.
  • Actual Pacifist: She hesitates to use violence even to overthrow an assassination attempt on herself.
  • Badass Bureaucrat: Only the best for the Inquisition.
  • Beware the Nice Ones: While usually sweet and optimistic, she won't be pushed around.
  • Bi the Way: Can be romanced by male and female Inquisitors of any race.
  • Cleopatra Nose: Josephine's nose is tall and curved, and the trope fits all the better for a beguiling and cunning noblewoman.
  • Culture Equals Costume: She is very much a traditionalist, and wears only Antivan fashion.
  • The Face: She's the one who represents the Inquisition in high circles, and always prefers negotiation to conflict.
  • Guile Hero: The very talent that pushed Leliana to call her to the Inquisition.
  • The Heart: Josephine seeks to avoid violence, is a negotiator by trade, and has a sweet disposition.
  • Hypercompetent Sidekick: She will keep everything in order, whether you want her to or not.
  • Mission Control: Along with Leliana and Cullen, she provides the multiplayer teams with the information that they need to complete their missions.
  • Nice Girl: Optimistic, sweet, and balanced at all times, ready to make compromizes where others would push for an all out war.
  • Non Action Girl: Stands out as the only member of the Inquisitor's inner circle to not be trained in combat.
  • Proper Lady: She fits the strict Antivan ideal of womanhood in most regards, most notably in that she's not trained for combat.
  • The Reliable One: Among the Inquisitor's followers, she's the least likely to make a mess of things behind their back and leave them to clean it up.
  • Romance Sidequest: Optional for all Inquisitors.
  • Silk Hiding Steel: It takes a lot to get the gloves off.
  • The Social Expert: Facing the crowds is her speciality.
  • Spoiled Sweet: A rich heiress raised to maintain poise and grace in all circumstances and who rushed to help Leliana when she asked.
  • True Blue Femininity: Her iconic ruffled blue dress visually demonstrates her rather conventional form of femininity.
    • Appropriately, Varric's nickname for her is "Ruffles".
  • Wide-Eyed Idealist: Her voice actress describes her this way, and Cullen certainly views her as such in her refusal to employ violence in most circumstances.


A former companion of the Warden and Left Hand of the Divine, now master of espionage in the Inquisition.

For more info, see Characters - Dragon Age.




Dagna is the Inquisition's artificer. As a youth, she was part of the dwarven smith caste. The Hero of Ferelden may or may not have arranged for her to study magic theory at Kinloch Hold.

  • Adorkable: Her enthusiasm for the history of magic is truly something to behold.
  • Ascended Extra: Appeared for only one secondary quest in Origins, and is now part of the Inquisition.
  • Ascended Fangirl: She potentially became the first dwarf in centuries to live in a Circle.
  • Gadgeteer Genius: As indicated by her title of Artificer.
  • Genki Girl: Her time onscreen in Origins was almost nonstop squee, should the Hero have granted her request.
  • Girlish Pigtails: She wore them back in Origins, and they underlined her youth and enthusiastic attitude.
  • Wrench Wench: Her new job is engineering traps for the Inquisition.



"Wait. You're not squeamish about undead, are you?"

Voiced by: Ali Hillis

A dwarven Inquisition scout.

  • Badass Adorable: Described as being "cute and merciless" by the developers.
  • Cute and Psycho: As shown by the above developer quote.
  • Deadpan Snarker: As the character quote illustrates.
  • Friendly Sniper: One of her first missions shows her effortlessly taking down both sides of a skirmish between templars and mages, and yet she is described as extremely friendly.
  • Mr. Exposition: She provides the Inquisitor with information on new areas.

    Sky Watcher 

Sky Watcher

"Your god looks after you, Herald!"

An Avvar warrior who can be recruited as an agent of the Inquisition.

Other Characters


The Champion of Kirkwall, who disappeared some time after the Annulment of the Kirkwall Circle.

For more info, see Characters - Dragon Age II: Hawke Estate.


"Darkness closes in."

The Witch of the Wilds who accompanied the Warden during the Fifth Blight and disappeared soon thereafter, now returns with motives of her own.

For more info, see Characters - Dragon Age.


     The Elder One 

The Elder One

"Bow before your new God, and be spared."

A mysterious being whom the Venatori serve.
  • A God Am I: In the "Enemy of Thedas" trailer, he boasts that he's the new God of Thedas. His Venatori followers appear to worship him as one.
  • Ambition Is Evil: Sylvia Feketekuty describes him as ambitious.
  • Devil but No God: The Elder One claims there's no Big Good spirit like the Maker, leaving nothing to save Thedas from him and his legions of demons.
  • Evil Brit: His British accent only serves to make him even more intimidating.
  • Evil Laugh: The "Enemy of Thedas" trailer ends with him uttering a rather terrifying sounding chuckle.
  • Evil Sounds Deep: He speaks with a deep British accent.
  • Kneel Before Zod: He commands all of Thedas to kneel before him.
  • Omnicidal Maniac: Alexius believes that the Elder One intends to destroy Thedas.
  • Where Is Your X Now?:
    Elder One: Tell me, where is your Maker now? Call him. Call down his wrath upon me. You cannot, for he does not exist!



"The Elder One comes. For me, for you. For us all."

Alexius is a Tevinter magister, and now the leader of the Venatori. He was once Dorian's mentor.
  • Alas, Poor Villain: After his death, Dorian laments how far his master had fallen.
  • Death Seeker: Dorian suspects that Alexius wanted to die so he could be reunited with Felix.
  • Even Evil Has Loved Ones: Obviously cared for his son Felix a great deal, given he kept him a walking corpse rather than see him completely dead. He was also willing to give the Inquisition anything they wanted if it meant his son would go unharmed.
  • Evil Mentor: He tutored Dorian before he defected from the Imperium.
  • Flunky Boss: At a couple of points in his boss fight, he opens Fade Rifts to summon demons to support him.
  • Light Is Not Good: Dresses in light colors.
  • Man in White: Dresses in white, much like Dorian.
  • My God, What Have I Done?: He mentions trying to undo his misdeeds.
  • Necromantic: His attempt to keep his son alive had unpleasant results.

Multiplayer Characters

The Warriors

    The Reaver 


A former member of the Dragon Cult known as the Disciples of Andraste, Tamar has gained special powers by drinking dragon's blood. She was captured by the Inquisition and was given the choice to serve or die.

  • Boxed Crook: The Disciples of Andraste were a violent cult and Tamar would've been executed if she refused to join the Inquisition.
  • Blood Knight: She agreed to serve the Inquisition because she prefers dying in a violent battle over being executed.
  • Cult: She was a member of the Disciples of Andraste, the Dragon Cult that the Warden encountered in Haven back in Origins.
  • Death Seeker: She wants to die in a violent battle.
  • Join or Die: The choice the Inquisition offered her.
  • The Power of Blood: She is a Reaver, after all.

    The Legionnaire 


A Legionnaire of the Dead who joined the Inquisition as the result of an alliance between the Inquisition and Orzammar.

    The Katari 

     The Templar 

The Mages

    The Elementalist 


A mage from the Ostwick Circle of Magi who was a fervent believer in the mage rebellion. After he saw how many people were dying from the rebellion, he became an advocate for peace and so he joined the Inquisition.

    The Keeper 


The First of the Ralaferin Clan and a Dalish Emissary to the Inquisition.

    The Necromancer 

    The Arcane Warrior 

The Rogues

    The Assassin 


An assassin and bodyguard who has served many masters. She is currently employed by the Inquisition.

    The Archer 


A human archer who was trained by the Dalish.

  • Archer Archetype: Besides being outright referred to as "The Archer", he also has a loner aspect due to his upbringing.
  • Jumped at the Call: He eagerly joined the Inquisition when the Breach opened, as he finally found a place where he was needed.
  • Parental Abandonment: Hall was orphaned by a bandit raid. He was saved by a Dalish archer, who trained him, but he was cast out once he was able to fend for himself because he was a human.

    The Alchemist 

  • Braids of Action: She has her hair tied into braids, and she's on the frontlines blowing things up.
  • Facial Markings: She's got a number of tattoos on her face. She's also got a few on her chest.
  • Stuff Blowing Up: Well, what else would be done with bombs?

     The Hunter 

  • Cool Mask: Has a face-wrap over his nose
  • Nice Hat: Sports a fashionable wide-brimmed one.

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