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* PanderingToTheBase: The trailers, promos, and advertisements for ''Battlefield 3'' have absolutely pulled no punches when it comes to stoking the ''Battlefield'' fandom's fully-reciprocated and often venomous FandomRivalry with that of ''ModernWarfare''.

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* PanderingToTheBase: The trailers, promos, and advertisements for ''Battlefield 3'' have absolutely pulled no punches when it comes to stoking the ''Battlefield'' fandom's fully-reciprocated and often venomous FandomRivalry with that of ''ModernWarfare''.''VideoGame/ModernWarfare''.
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** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.[[note]]This is TruthOnTelevision, as it was recently revealed the F-35 is really awful for dogfighting, albeit this is also overlaps with AccidentallyAccurate, as the game was released before many of the flaws of the F-35 were revealed.[[/note]]

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** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.[[note]]This is TruthOnTelevision, TruthInTelevision, as it was recently revealed the F-35 is really awful for dogfighting, albeit this is also overlaps with AccidentallyAccurate, as the game was released before many of the flaws of the F-35 were revealed.[[/note]]
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** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.

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** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.[[note]]This is TruthOnTelevision, as it was recently revealed the F-35 is really awful for dogfighting, albeit this is also overlaps with AccidentallyAccurate, as the game was released before many of the flaws of the F-35 were revealed.[[/note]]
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* TearJerker: [[spoiler:Miller's death.]]

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* TearJerker: [[spoiler:Miller's death.]]capture by the PLR and subsequent death by televised beheading. Solomon's speech about Miller's son having to accept his father's death was just rubbing salt into the wound. Made even worse if you're wearing high quality headphones at the time, as you may be able to notice that Miller is quietly sobbing just before the cut]].
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** Using the MAV or a radio beacon, recons have a tendency in some maps to hide in very high, impossible-to-reach-otherwise places and snipe away at their leisure. This gets worse on infantry only maps and the only way to take the guy out is counter-sniping, which is annoyingly hard to do.
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* ScrappyMechanic: ''Battlefield 3'' was arguably the first DICE game to really have DICE's owners [[ElectronicArts EA]] pushing them towards EA's overall strategy. This resulted in Origin, EA's rebadged 'EA Download Manager' being forced to be used with [=BF3=]. It is a bloated and completely unnecessary rival to Valve's {{Steam}} and is required to run the game even if bought as a DVD retail copy. Battlelog does not integrate with Origin except to launch the game, making it another pointless step done purely so that EA could try and wrest some control of digital distribution away from Valve. Needless to say, when EA yanked VideoGame/{{Crysis}} off Steam, and then confirmed that ''Battlefield 3'' would not be part of Steam, gamers were not happy.

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* ScrappyMechanic: ''Battlefield 3'' was arguably the first DICE game to really have DICE's owners [[ElectronicArts EA]] pushing them towards EA's overall strategy. This resulted in Origin, EA's rebadged 'EA Download Manager' being forced to be used with [=BF3=]. It is a bloated and completely unnecessary rival to Valve's {{Steam}} UsefulNotes/{{Steam}} and is required to run the game even if bought as a DVD retail copy. Battlelog does not integrate with Origin except to launch the game, making it another pointless step done purely so that EA could try and wrest some control of digital distribution away from Valve. Needless to say, when EA yanked VideoGame/{{Crysis}} off Steam, and then confirmed that ''Battlefield 3'' would not be part of Steam, gamers were not happy.
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Flame Bait. Not allowed on work pages, even on YMMV. Missed that one.


* TaintedByThePreview: Leaked details and the trailer showcasing one of the maps for the Close Quarters expansion have been met with much disappointment, with accusations that "[[FanDumb DICE is turning BF3 into Call of Duty!]]" not far behind.

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* TaintedByThePreview: Leaked details and the trailer showcasing one of the maps for the Close Quarters expansion have been met with much disappointment, with accusations that "[[FanDumb DICE "DICE is turning BF3 into Call of Duty!]]" Duty!" not far behind.
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Flame Bait. Not allowed on work pages, even on YMMV.


* PanderingToTheBase: The trailers, promos, and advertisements for ''Battlefield 3'' have absolutely pulled no punches when it comes to stoking the ''Battlefield'' fandom's fully-reciprocated and [[FanDumb often]] [[HateDumb venomous]] FandomRivalry with that of ''ModernWarfare''.

to:

* PanderingToTheBase: The trailers, promos, and advertisements for ''Battlefield 3'' have absolutely pulled no punches when it comes to stoking the ''Battlefield'' fandom's fully-reciprocated and [[FanDumb often]] [[HateDumb venomous]] often venomous FandomRivalry with that of ''ModernWarfare''.
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Flame Bait. Not allowed on work pages, even on YMMV.


* FanDumb: Some of the outcry from those who chose ''not'' to purchase the ''Battlefield'' Premium service. When it comes down to it, ''Battlefield'' Premium basically allowed players to buy the 4 then-forthcoming DLC packs for a lower price than what it would cost to buy them individually, as well as receiving several new features and gameplay expansions. For those who ''refused'' to buy it, it's EA teaming up with the Devil to ruin gaming forever, and anyone who bought the service is an elitist buying their way to victory or an idiot.
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* FanDumb: Some of the outcry from those who chose ''not'' to purchase the Battlefield Premium service. When it comes down to it, Battlefield Premium is basically pre-ordering the 4 upcoming DLC packs for a lower price than what it will cost to buy them individually, as well as receiving several new features and gameplay expansions. For those who ''aren't'' buying it, it's EA teaming up with the Devil to ruin gaming forever, and anyone who buys BFP is an elitist buying their way to victory or an idiot.

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* FanDumb: Some of the outcry from those who chose ''not'' to purchase the Battlefield ''Battlefield'' Premium service. When it comes down to it, Battlefield ''Battlefield'' Premium is basically pre-ordering allowed players to buy the 4 upcoming then-forthcoming DLC packs for a lower price than what it will would cost to buy them individually, as well as receiving several new features and gameplay expansions. For those who ''aren't'' buying ''refused'' to buy it, it's EA teaming up with the Devil to ruin gaming forever, and anyone who buys BFP bought the service is an elitist buying their way to victory or an idiot.
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** Just Better FXAA™ [[note]]In mid-2012, a well known YouTube celebrity gamer chick named Missy Chrissy was caught blatantly hacking on multiple accounts, followed by having her ban appeals denied. Her excuse was that she was banned for using the FXAA Injector, which turned into the catch phrase, used when her name is brought up or when a potential cheater is discussed.[[/note]]

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** Just Better FXAA™ [[note]]In mid-2012, a well known YouTube [=YouTube=] celebrity gamer chick named Missy Chrissy was caught blatantly hacking on multiple accounts, followed by having her ban appeals denied. Her excuse was that she was banned for using the FXAA Injector, which turned into the catch phrase, used when her name is brought up or when a potential cheater is discussed.[[/note]]
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*** Think people bitch about the SKS too much? Close Quarters proudly introduces the M417, a single-shot variant of the already numerous M4 weapons. The M417 is basically a pre-patch SKS with slightly increased recoil, requiring people to time their shots so it can't be spammed as much. To make up for the recoil, its damage output is much higher than the SKS, which is what makes it so hated. Laugh at the sounds of thrown controllers and angry screams as you kill people from a mile away with 2-4 shots to the body. It also holds ''20 rounds'' per mag.

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*** Think people bitch about the SKS too much? Close Quarters proudly introduces the M417, a single-shot variant of the already numerous M4 weapons. The M417 is basically a pre-patch SKS with slightly increased recoil, requiring people to time their shots so it can't be spammed as much. To make up for the recoil, its damage output is much higher than the SKS, which is what makes it so hated. Laugh at the sounds of thrown controllers and angry screams as you kill people from a mile away with 2-4 shots to the body. It also holds ''20 rounds'' Alternatively, as the recoil is still relatively low, at close range a good player can use the 20 rounds per mag.mag to kill a dozen players with fast, accurate shooting.
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** There is almost universal disdain for the "Going Hunting" single player mission where you are given control of the weapons in a US Navy Hornet. Not actually flying them (Which would have been great, since you're not given a tutorial on how to fly jets). Just the weapons. Why it's hated is summed up adequately by this [[http://www.youtube.com/watch?v=qnn4bG1tj-E first impression video]] from TheCynicalBrit.

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** There is almost universal disdain for the "Going Hunting" single player mission where you are given control of the weapons in a US Navy Hornet. Not actually flying them (Which would have been great, since you're not given a tutorial on how to fly jets). Just the weapons. Why it's hated is summed up adequately by this [[http://www.youtube.com/watch?v=qnn4bG1tj-E first impression video]] from TheCynicalBrit.Creator/TheCynicalBrit.
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* StopHelpingMe: Thankfully averted for the first time in the series. ''Battlefield 3'' allows a player to ignore the revive and 'tap out' to stop the revive.
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* TheScrappy: Lt. Cole seems to exist solely to make astonishingly stupid decisions that put his subordinates in unnecessary risks purely for the sake of getting a promotion. The moment that sealed the deal however was ordering his under-equipped and outnumbered Marines to engage Russian paratroopers ''[[MoralEventHorizon completely unprovoked]]'' on an incredibly vague [[InsaneTrollLogic and outright insane suspicion that they were in cahoots with the arms dealer they were trying to bag.]] The results are [[NiceJobBreakingItHero exactly]] [[KillEmAll what you]] [[WeCouldHaveAvoidedAllThis would expect.]] [[LackOfEmpathy And he doesn't care that all but three of his company are all that survived.]] [[spoiler:[[TakeThatScrappy Black and Dima do realize what a dumbass he is and waste him,]] but by that point the damage is done and it's already too late.]] The ''really'' sad part is it's implied that this stunt '''[[IdiotPlot would]]''' [[IdiotPlot have gotten him the promotion he so desperately craved.]] [[spoiler: if he wasn't dead.]]

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* TheScrappy: Lt. Cole seems to exist solely to make astonishingly stupid decisions that put his subordinates in unnecessary risks purely for the sake of getting a promotion. The moment that sealed the deal however was ordering his under-equipped and outnumbered Marines to engage Russian paratroopers ''[[MoralEventHorizon completely unprovoked]]'' on an incredibly vague [[InsaneTrollLogic and outright insane suspicion that they were in cahoots with the arms dealer they were trying to bag.]] The results are [[NiceJobBreakingItHero exactly]] [[KillEmAll what you]] [[WeCouldHaveAvoidedAllThis would expect.]] [[LackOfEmpathy And he doesn't care that all but three of his company are all that survived.]] [[spoiler:[[TakeThatScrappy Black and Dima do realize what a dumbass he is and waste him,]] but by that point the damage is done and it's already too late.]] The ''really'' sad part is it's implied that this stunt '''[[IdiotPlot would]]''' [[IdiotPlot have gotten him the promotion he so desperately craved.]] craved]] [[spoiler: if he wasn't dead.]]
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* The Scrappy: Lt. Cole seems to exist solely to make astonishingly stupid decisions that put his subordinates in unnecessary risks purely for the sake of getting a promotion. The moment that sealed the deal however was ordering his under-equipped and outnumbered Marines to engage Russian paratroopers ''[[MoralEventHorizon completely unprovoked]]'' on an incredibly vague [[InsaneTrollLogic and outright insane suspicion that they were in cahoots with the arms dealer they were trying to bag.]] The results are [[NiceJobBreakingItHero exactly]] [[KillEmAll what you]] [[WeCouldHaveAvoidedAllThis would expect.]] [[LackOfEmpathy And he doesn't care that all but three of his company are all that survived.]] [[spoiler:[[TakeThatScrappy Black and Dima do realize what a dumbass he is and waste him,]] but by that point the damage is done and it's already too late.]] The ''really'' sad part is it's implied that this stunt '''[[IdiotPlot would]''' [[IdiotPlot have gotten him the promotion he so desperately craved.]] [[spoiler: if he wasn't dead.]]

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* The Scrappy: TheScrappy: Lt. Cole seems to exist solely to make astonishingly stupid decisions that put his subordinates in unnecessary risks purely for the sake of getting a promotion. The moment that sealed the deal however was ordering his under-equipped and outnumbered Marines to engage Russian paratroopers ''[[MoralEventHorizon completely unprovoked]]'' on an incredibly vague [[InsaneTrollLogic and outright insane suspicion that they were in cahoots with the arms dealer they were trying to bag.]] The results are [[NiceJobBreakingItHero exactly]] [[KillEmAll what you]] [[WeCouldHaveAvoidedAllThis would expect.]] [[LackOfEmpathy And he doesn't care that all but three of his company are all that survived.]] [[spoiler:[[TakeThatScrappy Black and Dima do realize what a dumbass he is and waste him,]] but by that point the damage is done and it's already too late.]] The ''really'' sad part is it's implied that this stunt '''[[IdiotPlot would]''' would]]''' [[IdiotPlot have gotten him the promotion he so desperately craved.]] [[spoiler: if he wasn't dead.]]
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* The Scrappy: Lt. Cole seems to exist solely to make astonishingly stupid decisions that put his subordinates in unnecessary risks purely for the sake of getting a promotion. The moment that sealed the deal however was ordering his under-equipped and outnumbered Marines to engage Russian paratroopers ''[[MoralEventHorizon completely unprovoked]]'' on an incredibly vague [[InsaneTrollLogic and outright insane suspicion that they were in cahoots with the arms dealer they were trying to bag.]] The results are [[NiceJobBreakingItHero exactly]] [[KillEmAll what you]] [[WeCouldHaveAvoidedAllThis would expect.]] [[LackOfEmpathy And he doesn't care that all but three of his company are all that survived.]] [[spoiler:[[TakeThatScrappy Black and Dima do realize what a dumbass he is and waste him,]] but by that point the damage is done and it's already too late.]] The ''really'' sad part is it's implied that this stunt '''[[IdiotPlot would]''' [[IdiotPlot have gotten him the promotion he so desperately craved.]] [[spoiler: if he wasn't dead.]]
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This trope has been redefined to a In Universe definition \'\'only\'\'. P Lease see this TRS thread: http://tvtropes.org/pmwiki/posts.php?discussion=1361591789034108800


* HellIsThatNoise:
** Back when the M26 was a broken mess, you'd learn to dread hearing the distinctive "plink" of the M26 firing.
** The sound of a motion sensor or spawn beacon in a previously believed to be cleared area can result in massive paranoia.
** The lovely sound of a USAS-12 prepatch usually had players being quite a bit more cautious, considering you either died in two shots from the gun or your vision was reduced to a blurry mess and you can't hit the broadside of an anything.
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**** Also, Multiplayer component does not necessarily have anything to do with the Singleplayer canon. It can, but it can also possibly be just for the sake of pitting an American team against a Russian team because someone in the dev team thinks that Russian uniforms look cooler than PLR ones.

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**** Also, Multiplayer component does not necessarily have anything to do with the Singleplayer canon. It can, but it can also possibly be an alternate storyline that's there just for the sake of pitting an American team against a Russian team because someone in the dev team thinks that Russian uniforms look cooler than PLR ones.
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**** Also, Multiplayer component does not necessarily have anything to do with the Singleplayer canon. It can, but it can also possibly be just for the sake of pitting an American team against a Russian team because someone in the dev team thinks that Russian uniforms look cooler than PLR ones.
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** Birgirpall's video [[http://www.youtube.com/watch?v=8vHpc7ppZMg Cycles]].
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* UncannyValley: A rare audio-example. For someone who speaks Russian, the way Dima and his squadmates talk is just imperfect enough to make it sound very, very weird. The actors seem to speak Russian with a very slight accent, which almost disappears at times, and the translation from English in the script to Russian in the voiceover is just a bit too literal/incorrect. The end result is... quite jarring.
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** Operation Metro has three strikes against it: it was played to death in the beta, it's hated by those who think DICE is pandering to Call of Duty fans, and it's nearly unplayable with more than 24 players.

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** Operation Metro has three strikes against it: it was played to death in the beta, it's hated by those who think DICE is pandering to Call of Duty fans, and it's nearly unplayable with more than 24 players. Full-on 64 players turns the map into BulletHell, and anyone not shooting wildly is either throwing frags or reloading their rocket/grenade launcher.
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* PlayTheGameSkipTheStory: Most reviews criticize the campaign's shallow IdiotPlot and advise players to skip it and jump straight into multiplayer.

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* PlayTheGameSkipTheStory: Most reviews criticize hated the campaign's shallow IdiotPlot and boring missions and advise players to skip it and jump straight into multiplayer.multiplayer (Reviewers who know about the tie-in book will also tell players who want the campaign story to look it up).



** There is almost universal disdain for the "Going Hunting" single player mission where you are given control of the weapons in a US Navy Hornet. Not actually flying them. Just the weapons. Why it's hated is summed up adequately by this [[http://www.youtube.com/watch?v=qnn4bG1tj-E first impression video]] from TheCynicalBrit.

to:

** There is almost universal disdain for the "Going Hunting" single player mission where you are given control of the weapons in a US Navy Hornet. Not actually flying them.them (Which would have been great, since you're not given a tutorial on how to fly jets). Just the weapons. Why it's hated is summed up adequately by this [[http://www.youtube.com/watch?v=qnn4bG1tj-E first impression video]] from TheCynicalBrit.

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Operation Metro doesn\'t need a written documentary about it. Just saying it\'s unplayable with more than 24 players is enough to know how bad the map is designed.


** Assault: Pre-patch assault players used the F2000, AEK-971, or the FAMAS due to their high rates of fire. Post-patch, the FAMAS's handling and ammo capacity changes nerfed it into oblivion and the F2000 is useless beyond 20 meters. The [=M16A3=] with Heavy Barrel reigns supreme; its low recoil (even with the Heavy Barrel penalty), high rate of fire, and fast reload make it ''the'' JackOfAllStats gun, and competitive players will often use it exclusively. M16 too slow? The AEK's 900 RPM fire rate makes it the next best gun, especially in close quarters.

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** Assault: Pre-patch assault players used the F2000, AEK-971, or the FAMAS due to their high rates of fire. Post-patch, the FAMAS's handling and ammo capacity changes nerfed it into oblivion and the F2000 is useless beyond 20 meters. The top three guns since then are (in order of effectiveness) the [=M16A3=], the AEK-971, and the [=M416=]. The [=M16A3=] with Heavy Barrel reigns supreme; supreme with its low recoil (even with the Heavy Barrel penalty), high rate of fire, and fast reload make reload, making it ''the'' JackOfAllStats gun, and competitive players will often use it exclusively. M16 too slow? The AEK's 900 RPM Despite the nerfs, the AEK is still very controllable, and its second-fastest fire rate in the Assault tier makes it the next best gun, especially attractive in close quarters.quarters. The [=M416=] has barely any recoil and the fastest reload in tier, but gets used the least due to its comparatively slower fire rate.



** Operation Metro has three strikes against it: it was played to death in the beta, it's hated by those who think DICE is pandering to Call of Duty fans, and it's nearly unplayable with more than 24 players. There is also a massive balance issue that can occur if the USA team are able to break out of the Metro into the normally Russian cafe flag; each of the three main buildings in that area have glitch spots that are almost impossible to get a squad out of if they put down a spawn beacon. This will result in a US team that is able to constantly cap the Russians' normally safe first flag and/or put pressure onto the middle contested flag.
*** Made worse with the discovery of an unavoidable GameBreakingBug that, as of Armored Kill, has not been fixed yet. There is now a small chance that your game will completely freeze either in the middle of the match or at the very end before the "YOUR TEAM WON/LOST" message appears.

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** Operation Metro has three strikes against it: it was played to death in the beta, it's hated by those who think DICE is pandering to Call of Duty fans, and it's nearly unplayable with more than 24 players. There is also a massive balance issue that can occur if the USA team are able to break out of the Metro into the normally Russian cafe flag; each of the three main buildings in that area have glitch spots that are almost impossible to get a squad out of if they put down a spawn beacon. This will result in a US team that is able to constantly cap the Russians' normally safe first flag and/or put pressure onto the middle contested flag.
*** Made worse with the discovery of an unavoidable GameBreakingBug that, as of Armored Kill, has not been fixed yet. There is now a small chance that your game will completely freeze either in the middle of the match or at the very end before the "YOUR TEAM WON/LOST" message appears.
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No one uses the AEK naked.


** Assault: Pre-patch assault players used the F2000, AEK-971, or the FAMAS due to their high rates of fire. Post-patch, the FAMAS's handling and ammo capacity changes nerfed it into oblivion and the F2000 is useless beyond 20 meters. The [=M16A3=] with Heavy Barrel reigns supreme; its low recoil (even with the Heavy Barrel penalty), high rate of fire, and fast reload make it ''the'' JackOfAllStats gun, and competitive players will often use it exclusively. A naked AEK has an extremely high fire rate while still being relatively controllable, as such it is used by many players who ignore medium range engagements and prefer to just get even closer to the enemy before firing.

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** Assault: Pre-patch assault players used the F2000, AEK-971, or the FAMAS due to their high rates of fire. Post-patch, the FAMAS's handling and ammo capacity changes nerfed it into oblivion and the F2000 is useless beyond 20 meters. The [=M16A3=] with Heavy Barrel reigns supreme; its low recoil (even with the Heavy Barrel penalty), high rate of fire, and fast reload make it ''the'' JackOfAllStats gun, and competitive players will often use it exclusively. A naked AEK has an extremely high M16 too slow? The AEK's 900 RPM fire rate while still being relatively controllable, as such makes it is used by many players who ignore medium range engagements and prefer to just get even closer to the enemy before firing.next best gun, especially in close quarters.

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* MostAnnoyingSound: The lock-on tone. Get used to hearing it if you're going to drive any vehicle at all. *BEEPBEEPBEEPBEEPBEEPBEEPBEEPBEEPBEEP*

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* MostAnnoyingSound: MostAnnoyingSound:
**
The lock-on tone. Get used to hearing it if you're going to drive any vehicle at all. *BEEPBEEPBEEPBEEPBEEPBEEPBEEPBEEPBEEP**BEEPBEEPBEEPBEEPBEEPBEEPBEEPBEEPBEEP*
** Hearing the US side talk about their "shit getting pushed in" gets old after the millionth time you hear it.

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** Assault: Pre-patch assault players used the F2000, AEK-971, or the FAMAS due to their high rates of fire. Post-patch, the FAMAS's handling and ammo capacity changes nerfed it into oblivion and the F2000 is useless beyond 20 meters. The [=M16A3=] with Heavy Barrel reigns supreme; its low recoil (even with the Heavy Barrel penalty), high rate of fire, and fast reload make it ''the'' JackOfAllStats gun, and competitive players will often use it exclusively.

to:

** Assault: Pre-patch assault players used the F2000, AEK-971, or the FAMAS due to their high rates of fire. Post-patch, the FAMAS's handling and ammo capacity changes nerfed it into oblivion and the F2000 is useless beyond 20 meters. The [=M16A3=] with Heavy Barrel reigns supreme; its low recoil (even with the Heavy Barrel penalty), high rate of fire, and fast reload make it ''the'' JackOfAllStats gun, and competitive players will often use it exclusively. A naked AEK has an extremely high fire rate while still being relatively controllable, as such it is used by many players who ignore medium range engagements and prefer to just get even closer to the enemy before firing.
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** On the PC, a tool called Color Tweaker (also known as an "FXAA Injector") was released that modified game files to edit color settings and remove shaders in the game. It is a game hack, like an aimbot or map hack. The fanbase is split over whether or not it constitutes cheating like it's cousins the aimbot and wallhack or a legitimate modification to make the game more realistic. People use it at their own risk but the Punkbuster services will not ban for it, and servers will at worse kick from the server for it.

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** On the PC, a tool called the Color Tweaker (also known as an "FXAA Injector") was released that modified game files to edit color settings and remove shaders in the game. It is a game hack, like an aimbot or map hack. The fanbase is split over whether or not it constitutes cheating like it's its cousins the aimbot and wallhack or a legitimate modification to make the game more realistic. People use it at their own risk risk, but the Punkbuster services will not ban for it, and servers will at worse worst kick from the server for it.



** The IRNV was nerfed badly in an early patch. ''However'' the nerfing seems to have been done by commands in each level as opposed to the IRNV itself, and several levels in the game have the IRNV function perfectly like it did before the nerf.

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** The IRNV was nerfed badly in an early patch. ''However'' ''However'', the nerfing seems to have been done by commands in each level as opposed to the IRNV itself, and several levels in the game have the IRNV function perfectly like it did before the nerf.



** Just Better FXAA™ [[note]]In mid 2012 a well known Youtube celebrity gamer chick named Missy Chrissy was caught blatantly hacking on multiple accounts, followed by having her ban appeals denied. Her excuse was that she was banned for using the FXAA Injector, which turned into the catch phrase, used when her name is brought up or when a potential cheater is discussed.[[/note]]

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** Just Better FXAA™ [[note]]In mid 2012 mid-2012, a well known Youtube YouTube celebrity gamer chick named Missy Chrissy was caught blatantly hacking on multiple accounts, followed by having her ban appeals denied. Her excuse was that she was banned for using the FXAA Injector, which turned into the catch phrase, used when her name is brought up or when a potential cheater is discussed.[[/note]]



** Operation Metro has three strikes against it: it was played to death in the beta, it's hated by those who think DICE is pandering to Call of Duty fans, and it's nearly unplayable with more than 24 players. There is also a massive balance issue that can occur if the USA team are able to breakout of the Metro into the normally Russian cafe flag, each of the three main buildings in that area have glitch spots that are almost impossible to get a squad out of if they put down a spawn beacon. This will result in a US team that is able to constantly cap the Russian's normally safe first flag and/or put pressure onto the middle contested flag.

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** Operation Metro has three strikes against it: it was played to death in the beta, it's hated by those who think DICE is pandering to Call of Duty fans, and it's nearly unplayable with more than 24 players. There is also a massive balance issue that can occur if the USA team are able to breakout break out of the Metro into the normally Russian cafe flag, flag; each of the three main buildings in that area have glitch spots that are almost impossible to get a squad out of if they put down a spawn beacon. This will result in a US team that is able to constantly cap the Russian's Russians' normally safe first flag and/or put pressure onto the middle contested flag.



*** Think people bitch about the SKS too much? Close Quarters proudly introduces the M417, a single-shot variant of the already numerous M4 weapons. The M417 is basically a pre-patch SKS with slightly increased recoil, requiring people to time their shots so it can't be spammed as much. To make up for the recoil, its damage output is much higher than the SKS, which is what makes it so hated. Laugh at the sounds of thrown controllers and angry screams as you kill people from a mile away with 2-4 shots to the body. It also has ''21 shots'' in a normal reload.

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*** Think people bitch about the SKS too much? Close Quarters proudly introduces the M417, a single-shot variant of the already numerous M4 weapons. The M417 is basically a pre-patch SKS with slightly increased recoil, requiring people to time their shots so it can't be spammed as much. To make up for the recoil, its damage output is much higher than the SKS, which is what makes it so hated. Laugh at the sounds of thrown controllers and angry screams as you kill people from a mile away with 2-4 shots to the body. It also has ''21 shots'' in a normal reload.holds ''20 rounds'' per mag.
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** IRNV: Everyone used this sight early in the game's lifespan, as it would light up opposing players in bright orange. It was nerfed to the point of uselessness by making it take time to fade in, as well as not showing enemy units more than 50 meters away.


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** The IRNV was nerfed badly in an early patch. ''However'' the nerfing seems to have been done by commands in each level as opposed to the IRNV itself, and several levels in the game have the IRNV function perfectly like it did before the nerf.

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