History YMMV / Battlefield3

29th Aug '16 2:50:29 PM Kadorhal
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** When the March patch completely broke the M26 Dart, there were people who used nothing but that extremely overpowered, glitched combination on the smallest maps like Noshahr in Deathmatch or Metro in Conquest, with tens of thousands of kills with it.

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** When the March patch completely broke the M26 Dart, when mounted on a rifle with a Heavy Barrel[[note]]the combination made every pellet from the M26 deal the same damage as a shot from the rifle would[[/note]], there were people who used nothing but that extremely overpowered, glitched combination of the M26, Heavy Barrel, and Dart rounds on the smallest maps like Noshahr in Deathmatch or Metro in Conquest, with tens of thousands of kills with it.



** After DICE fixed the frag rounds, a programming error made the M26 Dart the new symbol of hatred.

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** After DICE fixed the frag rounds, a programming error made the M26 with Dart rounds and a Heavy Barrel on its parent rifle the new symbol of hatred.



** A server that doesn't meet the minimum player requirements is completely locked. Thus no-one can run aroud or practice flying unless they are in an active server.

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** A server that doesn't meet the minimum player requirements is completely locked. Thus no-one can run aroud around or practice flying unless they are in an active server.



** 3D Spotting. The so called "dorito triangle" that hovers above anyone's head if they are spotted. In previous battlefield games this would only show up on the mini-map as a red dot or small picture of a vehicle. In this game it's literally over their head, enabling anyone to shoot at them without any line of sight or actual knowledge, just aim a little below the triangle and shoot. This can also be disabled as well.

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** 3D Spotting. The so called "dorito triangle" that hovers above anyone's head if they are spotted. In previous battlefield ''Battlefield'' games this would only show up on the mini-map as a red dot or small picture of a vehicle. In this game it's literally over their head, enabling anyone to shoot at them without any line of sight or actual knowledge, just aim a little below the triangle and shoot. This can also be disabled as well.



** After finally squashing the overpowered USAS and MAV Riding, DICE managed to introduce yet another stupid glitch/exploit. The M26 Dart, when used with a heavy barrel and an underslung rail, will give each of the 9 darts fired in a shot the same damage as the assault rifle it was attached to. It also massively increases accuracy, and shotguns do not suffer from suppression either. If attached to a G3 it generally ensures one-hit kills from medium-long ranges when it ordinarily would barely scratch a player. Conversely, using the M26 Slug with the same combination results in the slug having the damage of a single assault rifle round, making it entirely worthless except for CherryTapping a near-dead enemy.

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** After finally squashing the overpowered USAS and MAV Riding, DICE managed to introduce yet another stupid glitch/exploit. The M26 Dart, when used with a heavy barrel and an underslung rail, will give each of the 9 12 darts fired in a shot the same damage as the assault rifle it was attached to. It also massively increases accuracy, and shotguns do not suffer from suppression either. If attached to a G3 it generally ensures one-hit kills from medium-long ranges when it ordinarily would barely scratch a player. Conversely, using the M26 Slug with the same combination results in the slug having the damage of a single assault rifle round, making it entirely worthless except for CherryTapping a near-dead enemy.
13th Jun '16 4:34:57 AM VampireBuddha
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* GoddamnedBats: [=MAVs=]. While it's easy to avoid its path, it can kill you in one hit if it rams you. Trying to get rid of one isn't easy; it's difficult to shoot down until it's almost on top of you due to the guns not being HitScan weapons, and Javelin and Stinger missiles will cheerfully hit the side of a building instead of the MAV in urban environments. After you finally take one out, another one will replace it thanks to a resupply crate.

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* GoddamnedBats: [=MAVs=]. While it's easy to avoid its path, it can kill you in one hit if it rams you. Trying to get rid of one isn't easy; it's difficult to shoot down until it's almost on top of you due to the guns not being HitScan {{hitscan}} weapons, and Javelin and Stinger missiles will cheerfully hit the side of a building instead of the MAV in urban environments. After you finally take one out, another one will replace it thanks to a resupply crate.
30th May '16 2:03:16 PM Ferot_Dreadnaught
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* TheScrappy: Lt. Cole seems to exist solely to make astonishingly stupid decisions that put his subordinates in unnecessary risks purely for the sake of getting a promotion. The moment that sealed the deal however was ordering his under-equipped and outnumbered Marines to engage Russian paratroopers ''[[MoralEventHorizon completely unprovoked]]'' on an incredibly vague [[InsaneTrollLogic and outright insane suspicion that they were in cahoots with the arms dealer they were trying to bag.]] The results are [[NiceJobBreakingItHero exactly]] [[KillEmAll what you]] [[WeCouldHaveAvoidedAllThis would expect.]] [[LackOfEmpathy And he doesn't care that all but three of his company are all that survived.]] [[spoiler:[[TakeThatScrappy Black and Dima do realize what a dumbass he is and waste him,]] but by that point the damage is done and it's already too late.]] The ''really'' sad part is it's implied that this stunt '''[[IdiotPlot would]]''' [[IdiotPlot have gotten him the promotion he so desperately craved]] [[spoiler: if he wasn't dead.]]

to:

* TheScrappy: Lt. Cole seems to exist solely to make astonishingly stupid decisions that put his subordinates in unnecessary risks purely for the sake of getting a promotion. The moment that sealed the deal however was ordering his under-equipped and outnumbered Marines to engage Russian paratroopers ''[[MoralEventHorizon completely unprovoked]]'' on an incredibly vague [[InsaneTrollLogic and outright insane suspicion that they were in cahoots with the arms dealer they were trying to bag.]] The results are [[NiceJobBreakingItHero exactly]] [[KillEmAll what you]] [[WeCouldHaveAvoidedAllThis would expect.]] expect. [[LackOfEmpathy And he doesn't care that all but three of his company are all that survived.]] [[spoiler:[[TakeThatScrappy Black and Dima do realize what a dumbass he is and waste him,]] but by that point the damage is done and it's already too late.]] The ''really'' sad part is it's implied that this stunt '''[[IdiotPlot would]]''' [[IdiotPlot have gotten him the promotion he so desperately craved]] [[spoiler: if he wasn't dead.]]
20th May '16 7:00:37 PM nombretomado
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** Telemetry [[note]]DICE's well-worn excuse for everything they do, whether it's releasing Close Quarters before Armored Kill ("Numbers show Operation Metro is the most popular map."), removing flags from Strike at Karkand ("Numbers tell us people hardly go to the back flags."), or denying problems such as the overpowered USAS-12 with frag rounds or the PS3's input lag ("It's like, no, this isn't a problem. You claim it's a problem. It's not a problem. The numbers tell me this is not a problem.")[[/note]]

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** Telemetry [[note]]DICE's well-worn excuse for everything they do, whether it's releasing Close Quarters before Armored Kill ("Numbers show Operation Metro is the most popular map."), removing flags from Strike at Karkand ("Numbers tell us people hardly go to the back flags."), or denying problems such as the overpowered USAS-12 with frag rounds or the PS3's [=PS3=]'s input lag ("It's like, no, this isn't a problem. You claim it's a problem. It's not a problem. The numbers tell me this is not a problem.")[[/note]]
18th Apr '16 6:11:39 AM Nohbody
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* StopHelpingMe: Thankfully averted for the first time in the series. ''Battlefield 3'' allows a player to ignore the revive and 'tap out' to stop the revive.
20th Nov '15 10:13:35 PM Str8taim
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* HarsherInHindsight: Though it's a year later than in-game, the mission "Comrades" (where [[spoiler:the PLA sets off a nuke in Paris]]) takes place on November 13. While it (thankfully) wasn't a nuke, a series of terrorist attacks in Paris took place on the same day in 2015, killing over 150 people.

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* HarsherInHindsight: Though it's a year later than in-game, the mission "Comrades" (where [[spoiler:the PLA PLR sets off a nuke in Paris]]) takes place on November 13. While it (thankfully) wasn't a nuke, a series of terrorist attacks in Paris took place on the same day in 2015, killing over 150 people. The similarities of the attacks are freaky, specially with the terrorists who attempted to attack the stadium and were stopped at the train stations, much like Battlefield 3's mission has you fight on a train station]].
14th Nov '15 8:22:06 PM theLibrarian
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Added DiffLines:

* HarsherInHindsight: Though it's a year later than in-game, the mission "Comrades" (where [[spoiler:the PLA sets off a nuke in Paris]]) takes place on November 13. While it (thankfully) wasn't a nuke, a series of terrorist attacks in Paris took place on the same day in 2015, killing over 150 people.
29th Jul '15 8:09:28 PM nombretomado
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* PanderingToTheBase: The trailers, promos, and advertisements for ''Battlefield 3'' have absolutely pulled no punches when it comes to stoking the ''Battlefield'' fandom's fully-reciprocated and often venomous FandomRivalry with that of ''ModernWarfare''.

to:

* PanderingToTheBase: The trailers, promos, and advertisements for ''Battlefield 3'' have absolutely pulled no punches when it comes to stoking the ''Battlefield'' fandom's fully-reciprocated and often venomous FandomRivalry with that of ''ModernWarfare''.''VideoGame/ModernWarfare''.
6th Jul '15 9:55:02 PM luisedgarf
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** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.[[note]]This is TruthOnTelevision, as it was recently revealed the F-35 is really awful for dogfighting, albeit this is also overlaps with AccidentallyAccurate, as the game was released before many of the flaws of the F-35 were revealed.[[/note]]

to:

** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.[[note]]This is TruthOnTelevision, TruthInTelevision, as it was recently revealed the F-35 is really awful for dogfighting, albeit this is also overlaps with AccidentallyAccurate, as the game was released before many of the flaws of the F-35 were revealed.[[/note]]
6th Jul '15 9:54:17 PM luisedgarf
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** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.

to:

** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.[[note]]This is TruthOnTelevision, as it was recently revealed the F-35 is really awful for dogfighting, albeit this is also overlaps with AccidentallyAccurate, as the game was released before many of the flaws of the F-35 were revealed.[[/note]]
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