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* HilariousInHindsight: TheBigGuy of the Cheetahmen trio, Hercules, has a glitch that enables him to jump indefinitely. 25 years later, ''VideoGame/SonicBoom: Rise of Lyric'', Knuckles - who has been redesigned to be given TheBigGuy treatment - also has a now-[[MemeticMutation memetic]] glitch that enables him to jump indefinitely!

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* HilariousInHindsight: HilariousInHindsight:
**
TheBigGuy of the Cheetahmen trio, Hercules, has a glitch that enables him to jump indefinitely. 25 years later, ''VideoGame/SonicBoom: Rise of Lyric'', Knuckles - who has been redesigned to be given TheBigGuy treatment - also has a now-[[MemeticMutation memetic]] glitch that enables him to jump indefinitely!indefinitely!
** The game Streamerz seems to provide an AccidentalAesop on livestreaming culture decades later - that to get to the top streamers have to act like clowns, and increased financial gain can actually bring them unhappiness in life.
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Found a reupload.


* TheyWastedAPerfectlyGoodPlot: [[https://www.youtube.com/watch?v=SWXOQD-VAmY Check out the Cheetahmen commercial.]] (Mostly) great animation, the Cheetahmen's personalities stand out, and their voice actors aren't completely terrible. Seriously, this was BEGGING for an AnimatedAdaptation right off the bat. If the games were any good this would have been a no brainer. [[https://www.youtube.com/watch?v=BlFholEMolo Here's an 80s show theme done for fun.]]

to:

* TheyWastedAPerfectlyGoodPlot: [[https://www.youtube.com/watch?v=SWXOQD-VAmY Check out the Cheetahmen commercial.]] (Mostly) great animation, the Cheetahmen's personalities stand out, and their voice actors aren't completely terrible. Seriously, this was BEGGING for an AnimatedAdaptation right off the bat. If the games were any good this would have been a no brainer. [[https://www.youtube.com/watch?v=BlFholEMolo com/watch?v=dcTuEdtvvuQ Here's an 80s show theme done for fun.]]
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* UnfortunateCharacterDesign: In the third screen of the NES Cheetahmen's intro sequence, one of the trio's tails is sticking between his legs in a way that looks more than a little phallic. The illusion is made even worse by the fact that we only see the Cheetahman from about thigh-up in that screen.

to:

* UnfortunateCharacterDesign: In the third screen of the NES Cheetahmen's intro sequence, one of the trio's tails is sticking between his legs in a way that looks more than a little phallic. The illusion is made even worse by the fact that we only see the Cheetahman from about thigh-up in that screen.screen.
* UnintentionalPeriodPiece:
** ''Storm Over The Desert'' is very transparently based on [[UsefulNotes/TheGulfWar Operation Desert Storm]], which concluded just before the game's release.
** The [[BandLand music themed]], psychedelic ''Manchester'' is likely a reference to the "Madchester" music scene that declined in the early 90's.
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* HilariousInHindsight:
** The Action Gamemaster was a failed system, but nowadays, the [[http://www.thinkgeek.com/product/ed6b/?itm=adwords_labelsElectronics_%26_Gadgets_and_adwords_labelsOn_Sale&rkgid=1143960676&cpg=oghe1&source=google_home_electronics&device=c&network=g&matchtype=&gclid=CL38hK6e77sCFcVQ7AodEVIALw#tabs Retro Duo Portable System]] can play both NES and SNES games with today's technology. And the [[http://www.yoyo.com/p/hyperkin-retron-3-nes-snes-genesis-triple-system-vector-red-174070?site=CA&utm_source=Google&utm_medium=cpc_Y&utm_term=XSX-084&utm_campaign=Google&noappbanner=true&CAWELAID=1324467200&utm_content=pla&ci_sku=XSX-084&ci_gpa=pla&ci_kw={keyword} Retron Console]] can even play Genesis games as well. If only ''Action 52'' was a decent game and the company would've waited until today ...
** TheBigGuy of the Cheetahmen trio, Hercules, has a glitch that enables him to jump indefinitely. 25 years later, and in another infamous video game flop, ''[[VideoGame/SonicBoom Sonic Boom: Rise of Lyric]]'', Knuckles - who has been redesigned to be given TheBigGuy treatment - also has a now-[[MemeticMutation memetic]] glitch that enables him to jump indefinitely!
** Nintendo would later release a collection of 52 games (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality: ''VideoGame/ClubhouseGamesFiftyOneWorldwideClassics''[[note]]if you count Piano as the 52nd game[[/note]].
** Megalonia would take on a whole new meaning in the anime series ''Anime/MegaloBox'', which is about a boxing tournament with the same name as that game.

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* HilariousInHindsight:
** The Action Gamemaster was a failed system, but nowadays, the [[http://www.thinkgeek.com/product/ed6b/?itm=adwords_labelsElectronics_%26_Gadgets_and_adwords_labelsOn_Sale&rkgid=1143960676&cpg=oghe1&source=google_home_electronics&device=c&network=g&matchtype=&gclid=CL38hK6e77sCFcVQ7AodEVIALw#tabs Retro Duo Portable System]] can play both NES and SNES games with today's technology. And the [[http://www.yoyo.com/p/hyperkin-retron-3-nes-snes-genesis-triple-system-vector-red-174070?site=CA&utm_source=Google&utm_medium=cpc_Y&utm_term=XSX-084&utm_campaign=Google&noappbanner=true&CAWELAID=1324467200&utm_content=pla&ci_sku=XSX-084&ci_gpa=pla&ci_kw={keyword} Retron Console]] can even play Genesis games as well. If only ''Action 52'' was a decent game and the company would've waited until today ...
**
HilariousInHindsight: TheBigGuy of the Cheetahmen trio, Hercules, has a glitch that enables him to jump indefinitely. 25 years later, and in another infamous video game flop, ''[[VideoGame/SonicBoom Sonic Boom: ''VideoGame/SonicBoom: Rise of Lyric]]'', Lyric'', Knuckles - who has been redesigned to be given TheBigGuy treatment - also has a now-[[MemeticMutation memetic]] glitch that enables him to jump indefinitely!
** Nintendo would later release a collection of 52 games (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality: ''VideoGame/ClubhouseGamesFiftyOneWorldwideClassics''[[note]]if you count Piano as the 52nd game[[/note]].
** Megalonia would take on a whole new meaning in the anime series ''Anime/MegaloBox'', which is about a boxing tournament with the same name as that game.
indefinitely!
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** Also interesting to note that the game's manual states the Lollipops' story is something about the main character trying to rescue his girlfriend and it gets darker as he goes. Makes you wonder what kind if NightmareFuelStationAttendant the game could have been if it was developed better.
** The street-crossing dog getting gorily smooshed to pieces in the Genesis A52 game ''Freeway''.

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** Also interesting to note that the game's manual states the Lollipops' story is something about the main character trying to rescue his girlfriend and it gets darker as he goes. Makes you wonder what kind if NightmareFuelStationAttendant NightmareFuel the game could have been if it was developed better.
** The Genesis version has the death animation in ''Freeway'', where the street-crossing dog getting gorily smooshed to pieces in the Genesis A52 game ''Freeway''.gets graphically crushed when run over by vehicles.



*** Level 1 and 2 in ''Billy Bob''.
*** Level 5 ''Cheetahmen''.

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*** Level 1 and 2 in ''Billy Bob''.
Bob''. Both levels are absolutely flooded with screens that immediately begin with pits in front of you where you can't see them coming, and the randomly spawning obstacles often appear in spots where they are impossible to avoid. By comparison, the rest of the game is a breeze.
*** Level 5 ''Cheetahmen''. This is the first level where you play as Apollo, who has the misfortune of being a TierInducedScrappy, as his only attack is a crossbow that is almost impossible to aim, due to the wonky jumping physics. The enemies and their positions are absolutely ''not'' designed with Apollo's attack in mind, as they are all very small targets that home in Apollo incredibly quickly, making them almost impossible to hit. As if that wasn't bad enough, while this level does contain a warp that lets the player skip it, taking the warp [[GameBreakingBug cause the game to glitch out]], making the warp useless.
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Well heck, there's an actual Trivia item for situations like this (Deliberate Flaw Retcon). Gonna move it to that on the trivia page.


* AuthorsSavingThrow: A rare negative example: After Active got complaints about the two games that fail to launch (Alfredo and Jigsaw), they decided to "fix" the problem...by including a slip of paper with future stock that claimed [[LyingCreator you could "unlock" them by completing Ooze]], a game that was already UnwinnableByMistake due to [[GameBreakingBug crashing after level 3.]] This is taking fraud to a whole new level, considering they ''had'' to have already known about the bug by this point given the impossible to win contest surrounding it.
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Added DiffLines:

** Megalonia would take on a whole new meaning in the anime series ''Anime/MegaloBox'', which is about a boxing tournament with the same name as that game.
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Added (my own) video demonstrating what it's like in-game.


** What's more shocking, that's only what it sounds like using a ROM Utility, in-game? ''[[FromBadToWorse Even worse.]]''

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** What's more shocking, that's only what it sounds like using a ROM Utility, in-game? ''[[FromBadToWorse Even Even]]'' ''[[https://www.youtube.com/watch?v=d9JK6-OghsI worse.]]''
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Added DiffLines:

* AuthorsSavingThrow: A rare negative example: After Active got complaints about the two games that fail to launch (Alfredo and Jigsaw), they decided to "fix" the problem...by including a slip of paper with future stock that claimed [[LyingCreator you could "unlock" them by completing Ooze]], a game that was already UnwinnableByMistake due to [[GameBreakingBug crashing after level 3.]] This is taking fraud to a whole new level, considering they ''had'' to have already known about the bug by this point given the impossible to win contest surrounding it.
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* BileFascination: Everyone ''knows'' how horrible ''Action 52'' is. Despite this, years later, players are ''still'' delving into the games in this title, using emulators to beat the ones that are unbeatable (or to actually play the ones that normally crash immediately upon selection), and even posting tips and tricks for the games on Website/YouTube.

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* BileFascination: Everyone ''knows'' how horrible ''Action 52'' is. Despite this, years later, players are ''still'' delving into the games in this title, using emulators to beat the ones that are unbeatable (or to actually play the ones that normally crash immediately upon selection), and even posting tips and tricks for the games on Website/YouTube. The game's infamy is so giant that it even got ''an entire exhibit dedicated to it'' at the National Videogame Museum in Frisco, TX.
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* SoBadItsGood: Some people would call this game a masterpiece among horrible games. The numerous [[GoodBadBugs funny glitches]] certainly help out here.
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* PortingDisaster: The "[[BlatantLies fixed]]" version of ''Cheetahmen 2'' is even worse than the original, as none of the bugs were removed and new ones were inserted.
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--> '''WebVideo/TheAngryVideoGameNerd:''' That's horrible! The poor dog doesn't just get run over, it gets ''smushed'' into pieces!

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--> ---> '''WebVideo/TheAngryVideoGameNerd:''' That's horrible! The poor dog doesn't just get run over, it gets ''smushed'' into pieces!
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--> '''WebVideo/TheAngryVideoGameNerd:''' That's horrible! The poor dog doesn't just get run over, it gets ''smushed'' into pieces!

Added: 484

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* ThatOneLevel: ''Micro Mike'' is probably the hardest game on the cart, in which you fly through a tunnel at breakneck speed and hitting anything kills you. As for individual levels themselves, there are quite a few candidates:
** Levels 3 and up in ''Bleeps and Blips''
** Level 1 and 2 in ''Billy Bob''.
** Level 5 ''Cheetahmen''.
* TheyWastedAPerfectlyGoodPlot: [[https://www.youtube.com/watch?v=SWXOQD-VAmY Check out the Cheetahmen commercial.]] (Mostly) great animation for late 80s, the Cheetahmen's personalities stand out, and their voice actors aren't completely terrible. Seriously, this was BEGGING for an AnimatedAdaptation right off the bat. If the games were any good this would have been a no brainer. [[https://www.youtube.com/watch?v=BlFholEMolo Here's an 80s show theme done for fun.]]

to:

* ThatOneLevel: ThatOneLevel:
**
''Micro Mike'' is probably the hardest game on the cart, in which you fly through a tunnel at breakneck speed and hitting anything kills you. you.
**
As for individual levels themselves, there are quite a few candidates:
** *** Levels 3 and up in ''Bleeps and Blips''
** *** Level 1 and 2 in ''Billy Bob''.
** *** Level 5 ''Cheetahmen''.
* TheyWastedAPerfectlyGoodPlot: [[https://www.youtube.com/watch?v=SWXOQD-VAmY Check out the Cheetahmen commercial.]] (Mostly) great animation for late 80s, animation, the Cheetahmen's personalities stand out, and their voice actors aren't completely terrible. Seriously, this was BEGGING for an AnimatedAdaptation right off the bat. If the games were any good this would have been a no brainer. [[https://www.youtube.com/watch?v=BlFholEMolo Here's an 80s show theme done for fun.]]
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None


* AccidentalInnuendo: Some game names are rather unfortunate: "G-Force FGT"[[note]][[DontExplainTheJoke Many interpret the "FGT" as "Faggot."]][[/note]], "They came...", "Thrusters."

to:

* AccidentalInnuendo: Some game names are rather unfortunate: "G-Force FGT"[[note]][[DontExplainTheJoke Many interpret the "FGT" as "Faggot."]][[/note]], "They came...Came...", "Thrusters."
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** Nintendo would later release a collection of 52 games (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality: ''Clubhouse Games: 51 Worldwide Classics''[[note]]if you count Piano as the 52nd game[[/note]].

to:

** Nintendo would later release a collection of 52 games (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality: ''Clubhouse Games: 51 Worldwide Classics''[[note]]if ''VideoGame/ClubhouseGamesFiftyOneWorldwideClassics''[[note]]if you count Piano as the 52nd game[[/note]].
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None


** Nintendo would later release a collection of almost 52 games[[note]]51, to be exact[[/note]] (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality: ''Clubhouse Games: 51 Worldwide Classics''.

to:

** Nintendo would later release a collection of almost 52 games[[note]]51, to be exact[[/note]] games (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality: ''Clubhouse Games: 51 Worldwide Classics''.Classics''[[note]]if you count Piano as the 52nd game[[/note]].
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** Nintendo would later release a collection of almost 52 games[[note]]51, to be exact[[/note]] (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality.

to:

** Nintendo would later release a collection of almost 52 games[[note]]51, to be exact[[/note]] (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality.quality: ''Clubhouse Games: 51 Worldwide Classics''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Nintendo would later release a collection of almost 52 games[[note]]51, to be exact[[/note]] (albeit mainly tabletop games and sports games) for a fifth of the cost and with ''much'' higher quality.
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Removed stealth Real Life example


* UnfortunateCharacterDesign: In the third screen of the NES Cheetahmen's intro sequence, one of the trio's tails is sticking between his legs in a way that looks more than a little phallic. The illusion is made even worse by the fact that we only see the Cheetahman from about thigh-up in that screen.
* WhatAnIdiot: So, Active Enterprises wants to cash in on the ''Teenage Mutant Ninja Turtles'' craze by having their own mutant anthro animal hero fighters that would lead to a MerchandiseDriven franchise, and so they start with a video game, with the Cheetahmen being a "selling point".
** '''You would expect''': To simply focus all effort on the Cheetahmen license, have the game called "Cheetahmen" and actually have the audience that likes TMNT to find more of the same. And sell the cartridge at an affordable, accessible price.
** '''Except''': They decide to spread their efforts and resources into 51 extra mini-games that distract from the main license (that even gets overshadowed in the title). The Cheetahmen game itself becomes as broken and cheap as it could be, the mainstream audience barely notices the characters when glancing at the cartridge and would have little to no interest into buying a NES game with the price of a full console.

to:

* UnfortunateCharacterDesign: In the third screen of the NES Cheetahmen's intro sequence, one of the trio's tails is sticking between his legs in a way that looks more than a little phallic. The illusion is made even worse by the fact that we only see the Cheetahman from about thigh-up in that screen.
* WhatAnIdiot: So, Active Enterprises wants to cash in on the ''Teenage Mutant Ninja Turtles'' craze by having their own mutant anthro animal hero fighters that would lead to a MerchandiseDriven franchise, and so they start with a video game, with the Cheetahmen being a "selling point".
** '''You would expect''': To simply focus all effort on the Cheetahmen license, have the game called "Cheetahmen" and actually have the audience that likes TMNT to find more of the same. And sell the cartridge at an affordable, accessible price.
** '''Except''': They decide to spread their efforts and resources into 51 extra mini-games that distract from the main license (that even gets overshadowed in the title). The Cheetahmen game itself becomes as broken and cheap as it could be, the mainstream audience barely notices the characters when glancing at the cartridge and would have little to no interest into buying a NES game with the price of a full console.
screen.
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** TheBigGuy of the Cheetahmen trio, Hercules, has a glitch that enables him to jump indefinitely. 25 years later, and in another infamous video game flop, ''[[VideoGame/SonicBoom Sonic Boom: Rise Of Lyric]]'', Knuckles - who has been redesigned to be given TheBigGuy treatment - also has a now-[[MemeticMutation memetic]] glitch that enables him to jump indefinitely!

to:

** TheBigGuy of the Cheetahmen trio, Hercules, has a glitch that enables him to jump indefinitely. 25 years later, and in another infamous video game flop, ''[[VideoGame/SonicBoom Sonic Boom: Rise Of of Lyric]]'', Knuckles - who has been redesigned to be given TheBigGuy treatment - also has a now-[[MemeticMutation memetic]] glitch that enables him to jump indefinitely!
Is there an issue? Send a MessageReason:
None


* AccidentalInnuendo: "G-Force Fgt."[[note]][[DontExplainTheJoke Many interpret the "Fgt" as "Faggot."]][[/note]]

to:

* AccidentalInnuendo: Some game names are rather unfortunate: "G-Force Fgt."[[note]][[DontExplainTheJoke FGT"[[note]][[DontExplainTheJoke Many interpret the "Fgt" "FGT" as "Faggot."]][[/note]]"]][[/note]], "They came...", "Thrusters."
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* EarWorm: The ''Cheetahmen'' theme, as mentioned previously. Some other games have catchy beats as well, such as Timewarp Tickers.
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Darth Wiki doesn't go on main wiki


%% Administrivia/ZeroContextExample * DarthWiki/MostAnnoyingSound: The jump sound effect in ''Manchester''.
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* MostAnnoyingSound: The jump sound effect in ''Manchester''.

to:

%% Administrivia/ZeroContextExample * MostAnnoyingSound: DarthWiki/MostAnnoyingSound: The jump sound effect in ''Manchester''.
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* UnfortunateCharacterDesign: In the third screen of the NES Cheetahmen's intro sequence, one of the trio's tails is sticking between his legs in a way that looks more than a little phallic. The illusion is made even worse by the fact that we only see the Cheetahman from about thigh-up in that screen.

to:

* UnfortunateCharacterDesign: In the third screen of the NES Cheetahmen's intro sequence, one of the trio's tails is sticking between his legs in a way that looks more than a little phallic. The illusion is made even worse by the fact that we only see the Cheetahman from about thigh-up in that screen.screen.
* WhatAnIdiot: So, Active Enterprises wants to cash in on the ''Teenage Mutant Ninja Turtles'' craze by having their own mutant anthro animal hero fighters that would lead to a MerchandiseDriven franchise, and so they start with a video game, with the Cheetahmen being a "selling point".
** '''You would expect''': To simply focus all effort on the Cheetahmen license, have the game called "Cheetahmen" and actually have the audience that likes TMNT to find more of the same. And sell the cartridge at an affordable, accessible price.
** '''Except''': They decide to spread their efforts and resources into 51 extra mini-games that distract from the main license (that even gets overshadowed in the title). The Cheetahmen game itself becomes as broken and cheap as it could be, the mainstream audience barely notices the characters when glancing at the cartridge and would have little to no interest into buying a NES game with the price of a full console.

Changed: 122

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** The attempted FanRemake ''VideoGame/Action52Owns'' gave us [[https://www.youtube.com/watch?v=M_zwR6Fzz8U this]] rendition of the Sombrero theme.

to:

** The attempted FanRemake ''VideoGame/Action52Owns'' gave us [[https://www.youtube.com/watch?v=M_zwR6Fzz8U this]] rendition of the Sombrero theme.''Sombrero'' theme and an absolutely ''rocking'' [[https://www.youtube.com/watch?v=TlbE4x-ABWU rendition]] of the theme of ''Non Human.''

Changed: 282

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Already on YMMV.Action 52 Owns, original commercial source, and 0:21 looks pretty bad.


** The attempted fan-remake ''Action 52 Owns'' gave us [[https://www.youtube.com/watch?v=M_zwR6Fzz8U this]] rendition of the Sombrero theme.

to:

** The attempted fan-remake ''Action 52 Owns'' FanRemake ''VideoGame/Action52Owns'' gave us [[https://www.youtube.com/watch?v=M_zwR6Fzz8U this]] rendition of the Sombrero theme.



* ThatOneBoss: In the ''VideoGame/Action52Owns'' remake:
** The GiantEnemyCrab[=/=]Bug thing in the Hard mode of ''Non-Human''. It has two heads as the weakpoints, the top head fires out a bouncy energy ball while the bottom fires out one that travels across the floor, then moves up when under you. Both of these attacks hurt a lot, and then there's the fact that the boss is constantly advancing towards you and limiting your space. Your solution is to shoot the heads to push him back, easier said than done because the crab can use his claws to guard either the top or bottom one!
* ThatOneLevel: For the curious, if a single game on the cartridge were to be chosen as the worst of the lot, it would probably be safe to go with ''Micro Mike''. As for individual levels themselves, there are quite a few candidates:

to:

* ThatOneBoss: In the ''VideoGame/Action52Owns'' remake:
** The GiantEnemyCrab[=/=]Bug thing in the Hard mode of ''Non-Human''. It has two heads as the weakpoints, the top head fires out a bouncy energy ball while the bottom fires out one that travels across the floor, then moves up when under you. Both of these attacks hurt a lot, and then there's the fact that the boss is constantly advancing towards you and limiting your space. Your solution is to shoot the heads to push him back, easier said than done because the crab can use his claws to guard either the top or bottom one!
* ThatOneLevel: For the curious, if a single game on the cartridge were to be chosen as the worst of the lot, it would probably be safe to go with ''Micro Mike''.Mike'' is probably the hardest game on the cart, in which you fly through a tunnel at breakneck speed and hitting anything kills you. As for individual levels themselves, there are quite a few candidates:



** Level five of ''Cheetahmen''.
* TheyWastedAPerfectlyGoodPlot: [[https://www.youtube.com/watch?v=xZ3fVEA8lNE Check out the Cheetahmen commercial.]] Great animation for late 80s, the Cheetahmen's personalities stand out, and their voice actors aren't completely terrible. Seriously, this was BEGGING for an AnimatedAdaptation right off the bat. If the games were any good this would have been a no brainer. [[https://www.youtube.com/watch?v=BlFholEMolo Here's an 80s show theme done for fun.]]

to:

** Level five of 5 ''Cheetahmen''.
* TheyWastedAPerfectlyGoodPlot: [[https://www.youtube.com/watch?v=xZ3fVEA8lNE com/watch?v=SWXOQD-VAmY Check out the Cheetahmen commercial.]] Great (Mostly) great animation for late 80s, the Cheetahmen's personalities stand out, and their voice actors aren't completely terrible. Seriously, this was BEGGING for an AnimatedAdaptation right off the bat. If the games were any good this would have been a no brainer. [[https://www.youtube.com/watch?v=BlFholEMolo Here's an 80s show theme done for fun.]]
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* EnsembleDarkhorse: The "Haunted Hill" main character is the only character besides the Cheetahmen to get any sort of attention, mostly due to her sprite having [[GagBoobs noticeable assets]].

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