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It was released February 9th for Xbox Live and PSN, and March 6th for {{Steam}}. PSN Plus subscribers got the game for free.

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It was released February 9th for Xbox Live and PSN, and March 6th for {{Steam}}.UsefulNotes/{{Steam}}. PSN Plus subscribers got the game for free.

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* AndYourRewardIsClothes: Completing a set of Hi-Jinks will result in either getting a doll's accesory turn to gold, or gain a golden accessory. The only exception is the "ArtfulDodger" Hi-Jinks, which has The Baron's guards gain a "Kick Me" sign on thier back.

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* AndYourRewardIsClothes: Completing a set of Hi-Jinks will result in either getting a doll's accesory turn to gold, or gain a golden accessory. The only exception is the "ArtfulDodger" Hi-Jinks, which has The Baron's guards gain a "Kick Me" sign on thier their back.



* EatTheRich: Implied to be literally the final fate of [[spoiler: The Baron]]. He falls into a pit of orphans, they swarm over him, and when they disperse, there's nothing left but his hat and monocle.



* {{Hobos}}: Levi.

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* {{Hobos}}: Levi.Levi and his pals. The DLC concerns an entire city of hobos, which is ironic as part of the defining nature of hobos is that they have no permanent residence.


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* MouseWorld: Most of the objects used by dolls are made on their own scale, but the architecture that they live in is mostly made of common objects on a human scale, suggesting the doll world is made from pieces of an unseen human civilization.


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* SawAWomanInHalf: This is one of the Illusionist family's tricks; although, since the "woman" is a doll that is already bifurcated, it's not very impressive.
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Moved to YMMV.


* DoingItForTheArt: Lee Petty.
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* {{Bodysnatcher}} / BodySurf

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* {{Bodysnatcher}} / BodySurfBodySurf: The point of the game; Charlie can temporarily take over other characters to borrow skills or disguise himself.
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* AristocratsAreEvil

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* AristocratsAreEvilAristocratsAreEvil: The Baron seems perfectly fine with using child labor and kidnapping to get what he wants.
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** One of the zipline runner's lines before transporting you between zeppelins is [[{{Devo}} "I'll zip it. Zip it good."]]

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** One of the zipline runner's lines before transporting you between zeppelins is [[{{Devo}} [[{{Music/Devo}} "I'll zip it. Zip it good."]]

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!!Tropes found in this game:

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!!Tropes found !!Challenge: List Tropes Found in this game: Stacking!



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-->''All Solutions Found!''

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My Name Is Not Durwood is no longer a trope. Examples that are badly written or don\'t fit the subtropes are getting removed.


* AccidentalMisnaming: The kids from the beginning of the zeppelin level can never remember Charlie's name.



* MyNameIsNotDurwood: The kids from the beginning of the zeppelin level can never remember Charlie's name.
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* XMeetsY: VideoGame/{{Hitman}} meets MonkeyIsland.

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* XMeetsY: VideoGame/{{Hitman}} meets MonkeyIsland.VideoGame/MonkeyIsland.
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* ShoutOut: One achievement is called ''A MassEffect''.

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* ShoutOut: One achievement is called ''A MassEffect''.Franchise/MassEffect''.
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Stacking is an adventure puzzle game and [[DoubleFine Double Fine's]] second venture into downloadable games, following the release of CostumeQuest.

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Stacking is an adventure puzzle game and [[DoubleFine Double Fine's]] Creator/DoubleFine's second venture into downloadable games, following the release of CostumeQuest.



** The Corporate Spy doll looks eerily similar to the government agents from the MilkmanConspiracy level of {{Psychonauts}}. [[ConspiracyTheorist It's almost as if the games are made by]] [[DoubleFine the same studio.]]

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** The Corporate Spy doll looks eerily similar to the government agents from the MilkmanConspiracy level of {{Psychonauts}}. VideoGame/{{Psychonauts}}. [[ConspiracyTheorist It's almost as if the games are made by]] [[DoubleFine [[Creator/DoubleFine the same studio.]]
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** If you talk to Chastity as ''Solicitor'' Barnabas, she will reply with "Perhaps we can come to some sort of arrangement." Doubles as a StealthPun.


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* MaleRestroomEtiquette: Charlie can break rule #4 in the male restroom at the station. This is required for one of the Hi-Jinks.
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** One of the most hilariously heinous things one can do in The Lost Hobo King DLC, which is also a challenge solution, is to [[spoiler: Trap children in cages, then use them as live bait to distract zombies. They don't come to any physical harm though]]
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Added a Plot Hole entry.

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* PlotHole: [[spoiler: A particularly blatant one occurs when the rest of the Blackmore family rescues the father. In order to get to him, each Blackmore has to use their unique ability before necessarily being left behind in order to permit the smaller members to progress. In the end, the smallest doll Charlie finds his father and inexplicably brings the rest of the family to him despite them all being stuck behind impassible gates just seconds before!]]
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Added Lethal Joke Character details among other things.

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* FinalExamBoss: [[spoiler: The Baron, to a certain extent. While you won't have to use ''every'' ability seen up to that point, you're certainly expected to remember the capabilities of quite a few unique characters to whittle him down to size.]]


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* LethalJokeCharacter: [[spoiler: Meriwether Malodor initially seems like a character whose interminable flatulence is played for laughs, but when his gas is combined with an open flame later on, he produces explosive results multiple times.]]
** [[spoiler: Hans Allendorf might also count. He initially possess the most useless ability in the game, but each subsequent level provides him with an ability that can solve one of the puzzles there. In The Lost Hobo King DLC, he's a hidden character possessing the single most destructive ability, which doubles as the easiest, albeit not necessarily most obvious, solution to a particular puzzle.]]
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* ToiletHumor: Meriwether Molodor's ''Flatulate'' ability, and the ''Go Potty'' ability. Felicity Fowler has the ''Pass Potpourri'' ability, where she lets out a rather pleasant waft.

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* ToiletHumor: Meriwether Molodor's ''Flatulate'' ability, and the Hans' ''Go Potty'' ability. Felicity Fowler has the ''Pass Potpourri'' ability, where she lets out a rather pleasant waft.
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* EyeTake: Scaring dolls with the Kodiak bear or Peck the Clown causes this.

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* EyeTake: EyePop: Scaring dolls with the Kodiak bear bear, the Mummy, or Peck the Clown causes this.
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* UnflinchingWalk: Charlie does one in the cutscene just before the Roshambo battle finale. It's the only cutscene that does ''not'' look like a silent movie.
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* ViolentGlaswegian: One large, nameless doll in plaid talks with a stereotypical Glaswegian accent, and has the ability "The Northern Kiss," a headbutt so strong it temporarily knocks the head of the doll you hit.

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* ViolentGlaswegian: One large, nameless doll in plaid talks with a stereotypical Glaswegian accent, and has the ability "The Northern Kiss," a headbutt so strong it temporarily knocks the head of off the doll you hit.
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Stacking takes place in a 1930's inspired world. That happens to be populated entirely by Russian matryoshka dolls. The game has you taking on the role of young chimney sweep Charlie Blackmore as he attempts to rescue his family from the clutches of an evil industrialist, The Baron, forcing them to work against their will. Charlie's tiny size proves very helpful in that it allows him to inhabit the body of any stacking doll bigger than himself and use that new form's skills to aid him in his quest.

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Stacking takes place in a 1930's 1920's inspired world. That happens to be populated entirely by Russian matryoshka dolls. The game has you taking on the role of young chimney sweep Charlie Blackmore as he attempts to rescue his family from the clutches of an evil industrialist, The Baron, forcing them to work against their will. Charlie's tiny size proves very helpful in that it allows him to inhabit the body of any stacking doll bigger than himself and use that new form's skills to aid him in his quest.
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* XMeetsY: {{Hitman}} meets MonkeyIsland.

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* XMeetsY: {{Hitman}} VideoGame/{{Hitman}} meets MonkeyIsland.
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** Levi, after pulling a BigDamnHeroes moment, remarks, "[[StarWars You're all clear, kid.]]"
** The Corporate Spy doll looks eerily similar to the government agents from the MilkmanConspiracy level of {{Psychonauts}}. [[ConspiracyTheorist It's almost as if the games are made by]] [[DoubleFine the same studio.]]

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--> ''Ain't no mess we can't address!''\\
--Blackmore family's BadassCreed

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--> -> ''Ain't no mess we can't address!''\\
--Blackmore
address!''
--> -- Blackmore
family's BadassCreed


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* KingOfTheHomeless: The Hobo King in the DLC.

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Dronejam is now NPC Roadblock and refers to an NPC as a Broken Bridge.


* DistractedByTheSexy: You can use Chastity (the attractive female doll) to lure guards away from their posts or to distract them as you take control of them.
* DroneJam: A common recurring puzzle. What changes is the character doing the jamming and the environment, and therefore, the way to get around them.

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* DistractedByTheSexy: You can use Chastity (the attractive female doll) to lure guards away from their posts or to distract them as you take control of them. \n* DroneJam: A common recurring puzzle. What changes is the character doing the jamming and the environment, and therefore, the way to get around them.
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Removing wick to Did Not Do The Research per rename at TRS.


* DidNotDoTheResearch: IGN's review admitted they jokingly assumed the game had socialist undertones because of themes about child labor.
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fixed factual error in \"Black Comedy\"


* BlackComedy: This game includes such cheerful events as a strike ending because the workers are promised ginger in their lunches (''paid out of their salary''), and child labor being abolished because it's inefficient and the children whine about it.

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* BlackComedy: This game includes such cheerful events as a strike ending because the workers are promised ginger nutmeg in their lunches (''paid out of their salary''), and child labor being abolished because it's inefficient and the children whine about it.
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* DeliberatelyMonochrome: The Silent Movie crew.
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* BlackComedy: This game includes such cheerful events as a strike ending because the workers are promised ginger in their lunches (''paid out of their salary''), and child labor being abolished because it's inefficient and the children whine about it.
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[[quoteright:275:http://static.tvtropes.org/pmwiki/pub/images/stacking_5127.png]]

--> ''Ain't no mess we can't address!''\\
--Blackmore family's BadassCreed

Stacking is an adventure puzzle game and [[DoubleFine Double Fine's]] second venture into downloadable games, following the release of CostumeQuest.

Stacking takes place in a 1930's inspired world. That happens to be populated entirely by Russian matryoshka dolls. The game has you taking on the role of young chimney sweep Charlie Blackmore as he attempts to rescue his family from the clutches of an evil industrialist, The Baron, forcing them to work against their will. Charlie's tiny size proves very helpful in that it allows him to inhabit the body of any stacking doll bigger than himself and use that new form's skills to aid him in his quest.

As long as his target is larger (and not facing him) the youngster can stack several dolls upon each other, however only the skills of the outside doll can be utilised. This means Charlie has to unstack and stack accordingly in order to use the desired skill to overcome the games obstacles. The games puzzles have several means of being solved and as such rewards using different methods.

The lead director of this game is Lee Petty, the lead Art Director of BrutalLegend. He was inspired by watching his daughter playing with real matryoshka dolls and decided to make a game around it. Like CostumeQuest, TimSchafer took a back seat to allow Lee Petty to lead the project.

It was released February 9th for Xbox Live and PSN, and March 6th for {{Steam}}. PSN Plus subscribers got the game for free.

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!!Tropes found in this game:

* AdultsAreUseless
--> '''Charlie''': Can't adults do anything by themselves?!
* AndYourRewardIsClothes: Completing a set of Hi-Jinks will result in either getting a doll's accesory turn to gold, or gain a golden accessory. The only exception is the "ArtfulDodger" Hi-Jinks, which has The Baron's guards gain a "Kick Me" sign on thier back.
* AristocratsAreEvil
* BadassCreed: See the page quote.
* BigBad: "The Baron." The largest doll.
* BigDamnHeroes: [[spoiler: Levi and "Hobo Team Bravo" during the final battle.]]
* BlackWidow: Chastity. Lampshaded in her bio.
* {{Bodysnatcher}} / BodySurf
* BroughtDownToNormal: [[spoiler: The Baron is beaten by repeatedly unstacking him into smaller versions.]]
* ButtMonkey: Hans Allendorf, who appears in every level and is always suffering in one way or another.
* ChildHater: The Baron and his wealthy friends.
* CompanionCube: One of the children has a teddy bear he calls Mr. Ruffles and treats as if it's alive. [[spoiler: It is.]]
* CorruptCorporateExecutive: The train level is filled with ObviouslyEvil industrialists, [[spoiler: looking to make use of child labor offshore.]]
* DidNotDoTheResearch: IGN's review admitted they jokingly assumed the game had socialist undertones because of themes about child labor.
* DoingItForTheArt: Lee Petty.
* DownloadableContent: The Lost Hobo King package, with new puzzles and a short stand-alone plot.
* DressingAsTheEnemy
* DistractedByTheSexy: You can use Chastity (the attractive female doll) to lure guards away from their posts or to distract them as you take control of them.
* DroneJam: A common recurring puzzle. What changes is the character doing the jamming and the environment, and therefore, the way to get around them.
* DumbMuscle: Simpleton the Strong.
* ElementalRockPaperScissors: Parodied. [[spoiler: The name of the ending fight is called [="RoShamBo Rumble"=] and consists of fighting the final doll of The Baron, who can stack into dolls with a rock, a stack of paper, or pair of scissors their head. The strategy is to stack into a doll with the opposing "element" of The Baron's current doll and attack him.]]
* EveryoneHatesMimes: You can get a hi-jink by smacking mimes around.
* EverythingsBetterWithMonkeys: One of the puzzles involves derailing a monkey-driven carriage.
* EyeTake: Scaring dolls with the Kodiak bear or Peck the Clown causes this.
* FaceOnAMilkCarton: The "wanted" posters on the zeppelin are these.
* FalseCameraEffects: a good amount of the in-game cutscenes, most notably the one that play when you enter an are for the first time, do quite a a bit to replicate movies made on reels of film, including the film being slightly out of place.
* FakeLongevity: Averted; despite the presence of Hi-jinx and unique doll collection quests, this game is relatively short.
* FamilyThemeNaming: All the members of the Blackmore family except Charlie have names beginning with A.
* {{Fartillery}}: Meriwether Malador's ability. Felicity Fowler has a nicer version; she can "Pass Potpourri".
* FreeRangeChildren
* GettingCrapPastTheRadar: The Lost Hobo King DLC takes place in the town of Hamel Roe, which is the legendary city of Camelfoot. Yow.
* GloveSlap: An ability performed when controlling a small, nameless "rich-guy" doll.
* GoldDigger: Chastity.
--> ''Chastity'': "Do you happen to know your net worth? I'm not after your wealth, I'm just fascinated with math and numbers!"
* GrandTheftMe: The Game
* TheGreatDepression: The setting was inspired by this and elements of the late Victorian era. Child Labor is a major theme.
* HilariouslyAbusiveChildhood: Lots of Oliver Twist-esque child labor jokes.
* {{Hobos}}: Levi.
* IAmLegion: [[spoiler: The Baron is storing many smaller versions of himself.]]
* InterfaceScrew: Some dolls will distort the screen in some way when stacked into. For instance, stacking into a dog will make everything appear in near-monochrome, while stacking into a hazard suit dulls out the sound and adds a rounded glass filter.
* LargeAndInCharge: InvokedTrope, according to TimSchafer. Larger dolls tend to have more authority and status, while smaller dolls are insignificant in both physical size and social status, fitting in with Social Classes being a recurring theme of the game. The BigBad is the largest, wealthiest, evilest doll. And of course, the hero is the smallest doll.
* LetsFightLikeGentlemen: One large gentlemanly doll has a boxing glove for the "Proper Uppercut" ability.
* LivingBodysuit
* {{Manchild}}: Simpleton the Strong. One of the largest dolls, he dresses in stereotypical boys clothes (beanie on head and lollipop in hand.) He also hates clowns..
* MatryoshkaObject: Pretty much all of the characters.
* MonsterClown: Peck the Clown, a massive and creepy-looking clown unlike the other {{Non Ironic Clown}}s in the game.
--> Peck: "Never look a clown straight in the eyes."
* MyNameIsNotDurwood: The kids from the beginning of the zeppelin level can never remember Charlie's name.
* NotSoDifferent: The final boss is [[spoiler: The tiniest version of The Baron, who gains the ability to stack.]]
* OddNameOut: The Blackmore children are Albert, Abigail, Agatha, Archibald ... and Charlie.
** [[spoiler:Charlie's middle name, however, is Alister.]]
* OutOfGenreExperience: The cutscene right before the final battle seems is very Hollywood blockbuster feeling, in a stark contrast with the silent movie feeling of the game. StuffBlowingUp, IndyHatRoll, OutrunTheFireball, SloMoBigAir, the works.
* ParentalBonus: InvokedTrope.
* PersonalSpaceInvader
* PlotTailoredToTheParty: The end of every chapter involves using a set of dolls' unique abilities to pass a series of gates. The Blackmore Family goes through this twice.
* PublicDomainSoundtrack: Works of FredericChopin are used in the soundtrack.
* RedBaron
* RichBitch: Several females on the train stage.
* SerialEscalation: The piano-playing doll set has a performance that must be seen to be believed. [[spoiler: Each doll has their own piano, in which the next smallest doll stands on to play their smaller piano. This happens recursively for six dolls. They ALL play at the same time, with different tracks from the game soundtrack all playing at the same time.]]
* SceneryPorn: Cut-scenes are told in acting stages
* ScrewTheRulesIHaveMoney: The Baron and his entourage of wealthy friends.
* SexyWalk: Chastity's wooden lower half has a little swing to it when walking.
* ShoutOut: One achievement is called ''A MassEffect''.
** A child with a hammer has the "[[MCHammer Hammer Time]]" ability.
** One of the zipline runner's lines before transporting you between zeppelins is [[{{Devo}} "I'll zip it. Zip it good."]]
** The map on the rug in front of the club is [[Literature/TheLordOfTheRings Middle-Earth]].
* {{Showrunner}}: TimSchafer, taking a backseat to Lee Petty, like he did with CostumeQuest.
* SpiritualSuccessor: To ''Messiah'' by Shiny.
* StarvingArtist: Levi the Hobo. As you gather collectibles he decorates the subway with brilliant dioramas.
* TakeYourTime: Lampshaded during the cruise. The newspaper article reads "''Guilded Ship goes on never-ending cruise.''"
** [[spoiler: Special mention for the end of the zeppelin level.]]
* ToiletHumor: Meriwether Molodor's ''Flatulate'' ability, and the ''Go Potty'' ability. Felicity Fowler has the ''Pass Potpourri'' ability, where she lets out a rather pleasant waft.
** If you possess a Kodiak Bear (or Peck the Clown), you can use the ''Growl'' ability to scare others. They run away and drop [[GettingCrapPastTheRadar sawdust]].
* TookALevelInBadass: Hans appears in every level in the game, each time having a more useful ability than before. He starts out with the entirely useless "Go Potty" ability. In the Hobo King DLC, he has one of the most powerful abilities in the game [[spoiler: which allows him to take down hoards of zombies with ease]].
* TheVamp: Chastity.
* ViolentGlaswegian: One large, nameless doll in plaid talks with a stereotypical Glaswegian accent, and has the ability "The Northern Kiss," a headbutt so strong it temporarily knocks the head of the doll you hit.
* VideogameCrueltyPotential: Loads and loads. Some of it is required for Hi-jinx awards. Beat people up. Set them on fire. Terrify them with horrible roars or make them faint. Many, many dolls allow you to do terrible things to other dolls.
** Stick buckets on their heads for no reason.
** [[TheGlomp Hug them without warning or consent!]]
** Freak them out by sniffing their butts.
** Fart on the elderly, or just anyone you like.
** Go [[TheMostDangerousGame steward-hunting.]]
* WhereAreTheyNow: After beating the game, the newspaper loading screens display information regarding various unique dolls found throughout the game and what becomes of them.
* WhyDidItHaveToBeSnakes: Simpleton the Strong hates ghosts and clowns.
* XMeetsY: {{Hitman}} meets MonkeyIsland.
* YouHaveFailedMe: "No, Baron! Not the wood-chipper!"

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