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* DudeNotFunny: In the second game, Shizune verbally tears Izuna a new one over her tendency to play SuicideAsComedy.

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* CombinationAttack: A major addition to gameplay in ''Izuna 2''. Certain combinations of characters can pull off unique and more powerful ones.

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* CombinationAttack: CombinationAttack:
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A major addition to gameplay in ''Izuna 2''. Certain combinations of characters can pull off unique and more powerful ones.
Tabs MOD

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*** Sweaty unequips your equipment, and prevents you from equipping anything until it wears off. [[CaptainObvious This can be problematic while you're being swarmed]].

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*** Sweaty unequips your equipment, and prevents you from equipping anything until it wears off. [[CaptainObvious This can be problematic while you're being swarmed]].swarmed.
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* LightIsNotGood: In the second game, half of the Western gods are associated with light (Baldur with light in general, Alte with moonlight, Stella with starlight, and Corona with sunlight), and yet not a one of them is the kind of person you could say is particularly "good". Baldur is something of a [[TheBrute Brute]], Alte and Stella are a pair of {{Jerkass}} {{Tricksters}}, and Corona has an overwhelming temper and is not likely to forgive a slight, especially if it involves her younger siblings.

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* LightIsNotGood: In the second game, half of the Western gods are associated with light (Baldur with light in general, Alte with moonlight, Stella with starlight, and Corona with sunlight), and yet not a one of them is the kind of person you could say is particularly "good". Baldur is something of a [[TheBrute Brute]], Alte and Stella are a pair of {{Jerkass}} {{Tricksters}}, [[TheTrickster Tricksters]], and Corona has an overwhelming temper and is not likely to forgive a slight, especially if it involves her younger siblings.
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''Izuna: Legend of the Unemployed Ninja'' is a {{roguelike}} RPG for the NintendoDS developed by Creator/{{Success}} and published in the US by Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "Grandboss", Gen-An, wanders away from the village and into the realm of the gods. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

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''Izuna: Legend of the Unemployed Ninja'' is a {{roguelike}} RPG for the NintendoDS UsefulNotes/NintendoDS developed by Creator/{{Success}} and published in the US by Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "Grandboss", Gen-An, wanders away from the village and into the realm of the gods. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

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* LostForever: Certain photos in the second game, though fewer than you might think. An easy one to miss is Tsuki, the mysterious girl in Tsukikaze Village; you have only a short window to get her picture before [[spoiler:you find out who she really is]].


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* PermanentlyMissableContent: Certain photos in the second game, though fewer than you might think. An easy one to miss is Tsuki, the mysterious girl in Tsukikaze Village; you have only a short window to get her picture before [[spoiler:you find out who she really is]].
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''Izuna: Legend of the Unemployed Ninja''''' is a {{roguelike}} RPG for the NintendoDS developed by Creator/{{Success}} and published in the US by Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "Grandboss", Gen-An, wanders away from the village and into the realm of the gods. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

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'''''Izuna: ''Izuna: Legend of the Unemployed Ninja''''' Ninja'' is a {{roguelike}} RPG for the NintendoDS developed by Creator/{{Success}} and published in the US by Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "Grandboss", Gen-An, wanders away from the village and into the realm of the gods. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.
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** In [[http://www.atlus.com/izuna/comic.html one of the comics on the first game's website]] ("Made in Japan"), Izuna wonders if the game is really set in Japan. Shino jokingly replies that the setting is actually [[Anime/AuraBattlerDunbine B*ston Well]].
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* StandardStatusEffects: In the order listed on the trope page...
** Poison: Poison prevents the player's HP from [[RegeneratingHealth regenerating]] until it wears off or is healed. Poisoned enemies take damage each turn.
** Burn: The series doesn't explicitly have a Burn ailment, but stepping on a Fire Trap damages you and destroys any paper items you're carrying.
** Paralysis: Paralysis both immobilises you and prevents you from attacking for several turns. Anchored is a lesser version, which prevents you from moving, but allows you to attack. Unlike Sleep, neither wears off when you're hit.
** Sleep: Being Asleep renders you unable to move or attack for several turns. It wears off when you're hit, and possibly increaes your [[RegeneratingHealth HP regen rate]].
** Silence: The Sealed status prevents you from using Talismans (magic scrolls, basically), but doesn't prevent you from throwing them or sticking them to items. Shoulder Ache is a combination of this and Decover, preventing you from throwing items and raising healing orbs (unusually, including the {{Panacea}}, meaning you have to wait it out).
** Blind: Blindness both limits your visibility range to near-zero (it's just barely large enough to see a small amount of any enemies beside you) and decreases your accuracy.
** Confusion: Confused causes both movement and attacks to go in random directions, usually (but not always) other than the intended direction. Throwing items is strangely unaffected, making it the preferred way to fight while confused.
** Charm: While you can't be Charmed, enemies can, causing them to fight other enemies on your behalf; it wears off if you attack the enemy, and charmed enemies can sometimes still attack you if there aren't any enemies nearby. This can be dangerous, because low- and mid-level monsters level up when they kill other monsters, which can potentially create an enemy too powerful to beat early in the game. This is only a problem early on, before enemies are always Lv.3.
** Fear: Scared acts as a combination of ManaBurn and poison, quickly draining your SP. This can be dangerous, as not only is SP required to use Talismans, your damage is also increased based on your SP; because of this, fear quickly hobbles you. Interestingly, it can be cured by using an SP recovery item[[note]]A likeness (picture), suggesting that the cure is simply calming down.[[/note]]. Scared enemies simply run away from you.
** Curse: Curse halves your Exp. gains until you descend to the next floor. This can be problematic early on, but becomes a UselessUsefulSpell for your enemies once you hit the level cap.
** Decover: As previously mentioned, Shoulder Ache is a combination of this and ''Silenced'', preventing you from throwing items and raising healing orbs (unusually, including the {{Panacea}}, meaning you have to wait it out).
** Other:
*** Forgetful gives you a random chance of dropping an item every turn. It's a mild inconvenience at best.
*** Sweaty unequips your equipment, and prevents you from equipping anything until it wears off. [[CaptainObvious This can be problematic while you're being swarmed]].
*** Straddling the line between beneficial and detrimental, Floating keeps you from picking up items or descending the stairs to the next floor, but also keeps you from triggering traps.
*** The game also treats your two available buffs as ailments, causing the {{Panacea}} to remove them along with detrimental effects. Awakened increases your accuracy and evasion, and Excited doubles the damage you deal.
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* FashionableAsymmetry: For no apparent reason, Izuna's tights are full-length on the left, short on the right.

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-->--A line from a magazine ad for the game.

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-->--A line from a magazine ad for the game.
game



* IdiotHair: Several characters sport these. Tsubaki and Himiko are the most dramatic, but Sayuri has one too, and even Ina, who had normal hair in the first game, has picked up an ahoge in the second.

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* IdiotHair: Several characters sport these. Tsubaki and Himiko are the most dramatic, but Sayuri has one too, and even Ina, who had normal hair in the first game, has picked up an ahoge in the second. (Interestingly, [[http://www.success-corp.co.jp/software/ds/izuna/rough/r_12.html Izuna herself had one briefly in the character design phase]]; according to Shino's "director's commentary", the idea was dropped because that ''and'' the goggles would have looked too busy.)
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* BareYourMidriff: Shino, surprisingly, in some of the official art for the first game. Apparently the purple undershirt was a late addition to her outfit. Utsuho also has a ''lot'' of midriff hanging out, though it's not obvious from the in-game art.
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* IdiotHair: Several characters sport these. Tsubaki and Himiko are the most dramatic, but Sayuri has one too, and even Ina, who had normal hair in the first game, has picked up an ahoge in the second.
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Expy does not mean \"this character resembles another\". It means \"obviously based on/homage to an older character from another series\". A character in these games cannot be an expy of a character from a series that came out years after the games did.


*** She is also very similar to [[Anime/PuellaMagiMadokaMagica Homura Akemi]]: both are black-, long-haired girls with unusual eye colours, both wear purple, both are calm and collected most of the time, and both watch over a more cheerful pink-haired girl.

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* CoolBigSis: Shino to Izuna, and Shizune in the second game. Corona in the second game is a HotBlooded Big Sis bordering on MamaBear when she finds out that you "bullied" her younger siblings Stella and Alte.

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* CoolBigSis: Shino to Izuna, and to Shizune in the second game. Corona in the second game is a HotBlooded Big Sis bordering on MamaBear when she finds out that you "bullied" her younger siblings Stella and Alte. Izuna also describes Fuuka this way in the second game's manual.



* GogglesDoNothing: Izuna wears a set of bizarre, triangular goggles, solely for the fact that Shino gave them to her, which make her look like some sort of ninja CatGirl.

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* GogglesDoNothing: Izuna wears a set of bizarre, triangular goggles, solely for the fact that Shino Gen-An gave them to her, which make her look like some sort of ninja CatGirl.CatGirl. She describes them to Kagen as "limited-edition Dutch glasses".
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* AnimalMotifs: Five of the gods in the first game. Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog.[[note]]Supporting evidence: his DegradedBoss copy is identified as "Frog Man".[[/note]] It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess.

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* AnimalMotifs: Five of the gods in the first game. Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's fish, and Utsuho a frog.[[note]]Supporting evidence: his DegradedBoss copy is identified as "Frog Man".[[/note]] frog. It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess.


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* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game--the Singularity--is 40 floors deep, double more than that of the previous dungeon, culminating in a very tough battle with [[spoiler:possessed Gen-An]]. And if that's not enough for you, each game also has a ''99-floor'' bonus dungeon--which in true roguelike tradition kicks you back to level 1 every time you enter.

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* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game--the Singularity--is 40 floors deep, double more than that of the previous dungeon, culminating in a very tough battle with [[spoiler:possessed Gen-An]]. And if that's not enough for you, each game also has a ''99-floor'' bonus dungeon--which in true roguelike tradition kicks you back to level 1 1, with no weapons or items, every time you enter.
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''Izuna: Legend of the Unemployed Ninja'' is a {{roguelike}} RPG for the NintendoDS developed by Creator/{{Success}} and published in the U.S. by Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "Grandboss", Gen-An, wanders away from the village and into the realm of the gods. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

A sequel, entitled ''Izuna 2: The Unemployed Ninja Returns'', was released in 2007 in Japan and 2008 in the U.S. Shino, Izuna's friend, disappears in the midst of a wedding, so Izuna goes on a quest to find her. Izuna finds her, only to discover that Shino was looking for her sister, Shizune, so Izuna and her group decide to help search for Shizune. But by looking for Shizune, Izuna angers a group of foreign gods, who attempt to prevent her from reuniting with Shizune.

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''Izuna: '''''Izuna: Legend of the Unemployed Ninja'' Ninja''''' is a {{roguelike}} RPG for the NintendoDS developed by Creator/{{Success}} and published in the U.S. US by Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "Grandboss", Gen-An, wanders away from the village and into the realm of the gods. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

A sequel, entitled ''Izuna 2: The Unemployed Ninja Returns'', was released in 2007 in Japan and 2008 in the U.S.US. Shino, Izuna's friend, disappears in the midst of a wedding, so Izuna goes on a quest to find her. Izuna finds her, only to discover that Shino was looking for her sister, Shizune, so Izuna and her group decide to help search for Shizune. But by looking for Shizune, Izuna angers a group of foreign gods, who attempt to prevent her from reuniting with Shizune.Shizune.



* TheChewToy: Mitsumoto, who gets on the receiving end of a lot of Izuna's teasing. Gen-An, too, no thanks to [[YouMeddlingKids Izuna's meddling.]]

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* TheChewToy: Mitsumoto, who gets on the receiving end of a lot of Izuna's teasing. Gen-An, too, no thanks to [[YouMeddlingKids Izuna's meddling.]]meddling]].



** Shino's costume is somewhat reminiscent of [[VideoGame/TalesOfSymphonia Sheena's]], but altered to play down her lack of breasts and focus on other features.
*** She is also very similar to [[PuellaMagiMadokaMagica Homura Akemi]]: both are black-, long-haired girls with unusual eye colours, both wear purple, both are calm and collected most of the time, and both watch over a more cheerful pink-haired girl.
** Izuna resembles [[{{FLCL}} Haruko Haruhara]]. She has the red suit, goggles, yellow scarf and personality.

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** Shino's costume is somewhat reminiscent of [[VideoGame/TalesOfSymphonia Sheena's]], but altered to play down her lack of breasts and focus on other features.
[[ZettaiRyouiki other]] [[ShesGotLegs features]].
*** She is also very similar to [[PuellaMagiMadokaMagica [[Anime/PuellaMagiMadokaMagica Homura Akemi]]: both are black-, long-haired girls with unusual eye colours, both wear purple, both are calm and collected most of the time, and both watch over a more cheerful pink-haired girl.
** Izuna resembles [[{{FLCL}} [[Anime/{{FLCL}} Haruko Haruhara]]. She has the red suit, goggles, yellow scarf and personality.



* HiddenEyes: Mitsumoto. However, a hidden event in Izuna 2 ends with his hood coming off. Shino does this a bit in the second game.
* HighlyVisibleNinja

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* HiddenEyes: Mitsumoto. However, a hidden event in Izuna 2 ''Izuna 2'' ends with his hood coming off. Shino does this a bit in the second game.
* HighlyVisibleNinjaHighlyVisibleNinja: Every ninja in these games.



--> '''Soubei''': (on Izuna trying to flirt with him) All I see is a snot-nosed brat!
--> '''Izuna''': I'm not snot-nosed!

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--> '''Soubei''': -->'''Soubei''': (on Izuna trying to flirt with him) All "All I see is a snot-nosed brat!
-->
brat!"\\
'''Izuna''': I'm "I'm not snot-nosed!snot-nosed!"



* JokeCharacter: Mitsumoto. In the second game, his tag attacks are like [[StreetFighter Dan Hibiki]] took the [[DesperationAttack Otoko Michi]] [[UpToEleven Up To Eleven]].

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* JokeCharacter: Mitsumoto. In the second game, his tag attacks are like [[StreetFighter Dan Hibiki]] took the [[DesperationAttack Otoko Michi]] [[UpToEleven Up To Eleven]].UpToEleven.



* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game--the Singularity--is 40 floors deep, double more than that of the previous dungeon, culminating in a very tough battle with [[spoiler:possessed Gen-An]]. And if that's not enough for you, each game also has a ''99-floor'' dungeon--which in true roguelike tradition kicks you back to level 1 every time you enter.

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* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game--the Singularity--is 40 floors deep, double more than that of the previous dungeon, culminating in a very tough battle with [[spoiler:possessed Gen-An]]. And if that's not enough for you, each game also has a ''99-floor'' bonus dungeon--which in true roguelike tradition kicks you back to level 1 every time you enter.



* ShoutOut: There is an enemy, called Chibi Marimo, which upgrades into a [[SuperMarioBros Super Marimo]] if it defeats a mushroom enemy. The Super Marimo can do this again to further power up into a Rainbow Marimo. The first few times you encounter Chibi and Super Marimos, allowing them to power up will likely result in your death.

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* ShoutOut: There is an enemy, called Chibi Marimo, which upgrades into a [[SuperMarioBros [[Franchise/SuperMarioBros Super Marimo]] if it defeats a mushroom enemy. The Super Marimo can do this again to further power up into a Rainbow Marimo. The first few times you encounter Chibi and Super Marimos, allowing them to power up will likely result in your death.



** Fuuka in the first game, since her special attack will put Izuna into the "confused" status if you get near her. Unless you've properly prepared items to take her on, she easily becomes ThatOneBoss.

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** Fuuka in the first game, since her special attack will put Izuna into the "confused" status if you get near her. Unless you've properly prepared items to take her on, she easily becomes ThatOneBoss.



* WeBuyAnything

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* WeBuyAnythingWeBuyAnything: Any store you walk into will happily accept anything you sell, no questions asked (other than the one to confirm the transaction).
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* AnimalMotifs: Five of the gods in the first game. Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog.[[note]](Supporting evidence: his DegradedBoss copy is identified as "Frog Man".)[[/note]] It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess.

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* AnimalMotifs: Five of the gods in the first game. Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog.[[note]](Supporting [[note]]Supporting evidence: his DegradedBoss copy is identified as "Frog Man".)[[/note]] [[/note]] It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess.

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/izuna_cover_art_7824.jpg]]



''Izuna: Legend of the Unemployed Ninja'' is a {{roguelike}} RPG for the NintendoDS developed by Creator/{{Success}} and published in the U.S. by Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "grandboss", Gen-an, wanders into one of the local caves. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

A sequel, entitled ''Izuna 2: The Unemployed Ninja Returns'', was released in 2007 in Japan and 2008 in the U.S.

to:

''Izuna: Legend of the Unemployed Ninja'' is a {{roguelike}} RPG for the NintendoDS developed by Creator/{{Success}} and published in the U.S. by Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "grandboss", Gen-an, "Grandboss", Gen-An, wanders away from the village and into one the realm of the local caves.gods. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

A sequel, entitled ''Izuna 2: The Unemployed Ninja Returns'', was released in 2007 in Japan and 2008 in the U.S. Shino, Izuna's friend, disappears in the midst of a wedding, so Izuna goes on a quest to find her. Izuna finds her, only to discover that Shino was looking for her sister, Shizune, so Izuna and her group decide to help search for Shizune. But by looking for Shizune, Izuna angers a group of foreign gods, who attempt to prevent her from reuniting with Shizune.



* ACupAngst: Shino. She's not particularly happy about her chest, especially since her own little sister beats her out in bust size.
* AnimalMotifs: Five of the gods in the first game. Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog. (Supporting evidence: his DegradedBoss copy is identified as "Frog Man".) It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess. "It's likely you'll figure it out. Although, it's just as likely you won't."
* BerserkButton: Shino is ''quite'' aware of how [[ACupAngst unendowed]] she is. If anybody else attempts to remind her, she'll have them get [[{{Catchphrase}} a glimpse of Hell]].
* BestHerToBedHer: Ichika, who wants a husband who is stronger than she is. The only problem is that she's way too strong. [[spoiler: She does marry in the end, though.]]
* BigEater: Izuna.
* {{Bishonen}}: Utsuho and Hiyoshimaru. The second game gives us Abyss [[spoiler:as well as Mitsumoto, once [[BeautifulAllAlong his mask comes off]].]]
* BlowYouAway: The Tengu can use wind attacks to transport you to a random part of the dungeon floor. The "Reppu" talisman also utilizes wind power, but it only blows enemies into walls. Naturally, Fuuka has these powers as well, since she's the wind goddess.
* BrattyHalfPint: Himiko in the second game.
* BreakableWeapons: Anything you find can be broken if used too much.
* TheChewToy: Mitsumoto, who gets on the receiving end of a lot of Izuna's teasing. Gen-an, too, no thanks to [[YouMeddlingKids Izuna's meddling.]]

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* ACupAngst: Shino. She's not particularly happy about her chest, especially since her own little sister beats her out in bust size.
* AnimalMotifs: Five of the gods in the first game. Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog. (Supporting [[note]](Supporting evidence: his DegradedBoss copy is identified as "Frog Man".) )[[/note]] It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess. guess.
-->'''Takushiki:'''
"It's likely you'll figure it out. Although, it's just as likely you won't."
* BerserkButton: Shino is ''quite'' aware of how [[ACupAngst unendowed]] she is. If anybody else attempts to remind her, she'll have them get [[{{Catchphrase}} a glimpse of Hell]].
* BestHerToBedHer: Ichika, who wants a husband who is stronger than she is. The only problem is that she's way too strong. [[spoiler: She [[spoiler:She does marry in the end, though.]]
* BigEater: Izuna.
* {{Bishonen}}: Utsuho and Hiyoshimaru. The second game gives us Abyss [[spoiler:as Abyss, as well as Mitsumoto, once [[BeautifulAllAlong his mask comes off]].]]
off]].
* BlowYouAway: The Tengu can use wind attacks to transport you to a random part of the dungeon floor. The "Reppu" Reppu talisman also utilizes wind power, but it only blows enemies into walls. Naturally, Fuuka has these powers as well, since she's the wind goddess.
* BrattyHalfPint: Himiko in the second game.
* BreakableWeapons: Anything you find can be broken if used too much.
much. Luckily, there's the Fukugen talisman to fix up weapons in dungeons, and the Blacksmith's shop outside of dungeons.
* TheChewToy: Mitsumoto, who gets on the receiving end of a lot of Izuna's teasing. Gen-an, Gen-An, too, no thanks to [[YouMeddlingKids Izuna's meddling.]]



** Naturally, Mitsumoto, being TheChewToy, has a special combination with just about everybody... And all of them end with him getting hurt in the process, [[CastFromHitPoints which is reflected by having him actually lose HP]].
* ContinuingIsPainful: As expected of a roguelike, but much more forgiving than is traditional for the genre. Dying will only cost you your on-hand inventory and money, not your experience.
* CoolBigSis: Shino to Izuna [[spoiler: and Shizune]]. Corona in the second game is a HotBlooded Big Sis bordering on MamaBear when she finds out that you "bullied" her younger siblings Stella and Alte.

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** Naturally, Mitsumoto, being TheChewToy, has a special combination with just about everybody... And and all of them end with him getting hurt in the process, [[CastFromHitPoints which is reflected by having him actually lose HP]].
* ContinuingIsPainful: As expected of a roguelike, but much more forgiving than is traditional for the genre. Dying will only cost you your on-hand inventory and money, not money--unless you stuck a Kikan talisman to equipment, which simply deposits the items in the Storehouse--not your experience.
* CoolBigSis: Shino to Izuna [[spoiler: Izuna, and Shizune]].Shizune in the second game. Corona in the second game is a HotBlooded Big Sis bordering on MamaBear when she finds out that you "bullied" her younger siblings Stella and Alte.



* DarkSkinnedRedHead: Corona.



* DisproportionateRetribution: Takushiki is a champion of this.
* {{Expy}}: Take one look at Baldur from the second game and try not to confuse him with [[Manga/FullmetalAlchemist Major Armstrong]]. Shino's costume is somewhat reminiscent of [[VideoGame/TalesOfSymphonia Sheena's]], but altered to play down her lack of breasts and focus on other features.

to:

* DisproportionateRetribution: Takushiki is a champion of this.
* {{Expy}}:
{{Expy}}
**
Take one look at Baldur from the second game and try not to confuse him with [[Manga/FullmetalAlchemist Major Armstrong]]. Armstrong]].
**
Shino's costume is somewhat reminiscent of [[VideoGame/TalesOfSymphonia Sheena's]], but altered to play down her lack of breasts and focus on other features.features.
*** She is also very similar to [[PuellaMagiMadokaMagica Homura Akemi]]: both are black-, long-haired girls with unusual eye colours, both wear purple, both are calm and collected most of the time, and both watch over a more cheerful pink-haired girl.



* GenkiGirl: Izuna, Shizune, Suzume.
* GogglesDoNothing: Izuna wears a set of bizarre, triangular goggles solely for the fact that Shino gave them to her, which make her look like some sort of ninja CatGirl.

to:

* GenkiGirl: Izuna, Shizune, and Suzume.
* GogglesDoNothing: Izuna wears a set of bizarre, triangular goggles goggles, solely for the fact that Shino gave them to her, which make her look like some sort of ninja CatGirl.



* HotBlooded: Kagen, God of Fire (naturally). Izuna is a little bit HotBlooded herself.

to:

* HotBlooded: Kagen, the God of Fire (naturally). Izuna is a little bit HotBlooded herself.



* HulkSpeak: Baldur, western god of light.



* ITakeOffenseToThatLastOne (from the first game):
--> '''Woman-Crazy NPC''': (on Izuna trying to flirt with him) All I see is a snot-nosed brat!

to:

* ITakeOffenseToThatLastOne (from ITakeOffenseToThatLastOne: From the first game):
game:
--> '''Woman-Crazy NPC''': '''Soubei''': (on Izuna trying to flirt with him) All I see is a snot-nosed brat!



* ItemCrafting: Careful use of talismans and the Burn-In Flame will allow you to power up your weapons and armor to crazy levels. If you try to overload them, though, they'll break.
* {{Jerkass}}: Abyss in the second game.

to:

* ItemCrafting: Careful use of talismans and the Burn-In Flame Flame/Equipment Shop will allow you to power up your weapons and armor to crazy levels. If you try to overload them, though, they'll break.
* {{Jerkass}}: Abyss in the second game.{{Jerkass}}



** Abyss in the second game.



* KickChick: Fuuka. Unlike the other characters, she can only equip shoes as weapons.
* KillItWithWater: Suiren.
* TheLadette: Ichika.
* LampshadeHanging: One of the ''Izuna 2'' [[http://www.atlus.com/izuna2/comic.html comics]] (One too many questions) is an hilarious lampshading of world map-related RPG clichés.

to:

* KickChick: Fuuka. Unlike the other characters, she can only equip shoes as weapons.
* KillItWithWater: Suiren.
* TheLadette: Ichika.
* LampshadeHanging: One of the ''Izuna 2'' [[http://www.atlus.com/izuna2/comic.html comics]] (One comics]]--One too many questions) is questions--is an hilarious lampshading of world map-related RPG clichés.



* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game is 40 floors deep, culminating in a very tough battle with [[spoiler:possessed Gen-an]]. And if that's not enough for you, each game also has a ''99-floor'' dungeon -- which in true roguelike tradition kicks you back to level 1 every time you enter.

to:

* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game is game--the Singularity--is 40 floors deep, double more than that of the previous dungeon, culminating in a very tough battle with [[spoiler:possessed Gen-an]]. Gen-An]]. And if that's not enough for you, each game also has a ''99-floor'' dungeon -- which dungeon--which in true roguelike tradition kicks you back to level 1 every time you enter.



* MsFanservice: Izuna.
* NiceJobBreakingItHero: Izuna defeats an angry god at the beginning of the game for punishing her grandfather for wandering into the village's cave...and then makes all of the ''other'' gods in the area put curses on the villagers in retaliation. Guess who's gotta do the cleanup once [[spoiler:her clan members]] become affected by the curse, too? Yup. What's more, she eventually finds out something that was obvious to the player all along: the trouble ''really'' started because [[spoiler:Izuna stole an important crystal]].
* [[{{Ninja}} Nin]][[CaptainObvious ja]]

to:

* MsFanservice: Izuna.
* NiceJobBreakingItHero: Izuna defeats an angry god finding and stealing the Sacred Gem from the shrine, at the beginning start of the game for punishing game, is what kicks off the whole plot. [[spoiler:Though it turns out it was more than just her grandfather for wandering into stealing the village's cave...and then makes all of the ''other'' gods in the area put curses on the villagers in retaliation. Guess who's gotta do the cleanup once [[spoiler:her clan members]] become affected by the curse, too? Yup. What's more, she eventually finds out something that was obvious to the player all along: the trouble ''really'' started because [[spoiler:Izuna stole an important crystal]].
gem.]]
* [[{{Ninja}} Nin]][[CaptainObvious ja]]{{Ninja}}: Obviously.



* OlderThanTheyLook: Suiren, Goddess of Water.
** Technically, this applies to most, if not all of the gods and goddesses in the series.
* PlayingWithFire: Kagen.
** Lampshaded in the online comics for the second game: see [[http://www.atlus.com/izuna2/comic.html here]], click on Boredom, and just go through the comic. [[spoiler:Said comic also includes Mitsumoto *playing* ''Izuna: Legend of the Unemployed Ninja''. Despite being in it. Ow, my brain.]]

to:

* OlderThanTheyLook: Suiren, Goddess of Water.
** Technically, this applies to most, if not all of the gods and goddesses in the series.
* PlayingWithFire: Kagen.
** Lampshaded in the online comics for the second game: see [[http://www.atlus.com/izuna2/comic.html here]], click on Boredom, and just go through the comic. [[spoiler:Said Said comic also includes Mitsumoto *playing* ''Izuna: Legend of the Unemployed Ninja''. Despite being in it. Ow, my brain.]]Ow.
* OlderThanTheyLook: All of the gods and goddesses in the series; but especially Suiren, the Goddess of Water in the first game, who looks like a child.
* PaletteSwap: All enemies have three "levels", each being a different colour and a different name, and higher levels being stronger than the lower ones. An enemy levels up when it defeats another enemy (a rare but not impossible event). Some of the three-level enemies even have double the speed of other enemies!



* {{Samurai}}: Shuuchi, God of Earth.
* ScaryScarecrows: They can even cause Curse status.
* ShoutOut: There are many, for example:
** There is an enemy, called Chibi Marimo, which, after eating a mushroom, becomes a stronger enemy called Suppaa Marimo (Super Marimo in the English version), a shout out to Creator/{{Nintendo}}'s [[SuperMarioBros mascot character]]. When the Chibi Marimo is first encountered, letting it do this will likely result in your death.
*** It can further power up to becoming a Rainbow Marimo. What are you trying to imply, Success Corp?
*** [[SuperMarioGalaxy That it's invincible.]]
* SmallNameBigEgo: Izuna.
* StraightMan: Shino.
* UndergroundMonkey
* WakeUpCallBoss:

to:

* {{Samurai}}: Shuuchi, God of Earth.
* ScaryScarecrows: They can even cause Curse status.
status, which lowers the amount of experience you receive.
* ShoutOut: There are many, for example:
**
There is an enemy, called Chibi Marimo, which, after eating which upgrades into a mushroom, becomes a stronger enemy called Suppaa Marimo (Super Marimo in the English version), a shout out to Creator/{{Nintendo}}'s [[SuperMarioBros mascot character]]. When the Chibi Super Marimo]] if it defeats a mushroom enemy. The Super Marimo is first encountered, letting it can do this again to further power up into a Rainbow Marimo. The first few times you encounter Chibi and Super Marimos, allowing them to power up will likely result in your death.
*** It can further power up to becoming a Rainbow Marimo. What are you trying to imply, Success Corp?
*** [[SuperMarioGalaxy That it's invincible.]]
* SmallNameBigEgo: Izuna.
UndergroundMonkey: See PaletteSwap.
* StraightMan: Shino.
* UndergroundMonkey
* WakeUpCallBoss:
WakeUpCallBoss



** If Fuuka doesn't wake you up, Kagen will. His special attack is a tremendous flurry of claw-swipes that you'll be very lucky to survive.

to:

** If *** And if Fuuka doesn't wake you up, Kagen will. His special attack is a tremendous flurry of claw-swipes that you'll be very lucky to survive.
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* {{Bishonen}}: Utsuho (also a WhiteHairedPrettyBoy) and Hiyoshimaru. The second game gives us Abyss [[spoiler:as well as Mitsumoto, once [[BeautifulAllAlong his mask comes off]].]]

to:

* {{Bishonen}}: Utsuho (also a WhiteHairedPrettyBoy) and Hiyoshimaru. The second game gives us Abyss [[spoiler:as well as Mitsumoto, once [[BeautifulAllAlong his mask comes off]].]]
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* NintendoHard: Easier than PC Roguelikes, but still harder than anything like ''PokemonMysteryDungeon''. This was addressed in the second game with a number of additional features, the most prominent of which was allowing two player-characters to enter a dungeon at one time.

to:

* NintendoHard: Easier than PC Roguelikes, but still harder than anything like ''PokemonMysteryDungeon''.''VideoGame/PokemonMysteryDungeon''. This was addressed in the second game with a number of additional features, the most prominent of which was allowing two player-characters to enter a dungeon at one time.

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Removed: 159

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''Izuna: Legend of the Unemployed Ninja'' is a {{roguelike}} RPG for the NintendoDS published by {{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "grandboss", Gen-an, wanders into one of the local caves. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

While the game has received middling reviews (praised for its quirky characters and storyline, but criticized for its difficulty and for underutilizing the DS' features), it gained a decent enough cult following to receive a sequel, entitled ''Izuna 2: The Unemployed Ninja Returns''.

Izuna and Shino have also made cameo appearances as {{Secret Character}}s in ''RondoOfSwords'' and ''WindyXWindam'', two other games developed by Success Corp.

to:

''Izuna: Legend of the Unemployed Ninja'' is a {{roguelike}} RPG for the NintendoDS developed by Creator/{{Success}} and published in the U.S. by {{Atlus}}.Creator/{{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "grandboss", Gen-an, wanders into one of the local caves. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

While the game has received middling reviews (praised for its quirky characters and storyline, but criticized for its difficulty and for underutilizing the DS' features), it gained a decent enough cult following to receive a A sequel, entitled ''Izuna 2: The Unemployed Ninja Returns''.

Izuna
Returns'', was released in 2007 in Japan and Shino have also made cameo appearances as {{Secret Character}}s 2008 in ''RondoOfSwords'' and ''WindyXWindam'', two other games developed by Success Corp.the U.S.
Is there an issue? Send a MessageReason:
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* AnimalMotifs: Five of the gods in the first game. Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog. (Supporting evidence: his DegradedCopy is identified as "Frog Man".) It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess. "It's likely you'll figure it out. Although, it's just as likely you won't."

to:

* AnimalMotifs: Five of the gods in the first game. Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog. (Supporting evidence: his DegradedCopy DegradedBoss copy is identified as "Frog Man".) It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess. "It's likely you'll figure it out. Although, it's just as likely you won't."

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Changed: 841

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While the game has received middling reviews (praised for its quirky characters and storyline, but criticized for not utilizing the DS' features to their full potential), it gained a decent enough cult following to receive a sequel, entitled ''Izuna 2: The Unemployed Ninja Returns''.

to:

While the game has received middling reviews (praised for its quirky characters and storyline, but criticized for not utilizing its difficulty and for underutilizing the DS' features to their full potential), features), it gained a decent enough cult following to receive a sequel, entitled ''Izuna 2: The Unemployed Ninja Returns''.



* AnimalMotifs: Five of the gods in the first game. Shuuichi's a snake, Fuuka a bird, Kagen a bear, Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog.

to:

* AnimalMotifs: Five of the gods in the first game. Shuuichi's Shuuchi's a snake, Fuuka a bird, Kagen a bear, and Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog. (Supporting evidence: his DegradedCopy is identified as "Frog Man".) It's implied that Takushiki used to be ''something''; he won't say what, but invites you to guess. "It's likely you'll figure it out. Although, it's just as likely you won't."



* DegradedBoss: Sprite swaps of the six gods turn up as [[http://www.youtube.com/watch?v=TUefhIBS2QU random encounters]] down in the Path of Trials. Way, ''way'' down.



* LostForever: Certain photos in the second game, though fewer than you might think. An easy one to miss is Tsuki, the mysterious girl in Tsukikaze Village; you have only a short window to get her picture before [[spoiler:you find out who she really is]].



* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game is 40 floors deep, culminating in a very tough battle with [[spoiler:possessed Gen-an]].

to:

* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game is 40 floors deep, culminating in a very tough battle with [[spoiler:possessed Gen-an]]. And if that's not enough for you, each game also has a ''99-floor'' dungeon -- which in true roguelike tradition kicks you back to level 1 every time you enter.



* {{Miko}}: Tsubaki, who apparently is only a shrine maiden "on the side" (her main job is running the storage booth), but still wears her miko outfit all the time. At one point she asks Izuna to help with a ceremony, but Izuna quite understandably doesn't want to worship these particular gods.



* NiceJobBreakingItHero: Izuna defeats an angry god at the beginning of the game for punishing her grandfather for wandering into the village's cave...and then makes all of the ''other'' gods in the area put curses on the villagers in retaliation. Guess who's gotta do the cleanup once [[spoiler:her clan members]] become affected by the curse, too? Yup.

to:

* NiceJobBreakingItHero: Izuna defeats an angry god at the beginning of the game for punishing her grandfather for wandering into the village's cave...and then makes all of the ''other'' gods in the area put curses on the villagers in retaliation. Guess who's gotta do the cleanup once [[spoiler:her clan members]] become affected by the curse, too? Yup. What's more, she eventually finds out something that was obvious to the player all along: the trouble ''really'' started because [[spoiler:Izuna stole an important crystal]].



* PunchClockVillain: In both games, all the other bosses are just following the final one's orders.



* ScaryScarecrows: They can even cause Fear status.

to:

* ScaryScarecrows: They can even cause Fear Curse status.



* WakeUpCallBoss: Fuuka in the first game, since her special attack will put Izuna into the "confused" status if you get near her. Unless you've properly prepared items to take her on, she easily becomes ThatOneBoss.

to:

* WakeUpCallBoss: WakeUpCallBoss:
**
Fuuka in the first game, since her special attack will put Izuna into the "confused" status if you get near her. Unless you've properly prepared items to take her on, she easily becomes ThatOneBoss.
** If Fuuka doesn't wake you up, Kagen will. His special attack is a tremendous flurry of claw-swipes that you'll be very lucky to survive.
** In the second game, the twins Alte and Stella are often cited, as is Corona.
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Added DiffLines:

* RushBoss: The bosses in this series will kill you ''fast'', so you'd better be ready to do the same to them. Use your items right and it won't be a problem.
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** There is an enemy, called Chibi Marimo, which, after eating a mushroom, becomes a stronger enemy called Suppaa Marimo (Super Marimo in the English version), a shout out to {{Nintendo}}'s [[SuperMarioBros mascot character]]. When the Chibi Marimo is first encountered, letting it do this will likely result in your death.

to:

** There is an enemy, called Chibi Marimo, which, after eating a mushroom, becomes a stronger enemy called Suppaa Marimo (Super Marimo in the English version), a shout out to {{Nintendo}}'s Creator/{{Nintendo}}'s [[SuperMarioBros mascot character]]. When the Chibi Marimo is first encountered, letting it do this will likely result in your death.
Is there an issue? Send a MessageReason:
None


* {{Expy}}: Take one look at Baldur from the second game and try not to confuse him with [[FullmetalAlchemist Major Armstrong]]. Shino's costume is somewhat reminiscent of [[VideoGame/TalesOfSymphonia Sheena's]], but altered to play down her lack of breasts and focus on other features.

to:

* {{Expy}}: Take one look at Baldur from the second game and try not to confuse him with [[FullmetalAlchemist [[Manga/FullmetalAlchemist Major Armstrong]]. Shino's costume is somewhat reminiscent of [[VideoGame/TalesOfSymphonia Sheena's]], but altered to play down her lack of breasts and focus on other features.
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Added DiffLines:

** Technically, this applies to most, if not all of the gods and goddesses in the series.
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Added DiffLines:

->''An RPG big enough for a man--but you get to play it as a [[MsFanservice hot chick!]]''
-->--A line from a magazine ad for the game.

''Izuna: Legend of the Unemployed Ninja'' is a {{roguelike}} RPG for the NintendoDS published by {{Atlus}}. A young {{ninja}} named Izuna is looking for a place to find home after her clan's old master fired them, believing ninja no longer have a place in the modern world. They eventually settle on an out-of-the-way village, when Izuna's "grandboss", Gen-an, wanders into one of the local caves. In the process of rescuing him, she manages to make several gods ''very'' angry, and has to retrieve several magical orbs to help the now-cursed natives from various afflictions and bring them back to normal.

While the game has received middling reviews (praised for its quirky characters and storyline, but criticized for not utilizing the DS' features to their full potential), it gained a decent enough cult following to receive a sequel, entitled ''Izuna 2: The Unemployed Ninja Returns''.

Izuna and Shino have also made cameo appearances as {{Secret Character}}s in ''RondoOfSwords'' and ''WindyXWindam'', two other games developed by Success Corp.
----
!!The Izuna games contain examples of:
* ACupAngst: Shino. She's not particularly happy about her chest, especially since her own little sister beats her out in bust size.
* AnimalMotifs: Five of the gods in the first game. Shuuichi's a snake, Fuuka a bird, Kagen a bear, Suiren a fish. Utsuho's is hard to pin down, though it's been theorized that he's a frog.
* BerserkButton: Shino is ''quite'' aware of how [[ACupAngst unendowed]] she is. If anybody else attempts to remind her, she'll have them get [[{{Catchphrase}} a glimpse of Hell]].
* BestHerToBedHer: Ichika, who wants a husband who is stronger than she is. The only problem is that she's way too strong. [[spoiler: She does marry in the end, though.]]
* BigEater: Izuna.
* {{Bishonen}}: Utsuho (also a WhiteHairedPrettyBoy) and Hiyoshimaru. The second game gives us Abyss [[spoiler:as well as Mitsumoto, once [[BeautifulAllAlong his mask comes off]].]]
* BlowYouAway: The Tengu can use wind attacks to transport you to a random part of the dungeon floor. The "Reppu" talisman also utilizes wind power, but it only blows enemies into walls. Naturally, Fuuka has these powers as well, since she's the wind goddess.
* BrattyHalfPint: Himiko in the second game.
* BreakableWeapons: Anything you find can be broken if used too much.
* TheChewToy: Mitsumoto, who gets on the receiving end of a lot of Izuna's teasing. Gen-an, too, no thanks to [[YouMeddlingKids Izuna's meddling.]]
* TheChosenOne: In the second game, both Izuna and [[spoiler:Shizune]] are revealed to be the only human beings capable of allowing gods to leave the areas where they are enshrined.
* CombinationAttack: A major addition to gameplay in ''Izuna 2''. Certain combinations of characters can pull off unique and more powerful ones.
** Naturally, Mitsumoto, being TheChewToy, has a special combination with just about everybody... And all of them end with him getting hurt in the process, [[CastFromHitPoints which is reflected by having him actually lose HP]].
* ContinuingIsPainful: As expected of a roguelike, but much more forgiving than is traditional for the genre. Dying will only cost you your on-hand inventory and money, not your experience.
* CoolBigSis: Shino to Izuna [[spoiler: and Shizune]]. Corona in the second game is a HotBlooded Big Sis bordering on MamaBear when she finds out that you "bullied" her younger siblings Stella and Alte.
* DarkIsNotEvil: Grimla in the second game is the goddess of death, but isn't particularly a bad person. Abyss is the god of darkness, but he's more of a {{Jerkass}} than outright evil.
* DarkSkinnedRedHead: Corona.
* DefeatMeansFriendship: After Izuna beats the six Eastern gods in the first game, she is able to make them her party members in the second.
* DisproportionateRetribution: Takushiki is a champion of this.
* {{Expy}}: Take one look at Baldur from the second game and try not to confuse him with [[FullmetalAlchemist Major Armstrong]]. Shino's costume is somewhat reminiscent of [[VideoGame/TalesOfSymphonia Sheena's]], but altered to play down her lack of breasts and focus on other features.
** Izuna resembles [[{{FLCL}} Haruko Haruhara]]. She has the red suit, goggles, yellow scarf and personality.
* FlunkyBoss: All of them.
* GenkiGirl: Izuna, Shizune, Suzume.
* GogglesDoNothing: Izuna wears a set of bizarre, triangular goggles solely for the fact that Shino gave them to her, which make her look like some sort of ninja CatGirl.
* {{Gonk}}: Lord Mugen in the second game.
* GratuitousEnglish: Shizune in the second game. [[JustifiedTrope Justified]] in that she spent many years in an (presumably) English-speaking country.
* HeelFaceTurn: The Six Gods from the original game, though only one truly counted as a villain.
* HeelRealization: After being defeated in the first game, Takushiki realizes how much of an asshole he's been.
* HeroAntagonist[=/=]PunchClockVillain: The five Gods under Takushiki in the first game, who go along with his DisproportionateRetribution plan only because they have to obey him.
* HeWhoMustNotBeSeen: The Priest.
* HiddenEyes: Mitsumoto. However, a hidden event in Izuna 2 ends with his hood coming off. Shino does this a bit in the second game.
* HighlyVisibleNinja
* HotBlooded: Kagen, God of Fire (naturally). Izuna is a little bit HotBlooded herself.
* [[HotSpringsEpisode Hot Springs Sequence]]: Hidden in the second game.
* HulkSpeak: Baldur, western god of light.
* InexplicablyIdenticalIndividuals: Ume. In the second game, there are at least three elderly innkeepers in the various towns, all of whom share the name Ume and look and sound exactly alike.
* ITakeOffenseToThatLastOne (from the first game):
--> '''Woman-Crazy NPC''': (on Izuna trying to flirt with him) All I see is a snot-nosed brat!
--> '''Izuna''': I'm not snot-nosed!
* ItemCrafting: Careful use of talismans and the Burn-In Flame will allow you to power up your weapons and armor to crazy levels. If you try to overload them, though, they'll break.
* {{Jerkass}}: Abyss in the second game.
** Takushiki in the first game. The entire conflict started because he basically [[DisproportionateRetribution threw an overblown tantrum]] and forced the other gods to go along with it. [[HeelFaceTurn He gets better]] [[HeelRealization eventually]].
* JokeCharacter: Mitsumoto. In the second game, his tag attacks are like [[StreetFighter Dan Hibiki]] took the [[DesperationAttack Otoko Michi]] [[UpToEleven Up To Eleven]].
* KickChick: Fuuka. Unlike the other characters, she can only equip shoes as weapons.
* KillItWithWater: Suiren.
* TheLadette: Ichika.
* LampshadeHanging: One of the ''Izuna 2'' [[http://www.atlus.com/izuna2/comic.html comics]] (One too many questions) is an hilarious lampshading of world map-related RPG clichés.
* LethalLavaLand
* LightIsNotGood: In the second game, half of the Western gods are associated with light (Baldur with light in general, Alte with moonlight, Stella with starlight, and Corona with sunlight), and yet not a one of them is the kind of person you could say is particularly "good". Baldur is something of a [[TheBrute Brute]], Alte and Stella are a pair of {{Jerkass}} {{Tricksters}}, and Corona has an overwhelming temper and is not likely to forgive a slight, especially if it involves her younger siblings.
* LovableSexManiac: Mitsumoto and Lord Mugen.
* MarathonLevel: TheVeryDefinitelyFinalDungeon in the first game is 40 floors deep, culminating in a very tough battle with [[spoiler:possessed Gen-an]].
* {{Meido}}: Shizune in the second game. Once she joins the party, she becomes something of a NinjaMaid, using the same tools as everybody else.
* MsFanservice: Izuna.
* NiceJobBreakingItHero: Izuna defeats an angry god at the beginning of the game for punishing her grandfather for wandering into the village's cave...and then makes all of the ''other'' gods in the area put curses on the villagers in retaliation. Guess who's gotta do the cleanup once [[spoiler:her clan members]] become affected by the curse, too? Yup.
* [[{{Ninja}} Nin]][[CaptainObvious ja]]
* NintendoHard: Easier than PC Roguelikes, but still harder than anything like ''PokemonMysteryDungeon''. This was addressed in the second game with a number of additional features, the most prominent of which was allowing two player-characters to enter a dungeon at one time.
* NoFourthWall: Someone had lots of fun while writing this game.
* OlderThanTheyLook: Suiren, Goddess of Water.
* PlayingWithFire: Kagen.
** Lampshaded in the online comics for the second game: see [[http://www.atlus.com/izuna2/comic.html here]], click on Boredom, and just go through the comic. [[spoiler:Said comic also includes Mitsumoto *playing* ''Izuna: Legend of the Unemployed Ninja''. Despite being in it. Ow, my brain.]]
* ReallySevenHundredYearsOld: All the gods.
* RedEyesTakeWarning: Shino and Shizune, though they're both generally nice people.
* {{Ronin}}: Ninja variant, hence the title of the series.
* {{Samurai}}: Shuuchi, God of Earth.
* ScaryScarecrows: They can even cause Fear status.
* ShoutOut: There are many, for example:
** There is an enemy, called Chibi Marimo, which, after eating a mushroom, becomes a stronger enemy called Suppaa Marimo (Super Marimo in the English version), a shout out to {{Nintendo}}'s [[SuperMarioBros mascot character]]. When the Chibi Marimo is first encountered, letting it do this will likely result in your death.
*** It can further power up to becoming a Rainbow Marimo. What are you trying to imply, Success Corp?
*** [[SuperMarioGalaxy That it's invincible.]]
* SmallNameBigEgo: Izuna.
* StraightMan: Shino.
* UndergroundMonkey
* WakeUpCallBoss: Fuuka in the first game, since her special attack will put Izuna into the "confused" status if you get near her. Unless you've properly prepared items to take her on, she easily becomes ThatOneBoss.
* WeBuyAnything
* WeaponOfChoice: One of the major differences between characters in the second game is what they can work with from choices of swords, bracers, claws, bows, boots, throwing weapons, and ''dolls''.
* YamatoNadeshiko: Ironically, the person closest to this is Anima, the ''Western'' goddess of life.
* YourPrincessIsInAnotherCastle: In the first game, you'd think you've won after defeating Takushiki, as everyone in the village whose curses you fix congratulates you for saving them. However, there's still one path in Kamiari Village that has yet to be explored after that, which leads to the final storyline dungeon.
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