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* CripplingOverspecialization: Yes, that's an auto-cannon that Souka's holding in her bomber and fighter guises. No, she can't actually use it.
* CriticalExistenceFailure: Unlike the ''VideoGame/NintendoWars'' games, a unit's condition has no bearing on her damage output.

to:

* CripplingOverspecialization: CripplingOverspecialization:
**
Yes, that's an auto-cannon that Souka's holding in her bomber and fighter guises. No, she can't actually use it.
** Izen's heavy gunner guise is NOT a stand-in for the Mech. Her gatling gun will chew through other guises of herself, as well as light vehicles, but it has little effect on tanks.
* CriticalExistenceFailure: Unlike the ''VideoGame/NintendoWars'' games, a unit's condition has no bearing on either her damage output.output nor the defense benefits granted by terrain defense stars.



* EasyLogistics: All units run on energy, and they will die if their energy reserves are depleted (a common cause of death for Souka units behind enemy lines). However, you can replenish a unit's energy at any friendly structure. Cue planes resupplying on ''ports''. Hisoka, being the naval unit, averts this simply because ports are the only friendly structure she can access.
** In a departure from ''VideoGame/NintendoWars'', a unit of energy is consumed only at the start of a unit's turn (Akin to the fuel upkeep for air and naval units from VideoGame/AdvanceWars). Moving does not consume additional energy.

to:

* EasyLogistics: All units run on energy, and they will die if their energy reserves are depleted (a common cause of death for Souka units behind enemy lines). However, you can replenish a unit's energy at any friendly structure. Cue planes resupplying on ''ports''. Hisoka, being the naval unit, averts this simply because ports are the only friendly structure property tile she can access.
** In
sail onto. Furthermore, in a departure from ''VideoGame/NintendoWars'', a unit of energy is consumed only at the start of a unit's turn (Akin to the fuel upkeep for air and naval units from VideoGame/AdvanceWars). Moving does not consume additional energy.
Is there an issue? Send a MessageReason:


* YouGottaHaveBlueHair: Most of the main cast averts this by having more or less normal-colored hair, but Hisoka (pale green with a tinge of blue), the Silver Team ([[ExactlyWhatItSaysOnTheTin as the name implies]]), and Mihara (a very dark blue) plays it straight. General Wong's gray hair is arguably due to her age.
Is there an issue? Send a MessageReason:
None


* ZettaiRyouiki: Primarily Nei in her human form, but the others have at least one equipment setup that has ZettaiRyouiki by virtue of stockings or high-rising leg protector.
Is there an issue? Send a MessageReason:


%%* ShoutOut: Fairly obvious references are made to Franchise/{{Rambo}} and Series/TheATeam, among others, like Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and Series/{{ER}}, plus an unidentified mecha anime. (ZCE- please explain how these works are referenced. Also, ThisTroper is not allowed.)

to:

%%* ShoutOut: Fairly obvious references are made to Franchise/{{Rambo}} and Series/TheATeam, among others, like Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and Series/{{ER}}, plus an unidentified mecha anime. (ZCE- please explain how these works are referenced. Also, ThisTroper Administrivia/FirstPersonWriting is not allowed.)

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General cleanup.


* AndYourRewardIsClothes: Granted, the dresses you can buy with the girls' kills gives certain strengths and weaknesses.

to:

* AndYourRewardIsClothes: Granted, the The dresses you can buy with the girls' kills gives also give certain strengths and weaknesses.



* ArbitraryHeadcountLimit of 50 units. Justified, because you're not actually deploying a full army, and an E-Series unit is said to be equivalent of a conventional squad.
* ArmorPiercingAttack : The only armor-piercing attack in-game is the KillSat, as described below.
* BigEater: Izen. Seriously, ''fifty popsicles''?
* CatchPhrase: Major Mihara's "Put some spirit into it!" or "kiai wo irero!" in Japanese. In one of the later missions, Nei [[LampshadeHanging hangs a lampshade]] on this, by saying that a certain problem can't be solved just by putting some spirit into it.

to:

* ArbitraryHeadcountLimit of ArbitraryHeadcountLimit: 50 units. Justified, because you're not actually deploying a full army, and an E-Series unit is said to be equivalent of a conventional squad.
* ArmorPiercingAttack : ArmorPiercingAttack: The only armor-piercing attack in-game is the KillSat, as described below.
KillSat.
* BigEater: Izen. Seriously, ''fifty popsicles''?
Izen eats fifty popsicles at one point.
* CatchPhrase: Major Mihara's "Put some spirit into it!" or (or "kiai wo irero!" in Japanese.Japanese). In one of the later missions, Nei [[LampshadeHanging hangs a lampshade]] on this, by saying that a certain problem can't be solved just by putting some spirit into it.



* CripplingOverspecialization: Yes, that's a autocannon that Souka's holding in her bomber and fighter guises. No, she can't actually use it.
* CriticalExistenceFailure: Unlike the VideoGame/NintendoWars games, a unit's condition has no bearing on her damage output.

to:

* CripplingOverspecialization: Yes, that's a autocannon an auto-cannon that Souka's holding in her bomber and fighter guises. No, she can't actually use it.
* CriticalExistenceFailure: Unlike the VideoGame/NintendoWars ''VideoGame/NintendoWars'' games, a unit's condition has no bearing on her damage output.



** In a departure from VideoGame/NintendoWars, a unit of energy is consumed only at the start of a unit's turn (Akin to the fuel upkeep for air and naval units from VideoGame/AdvanceWars). Moving does not consume additional energy.

to:

** In a departure from VideoGame/NintendoWars, ''VideoGame/NintendoWars'', a unit of energy is consumed only at the start of a unit's turn (Akin to the fuel upkeep for air and naval units from VideoGame/AdvanceWars). Moving does not consume additional energy.



* FaceHeelTurn: [[spoiler:Major Wakabayashi]] is a variant of this,[[spoiler:starting out as Mihara's opponent in the trials before actually defecting to the Continental Army.]]

to:

* FaceHeelTurn: [[spoiler:Major Wakabayashi]] is a variant of this,[[spoiler:starting this, [[spoiler:starting out as Mihara's opponent in the trials before she actually defecting defects to the Continental Army.]]Army]].



** Unlike in VideoGame/NintendoWars, air units in this game benefit from terrain-based defenses.

to:

** Unlike in VideoGame/NintendoWars, ''VideoGame/NintendoWars'', air units in this game benefit from terrain-based defenses.



* InformedAbility: Souka is good with math and crack decision-making (a requirement for RealLife pilots), and Izen is a musclehead.
* KillSat: there is an installation that gives the player (or the enemy, whoever got to control it first) the ability to launch one large-area KillSat attack that hits for 50 damage (all units have 100 life) regardless of terrain defense bonus and can be dropped on any place in the map. There are only a few such installation per map, thankfully.
* TheLancer: Mihara, the army veteran in charge of White team. His views on proper encouragement, required protocol and such are not shared by anyone in the group. People around let such things slide (ironically, except type Black commander). He comes from exasperated fear for their loyalty and competence to giving them due recognition as they are in talks with his superiors later in the story.

to:

* InformedAbility: Souka is good with math and crack decision-making (a requirement for RealLife pilots), and Izen is a musclehead.
muscle-head.
* KillSat: there There is an installation that gives the player (or the enemy, whoever got to control it first) the ability to launch one large-area KillSat attack that hits for 50 damage (all units have 100 life) regardless of terrain defense bonus and can be dropped on any place in the map. There are only a few such installation per map, thankfully.
* TheLancer: TheLeader: Mihara, the army veteran in charge of White team. His views on proper encouragement, required protocol and such are not shared by anyone in the group. People around let such things slide (ironically, except type Black commander). He comes from exasperated fear for their loyalty and competence to giving them due recognition as they are in talks with his superiors later in the story.



* MagicTool: Medic-Izen's ''giant syringe'' can repair anything from other Izens to ''battleship'' configuration Hisoka. Granted, they were all made out of some kind of biometal or something.
* NominalHero: Izen is the one character that co-stars in "Good Morning, ETU!" kind of Drama-CD-ish part of original soundtrack album, holds the role of the stalwart staple of supposedly disciplined military squad E-Series. While all the girls are not ''gung ho'' enough by Mihara's standards, Izen goes as far as arguing about her good point of acceptful character that would be content with being demoted to a very useful position of daycare worker or somesuch should the White-series fail the trial run.
* TheSmartGuy: Nei among the White Team members is always the one to chime in with tactical suggestions, discussing things like doubts about Type Black forces with Mihara early on. Doubles as the CoolBigSis.

to:

* MagicTool: Medic-Izen's ''giant syringe'' can repair anything from other Izens to ''battleship'' configuration Hisoka. Granted, they were all made out of some kind of biometal or something.
bio-metal.
* NominalHero: Izen is the one character that co-stars in "Good Morning, ETU!" kind of Drama-CD-ish part of original soundtrack album, and holds the role of the stalwart staple of supposedly disciplined military squad E-Series. While all the girls are not ''gung ho'' enough by Mihara's standards, Izen goes as far as arguing about her good point of acceptful character that she would be content with not mind being demoted to a very useful position of daycare worker or somesuch worker, because she has the personality for it, should the White-series fail the trial run.
* TheSmartGuy: Nei among Among the White Team members members, Nei is always the one to chime in with tactical suggestions, discussing things like doubts about Type Black forces with Mihara early on. Doubles as the CoolBigSis.



* ShoutOut: Fairly obvious references are made to Franchise/{{Rambo}} and Series/TheATeam, among others.
** So far, this troper has identified also Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and Series/{{ER}}, plus an unidentified mecha anime.

to:

* %%* ShoutOut: Fairly obvious references are made to Franchise/{{Rambo}} and Series/TheATeam, among others.
** So far, this troper has identified also
others, like Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and Series/{{ER}}, plus an unidentified mecha anime.anime. (ZCE- please explain how these works are referenced. Also, ThisTroper is not allowed.)



* TakingYouWithMe: [[spoiler: Both Major Wakabayashi and General Wong]] attempt this [[spoiler: in the last mission: Wakabayashi to avenge the sting of defeat at the player's hands, and Wong is willing to sacrifice the Type White units in order to keep the Type Silver data from being released to the world. Luckily, the Type White team manages an escape.]]
* TokenMiniMoe: Yu-ri. Why else would a series of gynoids have a short flat chested girl with a cutesy VerbalTic within their ranks?
* VerbalTic: Yu-ri: "... na no desu!"

to:

* TakingYouWithMe: [[spoiler: Both Major [[spoiler:Major Wakabayashi and General Wong]] both attempt this [[spoiler: in the last mission: Wakabayashi to avenge the sting of defeat at the player's hands, and Wong is willing to sacrifice the Type White units in order to keep the Type Silver data from being released to the world. Luckily, the Type White team manages an escape.]]
escape]].
* TokenMiniMoe: Yu-ri. Why else would Yu-ri, a series of gynoids have a short flat chested short, flat-chested girl with a cutesy VerbalTic within their ranks?
the ranks of the gynoid team.
* VerbalTic: VerbalTic:
**
Yu-ri: "... na no desu!"



* YouGottaHaveBlueHair: Most of the main cast averts this by having more or less normal-colored hair, but Hisoka (pale green with a tinge of blue), the Silver Team ([[ExactlyWhatItSaysOnTheTin well duh]]), and Mihara (a very dark blue) plays it straight. General Wong's gray hair is arguably due to her age.

to:

* YouGottaHaveBlueHair: Most of the main cast averts this by having more or less normal-colored hair, but Hisoka (pale green with a tinge of blue), the Silver Team ([[ExactlyWhatItSaysOnTheTin well duh]]), as the name implies]]), and Mihara (a very dark blue) plays it straight. General Wong's gray hair is arguably due to her age.



* ZettaiRyouiki: primarily Nei in her human form, but the others have at least one equipment setup that has ZettaiRyouiki by virtue of stockings or high-rising leg protector.

to:

* ZettaiRyouiki: primarily Primarily Nei in her human form, but the others have at least one equipment setup that has ZettaiRyouiki by virtue of stockings or high-rising leg protector.
Is there an issue? Send a MessageReason:
None


''Gadget Trial'' is a PC game released in 2006 by Kogado's Kuma-san Team. Referred to as a fusion of VideoGame/AdvanceWars and mecha musume, it is one part turn based tactics simulation and one part VisualNovel.

to:

''Gadget Trial'' is a PC [[UsefulNotes/IBMPersonalComputer PC]] game released in 2006 by Kogado's Kuma-san Team. Referred to as a fusion of VideoGame/AdvanceWars ''VideoGame/AdvanceWars'' and mecha musume, it is one part turn based tactics simulation TurnBasedTactics combat and one part VisualNovel.



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to:

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* ShoutOut: Fairly obvious references are made to {{Rambo}} and Series/TheATeam, among others.

to:

* ShoutOut: Fairly obvious references are made to {{Rambo}} Franchise/{{Rambo}} and Series/TheATeam, among others.

Changed: 344

Removed: 206

Is there an issue? Send a MessageReason:
None


* EasyLogistics: All units run on energy, and they will die if their energy reserves are depleted (a common cause of death for Souka units behind enemy lines). However, you can replenish a unit's energy at any friendly structure. Cue planes resupplying on ''ports''.
** Hisoka, being the naval unit, averts this. She could only resupply in ports.
** In a departure from VideoGame/NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from VideoGame/AdvanceWars). Moving does not consume additional energy.

to:

* EasyLogistics: All units run on energy, and they will die if their energy reserves are depleted (a common cause of death for Souka units behind enemy lines). However, you can replenish a unit's energy at any friendly structure. Cue planes resupplying on ''ports''.
**
''ports''. Hisoka, being the naval unit, averts this. She could this simply because ports are the only resupply in ports.
friendly structure she can access.
** In a departure from VideoGame/NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la (Akin to the fuel upkeep for air and sea naval units from VideoGame/AdvanceWars). Moving does not consume additional energy.
Is there an issue? Send a MessageReason:
None


** So far, this troper has identified also Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and {{ER}}, plus an unidentified mecha anime.

to:

** So far, this troper has identified also Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and {{ER}}, Series/{{ER}}, plus an unidentified mecha anime.
Is there an issue? Send a MessageReason:
Added image.

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gadget_trial_image.jpg]]
Is there an issue? Send a MessageReason:
None


''Gadget Trial'' is a PC game released in 2006 by Kogado's Kuma-san Team. Referred to as a fusion of AdvanceWars and mecha musume, it is one part turn based tactics simulation and one part VisualNovel.

to:

''Gadget Trial'' is a PC game released in 2006 by Kogado's Kuma-san Team. Referred to as a fusion of AdvanceWars VideoGame/AdvanceWars and mecha musume, it is one part turn based tactics simulation and one part VisualNovel.



** In a departure from VideoGame/NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from AdvanceWars). Moving does not consume additional energy.

to:

** In a departure from VideoGame/NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from AdvanceWars).VideoGame/AdvanceWars). Moving does not consume additional energy.
Is there an issue? Send a MessageReason:
None


* CriticalExistenceFailure: Unlike the NintendoWars games, a unit's condition has no bearing on her damage output.

to:

* CriticalExistenceFailure: Unlike the NintendoWars VideoGame/NintendoWars games, a unit's condition has no bearing on her damage output.



** In a departure from NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from AdvanceWars). Moving does not consume additional energy.

to:

** In a departure from NintendoWars, VideoGame/NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from AdvanceWars). Moving does not consume additional energy.



* FogOfWar: Units have a certain line of sight that pierces the fog of war, but it returns once the unit(s) leave that particular area. Radar installations gives permanent sight of a wide area once captured. Unlike NintendoWars, which happens in some levels, in this game it happens ''in every single level''.

to:

* FogOfWar: Units have a certain line of sight that pierces the fog of war, but it returns once the unit(s) leave that particular area. Radar installations gives permanent sight of a wide area once captured. Unlike NintendoWars, VideoGame/NintendoWars, which happens in some levels, in this game it happens ''in every single level''.



** Unlike in NintendoWars, air units in this game benefit from terrain-based defenses.

to:

** Unlike in NintendoWars, VideoGame/NintendoWars, air units in this game benefit from terrain-based defenses.
Is there an issue? Send a MessageReason:
None


After a global war, the Eastern Treaty Organization, a collection of East Asian states, has developed cyborg warriors known as the 'E-Series'. These battle cyborgs each have the fighting strength of a full military unit, and are capable of replicating themselves via a sort of mitosis. And, as seems to be the case, these cyborgs all resemble various types of MoeMoe girl.

to:

After a global war, the Eastern Treaty Organization, a collection of East Asian states, has developed cyborg warriors known as the 'E-Series'. These battle cyborgs each have the fighting strength of a full military unit, and are capable of replicating themselves via a sort of mitosis. And, as seems to be the case, these cyborgs all resemble various types of MoeMoe {{Moe}} girl.

Added: 604

Changed: 489

Removed: 1824

Is there an issue? Send a MessageReason:
removing misuse of Five Man Band (number of members is a strict requirement; doubling of the roles is a disqualification-grade alarm; context is—expectedly—not proper for roles justification at best and outright wrong in some parts; Examples are not Arguable wrong indentation), further read: http://tvtropes.org/pmwiki/posts.php?discussion=13401353520A80460100 ; rearranging what feels appropriate; removing a misused A Commander Is You


* FiveManBand, although five out of our six main characters can be described as TheChick...
** Izen as TheHero, with a dash of IdiotHero tendencies. Doubles as a literal TheMedic, gameplay-wise.
** Mihara as TheLancer. He has elements of TheHero himself, but fits TheLancer role better due to his tendency of being in contrast of the team's generally cheerful mood.
** Nei as TheSmartGuy, for arguably being the one with the soundest tactical knowledge among the White Team members. Doubles as the CoolBigSis.
** Souka as TheBigGuy, for being the second tallest in the cast, and sporting large... energy tanks. Gameplay-wise, her bomber form is the most devastating offensive force since its introduction mid-game, while her fighter form had the double role of air superiority maintainer and scout with its long movement range.
*** In actuality, Souka and Nei have a somewhat interchangeable roles in the FiveManBand, depending if you include their InformedAbility or not. Both are the tallest girls in the White Team, both also have good brute force (thus fulfilling TheBigGuy role), and if InformedAbility was to be believed, Souka has the highest intelligence quotient among the team (thus making her a TheSmartGuy too).
** Hisoka fits best as a dedicated TheChick for her SugarAndIcePersonality who provides good artillery cover in her battleship form. Her submarine form is better described as a {{Ninja}} GlassCannon though, with its relatively thin armor and considerable damage.
** Yu-ri fits best as The TagalongKid for her height and stature as well as her limited land holdings, although her rather feminine frilly dresses strengthen her TheChick aspect a bit. She's also borderline TheLoad gameplay-wise, since she's rather hard to use because of her inability to target adjacent enemies and her limited movement range.



* TheLancer: Mihara, the army veteran in charge of White team. His views on proper encouragement, required protocol and such are not shared by anyone in the group. People around let such things slide (ironically, except type Black commander). He comes from exasperated fear for their loyalty and competence to giving them due recognition as they are in talks with his superiors later in the story.



* [[ACommanderIsYou A Mihara Is You]]

to:

* [[ACommanderIsYou A NominalHero: Izen is the one character that co-stars in "Good Morning, ETU!" kind of Drama-CD-ish part of original soundtrack album, holds the role of the stalwart staple of supposedly disciplined military squad E-Series. While all the girls are not ''gung ho'' enough by Mihara's standards, Izen goes as far as arguing about her good point of acceptful character that would be content with being demoted to a very useful position of daycare worker or somesuch should the White-series fail the trial run.
* TheSmartGuy: Nei among the White Team members is always the one to chime in with tactical suggestions, discussing things like doubts about Type Black forces with
Mihara Is You]]early on. Doubles as the CoolBigSis.
Is there an issue? Send a MessageReason:

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* IdiosyncraticEpisodeNaming: For chapters. Close to "ExcitedTitleTwoPartEpisodeName", but exclamations are not mandatory. E.g. "Clash! White against Black!", "Begin! The big training exercise".
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  • empty eyes trope


* EmptyEyes: The E-Series Black sport these. The contrast rhymes that of being programmed for full obedience, with White's self-awareness that is accompanied by brighter, pronounced irises and a gleam. Most obvious in visuals of mirrored fight screen.



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* HeyItsThatVoice:
** Major Shitoshi Mihara: Creator/TomokazuSugita
** Izen: Creator/RyoHirohashi
** Nei: Creator/ShizukaIto
** Souka: Creator/RyokoShintani
** Yu-ri: RikaMorinaga (voices [[RozenMaiden Hinaichigo]] and [[Manga/{{Saki}} Kana Ikeda]], among others)
** Hisoka: Creator/KaoriNazuka
** Major Yuuki Wakabayashi: Minako Sango (best known as Mai Momoi from the {{Futakoi}} series)
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Namespace


** Souka: RyokoShintani

to:

** Souka: RyokoShintaniCreator/RyokoShintani
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Namespace


** Izen: RyoHirohashi

to:

** Izen: RyoHirohashiCreator/RyoHirohashi
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Namespaces


** Major Shitoshi Mihara: VideoGame/TomokazuSugita

to:

** Major Shitoshi Mihara: VideoGame/TomokazuSugitaCreator/TomokazuSugita



** Nei: ShizukaItou

to:

** Nei: ShizukaItouCreator/ShizukaIto



** Yu-ri: Rika Morinaga (voices [[RozenMaiden Hinaichigo]] and [[Manga/{{Saki}} Kana Ikeda]], among others)

to:

** Yu-ri: Rika Morinaga RikaMorinaga (voices [[RozenMaiden Hinaichigo]] and [[Manga/{{Saki}} Kana Ikeda]], among others)
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Namespace


** Major Shitoshi Mihara: TomokazuSugita

to:

** Major Shitoshi Mihara: TomokazuSugitaVideoGame/TomokazuSugita
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None

Added DiffLines:

''Gadget Trial'' is a PC game released in 2006 by Kogado's Kuma-san Team. Referred to as a fusion of AdvanceWars and mecha musume, it is one part turn based tactics simulation and one part VisualNovel.

After a global war, the Eastern Treaty Organization, a collection of East Asian states, has developed cyborg warriors known as the 'E-Series'. These battle cyborgs each have the fighting strength of a full military unit, and are capable of replicating themselves via a sort of mitosis. And, as seems to be the case, these cyborgs all resemble various types of MoeMoe girl.

Research and development has yielded two main types: Type Black, which have no aspects of human personality and are designed to be ruthless battle machines, and Type White, designed with human personalities. In order to decide which type to mass produce for the military, the top brass has decided to hold a series of trial battles between a Type White team and a Type Black team.

The player character (Major Shitoshi Mihara) takes control of the Type White team, and must lead the personalities under his command to victory in the trials.
----
!!Gadget Trial provides examples of the following tropes:
* ACupAngst: Yu-ri is the flattest (and most envious of Nei and Souka), while Izen is a borderline case.
* AndYourRewardIsClothes: Granted, the dresses you can buy with the girls' kills gives certain strengths and weaknesses.
* AntiAir: Yu-ri's AA unit, Continental Army AA, and AA Turrets later on.
* ArbitraryHeadcountLimit of 50 units. Justified, because you're not actually deploying a full army, and an E-Series unit is said to be equivalent of a conventional squad.
* ArmorPiercingAttack : The only armor-piercing attack in-game is the KillSat, as described below.
* BigEater: Izen. Seriously, ''fifty popsicles''?
* CatchPhrase: Major Mihara's "Put some spirit into it!" or "kiai wo irero!" in Japanese. In one of the later missions, Nei [[LampshadeHanging hangs a lampshade]] on this, by saying that a certain problem can't be solved just by putting some spirit into it.
** Izen also shouts out some phrases upon gaining control of structures.
** The last unit to complete its turn before winning the round (either killing the last enemy or capturing the enemy's central command center) will also shout a winning phrase.
* CoolBigSis: Nei. Her designation is EPF-000GF, indicating that she is the first model.
* ColorCodedCharacters: The girls each have a personal color scheme (Izen-pink, Nei-dark yellow, Yu-ri-green, Souka-blue, Hisoka-light purple). Also, something colored black, silver, dark green, or sporting desert camo is out to kill you.
* CripplingOverspecialization: Yes, that's a autocannon that Souka's holding in her bomber and fighter guises. No, she can't actually use it.
* CriticalExistenceFailure: Unlike the NintendoWars games, a unit's condition has no bearing on her damage output.
* DrillSergeantNasty: Major Mihara tries to be this, but winds up being deflated by the E-Series under his command.
* EasyLogistics: All units run on energy, and they will die if their energy reserves are depleted (a common cause of death for Souka units behind enemy lines). However, you can replenish a unit's energy at any friendly structure. Cue planes resupplying on ''ports''.
** Hisoka, being the naval unit, averts this. She could only resupply in ports.
** In a departure from NintendoWars, a unit of energy is consumed only at the start of a unit's turn (a la air and sea units from AdvanceWars). Moving does not consume additional energy.
* ExtremeOmnivore: Izen, who seems to have a certain fondness for dynamite, which she says tastes like bean jelly.
** Nei is the milder version of this, perfectly fine with eating bugs and snakes for the nutrition.
* FaceHeelTurn: [[spoiler:Major Wakabayashi]] is a variant of this,[[spoiler:starting out as Mihara's opponent in the trials before actually defecting to the Continental Army.]]
* FiveManBand, although five out of our six main characters can be described as TheChick...
** Izen as TheHero, with a dash of IdiotHero tendencies. Doubles as a literal TheMedic, gameplay-wise.
** Mihara as TheLancer. He has elements of TheHero himself, but fits TheLancer role better due to his tendency of being in contrast of the team's generally cheerful mood.
** Nei as TheSmartGuy, for arguably being the one with the soundest tactical knowledge among the White Team members. Doubles as the CoolBigSis.
** Souka as TheBigGuy, for being the second tallest in the cast, and sporting large... energy tanks. Gameplay-wise, her bomber form is the most devastating offensive force since its introduction mid-game, while her fighter form had the double role of air superiority maintainer and scout with its long movement range.
*** In actuality, Souka and Nei have a somewhat interchangeable roles in the FiveManBand, depending if you include their InformedAbility or not. Both are the tallest girls in the White Team, both also have good brute force (thus fulfilling TheBigGuy role), and if InformedAbility was to be believed, Souka has the highest intelligence quotient among the team (thus making her a TheSmartGuy too).
** Hisoka fits best as a dedicated TheChick for her SugarAndIcePersonality who provides good artillery cover in her battleship form. Her submarine form is better described as a {{Ninja}} GlassCannon though, with its relatively thin armor and considerable damage.
** Yu-ri fits best as The TagalongKid for her height and stature as well as her limited land holdings, although her rather feminine frilly dresses strengthen her TheChick aspect a bit. She's also borderline TheLoad gameplay-wise, since she's rather hard to use because of her inability to target adjacent enemies and her limited movement range.
* FogOfWar: Units have a certain line of sight that pierces the fog of war, but it returns once the unit(s) leave that particular area. Radar installations gives permanent sight of a wide area once captured. Unlike NintendoWars, which happens in some levels, in this game it happens ''in every single level''.
** Which leads to TheComputerIsACheatingBastard because its units can home in on yours with unerring accuracy.
* GeoEffects: Wise players will use terrain-granted defense bonuses to prolong their unit's longevity and resist attacks that would otherwise kill the units outright.
** Which lead to GarrisonableStructures, in a sense. Structures (towns, ports, factories, airports, Radar installations, KillSat installations, and HQ) grant a considerable defense bonus regardless of occupation status, so defending in that area is advisable.
** Unlike in NintendoWars, air units in this game benefit from terrain-based defenses.
* HeyItsThatVoice:
** Major Shitoshi Mihara: TomokazuSugita
** Izen: RyoHirohashi
** Nei: ShizukaItou
** Souka: RyokoShintani
** Yu-ri: Rika Morinaga (voices [[RozenMaiden Hinaichigo]] and [[Manga/{{Saki}} Kana Ikeda]], among others)
** Hisoka: Creator/KaoriNazuka
** Major Yuuki Wakabayashi: Minako Sango (best known as Mai Momoi from the {{Futakoi}} series)
* ImprobablyFemaleCast: All of the E-Series units are gynoids. Izen [[LampshadeHanging hangs a lampshade]] on this.
* InformedAbility: Souka is good with math and crack decision-making (a requirement for RealLife pilots), and Izen is a musclehead.
* KillSat: there is an installation that gives the player (or the enemy, whoever got to control it first) the ability to launch one large-area KillSat attack that hits for 50 damage (all units have 100 life) regardless of terrain defense bonus and can be dropped on any place in the map. There are only a few such installation per map, thankfully.
* LevelEditor
* MagicTool: Medic-Izen's ''giant syringe'' can repair anything from other Izens to ''battleship'' configuration Hisoka. Granted, they were all made out of some kind of biometal or something.
* [[ACommanderIsYou A Mihara Is You]]
* RobotGirl: The E-Series are at least partly biological versions of this trope.
* ShoutOut: Fairly obvious references are made to {{Rambo}} and Series/TheATeam, among others.
** So far, this troper has identified also Film/{{Firefox}}, [[Creator/JulesVerne Facing the Flag]], Film/TheHuntForRedOctober and {{ER}}, plus an unidentified mecha anime.
* TacticalRockPaperScissors: Played with. Tanks, ''APCs, Helicopters, Carrier Hovercrafts, and Scouts'' does heavy damage to infantry, Artillery-based units (SP Artillery, Rockets, and Battleships) generally does heavy damage to other land units (including their own kind), and Bombers kill them all. Bombers, however, are defeated by Anti-Aircraft and Fighters, with Fighters also succumbing to AAs. Submarines are strong against naval units (even other subs) but is weak against bombers.
* TakingYouWithMe: [[spoiler: Both Major Wakabayashi and General Wong]] attempt this [[spoiler: in the last mission: Wakabayashi to avenge the sting of defeat at the player's hands, and Wong is willing to sacrifice the Type White units in order to keep the Type Silver data from being released to the world. Luckily, the Type White team manages an escape.]]
* TokenMiniMoe: Yu-ri. Why else would a series of gynoids have a short flat chested girl with a cutesy VerbalTic within their ranks?
* VerbalTic: Yu-ri: "... na no desu!"
** Izen: "Oho...?"
* YouGottaHaveBlueHair: Most of the main cast averts this by having more or less normal-colored hair, but Hisoka (pale green with a tinge of blue), the Silver Team ([[ExactlyWhatItSaysOnTheTin well duh]]), and Mihara (a very dark blue) plays it straight. General Wong's gray hair is arguably due to her age.
* ZergRush: Many scenarios pit you against enemies with quite a numerical and production advantage, and they are prone to deploying lots of infantry units to try and capture your structures.
* ZettaiRyouiki: primarily Nei in her human form, but the others have at least one equipment setup that has ZettaiRyouiki by virtue of stockings or high-rising leg protector.
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