History VideoGame / CrusaderKings

22nd Apr '17 6:21:50 PM Timjames98
Is there an issue? Send a Message


* IfItsYouItsOkay: With the Family Focus, you will eventually make your spouse fall in love with you. Even if that spouse is homosexual.

to:

* IfItsYouItsOkay: With the Family Focus, you will eventually make your spouse fall in love with you. Even if that spouse is homosexual. Additionally there are some other events that makes your spouse love you regardless of orientation.


Added DiffLines:

** Any character caught worshipping satan (or his religion's equivalent) can be burned at the stake by his king with no penalty (in fact said liege even gets a small piety boost). If the satanist is independent, then others can wage holy wars against him.
22nd Apr '17 6:15:24 PM Timjames98
Is there an issue? Send a Message


* BelligerentSexualTension: ''Crusader Kings II'' has an event chain that starts with a neighbour complaining, potentially followed by you sending roses, potentially followed by romance.

to:

* BelligerentSexualTension: ''Crusader Kings II'' has an BelligerentSexualTension:
** There is one
event chain that starts with a neighbour complaining, potentially followed by you sending roses, potentially followed by romance.romance.
** Additionally the attraction opinion modifiers always have effect. So if you are playing as a male (or a homosexual female) then your opinion of a strong, brawny, attractive, seductress will be 95 points higher due to sexual attraction. If said woman is your rival (which gives a -100 opinion malus) then your combined opinion of her will only be -5.
** If you have a rival that's the right opinion and sexual orientation, then you can seduce him or her.
22nd Apr '17 1:39:33 PM Ramidel
Is there an issue? Send a Message

Added DiffLines:

* MadScientist: The Hermetic Society explores the limits of medieval science, without regard for the opinions of the clergy.
22nd Apr '17 1:04:57 PM Rotide
Is there an issue? Send a Message

Added DiffLines:

** The [[StuffBlowingUp manure explosions]] are a more egregious example than the others- methane explosions like the ones in game happen only on modern pigfarms, and other areas with enormous amounts of fecal waste. They wouldn't have been possible with Medieval tech [[https://www.reddit.com/r/AskHistorians/comments/3xytze/was_explosive_manure_used_in_warfare_and/]].
21st Apr '17 9:43:55 PM Ramidel
Is there an issue? Send a Message


* {{Demonization}}: With [[Myth/HinduMythology Kali]], yes and no. Kali is a perfectly legitimate deity for a Hindu to worship, but one can also be a Kali cultist with the devil-worshipper mechanics. (The latter are, in all likelihood, thuggee magicians rather than mainstream Kali followers.)



* HumanSacrifice: Employed by the Norse, Aztecs, and [[Myth/HinduMythology patrons of Kali]].

to:

* HumanSacrifice: Employed by all non-Zunist pagans in various forms (especially the Norse, Aztecs, though they ironically get little benefit from it) and [[Myth/HinduMythology patrons Hindu followers of Kali]].Kali. In secret, it's also practiced by all devil-worshippers.



* ImAHumanitarian: ''Way of Life'' introduces an event chain that can end with you accidentally (or "accidentally") eating one of your friends during a party.

to:

* ImAHumanitarian: ''Way of Life'' introduces an event chain that can end with you accidentally (or "accidentally") eating one of your friends during a party. Devil Worshippers also might have a little snack during a demonic orgy.
18th Apr '17 5:44:49 PM AnyaWrites
Is there an issue? Send a Message


** Arbitrary can also lead to [[StupidGood]] or [[StupidEvil]] when combined with the Kind or Cruel traits.

to:

** Arbitrary can also lead to [[StupidGood]] StupidGood or [[StupidEvil]] StupidEvil when combined with the Kind or Cruel traits.
18th Apr '17 5:44:02 PM AnyaWrites
Is there an issue? Send a Message

Added DiffLines:

** Arbitrary can also lead to [[StupidGood]] or [[StupidEvil]] when combined with the Kind or Cruel traits.
14th Apr '17 2:57:06 PM Wyvernil
Is there an issue? Send a Message

Added DiffLines:

** ''Monks and Mystics'' adds the ability to convert to [[ReligionOfEvil Satanism]]. And convert other people to Satanism. And perform [[HumanSacrifice human sacrifices]] in order to curse your enemies with BlackMagic.
11th Apr '17 6:56:58 AM Heart
Is there an issue? Send a Message


* GameFavoredGender: [[DeliberateValuesDissonance In keeping with the values of the time]], men tend to be have the advantage. CKII allows a male-biased inheritance law that allows women to inherit if no males are available for all non-Muslim cultures (''agnatic-cognatic''), and full female inheritance rights for the Basque culture and Cathar and Messalian heresies (''absolute cognatic''). Even then, though, female rulers and/or heirs result in opinion penalties, which doesn't affect male rulers and/or heirs, and any males with weak claims on their titles can press them at any time simply because of their gender. Paradox ''did'' add female-preference inheritance in a later patch, but only for modders (by default, no realm starts with it and there's no way to switch to it). What is ''not'' moddable is that the default marriage is patrilineal (the children is of the father's dynasty), with a marriage being matrilineal having to be specifically chosen (and the AI prefers not to accept such marriage offers unless it directly benefits them). Played straight with the merchant republics and Muslim realms. Women from patrician houses can ''never'' be elected Doge or become head of their houses. They cannot be married off matrilineally either, nor can they inherit titles.

to:

* GameFavoredGender: [[DeliberateValuesDissonance In keeping with the values of the time]], men tend to be have the advantage. CKII allows a male-biased inheritance law that allows women to inherit if no males are available for all non-Muslim cultures (''agnatic-cognatic''), and full female inheritance rights for the Basque culture and Cathar and Messalian heresies (''absolute cognatic''). Even then, though, female rulers and/or heirs result in opinion penalties, which doesn't affect male rulers and/or heirs, and any males with weak claims on their titles can press them at any time simply because of their gender. Paradox ''did'' add female-preference inheritance in a later patch, but only for modders (by default, no realm starts with it and there's no way to switch to it).it - and it isn't really usable anyway due to being very buggy). What is ''not'' moddable is that the default marriage is patrilineal (the children is of the father's dynasty), with a marriage being matrilineal having to be specifically chosen (and the AI prefers not to accept such marriage offers unless it directly benefits them). Played straight with the merchant republics and Muslim realms. Women from patrician houses can ''never'' be elected Doge or become head of their houses. They cannot be married off matrilineally either, nor can they inherit titles.
10th Apr '17 4:05:44 PM ZanathKariashi
Is there an issue? Send a Message

Added DiffLines:

** Still possible. The new traits are just different levels on the Stupid to Intelligent scale. The event can, based on the intelligence of the educator, potentially raise or lower the ward's innate intelligence, developing Quick or even Genius if they've already got some int boosting traits (like Shrewd or Erudite), though typically only by 1 step. So nothing to Quick, or Quick to Genius. Or getting rid of negative intelligence traits like dull. Of course if the educator has a low intelligence is also possible to downgrade the ward's intelligence.
This list shows the last 10 events of 959. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CrusaderKings