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Changed line(s) 9 (click to see context) from:
** Bob being a MightyGlacier, lacks either the intelligence or the nimbleness to complete the task the technical. In his case, ViolenceIsTheOnlyOption.
to:
** Bob Bob, being a MightyGlacier, lacks either the intelligence or the nimbleness to complete the task the technical. In his case, ViolenceIsTheOnlyOption.
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Changed line(s) 9 (click to see context) from:
** Bob being a MightGlacier, lacks either the intelligence or the nimbleness to complete the task the technical. In his case, ViolenceIsTheOnlyOption.
to:
** Bob being a MightGlacier, MightyGlacier, lacks either the intelligence or the nimbleness to complete the task the technical. In his case, ViolenceIsTheOnlyOption.
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Changed line(s) 7 (click to see context) from:
* '''Justified''': There really ''is'' no time to go look for the keys or to try to pick the lock.
to:
* '''Justified''': '''Justified''':
** There really ''is'' no time to go look for the keys or to try to pick thelock.lock.
** Bob being a MightGlacier, lacks either the intelligence or the nimbleness to complete the task the technical. In his case, ViolenceIsTheOnlyOption.
** There really ''is'' no time to go look for the keys or to try to pick the
** Bob being a MightGlacier, lacks either the intelligence or the nimbleness to complete the task the technical. In his case, ViolenceIsTheOnlyOption.
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Changed line(s) 4 (click to see context) from:
** Bob blasts it with a rocket launcher.
to:
** [[ThereIsNoKillLikeOverkill Bob blasts it with a rocket launcher.]]
Changed line(s) 13 (click to see context) from:
** ...to grab a battering ram he can use to break the door down.
to:
** ...[[RammingAlwaysWorks to grab a battering ram he can use to break the door down.]]
Changed line(s) 24 (click to see context) from:
** Alice (she who made the challenge to open the door) makes it perfectly clear that any smart-ass that dares try to destroy the door won't get the prize ''and'' will need to pay (or will be arrested) for damaging an expensive device.
to:
** [[ObviousRulePatch Alice (she who made the challenge to open the door) makes it perfectly clear that any smart-ass that dares try to destroy the door won't get the prize ''and'' will need to pay (or will be arrested) for damaging an expensive device.]]
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Changed line(s) 1 (click to see context) from:
'''Basic Trope''': Rather than solve a tricky problem the tricky way, do something simplier like good old violence.
to:
'''Basic Trope''': Rather than solve a tricky problem the tricky way, do something simplier simpler like good old violence.
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Changed line(s) 22 (click to see context) from:
* '''Defied''': "Better not smash that door open -- who knows what's on the other side? I'll just use my lockpick".
to:
* '''Defied''': '''Defied''':
** "Better not smash that door open -- who knows what's on the other side? I'll just use mylockpick".lockpick".
** Alice (she who made the challenge to open the door) makes it perfectly clear that any smart-ass that dares try to destroy the door won't get the prize ''and'' will need to pay (or will be arrested) for damaging an expensive device.
** "Better not smash that door open -- who knows what's on the other side? I'll just use my
** Alice (she who made the challenge to open the door) makes it perfectly clear that any smart-ass that dares try to destroy the door won't get the prize ''and'' will need to pay (or will be arrested) for damaging an expensive device.
Changed line(s) 25 (click to see context) from:
* '''Deconstructed''': The {{Mooks}} become aware of Bob's attempts to enter from the loud thuds he makes attempting to bash in. They pull out their guns and turn the door into swiss cheese.
to:
* '''Deconstructed''': '''Deconstructed''':
** The {{Mooks}} become aware of Bob's attempts to enter from the loud thuds he makes attempting to bash in. They pull out their guns and turn the door into swisscheese.cheese.
** The {{Mooks}}, expecting trouble, have booby-trapped the door. [[DecoyProtagonist Bob]] gets shredded to pieces with a Claymore mine that could have been defused or at least noticed if the door had been opened gently.
** The {{Mooks}} become aware of Bob's attempts to enter from the loud thuds he makes attempting to bash in. They pull out their guns and turn the door into swiss
** The {{Mooks}}, expecting trouble, have booby-trapped the door. [[DecoyProtagonist Bob]] gets shredded to pieces with a Claymore mine that could have been defused or at least noticed if the door had been opened gently.
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Changed line(s) 21 (click to see context) from:
* '''Exploited''': ???
to:
* '''Exploited''': ???The lock is connected to an alarm system that goes off when Bob tries to break it.
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Changed line(s) 3 (click to see context) from:
* '''Exaggerated''': Bob blasts it with a rocket launcher.
to:
* '''Exaggerated''': '''Exaggerated''':
** Bob blasts it with a rocketlauncher.launcher.
** The door has a complicated lock that people have been trying to solve for years. Bob gives the door a quick kick, and it breaks open.
** Bob blasts it with a rocket
** The door has a complicated lock that people have been trying to solve for years. Bob gives the door a quick kick, and it breaks open.
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None
Changed line(s) 1 (click to see context) from:
'''Basic Trope''': Rather than solve a tricky problem the tricky way, just use good old violence.
to:
'''Basic Trope''': Rather than solve a tricky problem the tricky way, just use do something simplier like good old violence.
Changed line(s) 5 (click to see context) from:
* '''Justified''': There really ''is'' no time to go look for the keys, or to try to pick the lock.
to:
* '''Justified''': There really ''is'' no time to go look for the keys, keys or to try to pick the lock.
Changed line(s) 9 (click to see context) from:
** Or, WeHaveTheKeys.
to:
** Or, WeHaveTheKeys.
Changed line(s) 14 (click to see context) from:
* '''Zig Zagged''': Bob punches a hole through the door to reach the thumb turn on the other side.
to:
* '''Zig Zagged''': Bob punches a hole through the door to reach the thumb turn on the other side.side, but there's a second lock that he can't reach so he bashes the door open.
Changed line(s) 23 (click to see context) from:
* '''Deconstructed''': The {{Mooks}} become aware of Bob's attempts to enter. They pull out their guns and turn the door into swiss cheese.
to:
* '''Deconstructed''': The {{Mooks}} become aware of Bob's attempts to enter.enter from the loud thuds he makes attempting to bash in. They pull out their guns and turn the door into swiss cheese.
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Changed line(s) 5 (click to see context) from:
* '''Justified''': There really ''is'' no time to go look for the keys.
to:
* '''Justified''': There really ''is'' no time to go look for the keys.keys, or to try to pick the lock.
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Changed line(s) 3,4 (click to see context) from:
* '''Exaggerated''': [[TheHero Bob]] is presented with a locked door. He blasts it with a rocket launcher.
* '''Downplayed''': [[TheHero Bob]] is presented with a locked door. He undoes the hinges/breaks the door off.
* '''Downplayed''': [[TheHero Bob]] is presented with a locked door. He undoes the hinges/breaks the door off.
to:
* '''Exaggerated''': [[TheHero Bob]] is presented with a locked door. He Bob blasts it with a rocket launcher.
*'''Downplayed''': [[TheHero Bob]] is presented with a locked door. He '''Downplayed''': Bob undoes the hinges/breaks the door off.
*
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Changed line(s) 10 (click to see context) from:
* '''Double Subverted''': ...to grab a battering ram he can use to break the door down.
to:
* '''Double Subverted''': ...Subverted''':
** ...to grab a battering ram he can use to break the doordown.down.
** ... and said "keys" refer to sledgehammers.
** ...to grab a battering ram he can use to break the door
** ... and said "keys" refer to sledgehammers.
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None
Changed line(s) 1,3 (click to see context) from:
'''Basic Trope:''' Rather than solve a tricky problem the tricky way, just use good old violence.
* '''Straight:''' [[TheHero Bob]] is presented with a locked door. He bashes it open.
* '''Exaggerated:''' [[TheHero Bob]] is presented with a locked door. He blasts it with a rocket launcher.
* '''Straight:''' [[TheHero Bob]] is presented with a locked door. He bashes it open.
* '''Exaggerated:''' [[TheHero Bob]] is presented with a locked door. He blasts it with a rocket launcher.
to:
'''Basic Trope:''' Trope''': Rather than solve a tricky problem the tricky way, just use good old violence.
*'''Straight:''' '''Straight''': [[TheHero Bob]] is presented with a locked door. He bashes it open.
*'''Exaggerated:''' '''Exaggerated''': [[TheHero Bob]] is presented with a locked door. He blasts it with a rocket launcher.
*
*
Changed line(s) 5,7 (click to see context) from:
* '''Justified:''' There really ''is'' no time to go look for the keys.
* '''Inverted:''' The door is unlocked, but it sticks to the frame and needs a good hard kick to open. Bob uses his [[AnIcePerson ice powers]] to [[MundaneUtility shrink it so that it opens easily]].
* '''Subverted:''' Bob is presented with a locked door. He tries to bash it open, but fails because the door is armored. Bob runs off...
* '''Inverted:''' The door is unlocked, but it sticks to the frame and needs a good hard kick to open. Bob uses his [[AnIcePerson ice powers]] to [[MundaneUtility shrink it so that it opens easily]].
* '''Subverted:''' Bob is presented with a locked door. He tries to bash it open, but fails because the door is armored. Bob runs off...
to:
* '''Justified:''' '''Justified''': There really ''is'' no time to go look for the keys.
*'''Inverted:''' '''Inverted''': The door is unlocked, but it sticks to the frame and needs a good hard kick to open. Bob uses his [[AnIcePerson ice powers]] to [[MundaneUtility shrink it so that it opens easily]].
*'''Subverted:''' '''Subverted''':
** Bob is presented with a locked door. He tries to bash it open, but fails because the door is armored. Bob runs off...
*
*
** Bob is presented with a locked door. He tries to bash it open, but fails because the door is armored. Bob runs off...
Changed line(s) 9,15 (click to see context) from:
* '''Double Subverted:''' ...to grab a battering ram he can use to break the door down.
* '''Parodied:''' Bob smashes open every door he encounters, even the door to his own apartment.
* '''Zig Zagged:''' Bob punches a hole through the door to reach the thumb turn on the other side.
* '''Averted:''' Bob doesn't break the door down.
* '''Enforced:''' "If our hero goes off to search for the key, it'll eat up a good 5 minutes which could be used for action. Let's just have him break in the easy way".
* '''Lampshaded:''' "ThereWasADoor, you know!"
* '''Invoked:''' "A locked door? Screw that, I'll just break it open".
* '''Parodied:''' Bob smashes open every door he encounters, even the door to his own apartment.
* '''Zig Zagged:''' Bob punches a hole through the door to reach the thumb turn on the other side.
* '''Averted:''' Bob doesn't break the door down.
* '''Enforced:''' "If our hero goes off to search for the key, it'll eat up a good 5 minutes which could be used for action. Let's just have him break in the easy way".
* '''Lampshaded:''' "ThereWasADoor, you know!"
* '''Invoked:''' "A locked door? Screw that, I'll just break it open".
to:
* '''Double Subverted:''' ...Subverted''': ...to grab a battering ram he can use to break the door down.
*'''Parodied:''' '''Parodied''': Bob smashes open every door he encounters, even the door to his own apartment.
* '''ZigZagged:''' Zagged''': Bob punches a hole through the door to reach the thumb turn on the other side.
*'''Averted:''' '''Averted''': Bob doesn't break the door down.
*'''Enforced:''' '''Enforced''': "If our hero goes off to search for the key, it'll eat up a good 5 minutes which could be used for action. Let's just have him break in the easy way".
*'''Lampshaded:''' '''Lampshaded''': "ThereWasADoor, you know!"
*'''Invoked:''' '''Invoked''': "A locked door? Screw that, I'll just break it open".
*
* '''Zig
*
*
*
*
Changed line(s) 17,18 (click to see context) from:
* '''Defied:''' "Better not smash that door open -- who knows what's on the other side? I'll just use my lockpick".
* '''Discussed:''' "I've got the keys ''right here''. *blasts the door*
* '''Discussed:''' "I've got the keys ''right here''. *blasts the door*
to:
* '''Defied:''' '''Defied''': "Better not smash that door open -- who knows what's on the other side? I'll just use my lockpick".
*'''Discussed:''' '''Discussed''': "I've got the keys ''right here''. *blasts the door*
*
Changed line(s) 20,21 (click to see context) from:
* '''Deconstructed:''' The {{Mooks}} become aware of Bob's attempts to enter. They pull out their guns and turn the door into swiss cheese.
* '''Reconstructed:''' Bob [[BulletholeDoor turns the door into swiss cheese instead]]. The few mooks left alive are absolutely horrified.
* '''Reconstructed:''' Bob [[BulletholeDoor turns the door into swiss cheese instead]]. The few mooks left alive are absolutely horrified.
to:
* '''Deconstructed:''' '''Deconstructed''': The {{Mooks}} become aware of Bob's attempts to enter. They pull out their guns and turn the door into swiss cheese.
*'''Reconstructed:''' '''Reconstructed''': Bob [[BulletholeDoor turns the door into swiss cheese instead]]. The few mooks left alive are absolutely horrified.
*
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Changed line(s) 8 (click to see context) from:
** Or, WeHadTheKeys.
to:
** Or, WeHadTheKeys.WeHaveTheKeys.
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Changed line(s) 4 (click to see context) from:
* '''Downplayed''': ???
to:
* '''Downplayed''': ???[[TheHero Bob]] is presented with a locked door. He undoes the hinges/breaks the door off.
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Added standarized \'Playing With Wiki\' template
* '''Downplayed''': ???
Deleted line(s) 9,10 (click to see context) :
* '''Deconstructed:''' The {{Mooks}} become aware of Bob's attempts to enter. They pull out their guns and turn the door into swiss cheese.
* '''Reconstructed:''' Bob [[BulletholeDoor turns the door into swiss cheese instead]]. The few mooks left alive are absolutely horrified.
* '''Reconstructed:''' Bob [[BulletholeDoor turns the door into swiss cheese instead]]. The few mooks left alive are absolutely horrified.
Changed line(s) 13,16 (click to see context) from:
* '''Enforced:''' "If our hero goes off to search for the key, it'll eat up a good 5 minutes which could be used for action. Let's just have him break in the easy way."
* '''Lampshaded:''' "ThereWasADoor, you know!'
* '''Invoked:''' "A locked door? Screw that, I'll just break it open."
* '''Defied:''' "Better not smash that door open -- who knows what's on the other side? I'll just use my lockpick."
* '''Lampshaded:''' "ThereWasADoor, you know!'
* '''Invoked:''' "A locked door? Screw that, I'll just break it open."
* '''Defied:''' "Better not smash that door open -- who knows what's on the other side? I'll just use my lockpick."
to:
* '''Enforced:''' "If our hero goes off to search for the key, it'll eat up a good 5 minutes which could be used for action. Let's just have him break in the easy way."
way".
* '''Lampshaded:''' "ThereWasADoor, youknow!'
know!"
* '''Invoked:''' "A locked door? Screw that, I'll just break itopen."
open".
* '''Exploited''': ???
* '''Defied:''' "Better not smash that door open -- who knows what's on the other side? I'll just use mylockpick."lockpick".
* '''Lampshaded:''' "ThereWasADoor, you
* '''Invoked:''' "A locked door? Screw that, I'll just break it
* '''Exploited''': ???
* '''Defied:''' "Better not smash that door open -- who knows what's on the other side? I'll just use my
* '''Conversed''': ???
* '''Deconstructed:''' The {{Mooks}} become aware of Bob's attempts to enter. They pull out their guns and turn the door into swiss cheese.
* '''Reconstructed:''' Bob [[BulletholeDoor turns the door into swiss cheese instead]]. The few mooks left alive are absolutely horrified.
* '''Deconstructed:''' The {{Mooks}} become aware of Bob's attempts to enter. They pull out their guns and turn the door into swiss cheese.
* '''Reconstructed:''' Bob [[BulletholeDoor turns the door into swiss cheese instead]]. The few mooks left alive are absolutely horrified.
Changed line(s) 20 (click to see context) from:
----
to:
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Changed line(s) 2,34 (click to see context) from:
* '''Straight:''' The hero is presented with a locked door. He bashes it open.
* '''Exaggerated:''' The hero is presented with a locked door. He detonates C4 or fires an RPG at it.
* '''Up To Eleven:''' The hero is presented with a locked door. He [[ThereIsNoKillLikeOverkill nukes it]].
* '''Justified:''' There is really no time to go look for the keys.
* '''Inverted:''' The door is unlocked but sticks on the frame, so it needs a good hard kick to knock open ... until the hero uses [[AnIcePerson his ice powers]] to [[MundaneUtility shrink it so it opens easily]].
* '''Subverted:''' The hero is presented with a locked door. He tries to bash it open - but fails. The door is armored. Hero runs off.
* '''Double Subverted:''' ...to get himself a bulldozer to ram into the door.
* '''Parodied:'''
** The hero smashes open every doors he encounters - even in the most mundane of situations. Including the door of his own apartment.
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in a videogame with nondynamic level design.
** Or he's [[http://watercrown.info/media/door1e.gif this]] [[http://watercrown.info/media/door2e.gif guy]].
* '''Deconstructed:'''
** {{Mooks}} become aware of hero's attempts to enter. They pull out machine guns and turn door into a Swiss cheese.
** Bashing the the door sets off the alarm.
** Later, hero receives a huge bill for all doors he broke.
* '''Reconstructed:'''
** The hero [[BulletholeDoor turns door into a Swiss cheese instead]]. Few {{mooks}} left alive are absolutely horrified.
** The hero disables the alarm by shooting at it.
** The hero sets the bill on fire.
* '''Zig Zagged:'''
** The hero breaks through the door, but encounters a blast-door with electronic keypad operating it. He tinkers with it for a minute - [[TakeAThirdOption only to turn around and see the window with a ground not too far below]]. He runs towards it... but stops and opens it rather gently before hopping out. And five minutes later, he's at it again, lowering the drawbridge by destroying a winch.
** Alternatively: The hero punches a hole through the door to reach the thumb turn on the other side.
* '''Averted:''' The hero is not too strong physically, doesn't have any lockpicks, and thus has to go search for the key.
* '''Enforced:''' "If our hero goes off to search for the key, it will eat up a good 5 minutes which could be used for action! Let's just have him break in the easy way."
* '''Lampshaded:'''
** "Ah, good old violence. If it doesn't solve your problems, you're not using enough violence."
** "ThereWasADoor, you know!'
* '''Invoked:''' "A locked door? [[ClusterFBomb Fuck that]], [[BoisterousBruiser I'll just smash it open!]]"
* '''Defied:''' "Better not to smash that door open - who knows what's on the other side. I'll just use my lockpick."
* '''Discussed:'''
** "Oh look, a locked door. Wanna go search for the keys?" "Not really, let's just blow it off the hinges! Yeee-haw!"
** ...Or, "I've got your keys... '''RIGHT HERE'''! *cue StuffBlowingUp*
* '''Conversed:''' "You know how [[LongList in action shows and movies and comics and video games and what have you]] they just solve puzzles by violence? It does not work that way."
* '''Exaggerated:''' The hero is presented with a locked door. He detonates C4 or fires an RPG at it.
* '''Up To Eleven:''' The hero is presented with a locked door. He [[ThereIsNoKillLikeOverkill nukes it]].
* '''Justified:''' There is really no time to go look for the keys.
* '''Inverted:''' The door is unlocked but sticks on the frame, so it needs a good hard kick to knock open ... until the hero uses [[AnIcePerson his ice powers]] to [[MundaneUtility shrink it so it opens easily]].
* '''Subverted:''' The hero is presented with a locked door. He tries to bash it open - but fails. The door is armored. Hero runs off.
* '''Double Subverted:''' ...to get himself a bulldozer to ram into the door.
* '''Parodied:'''
** The hero smashes open every doors he encounters - even in the most mundane of situations. Including the door of his own apartment.
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in a videogame with nondynamic level design.
** Or he's [[http://watercrown.info/media/door1e.gif this]] [[http://watercrown.info/media/door2e.gif guy]].
* '''Deconstructed:'''
** {{Mooks}} become aware of hero's attempts to enter. They pull out machine guns and turn door into a Swiss cheese.
** Bashing the the door sets off the alarm.
** Later, hero receives a huge bill for all doors he broke.
* '''Reconstructed:'''
** The hero [[BulletholeDoor turns door into a Swiss cheese instead]]. Few {{mooks}} left alive are absolutely horrified.
** The hero disables the alarm by shooting at it.
** The hero sets the bill on fire.
* '''Zig Zagged:'''
** The hero breaks through the door, but encounters a blast-door with electronic keypad operating it. He tinkers with it for a minute - [[TakeAThirdOption only to turn around and see the window with a ground not too far below]]. He runs towards it... but stops and opens it rather gently before hopping out. And five minutes later, he's at it again, lowering the drawbridge by destroying a winch.
** Alternatively: The hero punches a hole through the door to reach the thumb turn on the other side.
* '''Averted:''' The hero is not too strong physically, doesn't have any lockpicks, and thus has to go search for the key.
* '''Enforced:''' "If our hero goes off to search for the key, it will eat up a good 5 minutes which could be used for action! Let's just have him break in the easy way."
* '''Lampshaded:'''
** "Ah, good old violence. If it doesn't solve your problems, you're not using enough violence."
** "ThereWasADoor, you know!'
* '''Invoked:''' "A locked door? [[ClusterFBomb Fuck that]], [[BoisterousBruiser I'll just smash it open!]]"
* '''Defied:''' "Better not to smash that door open - who knows what's on the other side. I'll just use my lockpick."
* '''Discussed:'''
** "Oh look, a locked door. Wanna go search for the keys?" "Not really, let's just blow it off the hinges! Yeee-haw!"
** ...Or, "I've got your keys... '''RIGHT HERE'''! *cue StuffBlowingUp*
* '''Conversed:''' "You know how [[LongList in action shows and movies and comics and video games and what have you]] they just solve puzzles by violence? It does not work that way."
to:
* '''Straight:''' The hero [[TheHero Bob]] is presented with a locked door. He bashes it open.
* '''Exaggerated:'''The hero [[TheHero Bob]] is presented with a locked door. He detonates C4 or fires an RPG at it.
* '''Up To Eleven:''' The hero is presentedblasts it with a locked door. He [[ThereIsNoKillLikeOverkill nukes it]].
rocket launcher.
* '''Justified:''' Thereis really ''is'' no time to go look for the keys.
* '''Inverted:''' The door isunlocked unlocked, but it sticks on to the frame, so it frame and needs a good hard kick to knock open ... until the hero open. Bob uses his [[AnIcePerson his ice powers]] to [[MundaneUtility shrink it so that it opens easily]].
* '''Subverted:'''The hero Bob is presented with a locked door. He tries to bash it open - open, but fails. The fails because the door is armored. Hero Bob runs off.
off...
* '''Double Subverted:''' ...toget himself grab a bulldozer to battering ram into he can use to break the door.
door down.
*'''Parodied:'''
** The hero'''Parodied:''' Bob smashes open every doors door he encounters - encounters, even in the most mundane of situations. Including the door of to his own apartment.
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in a videogame with nondynamic level design.
** Or he's [[http://watercrown.info/media/door1e.gif this]] [[http://watercrown.info/media/door2e.gif guy]].
* '''Deconstructed:'''
**'''Deconstructed:''' The {{Mooks}} become aware of hero's Bob's attempts to enter. They pull out machine their guns and turn the door into a Swiss swiss cheese.
** Bashing the the door sets off the alarm.
** Later, hero receives a huge bill for all doors he broke.
* '''Reconstructed:'''
** The hero'''Reconstructed:''' Bob [[BulletholeDoor turns the door into a Swiss swiss cheese instead]]. Few {{mooks}} The few mooks left alive are absolutely horrified.
** The hero disables the alarm by shooting at it.
** The hero sets the bill on fire.
* '''Zig Zagged:'''
** The hero breaks through the door, but encounters a blast-door with electronic keypad operating it. He tinkers with it for a minute - [[TakeAThirdOption only to turn around and see the window with a ground not too far below]]. He runs towards it... but stops and opens it rather gently before hopping out. And five minutes later, he's at it again, lowering the drawbridge by destroying a winch.
** Alternatively: The heroZagged:''' Bob punches a hole through the door to reach the thumb turn on the other side.
* '''Averted:'''The hero is not too strong physically, Bob doesn't have any lockpicks, and thus has to go search for break the key.
door down.
* '''Enforced:''' "If our hero goes off to search for the key,it will it'll eat up a good 5 minutes which could be used for action! action. Let's just have him break in the easy way."
*'''Lampshaded:'''
** "Ah, good old violence. If'''Lampshaded:''' "ThereWasADoor, you know!'
* '''Invoked:''' "A locked door? Screw that, I'll just break itdoesn't solve your problems, you're not using enough violence.open."
** "ThereWasADoor, you know!'
* '''Invoked:''' "A locked door? [[ClusterFBomb Fuck that]], [[BoisterousBruiser I'll just smash it open!]]"
* '''Defied:''' "Better not to smash that door open - -- who knows what's on the other side. side? I'll just use my lockpick."
*'''Discussed:'''
** "Oh look, a locked door. Wanna go search for the keys?" "Not really, let's just blow it off the hinges! Yeee-haw!"
** ...Or,'''Discussed:''' "I've got your keys... '''RIGHT HERE'''! *cue StuffBlowingUp*
* '''Conversed:''' "You know how [[LongList in action shows and movies and comics and video games and what have you]] they just solve puzzles by violence? It does not work that way."the keys ''right here''. *blasts the door*
* '''Exaggerated:'''
* '''Up To Eleven:''' The hero is presented
* '''Justified:''' There
* '''Inverted:''' The door is
* '''Subverted:'''
* '''Double Subverted:''' ...to
*
** The hero
** Or he's [[http://watercrown.info/media/door1e.gif this]] [[http://watercrown.info/media/door2e.gif guy]].
**
** Later, hero receives a huge bill for all doors he broke.
** The hero
** The hero sets the bill on fire.
** The hero breaks through the door, but encounters a blast-door with electronic keypad operating it. He tinkers with it for a minute - [[TakeAThirdOption only to turn around and see the window with a ground not too far below]]. He runs towards it... but stops and opens it rather gently before hopping out. And five minutes later, he's at it again, lowering the drawbridge by destroying a winch.
** Alternatively: The hero
* '''Averted:'''
* '''Enforced:''' "If our hero goes off to search for the key,
*
** "Ah, good old violence. If
* '''Invoked:''' "A locked door? Screw that, I'll just break it
* '''Invoked:''' "A locked door? [[ClusterFBomb Fuck that]], [[BoisterousBruiser I'll just smash it open!]]"
*
** "Oh look, a locked door. Wanna go search for the keys?" "Not really, let's just blow it off the hinges! Yeee-haw!"
** ...Or,
* '''Conversed:''' "You know how [[LongList in action shows and movies and comics and video games and what have you]] they just solve puzzles by violence? It does not work that way."
Changed line(s) 36 (click to see context) from:
[-You could click this link back to CuttingTheKnot, but that'd take too long. Just smash your way through instead.-]
to:
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Changed line(s) 11 (click to see context) from:
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in ''[[strike:{{Fallout}} 3]]'' a videogame with [[strike:poor]] nondynamic level design.
to:
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in ''[[strike:{{Fallout}} 3]]'' a videogame with [[strike:poor]] nondynamic level design.
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Indentation
Changed line(s) 4 (click to see context) from:
** '''Exaggerated UpToEleven:''' The hero is presented with a locked door. He [[ThereIsNoKillLikeOverkill nukes it]].
to:
Changed line(s) 9 (click to see context) from:
* '''Parodied:''' The hero smashes open every doors he encounters - even in the most mundane of situations. Including the door of his own apartment.
to:
* '''Parodied:''' '''Parodied:'''
** The hero smashes open every doors he encounters - even in the most mundane of situations. Including the door of his own apartment.
** The hero smashes open every doors he encounters - even in the most mundane of situations. Including the door of his own apartment.
Changed line(s) 12 (click to see context) from:
* '''Deconstructed:''' {{Mooks}} become aware of hero's attempts to enter. They pull out machine guns and turn door into a Swiss cheese.
to:
* '''Deconstructed:''' '''Deconstructed:'''
** {{Mooks}} become aware of hero's attempts to enter. They pull out machine guns and turn door into a Swiss cheese.
** {{Mooks}} become aware of hero's attempts to enter. They pull out machine guns and turn door into a Swiss cheese.
Changed line(s) 15 (click to see context) from:
* '''Reconstructed:''' The hero [[BulletholeDoor turns door into a Swiss cheese instead]]. Few {{mooks}} left alive are absolutely horrified.
to:
* '''Reconstructed:''' '''Reconstructed:'''
** The hero [[BulletholeDoor turns door into a Swiss cheese instead]]. Few {{mooks}} left alive are absolutely horrified.
** The hero [[BulletholeDoor turns door into a Swiss cheese instead]]. Few {{mooks}} left alive are absolutely horrified.
Changed line(s) 18 (click to see context) from:
* '''Zig Zagged:''' The hero breaks through the door, but encounters a blast-door with electronic keypad operating it. He tinkers with it for a minute - [[TakeAThirdOption only to turn around and see the window with a ground not too far below]]. He runs towards it... but stops and opens it rather gently before hopping out. And five minutes later, he's at it again, lowering the drawbridge by destroying a winch.
to:
* '''Zig Zagged:''' Zagged:'''
** The hero breaks through the door, but encounters a blast-door with electronic keypad operating it. He tinkers with it for a minute - [[TakeAThirdOption only to turn around and see the window with a ground not too far below]]. He runs towards it... but stops and opens it rather gently before hopping out. And five minutes later, he's at it again, lowering the drawbridge by destroying a winch.
** The hero breaks through the door, but encounters a blast-door with electronic keypad operating it. He tinkers with it for a minute - [[TakeAThirdOption only to turn around and see the window with a ground not too far below]]. He runs towards it... but stops and opens it rather gently before hopping out. And five minutes later, he's at it again, lowering the drawbridge by destroying a winch.
Changed line(s) 22 (click to see context) from:
* '''Lampshaded:''' "Ah, good old violence. If it doesn't solve your problems, you're not using enough violence."
to:
* '''Lampshaded:''' '''Lampshaded:'''
** "Ah, good old violence. If it doesn't solve your problems, you're not using enough violence."
** "Ah, good old violence. If it doesn't solve your problems, you're not using enough violence."
Changed line(s) 26 (click to see context) from:
* '''Discussed:''' "Oh look, a locked door. Wanna go search for the keys?" "Not really, let's just blow it off the hinges! Yeee-haw!"
to:
* '''Discussed:''' '''Discussed:'''
** "Oh look, a locked door. Wanna go search for the keys?" "Not really, let's just blow it off the hinges! Yeee-haw!"
** "Oh look, a locked door. Wanna go search for the keys?" "Not really, let's just blow it off the hinges! Yeee-haw!"
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None
Changed line(s) 3 (click to see context) from:
* '''Exaggerated:''' The hero is presented with a locked door. He detonates C4 or fires RPG at it.
to:
* '''Exaggerated:''' The hero is presented with a locked door. He detonates C4 or fires an RPG at it.
Changed line(s) 10 (click to see context) from:
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in ''[[strike: {{Fallout}} 3]]'' a videogame with poor level design.
to:
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in ''[[strike: {{Fallout}} ''[[strike:{{Fallout}} 3]]'' a videogame with poor [[strike:poor]] nondynamic level design.
Changed line(s) 13,14 (click to see context) from:
** Bashing the the door sets of the alarm.
** Later hero receives a huge bill for all doors he broke.
** Later hero receives a huge bill for all doors he broke.
to:
** Bashing the the door sets of off the alarm.
**Later Later, hero receives a huge bill for all doors he broke.
**
Changed line(s) 27 (click to see context) from:
** ...Or, "I've got your keys...'''RIGHT HERE'''! *cue StuffBlowingUp*
to:
** ...Or, "I've got your keys... '''RIGHT HERE'''! *cue StuffBlowingUp*
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None
** "ThereWasADoor, you know!'
Changed line(s) 25 (click to see context) from:
* ...Or, "I've got your keys...'''RIGHT HERE'''! *cue StuffBlowingUp*
to:
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Changed line(s) 25 (click to see context) from:
* ...Or, "I've got your keys...[[BFG '''RIGHT HERE''']]]! *cue StuffBlowingUp*
to:
* ...Or, "I've got your keys...[[BFG '''RIGHT HERE''']]]! HERE'''! *cue StuffBlowingUp*
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Changed line(s) 8 (click to see context) from:
* '''Double Subverted:''' ...and returns thirty seconds later with a bundle of explosives.
to:
* '''Double Subverted:''' ...and returns thirty seconds later with to get himself a bundle of explosives.bulldozer to ram into the door.
Changed line(s) 21 (click to see context) from:
* '''Lampshaded:''' "Is there any problem in this world that cannot be solved with violence?"
to:
* '''Lampshaded:''' "Is there any problem in this world that cannot be solved with violence?""Ah, good old violence. If it doesn't solve your problems, you're not using enough violence."
Added DiffLines:
*...Or, "I've got your keys...[[BFG '''RIGHT HERE''']]]! *cue StuffBlowingUp*
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None
Changed line(s) 3 (click to see context) from:
* '''Exaggerated:''' The hero is presented with a locked door. He [[ThereIsNoKillLikeOverkill nukes it]].
to:
* '''Exaggerated:''' The hero is presented with a locked door. He detonates C4 or fires RPG at it.
** '''Exaggerated UpToEleven:''' The hero is presented with a locked door. He [[ThereIsNoKillLikeOverkill nukes it]].
** '''Exaggerated UpToEleven:''' The hero is presented with a locked door. He [[ThereIsNoKillLikeOverkill nukes it]].
Changed line(s) 9 (click to see context) from:
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in ''{{Fallout}} 3''.
to:
** Alternatively, the door is made of wood. He hits it with a hammer with all his strength... it's fine. He lobs explosives at it. It's fine. He nukes it, it's fine. Maybe he is in ''{{Fallout}} 3''.''[[strike: {{Fallout}} 3]]'' a videogame with poor level design.
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Changed line(s) 26 (click to see context) from:
[-Back to CuttingTheKnot.-]
to:
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Added DiffLines:
** Or he's [[http://watercrown.info/media/door1e.gif this]] [[http://watercrown.info/media/door2e.gif guy]].
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On reflection, the previous example was either an aversion or a subversion, depending on the emphasis.
Changed line(s) 5,6 (click to see context) from:
* '''Inverted:''' The hero is presented with a locked door - made of wood. Next to it is a perfectly serviceable sledgehammer. [[InsurmountableWaistHeightFence He goes off to search for the key instead]].
** Alternatively: The door is unlocked but sticks on the frame, so it needs a good hard kick to knock open ... until the hero uses [[AnIcePerson his ice powers]] to [[MundaneUtility shrink it so it opens easily]].
** Alternatively: The door is unlocked but sticks on the frame, so it needs a good hard kick to knock open ... until the hero uses [[AnIcePerson his ice powers]] to [[MundaneUtility shrink it so it opens easily]].
to:
* '''Inverted:''' The hero is presented with a locked door - made of wood. Next to it is a perfectly serviceable sledgehammer. [[InsurmountableWaistHeightFence He goes off to search for the key instead]].
** Alternatively:The door is unlocked but sticks on the frame, so it needs a good hard kick to knock open ... until the hero uses [[AnIcePerson his ice powers]] to [[MundaneUtility shrink it so it opens easily]].
** Alternatively:
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Added DiffLines:
** Later hero receives a huge bill for all doors he broke.