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* The confirmation of this game coming out at launch, making it the first ''Mario'' launch title since ''VideoGame/SuperMario64''.

to:

* The confirmation of this game coming out at launch, making it the first major ''Mario'' launch title since ''VideoGame/SuperMario64''.
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* Nintendo will make [[ExpansionPack New Super Luigi U]] that will feature [[EnsembleDarkHorse Luigi]] in a single-player campaign with 80 new and challenging levels! Year of Luigi[[hottip:*: Nintendo themselves called 2013 as such due to the year marking a MilestoneCelebration for Luigi's debut in ''MarioBros''; also, ''LuigisMansionDarkMoon'' and ''MarioAndLuigiDreamTeam'' come out in 2013]], indeed!

to:

* Nintendo will make [[ExpansionPack New Super Luigi U]] NewSuperLuigiU that will feature [[EnsembleDarkHorse Luigi]] in a single-player campaign with 80 new and challenging levels! Year of Luigi[[hottip:*: Nintendo themselves called 2013 as such due to the year marking a MilestoneCelebration for Luigi's debut in ''MarioBros''; also, ''LuigisMansionDarkMoon'' and ''MarioAndLuigiDreamTeam'' come out in 2013]], indeed!
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* The announcement of the possibility of more characters, a power up selection that rivals ''VideoGame/SuperMarioBros3'' (which means the game may have at least ''8'' different power-ups), and the option of making co-op players intangible to one another.

to:

* The announcement of the possibility of more characters, a power up selection that rivals ''VideoGame/SuperMarioBros3'' (which means the game may have at least ''8'' different power-ups), and the option of making co-op players intangible to one another. However, the extra characters and intangible feature did not make it into the game.
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** Luigi will retain his [[SuperMarioBrosTheLostLevels trademark floaty jump and slippery traction]] as well!

to:

** It seems that Luigi will retain get his [[SuperMarioBrosTheLostLevels trademark floaty high jump and slippery traction]] for this title as well!
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* Nintendo will make [[ExpansionPack New Super Luigi U]] that will feature [[EnsembleDarkHorse Luigi]] in a single-player campaign with 80 new and challenging levels! Year of Luigi[[hottip:*: Nintendo themselves called 2013 as such due to the year marking a MilestoneCelebration for Luigi's debut in ''MarioBros''; also, ''LuigisMansionDarkMoon'' and ''MarioAndLuigiDreamTeam'' come out in 2013]], indeed!

to:

* Nintendo will make [[ExpansionPack New Super Luigi U]] that will feature [[EnsembleDarkHorse Luigi]] in a single-player campaign with 80 new and challenging levels! Year of Luigi[[hottip:*: Nintendo themselves called 2013 as such due to the year marking a MilestoneCelebration for Luigi's debut in ''MarioBros''; also, ''LuigisMansionDarkMoon'' and ''MarioAndLuigiDreamTeam'' come out in 2013]], indeed!indeed!
** Luigi will retain his [[SuperMarioBrosTheLostLevels trademark floaty jump and slippery traction]] as well!
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* Nintendo will make [[ExpansionPack New Super Luigi U]] that will feature [[EnsembleDarkHorse Luigi]] in a single-player campaign with 80 new and challenging levels! Year of Luigi indeed!

to:

* Nintendo will make [[ExpansionPack New Super Luigi U]] that will feature [[EnsembleDarkHorse Luigi]] in a single-player campaign with 80 new and challenging levels! Year of Luigi Luigi[[hottip:*: Nintendo themselves called 2013 as such due to the year marking a MilestoneCelebration for Luigi's debut in ''MarioBros''; also, ''LuigisMansionDarkMoon'' and ''MarioAndLuigiDreamTeam'' come out in 2013]], indeed!
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* All of the Koopalings now have wildly different fighting styles, which pleases people considering that their battles in the last two games were both easy and similar. For example, Iggy's battle has him running on the ceiling and summoning lava monsters.

to:

* All of the Koopalings now have wildly different fighting styles, which pleases people considering that their battles in the last two games were both easy and similar. For example, Iggy's battle has him running on the ceiling and summoning lava monsters.monsters.
* Nintendo will make [[ExpansionPack New Super Luigi U]] that will feature [[EnsembleDarkHorse Luigi]] in a single-player campaign with 80 new and challenging levels! Year of Luigi indeed!

Changed: 1946

Removed: 152

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Removed natter. This is a wiki, not a forum. Leave yourself out of the example.


* Everything from the 9/13/12 European Nintendo Direct. ''Everything.''
** This game puts a twist on the usual SaveThePrincess ExcusePlot that while Mario, Luigi, Blue Toad, and Yellow Toad are visiting Princess Peach, [[DangerouslyGenreSavvy Bowser's airship literally grabs the heroes and throws them all the way out of the Mushroom Kingdom,]] making Princess Peach [[VideoGame/SuperMario64 on]][[VideoGame/PaperMario64 ce]] [[VideoGame/SuperMarioGalaxy again]] a prisoner within her own castle. The four heroes must then race back to the Mushroom Kingdom to save her. Yeah, VillainDecay ''my ass''.
** And now, ladies and gentlemen, [[InfiniteOneUps the one-up trick]] now has [[AscendedExtra an official game mode entirely devoted to it!]]
** TimeAttack mode finally makes its official game debut in the Mario series!
** The [[OverworldNotToScale world map]], akin to ''VideoGame/SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.
** The "Boost Rush" mode. Every level is now a FixedScrollingLevel, and it ''speeds up'' as you collect coins. Levels will get ''very'' crazy this time.

to:

* Everything from the 9/13/12 European Nintendo Direct. ''Everything.''
**
This game puts a twist on the usual SaveThePrincess ExcusePlot that while Mario, Luigi, Blue Toad, and Yellow Toad are visiting Princess Peach, [[DangerouslyGenreSavvy Bowser's airship literally grabs the heroes and throws them all the way out of the Mushroom Kingdom,]] making Princess Peach [[VideoGame/SuperMario64 on]][[VideoGame/PaperMario64 ce]] [[VideoGame/SuperMarioGalaxy again]] a prisoner within her own castle. The four heroes must then race back to the Mushroom Kingdom to save her. Yeah, VillainDecay ''my ass''.
** And now, ladies and gentlemen,
her.
*
[[InfiniteOneUps the The one-up trick]] now has [[AscendedExtra an official game mode entirely devoted to it!]]
** * TimeAttack mode finally makes its official game debut in the Mario series!
** * The [[OverworldNotToScale world map]], akin to ''VideoGame/SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.
** * The "Boost Rush" mode. Every level is now a FixedScrollingLevel, and it ''speeds up'' as you collect coins. Levels will get ''very'' crazy this time.

Changed: 20

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** The [[OverworldNotToScale world map]], akin to ''SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.

to:

** The [[OverworldNotToScale world map]], akin to ''SuperMarioWorld'' ''VideoGame/SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.



* The confirmation of this game coming out at launch, making it the first ''Mario'' launch title since ''SuperMario64''.

to:

* The confirmation of this game coming out at launch, making it the first ''Mario'' launch title since ''SuperMario64''.''VideoGame/SuperMario64''.
Is there an issue? Send a MessageReason:
None


** This game puts a twist on the usual SaveThePrincess ExcusePlot that while Mario, Luigi, Blue Toad, and Yellow toad are visiting Princess Peach, [[DangerouslyGenreSavvy Bowser's airship literally grabs the heroes and throws them all the way out of the Mushroom Kingdom,]] making Princess Peach [[VideoGame/SuperMario64 on]][[VideoGame/PaperMario64 ce]] [[VideoGame/SuperMarioGalaxy again]] a prisoner within her own castle. The four heroes must then race back to the Mushroom Kingdom to save her. Yeah, VillainDecay ''my ass''.

to:

** This game puts a twist on the usual SaveThePrincess ExcusePlot that while Mario, Luigi, Blue Toad, and Yellow toad Toad are visiting Princess Peach, [[DangerouslyGenreSavvy Bowser's airship literally grabs the heroes and throws them all the way out of the Mushroom Kingdom,]] making Princess Peach [[VideoGame/SuperMario64 on]][[VideoGame/PaperMario64 ce]] [[VideoGame/SuperMarioGalaxy again]] a prisoner within her own castle. The four heroes must then race back to the Mushroom Kingdom to save her. Yeah, VillainDecay ''my ass''.
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Deleted the \"the\"


* All of the Koopalings now have wildly different fighting styles, which pleases people considering that their battles in the last two games were both easy and the similar. For example, Iggy's battle has him running on the ceiling and summoning lava monsters.

to:

* All of the Koopalings now have wildly different fighting styles, which pleases people considering that their battles in the last two games were both easy and the similar. For example, Iggy's battle has him running on the ceiling and summoning lava monsters.
Is there an issue? Send a MessageReason:
They weren\'t EXACTLY the same.


* All of the Koopalings now have different battles, which pleases people considering that their battles in the last two games were both easy and the same. For example, Iggy's battle has him running on the ceiling and summoning lava monsters.

to:

* All of the Koopalings now have wildly different battles, fighting styles, which pleases people considering that their battles in the last two games were both easy and the same.similar. For example, Iggy's battle has him running on the ceiling and summoning lava monsters.
Is there an issue? Send a MessageReason:
None


** The [[VideoGameWorldMap world map]], akin to ''SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.

to:

** The [[VideoGameWorldMap [[OverworldNotToScale world map]], akin to ''SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.
Is there an issue? Send a MessageReason:
None


** The WorldMap, akin to ''SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.

to:

** The WorldMap, [[VideoGameWorldMap world map]], akin to ''SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.
Is there an issue? Send a MessageReason:
None


* Sumo Bros are in! As is Kamek! And hell, [[http://nintendo3dsdaily.com/nintendoarticles/new-super-mario-bros-u-kamek-and-boom-boom-shown/ Kamek even helps out Boom Boom with magic!]]

to:

* Sumo Bros are in! As is Kamek! And hell, [[http://nintendo3dsdaily.com/nintendoarticles/new-super-mario-bros-u-kamek-and-boom-boom-shown/ Kamek even helps out Boom Boom with magic!]]magic!]]
* All of the Koopalings now have different battles, which pleases people considering that their battles in the last two games were both easy and the same. For example, Iggy's battle has him running on the ceiling and summoning lava monsters.
Is there an issue? Send a MessageReason:
None


* [[http://www.wiiz.fr/medias/soft/21/6479/58.jpg Looks like we can take the Baby Yoshis out of their levels now.]]

to:

* [[http://www.wiiz.fr/medias/soft/21/6479/58.jpg Looks like we can take the Baby Yoshis out of their levels now.]]]]
* Sumo Bros are in! As is Kamek! And hell, [[http://nintendo3dsdaily.com/nintendoarticles/new-super-mario-bros-u-kamek-and-boom-boom-shown/ Kamek even helps out Boom Boom with magic!]]
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None


* Miis are playable.
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None


* The confirmation of this game coming out at launch, making it the first ''Mario'' launch title since ''SuperMario64''.

to:

* The confirmation of this game coming out at launch, making it the first ''Mario'' launch title since ''SuperMario64''.''SuperMario64''.
* [[http://www.wiiz.fr/medias/soft/21/6479/58.jpg Looks like we can take the Baby Yoshis out of their levels now.]]
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It\'s still an Excuse Plot


** This game puts a twist on the usual SaveThePrincess ExcusePlot that while Mario, Luigi, Blue Toad, and Yellow toad are visiting Princess Peach, [[DangerouslyGenreSavvy Bowser's airship literally grabs the heroes and throws them all the way out of the Mushroom Kingdom,]] making Princess Peach [[VideoGame/SuperMario64 on]][[VideoGame/PaperMario64 ce]] [[VideoGame/SuperMarioGalaxy again]] a prisoner within her own castle. The four heroes must then race back to the Mushroom Kingdom to save her. Yeah, ExcusePlot and VillainDecay ''my ass''.

to:

** This game puts a twist on the usual SaveThePrincess ExcusePlot that while Mario, Luigi, Blue Toad, and Yellow toad are visiting Princess Peach, [[DangerouslyGenreSavvy Bowser's airship literally grabs the heroes and throws them all the way out of the Mushroom Kingdom,]] making Princess Peach [[VideoGame/SuperMario64 on]][[VideoGame/PaperMario64 ce]] [[VideoGame/SuperMarioGalaxy again]] a prisoner within her own castle. The four heroes must then race back to the Mushroom Kingdom to save her. Yeah, ExcusePlot and VillainDecay ''my ass''.
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It just looks that way, but it isn\'t the case.


** The ability to summon platforms with the WiiU's touch screen can be used in single-player mode as well. The Nintendo Direct video showed its potential as a ''goldmine'' for speedruns.
Is there an issue? Send a MessageReason:
None


** The "rush" mode. Every level is now a FixedScrollingLevel, and it ''speeds up'' as you collect coins. Levels will get ''very'' crazy this time.

to:

** The "rush" "Boost Rush" mode. Every level is now a FixedScrollingLevel, and it ''speeds up'' as you collect coins. Levels will get ''very'' crazy this time.
Is there an issue? Send a MessageReason:
After watching the Nintendo Direct, I\'m finally able to give this example some context. \"Everything\" is not an example.

Added DiffLines:

** And now, ladies and gentlemen, [[InfiniteOneUps the one-up trick]] now has [[AscendedExtra an official game mode entirely devoted to it!]]
** TimeAttack mode finally makes its official game debut in the Mario series!
** The WorldMap, akin to ''SuperMarioWorld'' (sort of), is now shared between all worlds. In other words, every world map is stuck to the next one and shares the same screen. Sure, it feels a bit "forced", as the whole thing now looks similar to a patchwork, but still, it's a very nice touch indeed.
** The ability to summon platforms with the WiiU's touch screen can be used in single-player mode as well. The Nintendo Direct video showed its potential as a ''goldmine'' for speedruns.
** The "rush" mode. Every level is now a FixedScrollingLevel, and it ''speeds up'' as you collect coins. Levels will get ''very'' crazy this time.
Is there an issue? Send a MessageReason:
I took an edit that\'s been cut from the main article, retooled it, and then placed it where it belongs. I also did this because \"everything\", you guessed it, is a Zero Context Example, which is - as usual - very annoying.

Added DiffLines:

** This game puts a twist on the usual SaveThePrincess ExcusePlot that while Mario, Luigi, Blue Toad, and Yellow toad are visiting Princess Peach, [[DangerouslyGenreSavvy Bowser's airship literally grabs the heroes and throws them all the way out of the Mushroom Kingdom,]] making Princess Peach [[VideoGame/SuperMario64 on]][[VideoGame/PaperMario64 ce]] [[VideoGame/SuperMarioGalaxy again]] a prisoner within her own castle. The four heroes must then race back to the Mushroom Kingdom to save her. Yeah, ExcusePlot and VillainDecay ''my ass''.
Is there an issue? Send a MessageReason:
None


* Everything from the 9/13/12 European Nintendo Direct. ''Everything.''

to:

* Everything from the 9/13/12 European Nintendo Direct. ''Everything.''''
* The confirmation of this game coming out at launch, making it the first ''Mario'' launch title since ''SuperMario64''.
Is there an issue? Send a MessageReason:
None


* The announcement of the possibility of more characters, a power up selection that rivals ''VideoGame/SuperMarioBros3'' (which means the game may have at least ''8'' different power-ups), and the option of making co-op players intangible to one another.

to:

* The announcement of the possibility of more characters, a power up selection that rivals ''VideoGame/SuperMarioBros3'' (which means the game may have at least ''8'' different power-ups), and the option of making co-op players intangible to one another.another.
* Everything from the 9/13/12 European Nintendo Direct. ''Everything.''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The announcement of the possibility of more characters, a power up selection that rivals ''VideoGame/SuperMarioBros3'' (which means the game may have at least ''8'' different power-ups), and the option of making co-op players intangible to one another.

Changed: 10

Is there an issue? Send a MessageReason:
None


Ever since it was a tech demo for the WiiU, ''VideoGame/NewSuperMarioBrosU'' was little more than... well, a tech demo. But after its full reveal at E3 2012, well, [[AndTheFandomRejoiced things just got real.]]

to:

Ever since it was a tech demo for the WiiU, ''VideoGame/NewSuperMarioBrosU'' was little more than... well, a tech demo. But after its full reveal at E3 2012, well, [[AndTheFandomRejoiced [[SugarWiki/AndTheFandomRejoiced things just got real.]]
Is there an issue? Send a MessageReason:
None


* The numerous throwbacks to ''VideoGame/SuperMarioWorld'', a nice change of pace after the ones to ''VideoGame/SuperMarioBros3'' found in ''VideoGame/NewSuperMarioBros2'', ''VideoGame/SuperMario3DLand'' and ''VideoGame/MarioKart 7''.

to:

* The numerous throwbacks to ''VideoGame/SuperMarioWorld'', a nice change of pace after the ones to ''VideoGame/SuperMarioBros3'' found in ''VideoGame/NewSuperMarioBros2'', ''VideoGame/SuperMario3DLand'' ''VideoGame/NewSuperMarioBros2'' and ''VideoGame/MarioKart 7''.''VideoGame/SuperMario3DLand''.
Is there an issue? Send a MessageReason:
None


Ever since it was a tech demo for the WiiU, ''NewSuperMarioBrosU'' was little more than... well, a tech demo. But after its full reveal at E3 2012, well, [[AndTheFandomRejoiced things just got real.]]

to:

Ever since it was a tech demo for the WiiU, ''NewSuperMarioBrosU'' ''VideoGame/NewSuperMarioBrosU'' was little more than... well, a tech demo. But after its full reveal at E3 2012, well, [[AndTheFandomRejoiced things just got real.]]



* The numerous throwbacks to ''SuperMarioWorld'', a nice change of pace after the ones to ''SuperMarioBros3'' found in ''NewSuperMarioBros2'', ''SuperMario3DLand'' and ''[[MarioKart Mario Kart 7]]''.

to:

* The numerous throwbacks to ''SuperMarioWorld'', ''VideoGame/SuperMarioWorld'', a nice change of pace after the ones to ''SuperMarioBros3'' ''VideoGame/SuperMarioBros3'' found in ''NewSuperMarioBros2'', ''SuperMario3DLand'' ''VideoGame/NewSuperMarioBros2'', ''VideoGame/SuperMario3DLand'' and ''[[MarioKart Mario Kart 7]]''.''VideoGame/MarioKart 7''.
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None

Added DiffLines:

Ever since it was a tech demo for the WiiU, ''NewSuperMarioBrosU'' was little more than... well, a tech demo. But after its full reveal at E3 2012, well, [[AndTheFandomRejoiced things just got real.]]

----

* Miis are playable.
* The numerous throwbacks to ''SuperMarioWorld'', a nice change of pace after the ones to ''SuperMarioBros3'' found in ''NewSuperMarioBros2'', ''SuperMario3DLand'' and ''[[MarioKart Mario Kart 7]]''.
* The first player can finally play as someone other than Mario.

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