Someone recently added to the Pokemon entry; I'm debating whether the boldfaced words below should be kept or removed. Granted, Pokémon cannot use their own moves outside of battle to heal themselves (excluding Pokémon possessing the move Softboiled), but one can use Potions and the like to heal HP outside of battle, and Critical Annoyance in Pokémon games that pertain to low HP usually only occurs during battles... I'm the one who added the "barring health-restoring items" statement in an attempt to make the sentence make sense. Any thoughts?
Someone recently added to the Pokemon entry; I'm debating whether the boldfaced words below should be kept or removed. Granted, Pokémon cannot use their own moves outside of battle to heal themselves (excluding Pokémon possessing the move Softboiled), but one can use Potions and the like to heal HP outside of battle, and Critical Annoyance in Pokémon games that pertain to low HP usually only occurs during battles... I'm the one who added the "barring health-restoring items" statement in an attempt to make the sentence make sense. Any thoughts?
- Pokemon: Low health. The best part about it is that, across the first four generations, the beeping does not stop when you're in a screen-filling sub-menu or watching the switch animation, though you can hardly do a thing about it outside of battle, barring health-restoring items. In earlier games, it even screwed up the cries of the monster you were sending out, since the channels overlapped. Said alarm got integrated into a song in the Black and White Versions. The fandom rejoiced.
Edited by fenyx4