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[002] KainLupus Current Version
Changed line(s) 1 from:
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Hey, is it possible to make a UsefulNotes tab? I thought it might be cool for us to have one for this game, not for strategies or the like (that can go in TroperTales) but just information. I figure that anyone who watches this page would care to know, for example, that the formula for health gained from First Aid is 0.8(100 - Current Health), or that if you\'re playing Campaign on the original, setting a tank on fire will make them run faster and will not damage their health (it just gives them a 90-second-killswitch)
to:
Hey, is it possible to make a UsefulNotes tab? I thought it might be cool for us to have one for this game, not for strategies or the like (that can go in TroperTales) but just information. I figure that anyone who watches this page would care to know, for example, that the formula for health gained from First Aid is 0.8(100 - Current Health), or that if you\\\'re playing Campaign on the original, setting a tank on fire will make them run faster and will not damage their health (it just gives them a 90-second-killswitch).
Changed line(s) 1 from:
n
Hey, is it possible to make a UsefulNotes tab? I thought it might be cool for us to have one for this game, not for strategies or the like (that can go in TroperTales) but just information. I figure anyone who watches this page would care to know, for example, that the formula for health gained from First Aid is 0.8(100 - Current Health), or that if you\'re playing Campaign on the original, setting a tank on fire will make them run faster and will not damage their health (it just gives them a 90-second-killswitch)
to:
Hey, is it possible to make a UsefulNotes tab? I thought it might be cool for us to have one for this game, not for strategies or the like (that can go in TroperTales) but just information. I figure that anyone who watches this page would care to know, for example, that the formula for health gained from First Aid is 0.8(100 - Current Health), or that if you\\\'re playing Campaign on the original, setting a tank on fire will make them run faster and will not damage their health (it just gives them a 90-second-killswitch)
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