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[003] Ghilz Current Version
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From \\\"CoolButInefficient\\\"

** Some of the squadmate-specific achievements require you to use their unique abilities in ways that are stylish but of very limited help in battle. Torque for instance must tongue-pull an enemy into poison, which essentially means you must aim her [=AoE=] poison spit \\\'\\\'at herself\\\'\\\' before pulling an enemy into the resulting puddle. Claymore must blow up his customary shrapnel bomb with another explosive, which is a waste of grenades more often than not. Patchwork must relocate the same unit twice in the same turn, which is highly unlikely to make practical sense in almost any situation.



A) Torque can get hit by other enemies\\\' poison attack (Cobras have the same skill as her, and will absolutely use it on clustered troops, even if one of them is Torque or even people with medkits who are therefore immune to poisons), so she just has to pull someone into the resulting cloud. This is not a rare situation nor does it require you to waste her poison spit.

B) Explosives shred armor, so stacking grenades and shrapnel bomb isn\\\'t that weird when dealing with high armor enemies like Praetorians or [[spoiler:The story specific Gatekeeper and Sectopod]]. And that\\\'s without even going into how throwing as many explosives on top of clustered enemies to take them all at once isn\\\'t a bad idea either. Lastly, throwing a grenade doesn\\\'t use an action, so it allows Claymore to trigger his own bomb and still retain an action he can use to move/shoot/whatever.

C) The last one doesn\\\'t even make sense coz Patchwork doesn\\\'t even have a \\\"relocate\\\" skill. Or any skill that lets her relocate a unit. She\\\'s the team hacker. In fact Patchwork\\\'s ability achievement is \\\"Hack an enemy Android with Patchwork and trigger Self-Destruct\\\".
Changed line(s) 1 from:
n
From \
to:
From \\\"CoolButInefficient\\\"

** Some of the squadmate-specific achievements require you to use their unique abilities in ways that are stylish but of very limited help in battle. Torque for instance must tongue-pull an enemy into poison, which essentially means you must aim her [=AoE=] poison spit \\\'\\\'at herself\\\'\\\' before pulling an enemy into the resulting puddle. Claymore must blow up his customary shrapnel bomb with another explosive, which is a waste of grenades more often than not. Patchwork must relocate the same unit twice in the same turn, which is highly unlikely to make practical sense in almost any situation.



A) Torque can get hit by other enemies\\\' poison attack (Cobras have the same skill as her, and will absolutely use it on clustered troops, even if one of them is Torque or even people with medkits who are therefore immune to poisons), so she just has to pull someone into the resulting cloud. This is not a rare situation nor does it require you to waste her poison spit.

B) Explosives shred armor, so stacking grenades and shrapnel bomb isn\\\'t that weird when dealing with high armor enemies like Praetorians or [[spoiler:The story specific Gatekeeper and Sectopod]]. And that\\\'s without even going into how throwing as many explosives on top of clustered enemies to take them all at once isn\\\'t a bad idea either. Lastly, throwing a grenade doesn\\\'t use an action, so it allows Claymore to trigger his own bomb and still retain an action he can use to move/shoot/whatever.

C) The last one doesn\\\'t even make sense coz Patchwork doesn\\\'t even have a \\\"relocate\\\" skill. Or any skill that lets her relocate a unit. She\\\'s the team hacker.
Changed line(s) 1 from:
n
From \
to:
From \\\"CoolButInefficient\\\"

** Some of the squadmate-specific achievements require you to use their unique abilities in ways that are stylish but of very limited help in battle. Torque for instance must tongue-pull an enemy into poison, which essentially means you must aim her [=AoE=] poison spit \\\'\\\'at herself\\\'\\\' before pulling an enemy into the resulting puddle. Claymore must blow up his customary shrapnel bomb with another explosive, which is a waste of grenades more often than not. Patchwork must relocate the same unit twice in the same turn, which is highly unlikely to make practical sense in almost any situation.



A) Torque can get hit by other enemies\\\' poison attack (Cobras have the same skill as her, and will absolutely use it on clustered troops, even if one of them is Torque or even people with medkits who are therefore immune to poisons), so she just has to pull someone into the resulting cloud. This is not a rare situation nor does it require you to waste her poison spit.

B) Explosives shred armor, so stacking grenades and shrapnel bomb isn\\\'t that weird when dealing with high armor enemies like Praetorians or [[spoiler:The story specific Gatekeeper and Sectodop]]. And that\\\'s without even going into how throwing as many explosives on top of clustered enemies to take them all at once isn\\\'t a bad idea either. Lastly, throwing a grenade doesn\\\'t use an action, so it allows Claymore to trigger his own bomb and still retain an action he can use to move/shoot/whatever.

C) The last one doesn\\\'t even make sense coz Patchwork doesn\\\'t even have a \\\"relocate\\\" skill. Or any skill that lets her relocate a unit. She\\\'s the team hacker.
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