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[001] Madrugada MOD Current Version
Changed line(s) 3 from:
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* In the description, removed the pothole to CreepyCoolCrosses under
to:
* In the description, removed the pothole to CreepyCoolCrosses under \"The King\". (The cross generally found on the top of the king piece is not symbolic of the supernatural, it\'s a reference to a traditional design of Western royal headwear.)
* CoolHorse: The Knight. (Just being a horse isn\'t enough)
* CripplingOverspecialization: The vulnerability of the rook and bishop to attack diagonally and horizonally, respectively. (\"A crippling overspecialization occurs when an obscenely powerful advantage makes a trade-off that limits how effective it is. ...Don\'t confuse \"having a weakness\" or \"not being the best at everything\" or even \"not being quite good enough\" as being this trope. Don\'t be tempted to list something because it failed in some way unless you can point a finger at its crippling specialty! \" Neither the rook or the bishop is \"obscenely powerful. This is just GameBalance.)
* CriticalExistenceFailure: Checkmate in less than ten moves tends to feel like this. (Keep in mind that there are only a few ways to lose in that short a time, and most of them require you to either be GenreBlind, be carrying the IdiotBall, TooDumbToLive, or flat-out playing to lose.)
** Or a very new player against a more experienced one. Even capable rookies can fall for a four or five move mate if they haven\'t seen it before.
** In a complex game, checkmates can come out of seemingly nowhere, it really is possible to lose a game before the action started. Of course, less complex games can also fall victim to this; see also [[http://en.wikipedia.org/wiki/Scholar%27s_mate Scholar\'s Mate]].
*** Quicker (and more humiliating still) is the Fool\'s mate, ending the game in two moves.[[note]]1. g4 e5 2. f3 [=Qh4#=] or its variants[[/note]] Falling victim to this one is a mistake few players ever make, and only once in a lifetime.
(\"you\'re perfectly fine as long as you have at least one Hit Point left. However, if something removes that last point, even if it was an apple falling on your head, it will cause you to experience Critical Existence Failure and keel over like you had a sudden inexplicable heart attack. \" . Nothing to do with how easy it is to lose in only a few moves. Also a whole raft of natter, none of it using the trope correctly.)
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