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I took the Monoopoly rules back out again. I'm also moving these here because the indentationis confusing. Under the entry for ''Nobilis'' there were secong level bullets, then this:
***Taken UpToEleven in ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': the author had to clarify that you can take a Wound to prevent someone from healing one of your previous Wounds -- and might even want to, if playing as Nightmares' Angel or other Wounded Angel characters.
** The Treasure attribute's upper echelons were so confusing that a free minibook, [[http://rpg.drivethrustuff.com/product_info.php?products_id=115109 The Story Of Treasure]], had to be released to clarify.
***Taken UpToEleven in ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': the author had to clarify that you can take a Wound to prevent someone from healing one of your previous Wounds -- and might even want to, if playing as Nightmares' Angel or other Wounded Angel characters.
** The Treasure attribute's upper echelons were so confusing that a free minibook, [[http://rpg.drivethrustuff.com/product_info.php?products_id=115109 The Story Of Treasure]], had to be released to clarify.
to:
I took the Monoopoly rules back out again. I\'m also moving these here because the indentationis confusing. Under the entry for \'\'Nobilis\'\' there were secong level bullets, then this at the three-bullet level.
***Taken UpToEleven in \'\'TabletopGame/ChuubosMarvelousWishGrantingEngine\'\': the author had to clarify that you can take a Wound to prevent someone from healing one of your previous Wounds -- and might even want to, if playing as Nightmares\' Angel or other Wounded Angel characters.
** The Treasure attribute\'s upper echelons were so confusing that a free minibook, [[http://rpg.drivethrustuff.com/product_info.php?products_id=115109 The Story Of Treasure]], had to be released to clarify.
***Taken UpToEleven in \'\'TabletopGame/ChuubosMarvelousWishGrantingEngine\'\': the author had to clarify that you can take a Wound to prevent someone from healing one of your previous Wounds -- and might even want to, if playing as Nightmares\' Angel or other Wounded Angel characters.
** The Treasure attribute\'s upper echelons were so confusing that a free minibook, [[http://rpg.drivethrustuff.com/product_info.php?products_id=115109 The Story Of Treasure]], had to be released to clarify.
[003]
Madrugada
MOD
Changed line(s) 1 from:
n
I took the Monoopoly rules back out again. I'm also moving these here because the indentationis confusing. Under the entry for ''Nobilis'' there were secong level bullets, then this: ***Taken UpToEleven in ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': the author had to clarify that you can take a Wound to prevent someone from healing one of your previous Wounds -- and might even want to, if playing as Nightmares' Angel or other Wounded Angel characters.
** The Treasure attribute's upper echelons were so confusing that a free minibook, [[http://rpg.drivethrustuff.com/product_info.php?products_id=115109 The Story Of Treasure]], had to be released to clarify.
** The Treasure attribute's upper echelons were so confusing that a free minibook, [[http://rpg.drivethrustuff.com/product_info.php?products_id=115109 The Story Of Treasure]], had to be released to clarify.
to:
I took the Monoopoly rules back out again. I\'m also moving these here because the indentationis confusing. Under the entry for \'\'Nobilis\'\' there were secong level bullets, then this:
***Taken UpToEleven in \'\'TabletopGame/ChuubosMarvelousWishGrantingEngine\'\': the author had to clarify that you can take a Wound to prevent someone from healing one of your previous Wounds -- and might even want to, if playing as Nightmares\' Angel or other Wounded Angel characters.
** The Treasure attribute\'s upper echelons were so confusing that a free minibook, [[http://rpg.drivethrustuff.com/product_info.php?products_id=115109 The Story Of Treasure]], had to be released to clarify.
***Taken UpToEleven in \'\'TabletopGame/ChuubosMarvelousWishGrantingEngine\'\': the author had to clarify that you can take a Wound to prevent someone from healing one of your previous Wounds -- and might even want to, if playing as Nightmares\' Angel or other Wounded Angel characters.
** The Treasure attribute\'s upper echelons were so confusing that a free minibook, [[http://rpg.drivethrustuff.com/product_info.php?products_id=115109 The Story Of Treasure]], had to be released to clarify.
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I've taken a look through those links, and it convinces me that it's an opinion that's shared by enough people that it's not just a SingleIssueWonk, so the entry should probably go back up. However, I think it should be written in such a way as to make clear that it's specific to the metagame in high-level competitive play. How about something like,
to:
I\'ve taken a look through those links, and it convinces me that it\'s an opinion that\'s shared by enough people that it\'s not just a SingleIssueWonk, so the entry should probably go back up. However, I think it should be written in such a way as to make clear that it\'s specific to the metagame in high-level competitive play. How about something like,
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** Mercy, after a major patch that reworked several characters, went from being one of the most-picked heroes in high-level competitive play to one of the least, thanks to fellow healer Zenyatta being the subject of a major buff that allowed him to out-perform her in her niche, and her common partner-in-crime Pharah becoming easy prey for a newly-buffed [=McCree=], reducing the usefulness of the once-popular [[FanNickname Phar-Mercy]] combo. The official Blizzard forums and several fan Reddits are now full of folks complaining that she's become a
to:
** Mercy, after a major patch that reworked several characters, went from being one of the most-picked heroes in high-level competitive play to one of the least, thanks to fellow healer Zenyatta being the subject of a major buff that allows him to out-perform her in her niche, and her common partner-in-crime Pharah becoming easy prey for a newly-buffed [=McCree=], reducing the usefulness of the once-popular [[FanNickname Phar-Mercy]] combo. The official Blizzard forums and several fan Reddits are now full of folks complaining that she\'s become a \"liability.\"