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ZombieAladdin
Current Version
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Could I propose adding PlayTheGameSkipTheStory versus EnjoyTheStorySkipTheGame? Competitive players often would prefer to get straight to where they've unlocked everything and gained all the tools needed to play competitively, with said story just being something to get through. And casual players, not as interested in multiplayer, just want to enjoy the story, connect with the characters, and discuss and analyze it with other people, and may even just stop playing when the story ends.
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Could I propose adding PlayTheGameSkipTheStory versus EnjoyTheStorySkipTheGame? Competitive players often would prefer to get straight to where they\'ve unlocked everything and gained all the tools needed to play competitively, with said story just being something to get through. And casual players, not as interested in multiplayer, just want to enjoy the story, connect with the characters, and discuss and analyze it with other people, and may even just stop playing when the story ends.
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I see this crop up in Pokémon, Super Smash Bros., Call of Duty, Splatoon, and anything made by Creator/ArcSystemWorks. It's usually also pretty clear which side a specific game lies on, and when a sequel shifts towards the other side, the fans get really mad and it becomes a common cause of a BrokenBase.
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I see this crop up in Pokémon, Super Smash Bros., Call of Duty, Splatoon, and anything made by Creator/ArcSystemWorks. It\'s usually also pretty clear which side a specific game lies on, and when a sequel shifts towards the other side, the fans get really mad and it becomes a common cause of a BrokenBase.