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A trope where certain weapons allow characters to deal disproportionately large amounts of damage no matter the difference in skill (sometimes to the resentment of the professional soldier).
For instance, a character specializing in diplomacy and noncombat skills can still carry and throw grenades, allowing him to contribute more to the battles he can't talk his way out of, or a fragile character can use them from cover, allowing him to deal damage while freeing up the Combat Medic to focus on other fighters.
Similarly, crossbows and later guns revolutionized warfare not because they outperformed bows but because it was a lot faster to train men to use them rather than the years it takes to make a good bowman, along with the guns' low reliability making rate of fire more important than accuracy.
A non-weapon variant in a time-travel story where the protagonist gets a job as an accountant in the Victorian age thanks to bringing a laptop with him, which lets him do the work of several clerks in a fraction of the time.
Edited by Chabal2