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Actually I am pretty sure only Byleth class get dangerous stuff at least initially that is.
Do the other classes do anything other than act as talking training dummies at a few points?
Well, occasionally they comment that they have a mission of their own assigned, but this is never explored.
They did mention their mission is nothing like us fighting bandits. I am not sure but I believe it was implied it's because Hanneman and Manuela aren't exactly seasoned mercenaries
The fanbase of the three lords in a nutshell. https://www.reddit.com/r/fireemblem/comments/d2dtnn/i_love_when_any_of_the_3h_lords_are_mentioned_in/
Pretty much sums up the majority of the last how ever many pages of this thread.
It is dumb that Edel's personal class can't use magic though.
Dimitri's personal class doesn't use Riding either, and Claude's doesn't use Axes.
at least claude's lets you use axes
Fair 'nuff. I'm just saying that the personal class of all three lords doesn't line up with their budding talents. Edelgard is really no different in that regard.
Edited by Kayeka on Sep 10th 2019 at 8:39:07 PM
Riding's a passive skill, and the Seal Movement he gets from it is useful whatever class he's in.
Oh dear, some people are going to be pissed.
Between this and Ultimate!Snake, Nintendo clearly doesn't approve of butts.
So i wrote this post, based on a hypothetical diplomatic conversation between Edelgard and Dimitri because people think them talking could avert the war.
Dimitri: So you are saying that Lady Rhea and certain members of the church are lizard people? Edelgard: Dragons but yes and they've been controlling Fodlan and it's history in secret. Dimitri: Right, and are Kingdom nobles using chemicals to create homosexuals? With Frogs? Oh and tell me, was the Tragedy an inside job? Oh and how many big foot sightings in the Alliance territories today? Edelgard: Are you mocking me? Dimitri: Yes, trying to scapegoat the church for your own empire's failings? Edelgard: My Empire is not involved in any genocidal programs. Dimitri: I'll ignore that comment, just where did you hear this anyway? Edelgard: Alex Thales is a credible source. Claude: So who's creating gay frogs? Dimitri and Edelgard: QUIET. Claude: Hey did you guys know that there are probably more relics and stones out there, and this immaculate one mig-the two argue and Claude is forgotten. Claude Screw this, i'm taking teach and starting my own investigation, with hookers and black jack.
Edited by RedHunter543 on Sep 11th 2019 at 1:14:39 AM
Someone made a zodiac chart with all the Crests
I've just finished my Verdant Wind playthrough. With that, I've completed all four routes of Three Houses. Time to take a break from the game and come back once more DLC has been released.
Of all the final levels of Three Houses, I think the final level of Verdant Wind is probably the easiest. Not to say that it isn't fun, but it didn't feel as tense as the others. Still, the fight with Nemesis was pretty cool. Nice to see him start sweating once he realized he was facing off against someone with the Crest of Flames and the Sword of the Creator.
I find it kind of funny they placed one treasure chest on that last level. I didn't get to open it since I ran out of chest keys and forgot to bring Ashe to the last level, though.
Also, I have to say I really liked Dorothea's S-support. I think Female Byleth x Rhea and Female Byleth x Dorothea are my absolute favorite pairings in this game.
Edited by dragonfire5000 on Sep 11th 2019 at 9:15:00 AM
Sweet Alabama! Nah, i'm kidding, people can like the Rhea support. Congrats on conquering this game. I like the final map of Golden Deers, but challenge is lacking, especially when Nemesis is technically the strongest boss yet too easy to bait off his panel.
Nemesis felt kind of tanky, but didn't really have that many gimmicks once you kill off the Ten Elites. For me, the toughest final boss in this game was the Silver Snow version of the Immaculate One.
Haven't done Silver Snow, but so far I think Blue Lions had the best final map. Extremely oppressive and made good use of artillery, the biggest threat on hard mode. Crimson Flower was solid, but Fhirdiad, even on fire, isn't quite final map material. Verdant Wind was fun, but honestly not that bad even with the 10 Elites to deal with, and a swamp doesn't have the atmosphere of a grand final battle.
I thought the burning city was epic, and symbolic. But ehh each to their own. I have finished three routes, but i am NEVER doing Silver snow, i have better things to do, like preparing for maddening. Or perhaps i could kill two birds with one stone, and do Silver Snow Maddening. Personally in my opinion, i like fighting Immaculate one in the CF route out of all the Final Bosses. she's the boss with the most build up and personal connection to our Byleth, so to me, killing her wraps Byleth's story neatly. Hegemon Edelgard is Dimitri's nemesis, there isn't much going on between her and Byleth there, Nemesis is a generic doomsday villain who exists just to give a final boss for the Deers. And Immaculate One in Silver Snow is just so badly done and executed, if the scene had gone: Rhea: Oh by the way, the game needs a final boss, so RAAAAAGGHHHH. I would consider it an improvement.
Nemesis exist to give the true context of the lore and have a resolution tp that, and with what is known about dragons and being "dead", with Byleth asleep for five years after falling down, its surprising it took 1000 years.
Honestly it's confusing on what exactly Nemesis's situation is, either he was still alive, and just in a coma like Byleth, or he was dead and the Agarthan's revived him, i mean the fact that his pod was chained does make it likely that he was a last resort weapon. I feel that in a game stuffed with so many plots and characters, Nemesis was thought of last. I mean, we have complex stories on the lore about Sothis, Seiros, Edelgard, Dimitri, and the Agarthans, and the writers didn't have the space or time to focus on him. Like he had this cool introduction, died, and then his grand return was such an ass pull even if it's to explain the true backstory and he has no character other than wanting to kill Seiros.
Edited by RedHunter543 on Sep 11th 2019 at 12:54:06 PM
He was dead and Sothis power let him live on in an undead state.
Like this isn't all that different from the Crest Stones, which are still "alive" despite being hearts, and can still do all their magical jumbo.
Now that I think about it, Rhea and Church role in Fodlan strict border control that led to isolationism was never explored either. Fodlan's Locket was supposedly build by cooperation of all three nation, but Church was not mentioned in that project. Pretty much only thing we know about ChoS and war with Almyra is that Officer Academy was found in response to it.
Of course feel free correct me, there is lot of supports and such I didn't completed yet so I can't say I have all possible information.
Edited by Tenzen12 on Sep 11th 2019 at 1:17:42 PM
Fodlan's Locket was built because the Almyrans kept trying to invade. So really, they're in no position to whine about Fodlan isolating itself.
It goes away only when Claude becomes king and can stop them throwing themselves at the Gonerils like idiots.
(btw I think a few of Claude's endings confirm that his father is the king of Almyra)
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